Goblin Rabblemaster


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Merfolk vs. Goblins (DDT) Rare
Magic 2015 (M15) Rare
Promo Set (000) Rare

Combos Browse all


Goblin Rabblemaster

Creature — Goblin Warrior

Other Goblin creatures you control attack each turn if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Goblin Rabblemaster Discussion

Jimmy_Chinchila on Squee the Immortal

3 weeks ago

Cavern of Souls will keep your guys from getting countered. Vanquisher's Banner provides some card draw, and Metallic Mimic makes the team bigger. Something like Door of Destinies or Stoneforge Masterwork could also be good. Oh, and Goblin Rabblemaster and Kiki-Jiki, Mirror Breaker are fun.

Cool build, +1.

ToolmasterOfBrainerd on Sideboarding Against Tron

3 weeks ago

Really good clocks go a long way. Goblin Rabblemaster is an option, although limited in other uses.

Land destruction is also really good. If you get them down before they get Tron online then they're basically time walk or better. Fulminator Mage and Field of Ruin are the best in my opinion.

Stony Silence is also really good half the time.

Duckling on Volts of Tokens

3 weeks ago

Hey there. I feel like there is a mixed focus here, with there being the whole aspect of life gain, while also burn. I think there has to be more of a commitment to one or the other. Soul sisters or burn. Because it's boros I'm going to assume you're going for more burn then life gain, so I'd probably contemplate removing the soul sister affect from the mainboard completely. Vexing Devil is a great one, procs impact tremors no matter what, and can do 1/5th of their starting life for 1 mana. Lightning Bolt is half the cost of Lightning Helix for the same damage, so it's definitely an incredible card. Mogg War Marshal is three creatures for 2, can't complain with that. Goblin Rabblemaster is a threat on his own while also creating tokens (a little slow maybe, could be sideboard for control or something though). I think Intangible Virtue is an interesting one, it could work if there is like 90% of creatures as tokens, but as it stands there are too many non-token creatures. It really has to be buffing at minimum 3 creatures to be of value. I might honestly take out the black and go for the faster route of cards such as Krenko's Command / Dragon Fodder type of cards. Also with taking out black it'll allow for easier mana base. Spectral Procession is also a littler harder to get off than Hordeling Outburst , if you're looking for an equivalent. I'd also probably get rid of Path to Exile as it really only works better than Lightning Bolt or similar cards when you're dealing with something greater than 3 health, in which case you could even use Flame Slash if you'd like. But if you don't have enough tokens to attack and not care at that point it's probably a dangerous situation anyway.

I hope some of my suggestions will be new/interesting ideas to you, and good luck!

multimedia on Help push me in a ...

4 weeks ago

Hey, adding black to Goblins is good not just for Wort, but for adding a sacrifice and drain opponent life strategies. Zulaport Cutthroat , Blood Artist , Judith, the Scourge Diva , Goblin Bombardment , Skirk Prospector , Viscera Seer , Goblin Chirurgeon , Diabolic Intent , Siege-Gang Commander , etc. These strategies are also good with Goblin tokens with Krenko, Mob Boss , Goblin Rabblemaster , etc.

SynergyBuild on [Combo Help] Boros Glory TURNS!

1 month ago

The following is a package of cards.

4x Gideon of the Trials

4x Angel's Grace

4x Chance for Glory

4x Glorious End

None of these cards are great in modern, yet together they put eight, instant speed, slightly more expensive Time Walk s into your deck. Can this be built around?

Whether the rest of the deck abuses this, perhaps using Ad Nauseam , making for a Mardu Ad-Naus list, using Extra turns as ramp, or if the deck plays controlling, with Pact of Negation s, Slaughter Pact s, etc.

Maybe if it ran the pacts, cards like Sundial of the Infinite would be useful, or if it uses Ad-Naus, Angel's Grace would work.

The ideas are endless, yet there seems to be some possibility of a powerhouse.

The first idea I had used a boros-aggro list as the base, using Glorious End and Chance for Glory turns to keep swinging in. It ran Goblin Rabblemaster and Legion Warboss and I even tried Mentor of the Meek to trigger on those goblins entering, so that hopefully I'd draw enough to hit more turns, and more creatures. The deck was... not great? It felt like a clunky aggro deck even when Goldfishing, and against any removal or discard, it fell apart pretty fast.

I haven't tested the Ad-Naus list, yet feel it might be the best option available. Unsure to be fair however, and so I want to ask for advice on this topic before I test further with the list.

PlatinumOne on Anti goblin deck

1 month ago

goblins usually aren't a particularly hard matchup. you just gotta be able to remove their key goblins like Goblin Chieftain and Goblin Rabblemaster , and/or have some early blockers. instead of building an anti-goblin deck, you should post your current deck here so people can suggest upgrades to it that will help against the goblin matchup. if you build a deck specifically meant to counter one thing, its just more likely to lose against everything else.

heckproof on Boros Modern Prison

1 month ago

2 Goblin Rabblemaster , either in the main or side, would be good. They’re great when you have to be the aggro deck and they make dudes that can get by Ensnaring Bridge

Dankey on Pyro Prison

1 month ago

Pyro Swath would work if we ran more instants/sorceries, which demand more card draw to keep the engine going. Bombs like Goblin Rabblemaster , Hazoret the Fervent or planeswalkers earn card advantage on their own for each turn they're not removed.

The only real "combos" that I run are Pia and Kiran Nalaar which transform redundant artifacts into reach or board control.

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Goblin Rabblemaster occurrence in decks from the last year


All decks: 0.07%

Commander / EDH:

All decks: 0.01%

Red: 0.25%