From Beyond


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Rare

Combos Browse all


From Beyond


Devoid (This card has no color.)

At the beginning of your upkeep, put a 1/1 colourless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

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Cardhoarder (MTGO) 100%

0.02 TIX $0.91 Foil


From Beyond Discussion

an_Elder_Dragon on Eldrazi spawn swarm

3 days ago

The only downside of this deck that I see is the land-base. I would feel more comfortable with this deck if it didn't run so many non-basic lands and if it had some proper dual-lands. Besides that, this seems to be a pretty fun red/green aggro deck. One card you might want to consider is From Beyond, as it will generate tokens constantly, triggering Impact Tremors at least once per turn. Not only that, but you may want to consider bounce mechanics to take advantage of some of your eldrazis like Nest Invader. This is why Roaring Primadox is a nice card to add. It will help bounce creatures, plus it is a really good body for a four-drop. The only other consideration would be Champion of Lambholt. This card would get so much use from this deck with all the spawns and scions rolling out from your other cards, and it allows for a sweet (although be it cruel) late-game win condition.

ksbaker1989 on Help me tweak it before ...

4 days ago

I've tried to write an essay for the advice I have for this deck three times already. I'm on an old tablet that can't handle many things, so I've given up. I'm hoping you can guess my reasoning through card suggestion only.

Consider removing:

Desecration Elemental, Hissing Iguanar, Jund Battlemage, Mogg War Marshal, Rot Shambler or Scavenger Drake, Claws of Gix, Bone Splinters, Curse of the Cabal or Grave Pact, Dragon Fodder, Fallen Ideal, Fists of Ironwood, and From Beyond UNLESS you decide to add an eldrazi with annihilator.

Consider adding:

Playsets of Thoughtpicker Witch, Reassembling Skeleton, Rot Shambler if you chose it over the Drake, Act of Treason and possibly a functionally similar card which I forget the name of.

Myr Servitor, Gravecrawler, Gravedigger, Blood Artist or Falkenrath Noble, and your favorite 1 or 2 drop discard spell, Thoughtseize or Duress come to mind.

MoonTurtle7 on Which of these 3 Golgari ...

5 days ago

Skullbriar is a Voltron style build that is much more effective in a 1v1 scenario.

Savra is a little harder depending on what way you build the deck, tho it will be sac+creature focused. but she has no obvious goal which is good and bad in it's own right.

The same is said for mazirek, tho he boosts your creatures and has has a clear goal. if you use things like Butcher of Malakir/dictate of erebos with Fleshbag Marauder or Merciless Executioner you start gaining real value a making a relatively strong army fast. throw in a From Beyond maybe some Corpsejack Menace with some creatures that come in with a friend. the deck is very possible on a budget. then you swap the underpreformers for strong stuff later.

Also because it's something I don't see much of Decimator of the Provinces is a cheaper alternative to Craterhoof. Good for the time being and the emerge helps make your creatures a little stronger as it comes in. Round 75$ is a pretty easy thing to do with mazirek if you ask me. Just gotta be willing to do some digging and getting creative.

ticked-off-squirrel on Malice in Chains

6 days ago

you should add in From Beyond. the scions provide mana when you sac them and when you sac them they die and give you the exp counters.

n0bunga on Devoided Abbey

2 weeks ago

Thought of Call the Scions or From Beyond

I do kind of like this build more than the agro variant.

thedent on None Shall Hinder My Progress

3 weeks ago

Ramp (2cmc or less is important to be able to get out Ezuri ASAP)

Llanowar Elves, Birds of Paradise, Devoted Druid, Boreal Druid, Exploration, Priest of Titania, Moss Diamond, Joraga Treespeaker, Sylvan Caryatid, Beastcaller Savant, Elvish Mystic, Fyndhorn Elves

Cryptolith Rite doesnt fit in the previous description but still a great card if paired with a nice card draw

Counter Use

Cultivator of Blades replace Wild Beastmaster (gives 2 extra Ezuri triggers for 2 more mana, I dont know how you feel about that tradeoff)

Blighted Agent nasty little bugger with infect and unblockable

Forgotten Ancient works really well to get a lot of counters, especially since a lot of the cards in this deck will be fairly low cmc, letting you push out quite a lot of spells and trigger him a lot; also good because if you play a creature that needs counters ASAP, you can dump a bunch onto it from this card

Den Protector slightly lesser version of Champion of Lamboldht (which you have) since it only makes itself unblockable to lesser creatures, but it gives you a bit of graveyard recursion if you choose to morph it

Panharmonicon give Ezuri double triggers, as well as anything with fun ETB effects

Bramblewood Paragon give all your creatures with +1/+1 counters trample

Triumph of the Hordes gives all your creatures, +1/+1, trample, and infect (nuff said)

Token Generators

Awakening Zone gives you a free Ezuri trigger every turn, plus some mana if you sac the tokens

From Beyond same as Awakening Zone (these 2 cards are really great cuz they keep giving you more mana, tokens, and Ezuri triggers. These are both really good if youre playing against someone who has a high powered threat on the board, as they provide you with a fresh chump blocker every turn)

