Goblin Rabblemaster

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Merfolk vs. Goblins (DDT) None
Magic 2015 (M15) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Goblin Rabblemaster

Creature — Goblin Warrior

Other Goblin creatures you control attack each turn if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Price & Acquistion Set Price Alerts

DDT

M15

Ebay

Goblin Rabblemaster Discussion

Boza on Arena: Turning Skred Red into ...

5 days ago

I was reffering to the fact that none of the cards in the Modern list have adequate standard equivalents. It is easy to do go Goblin Rabblemaster -> Legion Warboss, but red control decks in Modern and Legacy are relying on disruption to gain the upper hand like Chalice of the Void or Blood Moon or Trinisphere. There are no standard cards that do that. Same with the wincons - Koth and Sarkhan just do not do the same thing.

You may make a mono red deck that is not aggro in standard, but it cannot be a standard version of skred red. The tools are lacking.

Your best bet is something like Sarkhan's Dragon Den.

Spazik008 on New to MTG

5 days ago

yea it's really good when you think about it, I still see Legacy Goblins every now and then and that's one of the key cards for beating the fast combo decks. Risk Factor only gets you either 8 damage or 3 cards for 3 mana and a discarded card, vs 5 damage for 1 mana and a token from Goblin Rabblemaster or Siege-Gang Commander.

Red is already good enough though, there's no way they'd bring it back today. I'd probably sleeve up Goblins myself if that were the case.

Pheardemons on Argent Moon: Liquimetal Control

1 week ago

I don't think you should switch a Keranos, God of Storms for Ral, Izzet Viceroy. Keranos is an indestructible enchantment that is almost impossible to remove in the competitive modern meta. I didn't see a Keranos in your list so I did not realize you were playing it. Honestly, I'd take out both Crackling Drakes for both of the planeswalkers and/or Keranos. By not having creatures, you are leaving creature removal (Fatal Push, Dismember, Path to Exile, ect) completely irrelevant and dead cards. Something that might be interesting to consider is to put creatures in the sideboard, and game two, when they switch out their creature removal, is to bring in creatures. I'd personally say something like Goblin Rabblemaster or something of that nature that puts more pressure and bodies. However, that is a personal preference.

ScryLord on my first attempt at Krenko, Mob Boss EDH!

2 weeks ago

Wow! This is pretty darn good for a first attempt. There's a whole lot of Goblin tribal cards out there, it'd take forever to list them all out so here are a "few" suggestions: - Path of Ancestry - Goblin King - Goblin Grenade - Goblin Chieftain - Dragon Fodder - Skirk Prospector - Goblin Bombardment - Throne of the God-Pharaoh - Mogg War Marshal - Goblin Chirurgeon - Last-Ditch Effort - Goblin Wardriver - Goblin Bushwhacker - Skirk Fire Marshal - Goblin Rabblemaster - Shared Animosity - Goblin War Strike - Goblin Piledriver - Goblin Sledder - Legion Loyalist - Grenzo, Havoc Raiser - Goblin Rally - Metallic Mimic - Adaptive Automaton - Goblin Trashmaster - Quest for the Goblin Lord - Eldrazi Monument - Hordeling Outburst - Goblin Offensive ... and a whole lot more that I didn't add because I'm pretty sure this is way more than enough. Take your pick. Good luck with your deck!

:P

mewbusi on Goblins with a side of combo

4 weeks ago

vomitpile Legion Warboss has a much more lasting effect on the board state while allowing for more defensive play if needed. This is mainly due to the mentor effect that is fairly useful if it comes in after Metallic Mimic allowing you to buff creatures that might have not received the Mimic's Effects. While it might not be as damaging as Goblin Rabblemaster I feel that it is much more reserved in its play and responds better to spot removal.

Honestly if you just remove two of the Murderous Redcaps and one of either the Stingscourger or Subterranean Scout you would be able to run both. That or you can just remove the Legion Warbosses and replace them with the Goblin Rabblemasters if you want a more aggressive deck. Honestly I updated the deck to its current state for testing of the replacement in the next few weeks.

I guess it would be a better idea to run both to test their effects so I'll update the deck today.

ZorrosRage on Angry Gobbos

4 weeks ago

I think Fanatical Firebrand should be in this list somewhere. Goblin Bushwhacker Has always been a decent card also. Foundry Street Denizen great goblin.

if in budget Goblin Guide is a must with Legion Loyalist

Goblin Rabblemaster great card to consider. Not seen in a lot of lists but could be good in the side

lagotripha on Steam-kin combo (opinions please)

1 month ago

This looks like a deck that wants Gemstone Caverns mainboard, along with Mirrorpool.

Heck, a full Ceaseless Searblades/Lavaclaw Reaches back up plan isn't too awful.

Any thought on cutting the ritual plan to become a 'purer' creature-combo deck? It should build some resilience to disruption. Burning-Tree Emissary, Geosurge, Cloudstone Curio, Priest of Urabrask and so forth? It gives a lot more solid a back up plan than 'draw rituals and not combo pieces'.

Alternately, you could look at value red 3 drops so that the rituals do things without the combo in hand- I'm a fan of Goblin Rabblemaster turn 1 off a guide and ritual.

You can run Fossil Find so that any two you have in hand with a graveyard with 1 card or less in it makes infinite storm with 3 mana, and it can also help recover pieces in a pinch. I've used it in Nettle Sentinel/Blistercoil Weird decks before, although the mana generation is a little different there. A Paradise Mantle backup isn't really on the table here- I'd look at cutting the rituals for things like Expedite or Crimson Wisps if you go that direction, but that combo finds it tricky if it draws too many lands.

Dennis14 on Boros PRISON w/ Deafening Clarion - NEW from GRN!!

1 month ago

Is Justice Strike any better than Seal Away (or even Immolating Glare/Blessed Alliance) ?
I guess it is better against BGx decks with Abrupt Decay/Assassin's Trophy/Maelstrom Pulse (though as you've mentioned it doesn't hit Goyf/Tasigur) but otherwise I'd probably prefer the enchantment.

Also, why not play a Gideon, Ally of Zendikar or two over some of the 3-mana ones (4x seems a bit much).
Going with Nahiri + Emrakul seems good as well to quicker win games and have maindeck enchantment/artifact removal and rummaging engine.

Shalai, Voice of Plenty also seems like a good option as it acts as a Leyline and also protects your PW's from removal.
Maybe it can replace some of the Hazoret/Leyline cards.

In the SB why no Damping Sphere ?
Against Control I'd probably want some Ricochet Trap in the SB as well.

Brimaz, King of Oreskos can be this deck's version of Goblin Rabblemaster to board in threats and it conviently survives Deafening Clarion. Hero of Bladehold is another option for a post-board creature plan.

Load more