From Beyond

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare

Combos Browse all

Tokens

From Beyond

Enchantment

Devoid (This card has no color.)

At the beginning of your upkeep, put a 1/1 colourless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle your library.

From Beyond Discussion

SuperSoldier240 on

2 weeks ago

Thanks for commenting again Poly_raptor, I really appreciate it. I see your point with Paradox Engine and I'll definitely think over it and playtest it a few times to see if it's worth the money it costs. I think you're probably right about Selesnya Evangel and Essence Warden so I'll cut them and put From Beyond and Felidar Sovereign in. Felidar Sovereign I think is just a general improvement to the deck because he's another win condition that I could potentially flash in if I get lucky with Mosswort Bridge . I have to disagree with you about Divine Visitation for this deck in particular since it completely negates the effects of Helm of the Host , Bramble Sovereign , and Mimic Vat as well as cuts me off from some decent tokens such as the indestructible horse tokens Crested Sunmare makes as well as the deathtouch flying insects Hornet Queen makes.

Poly_raptor on

2 weeks ago

SuperSoldier240 I get what you mean about Paradox Engine , but it’s also just a very powerful card. Let’s say you build a wide board, you swing at someone with all your tokens and then after damage cast Swords to Plowshares and untap ALL of your creatures for just 1 mana.

It’s also a key way to fire your commander off multiple times per turn, infinitely if you have Cryptolith Rite

You could cut Selesnya Locket , I think artifact based ramp is slightly not needed in this list as you have so many options for creature ramp, which synergises very well with your commander.

You could also cut Essence Warden as it’s life gain ability is just a powered down version of Trostani, I’ve realised recently that too much life gain is pointless and have recently cut a fair bit out of my decks, especially when it’s on your commander.

Selesnya Evangel could be cut too, From Beyond is much better, I appreciate it’s a higher cmc but to activate selesnya evangel you’ve got to pay to start with and then pay and tap two creatures each turn to make a 1/1.

Divine Visitation is also very good.

SuperSoldier240 on

2 weeks ago

Poly_raptor Thanks for the advice! Paradox Engine I'm a bit iffy on since the combo only works with Cryptolith Rite and Citanul Hierophants , but I'll definitely consider it. Awakening Zone is definitely going in the deck and I'm debating putting From Beyond in as well, but I don't know what to take out. I already cut Desolation Twin and I think its already a big improvement. I put in Anointed Procession because I already own the card, but I'm not too keen on putting Parallel Lives in since I don't want to make the deck super redundant, although making even more tokens would be nice. Thank you for commenting!

Poly_raptor on

2 weeks ago

I have a similar deck but not in edh, just 60 card kitchen table casual magic.

I’d recommend running Paradox Engine - paired with Cryptolith Rite it means you can cast anything you need to.

I’d also run Anointed Procession and Parallel Lives for double token effects, much more chance of drawing into 3 than 1.

I’d cut Desolation Twin as it’s a lot of Mana and is easy to counter. Also Phyrexian Processor is much more threatening because you can potentially trigger it more than once each turn.

Awakening Zone + From Beyond are also good. Mega ramp if you have Cryptolith Rite as you can tap them and then sac them.

Citanul Hierophants is another good outlet for ramp combo’d with paradox engine.

The_Epic_Dog on How do Changeling Tribal Instants ...

1 month ago

Tribal instants and sorceries, like the ones with changeling or All Is Dust for Eldrazi, are instants and sorceries that also have a creature type, but are not creatures. This means that you could use From Beyond to find All Is Dust , as it is an Eldrazi, but you can't use Worldly Tutor to find it because All Is Dust not a creature.

Instants and sorceries go straight from the stack to the graveyard, and never enter the battlefield. This means it won't trigger abilities that trigger when a creature of a certain type enters the battlefield. However, if the ability was "Whenever you cast a Zombie spell, target player loses 1 life.", the ability would be triggered by Shields of Velis Vel or any of the other changeling instants.

Jack-Frost on The Spawn

1 month ago

My recommendations:

New Commander: Ramos, Dragon Engine or Morophon, the Boundless

Either of these would fit the theme of your deck better and would assist you in casting and running the deck.

