|Commander / EDH||Legal|
Printings View all
|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
Combos Browse all
Champion of the Parish
Creature — Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Price & Acquistion Set Price Alerts
|Have (29)||tragic_slip , Lindough , Nemesis , mentor6 , Auriel , thetechzombie , Raknamadak , RazortoothMtg , Wazerwifle , TheAlmostHero , Fullmetalmage , dbp512 , Zhorus_The_Bauqret , MathieuHarvey0555 , Metaphisyk , Va1mar , teslacoil7992 , saj0219 , CampbellStev , Kleptozaniac , bfarber91 , AAHFI , jstn.mrrtt , Shiromakuro , AllDayTayTay , mziter501 , Didgeridooda , RobbyFoxfur , vishnarg|
|Want (20)||absciss , Rez09 , codpieceofjustice , tesla323 , Ize19 , TheAlmostHero , darkdisciple , TTEC , brentkc49 , 1337_Nerd , binarysecond , hlnrog001 , robo12385 , Loading_Error , Drewbit , iisfunnyman , YouWillBeExpoded , Kiortio , godmodium , rondome18|
Champion of the Parish Discussion
1 week ago
For humans, you really need to know how to play the matchup (I have been playing this deck for 5 months), and although they have ETBs, Eldrazi Displacer is one of your best cards in this matchup. You just have to be careful about your timing, and flicker everything before flickering a Champion of the Parish, or flicker everything after flickering Thalia's Lieutenant.
I might also advise a pair of Auriok Champion instead of the Kor Firewalker and Kataki, War's Wage. I also think that you could use another Gideon, Ally of Zendikar and Kambal, Consul of Allocation. Gideon is just a powerhouse in almost all midrange and control matchups, and Kambal makes burn a good matchup.
2 weeks ago
You're going to need a lot more 1-drops. Remember, if you don't play anything turn 1, you probably won't be activating battalion until turn 5, which is far too late. Good options include Goblin Guide, Legion Loyalist, Champion of the Parish, Kytheon, Hero of Akros Flip, and Isamaru, Hound of Konda.
I'd consider cutting Make a Stand and Firemane Avenger. Make a Stand is a lot worse than it looks. It's only good in specific matchups, and very hard to get good timing with. As for Firemane Avenger, it's a 4-drop that doesn't give you immediate value and dies to bolt. That's a no-no in modern.
2 weeks ago
I think you need more 1CMC creatures to establish your board faster. You have a lot of humans, so probably Champion of the Parish would be the best, though I recognize that isn't super budget. There are so many possibilities - I'm sure you can find some on your own if you decide to try to add more.
With your current AVG. CMC and especially if you add in a few more 1-drop creatures, I think you could go down to 20 lands.
Brave the Elements will be awesome here - you'll be able to make a lot of lethal swings many turns sooner as well as protect against a lot of removal.
I suggest running at least 2xDisenchant or 2xRevoke Existence over Demystify in your sideboard, depending on your meta. I also suggest at least 2xOblivion Ring or Cast Out for wide-range removal. Sanctify might be fun in your sideboard.
3 weeks ago
3 weeks ago
you are almost tribal humans, if you wanted to go that route you could cut the 2 non human creatures in your deck for Champion of the Parish and Thalia's Lieutenant, but i understand if you do not want to change the theme.
the next step i would suggest is to build a sideboard for your local meta and play a bunch of games.
4 weeks ago
I really hope you do!!!!! I will warn you though that we have some awful matchups, most notably infect, but if you do make the deck and ever need any advise feel free to ask me I would be more than happy to discuss!!!!!!