Patagia Viper flying snake that triggers Ezuri 3 times (good card, used it to win against a guy with no flying creatures to block with)

Arachnogenesis if used right you can get you a bunch of tokens and Ezuri triggers (I havent yet had the chance the play this in a game but if used with Bident of Thassa it can work quite well)

Cobra Trap havent had much use for it since my non-creatures arent usually getting destroyed and when they do I never have it in my hand, but it could work well to give you some counters possibly for cheap

Dealing with stuff

Altered Ego if someone puts out a threat, if its not specific to their deck, you now have that threat as well, but a little bit powerful if you have enough mana. (used this today to copy a 7/7 and add 7 +1/+1 counters on it, then used Rite of Replication on it and kicked it so I had 5 14/14 creatures

Rite of Replication similar to Altered Ego, but instead of paying to get some extra counters, you can pay to get 4 extra copies (pretty damn dank, my friend used this once when my friend played Dark Depths to bring out his Marit Lage token. He didnt have enough mana to kick it, but he no longer had to worry about being massacred by the other guys Marit Lage. I on the other hand did not have a Marit Lage and was destroyed immediately.

Simic Manipulator if someone puts out a threat, you can take it (havent had a chance to use this yet, but seems like it would be very helpful in dealing with an opponent whose deck relies on their commander, since you can get rid of it and they wont be able to cast it again because now you have it)

Curse of the Swine good boardwipe for if the enemy is getting a scary boardstate

Cyclonic Rift indisputably one of the best blue boardwipes out there

Ixidron basically does what curse of the swine does but cheaper to cast, the actual creatures dont die, and it gives you a nice pumped up creature (I usually play this card as a salty response to someone using targeted removal on Ezuri or going full boardwipe. If it was targeted removal, I play this card as soon as I can especially if the opponents commander is out. Like Simic Manipulator, this card is great against decks reliant on the commander since the cards being flipped over dont actually die so they remain on the battlefield but just flipped over and the only way for them to get their commander back is to get whichever 2/2 flipped over card their commander is to somehow die. If it was a boardwipe, I wait a turn or 2 until they get their commander back out, then I strike. This card also works well against anyone who is getting a scary boardstate

thedent on Ezuri Embarrassment of Riches

3 weeks ago

Hey man, pretty great stuff, looks like you have a pretty solid deck there. A few suggestions I have for creatures you could put in would be Blighted Agent, Forgotten Ancient, Vorel of the Hull Clade, Viral Drake, Den Protector. I don't know how you feel about using infect, but judging from your use of Triumph of the Hordes I assume you're at least somewhat of a fan. Viral Drake and Blighted Agent are great because along with infect they also have some evasion built in to make sure their hits connect. Vorel and Forgotten Ancient are good for generating counters, and cards like forgotten ancient that let you shift around your counters can make things interesting. I saw you included Champ of Lambholdt, and Den Protector is kind of a lesser version because the effect only applies to her, but she does give you a bit of graveyard recursion if you morph her.

I also saw that you were looking at Curse of the Swine. This card is pretty great for dealing with a nasty boardstate, but another route you could go is Ixidron. This card is great because it not only wipes their board but can also lock up an opponents commander if it happens to be on the board since it gets turned face down rather than being destroyed. This can be especially useful if they're relying on their commander, such as Narset, Enlightened Master and Yahenni, Undying Partisan. Just make sure Ezuri isn't out though because then you're screwed too. Another bit of removal that synergizes with the deck well is Simic Manipulator. Like Ixidron, it'll get rid of some pesky creature without letting the opponent have the chance to regain control of it.

A few side cards I think work well with the deck are Panharmonicon (get double the triggers from Ezuri), Rampant Growth (2cmc ramp to get Ezuri out by turn 3, Llanowar Elves is also a great low cmc ramp card that will get Ezuri out a turn earlier. Any ramp cards 2 cmc and lower like the 1 drop mana elves and Birds of Paradise, Devoted Druid, Boreal Druid, Exploration, Priest of Titania, Moss Diamond, Joraga Treespeaker, Sylvan Caryatid and Beastcaller Savant are the most ideal. The best combo to get though by far is drawing a Forrest, an Island, and Sol Ring in your starting hand and being able to get Ezuri out on turn 2), Cryptolith Rite (if you get this out you can basically play anything you draw), Lightning Greaves (some nice protection for Ezuri), Altered Ego (this card can have some good uses, like just today I used it to copy an opponent's 7/7 and put 7 +1/+1 counters on it, then used Rite of Replication on my new 14/14 and kicked it so I had 5 14/14 creatures. It can be good if an opponent lays down a nasty threat and you need something that can go toe-to-toe with it. Rite of Replication is great for this too, but altered ego has the added benefit of not being able to be countered.), and From Beyond/Awakening Zone (not as good a token generator as Mycoloth (which you have) but still a good one especially if you need a chump blocker each turn or a little extra mana)

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