Cut:
Altar of the Brood - Doesn't fit what you're doing and doesn't assist in your goal
Ghostfire Blade - Not good enough. You're running Eldrazi. They're big enough and powerful enough to take care of themselves
Mycosynth Lattice - This doesn't help you. Most of your stuff is colorless so this only helps your opponents cast spells and places a glaring weakness that a card like Vandalblast can easily exploit.
Bonds of Mortality - You're running annihilator and massive creatures. You're rarely worried about the occasional hexproof creature, and you shouldn't have an issue with the occasional enchantment or artifact. Eldrazi overwhelm. Don't sweat the small stuff.
Prismatic Omen - This doesn't help you enough. Most of your stuff is colorless so this doesn't do a crazy amount for you. In addition, you're running Chromatic Lantern which will do this and also produces mana on top of it.
Ashiok, Nightmare Weaver - Why? This has nothing to do with your deck
Despark - There are better removal options, but as an eldrazi tribal deck you'd be better off playing cards that protect and accelerate you rather than this.
Wear / Tear - While decent, you don't usually need to hit both at once and it's multiple colors. I'd run Naturalize or Krosan Grip instead.
Fathom Feeder - ...No. Just no.
Mist Intruder - While this and Fathom Feeder are both eldrazi, just because you're running a tribal deck doesn't mean you have to run every tribal card, nor only tribal cards. Cut this and see my suggestions for cards to replace it with.
Khenra Charioteer - There are better alternatives
Vile Aggregate - You're running eldrazi. You're going tall rather than wide so you're unlikely to ever really have enough creatures out at once to really make this card worth running.
Bojuka Bog - Not worth it. It comes out tapped and unless someone is both running a graveyard deck and has enough good cards in it at the same time, you're not going to get enough value out of this, or if you want to save it for that, then you have a dead land in hand and there would be far better cards like Rest in Peace and such.
Gateway Plaza - Comes in tapped, costs an additional mana to play, and only gives one mana. Too slow and not good enough.
Ruins of Oran-Rief - You're running Eldrazi. You really don't need one more +1/+1. A colored mana would assist you more here as it would also help you pay for and colored spells you would like to cast.

Add:
Akroma's Memorial - This is a fantastic card that in your deck would be a win con. I would recommend running this over Eldrazi Monument as it does a lot more and doesn't force you to sacrifice your important eldrazi.
Privileged Position - An absolutely amazing card that I run in every deck that can run it. Full protection on ALL your permanents.
Sterling Grove - Protection for all your enchantments and allows you to fetch any that you need.
Krosan Grip - Guaranteed removal on artifacts or enchantments.
Ramos, Dragon Engine - You're running a five colored big boy deck. This enables it and since it's colorless it'll be relatively easy for you to cast.
Archetype of Endurance - Fantastic protection and a powerful creature to run. As a plus it fulfills some of the same roles as the cards you ran that removed hexproof.
Archetype of Aggression - Replaces your Khenra Charioteer as a much better, single color, alternative.
Kozilek, Butcher of Truth - Great card draw, annihilator, reshuffles your graveyard which prevents mill and keeps your deck running even after a board wipe, and a giant eldrazi god, all built into one card.
Kozilek, the Great Distortion - Card draw, counter protection, and a menacing eldrazi god. Who could ask for more?
Emrakul, the Promised End - Reduced costs, protection, flying, trample, steals a turn, and an eldrazi god. Nuff said.
Temur Ascendancy - Replaces or in addition to Fervor . Haste plus card draw and your creatures are almost all going to trigger it.
Demonic Tutor - Fantastic fetch card.
Vampiric Tutor - Fantastic fetch card.
Harsh Mercy - Tribal board wipe
Explosive Vegetation - Land fetch
Skyshroud Claim - Land fetch that comes in untapped. If you upgrade your landbase to include cards like Breeding Pool (see recommendations lower), you can use this and cards like Nature's Lore to fetch them and bring them in untapped.
Patriarch's Bidding - Full board wipe recovery, and/or a kill card if you have a haste enabler on the board.
Heroic Intervention - Top Tier instant speed protection.
Teferi's Protection - Top Tier instant speed protection
Cyclonic Rift - One of the best board wipes in the game. Cannot be protected against, reset's their entire board, and leaves you in a fantastic position.
Enlightened Tutor - Artifact/Enchantment Fetch
Worldly Tutor - Creature Fetch
Mystical Tutor - Instant/Sorcery Fetch
Urza's Incubator - Eldrazi cost reduction
Descendants' Path - Free Eldrazi casts
Rhystic Study - Fantastic card draw
Bloom Tender - In a 5-color deck this card is amazing ramp.
Birds of Paradise - Any color ramp for 1
Ugin, the Spirit Dragon - Does this require explanation in a colorless deck?
Beast Within - Destroys any permanent. This is a fantastic card to run as a mere 3/3 beast shouldn't bother you, and even if it would, it's likely far better than what they previously had.
Chaos Warp - Removes any permanent. Can be used on your own stuff to pull a new permanent out of your deck if needed. Bypasses indestructible.
See the Unwritten - Need I say more?
Tooth and Nail - Need I say more?
Exploration - Amazing ramp. Accelerates your turns
Burgeoning - See Exploration
Mana Reflection - The best mana doubler, bar none.
Zendikar Resurgent - Mana doubler plus card draw
Smothering Tithe - One of the best ramp cards
Oracle of Mul Daya - Fantastic acceleration. Combines with other accelerators such as Exploration and Burgeoning as they can now play lands off the top of your library as well.
Second Sunrise - Full boardwipe recovery
Defense of the Heart - Easy free creature drops
Mirari's Wake - Mana doubler plus anthem
Faith's Reward - Full, personal, boardwipe recovery
Seedborn Muse - One of the best cards you can run, bar none.
Commander's Sphere - 3 drop mana rock that can tap for all colors. Replaces your banners (ex. Vanquisher's Banner )
Darksteel Ingot - 3 drop indestructible mana rock that can tap for all colors. Replaces your banners (ex. Vanquisher's Banner )