SynergyBuild covered some of the basics with what Slaughter Pact is good against. To be a bit more broad and specific, pact comes in against pretty much every aggro deck bar Hollow One and Vengevine and even then there is an argument for it just for tempo's sake. A key matchup for it is infect. Infect is already by far our worst matchup however the important thing to note about that deck is that it tends to go all out on one creature, Slaughter Pact is our quick, often painless with Angel's Grace, answer to this problem and has the potential to steal a game postboard, a feat that is nearly impossible for us against infect. Affinity, as mentioned previously has the potential to kill in one hit with Arcbound Ravager or the other notable option being Inkmoth Nexus, pact answers these. Personally I am a fan of bringing it in against humans for a couple reasons: first, it can wipe out a large Champion of the Parish. Some additional lines are very interesting, for example let's say our opponent has a Meddling Mage naming Ad Nauseam in play, we have 6 mana with Angel's Grace and Ad Nauseam in hand (or alternatively already have Phyrexian Unlife in play. On our opponents end step, or when they commit, we can Slaughter Pact the Meddling Mage unlocking the combo and win at instant speed. In other words, Slaughter Pact makes it so we don't need to fear the most disruptive parts of modern's most played deck. This same line of thinking can be applied with a Thalia, Guardian of Thraben in play though with this it should be noted that 7 mana if comboing with Angel's Grace and 6 if Phyrexian Unlife is in play is needed as Pact will cost 1. Other problem creatures it can deal with efficiently before we win are Eidolon of Rhetoric, Phyrexian Revoker, Gaddock Teeg, and Ethersworn Canonist. I hope that answers your question some. In many ways it is there for cheap removal, but its being free also has certain implications as outlined above.
1 month ago
You have Brave the Elements to give your board protection against targeting and damage and allow them a way to swing through blockers. But you don't have much if someone just wipes the board with Damnation or Cyclonic Rift.
I recommend you cut the Wrath of Gods and instead add a couple Eerie Interlude. It's an amazing defensive card - you can declare blockers and then bounce them all out after the First Strike damage phase to prevent the damage done to them. You can also give your field evasion in case a big boardwipe would nuke it. Not only that, it reactivates the ETB effects of over 80% of your creatures, including engines like Mentor of the Meek and Captain of the Watch. Keep in mind that all the creatures see each other re-entering the battlefield, so all the Allies will trigger each other, and all the Humans will trigger Champion of the Parish, even if he is bounced and re-enters with them.
So yeah, that's my recommendation for Eerie Interlude. Alternatively you could run Teferi's Protection , but Phasing in doesn't activate ETB effects, and I think Eerie Interlude's selective ability would give you more options.
Nice deck, good luck!
1 month ago
The Challenge that I propose is this: pick a plane, then design a featured Commander of a Legend from the plane. The twist is that the Commander needs to be at least two colors and be designed as a Planeswalker that can be played as Commander. Describe the idea for the deck, how the Commander's Spark triggered, and a general idea of cards you might include as part of the deck if you were designing it for sale. For instance:
Deck name: Saving Grace Plane: Innistrad Commander: Sigarda, Heron of Light (3)(G)(W) Sigarda, Heron of Light can be your Commander. [+2] Put a 1/1 Human token with hexproof into play under your control. [-2] Discard a creature card from your hand. Put a 4/4 Angel token with flying and hexproof into play under your control. [-8] You gain an emblem with, "Creatures you control have lifelink and hexproof. Creatures you control may not be sacrificed. 
Spark: After the confrontation with the fused, corrupted Bruna and Gisela, after the 'victory' of the Gatewatch, Sigarda's heart longed for answers, for how to help heal her world. Her heart's cry pulled her out of her world to another, before pulling her back home, where she found Arlinn Kord waiting to speak with her. Realizing now the existence of other worlds, Sigarda has determined to find a way to keep the humans of her ravaged world safe from both internal threats and threats from other planes.
Deck concept: Angels, Humans and Spirits working together to protect and support each other.
Sample cards: Briarbridge Patrol, Cathedral Sanctifier, Champion of Lambholt, Champion of the Parish, Devout Chaplain, Bygone Bishop, Dearly Departed, Drogskol Shieldmate, Angel of Glory's Rise, Angel of Jubilation, Herald of War, Haunted Cloak, Avacyn's Collar, Inquisitor's Flail