Gutterbones

Gutterbones

Creature — Skeleton Warrior

Gutterbones enters the battlefield tapped.

: Return Gutterbones from your graveyard to your hand. Activate this ability only if an opponent lost life this turn.

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Trade

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Set Rarity
Ravnica Allegiance (RNA) Rare

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Legality

Format Legality
Pioneer Legal
Highlander Legal
1v1 Commander Legal
Legacy Legal
Block Constructed Legal
Tiny Leaders Legal
Casual Legal
Vintage Legal
Leviathan Legal
2019-10-04 Legal
Unformat Legal
Modern Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Historic Legal
Limited Legal
Canadian Highlander Legal
Arena Legal

Gutterbones occurrence in decks from the last year

Latest Decks as Commander

Gutterbones Discussion

plakjekaas on Archenemy Commander Neeed

1 week ago

The point of Archenemy is that you get the schemes to equal the balance a bit. Metagaming to end the game as fast as possible or dedicating your deck to have your opponents play as little magic as possible won't lead to a fun weekend.

Play a deck that's fun, that's capable of big mana plays, although do play a few more boardwipes than you would. Something like Karametra, God of Harvests or Golos, Tireless Pilgrim, to make sure you have plenty of resources all the time.

If I'd be invited to a game like this, I'd probably play my Rankle, Master of Pranks deck, with plenty of mana doublers like Magus of the Coffers and Crypt Ghast (extort works amazingly in this setup), recurring creatures like Bloodghast and Gutterbones to keep sacrificing to the rankle triggers, discard & draw punishment like Underworld Dreams and Liliana's Caress, big demons like Razaketh, the Foulbloodedand Vilis, Broker of Blood and big mana finishers like Torment of Hailfire. It holds its own pretty well in multiplayer, and Rankle scales pretty well with an increasing number of opponents.

HarleyP on Life Gain and Drain

3 weeks ago

This deck is wicked fun, and coincidentally I built a deck incredibly similar, though I didn't have any scorpions, and instead have a pair of Ravenous Chupacabra and 2 Gutterbones

RNR_Gaming on BBQuarry (Budget Black Quarry) BO1

4 weeks ago

So, the first card that came to my mind was Lurrus of the Dream-Den gives you a bit of recursion/card advantage. Rankle, Master of Pranks is wonderfully versatile. Thoughtseize is definitely worth a few wild cards as it sures up control match ups a bit more. Gutterbones and Dread Wanderer should also be up for consideration. Lastly, Murderous Rider and Eliminate to beef up your removal suite.

pretendingtoalright on Judith Revels In Her Riches

1 month ago

I like the list, seems like a lot of fun.

Maybe more creatures that can recur along the lines of Tenacious Dead? Gravecrawler, Bloodsoaked Champion, maybe Gutterbones I suppose that's to your hand but at least Judith and a lot of other effects in your deck enable its return ability. I could be wrong but I can see the engine running out of steam if you miss out on your Reassembling Skeleton to enable consistent use of your sac effects.

I was thinking you might want to add more payouts for things dying like, Sifter of Skulls, Ogre Slumlord, or Pawn of Ulamog but those might be too slow for your deck on closer consideration.

But the deck looks very fun and fast, cheers.

Strangelove on WARriors

3 months ago

Hi Shayda!!!

Dude those dragons are doing so well (when no one wipes them)!

Did you want a similar deck? 'Cuz that's what you've got here... but I think you should lean into go-wide-aggro > midrange and play more 1-2 cmc creatures and move all your ramp to 2 (Rampant Growth, signets, etc).

I'd also recommend Golgari Charm, Boros Charm, and Heroic Intervention.

Tribal decks have so much flavor! Hope this helps, maybe we'll see it next weekend? :o

Snowmen1 on Moldy Floor

4 months ago

I am not sure how much you want this deck to look like the meta yawgmoth deck, but if you're trying to get sacrifice value, the full suite of undying creatures (Young Wolf, Strangleroot Geist, and Geralf's Messenger) are all really good. I can understand that that would put a lot of pressure on your Mana base, but undying creatures are really good sacrifice value. I may be partial though because I really like undying creatures. If you don't like that route, I'd recommend running cards like Nether Traitor, Gravecrawler, Gutterbones, or even Bloodsoaked Champion. Another card that seems good here would be Bitterblossom/Dreadhorde Invasion if you are worried about cards like Path to Exile or graveyard hate. Hope this was helpful.

rangab7 on GRAVE YARD?

5 months ago

Newtoomtg

Replacements.

So what you've made is a deck called an aristocrats deck name after an old deck that used Falkenrath Aristocrat to sacrifice creatures for some benefit like drawing cards. So if you replace your mana intensive cards (meaning they need a lot of mana to use) you can make this faster and more annoying for your opponents.

What I suggest is take some of the things you want to die and replace them with Reassembling Skeletons or Gutterbones and cards like that. Get yourself a repeatable sacrifice outlet Viscera Seer and something that wants things to die like Blood Artist and Zulaport Cutthroat.

Another cool card is Open the Graves which turns small things into bigger token cards.

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