Recommended Land Additions/Swaps:
Cavern of Souls
Reflecting Pool
Urborg, Tomb of Yawgmoth - Mana coverage, allows your fetch and colorless lands to tap for colored if they need
Cabal Coffers - Combines with Urborg, Tomb of Yawgmoth to generates metric butt tons of mana
Arid Mesa
Bloodstained Mire
Flooded Strand
Marsh Flats
Misty Rainforest
Scalding Tarn
Verdant Catacombs
Windswept Heath
Wooded Foothills
Blood Crypt
Breeding Pool
Hallowed Fountain
Overgrown Tomb
Polluted Delta
Steam Vents
Stomping Ground
Watery Grave

Fetch lands and shock lands are fantastic upgrades to your deck. Fetch lands let you pull the exact lands you need and let them come in untapped, and shock lands can both be fetched because they say the actual land type (ex. Breeding Pool is a Forest Island), and can come in untapped or tapped depending on what you need. Coming in untapped and generating multiple colors gives a distinct advantage over mono-colored lands and lands that must come in tapped.

Maybe Cut:
Eldrazi Monument - Hurts you too much and doesn't generate enough benefit. If you can't get a weak creature out in time, or don't have one available, you'll either have a dead card in hand that you don't want to cast, or one that hurts you badly. If you want indestructible, look at cards like Boros Charm or Heroic Intervention .
From Beyond - Too slow and doesn't do enough.

Why?:
Relic of Progenitus - Not worth it. Run Rest in Peace or other such cards instead.

A tribal deck isn't limited to only cards of its tribe, but rather is mostly one tribe and has several cards that accelerate and power up the tribe. Hence my recommendation is that you cut a few of the weaker cards that are unnecessary and instead run a few non-tribal cards that strengthen, accelerate, and assist your deck.

LumpySpaceJams on Kydele & Tymna, Weavers of the Blind Eternities

1 month ago

Thanks for the suggestion! I gave them both a try and I approve of From Beyond as a ramp/tutor, but Emrakul’s influence was not working well in the deck. Usually I can go an entire game without casting or drawing an Eldrazi unless I tutor, so it was maybe drawing 2 cards max per game.

nobu_the_bard on Can from beyond look for ...

2 months ago

There isn't anything on From Beyond that mentions needing it to be a creature in the official text.

Gatherer for From Beyond
Scryfall for From Beyond (I prefer this search engine but its not official)

This ruling on the card is relevant; it is visible towards the bottom on either of those links: "An Eldrazi card is one with the creature type Eldrazi. Just having “Eldrazi” in its name or being an Eldrazi-themed card doesn’t count."

Creatures with the Eldrazi type or non-creatures with Tribal and the Eldrazi type will therefore count. You can search for both Eldrazi Conscription and All Is Dust with From Beyond .

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From Beyond occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Golgari: 0.14%