|Commander / EDH||Legal|
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|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
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Champion of the Parish
Creature — Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
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Champion of the Parish Discussion
6 days ago
Maybe putting in Merfolk Trickster or Harbinger of the Tides then? Doubling up their ETB triggers seems pretty solid. Exclusion Mage could even be useful in that same place and is a human which triggers Champion of the Parish.
Disruption and more board-impacting interaction is really what I would advocate adding more of, whether it's on creatures or not. That would be the real draw to red as it gives you very efficient interaction and the ability to just burn their face to end a game where attacking isn't an option.
I just put my list-in-progress up if you want to check out the instant/sorcery based version for some ideas!
6 days ago
I like the suggestions, but I’m trying to build the deck around Naban, Dean of Iteration, using more ETB effects as control and value while Champion of the Parish being my big attacker due to double counters every creature I play with naban out (they’re all human wizards) and also Master of Waves as a good finisher as well. I agree with naru being a little useless in this build, and I will definitely consider adding red
1 week ago
Why no Champion of the Parish? He synergizes well in this and gives you another early game threat.
Oh, it's a knight tribal. He's almost a knight. Haha. Knights have their soldiers to help out.
3 weeks ago
I think Stony Silence is probably the best answer to affinity.
5 color humans: It's (probably) easier to use cards like Fatal Push against their Champion of the Parish. Against Aether Vial, Smelt is probably a good option, but it depends on the colors that you're playing.
4 weeks ago
I just thought of something. We have been talking about all the traditional decks: Living End, Elves etc... What about the decks you don't see as much, Affinity, Ramp or Reanimater. Or odd takes on prominant decks. You talked about being able to stop Humans by taking down Reflector Mage. But what about a deck more focused on a Humans synergy, say one using Champion of the Parish, Thalia's Lieutenant, and Hardened Scales? Those 3 alone can pose massive problems in just how fast they can buff and be buffed by other Humans.
1 month ago
Luckily, D&T/Hatebears isn't in the top ten decks, it isn't a real part of the meta with less than a percent of the meta, and your "Heaven on the roam. (Weenie hatebears)" isn't exactly a tuned varient of hatebears either. Your deck also it isn't weenie, but that is beside the point.
Also, "no original content"? I mean, if you are saying everyone plays the exact same hatebears deck, I'd implore you to check that statement, because Death & Taxes has some of the most varients that are still powered enough to see play.
Look at the normal mono-white hatebears builds.
There are some with just Aether Vial, Leonin Arbiter, Blade Splicer, Thalia, Guardian of Thraben, and Flickerwisp as the main core cards of the deck, with Path to Exile, and Restoration Angel, etc. Some of these run Eldrazi Displacer and Thought-Knot Seer with Eldrazi Temple and Shefet Dunes for an eldrazi package.
Some of the eldrazi and taxes decks are W/B (Which I find is one of the most common varients), while others want to run Blood Moon/Magus of the Moon and run W/R. Other W/R varients use Lightning Bolt and Simian Spirit Guide to pump out extra damage or a larger threat earlier on. Plenty of these builds run Chalice of the Void, and plenty don't.
One of my favorite varients of hatebears splashes blue. This one runs a tribal theme with Drogskol Captain and goes for a spirit tribal instead of Flickerwisps and Blade Splicer beatdown. It uses spirits because of the power given by Rattlechains with Mausoleum Wanderer and Spell Queller. Of course it runs a full playset of Selfless Spirit and a pair of Cavern of Souls with a single Moorland Haunt to provide extra value. With a full set of Path to Exile, 3-4 Thalia, Guardian of Thraben, 4 of Aether Vial, and the playset of Leonin Arbiter the deck is a hatebear deck to be sure, and I love having W/U for sideboards, because it can run Meddling Mage, Kira, Great Glass-Spinner, Negate, and Detention Sphere.
Of course, these are just the two and one color lists, there was a bant one I went against, with Spell Quellers and Collected Company for some of the coolest plays I've seen, and a four color list (GWUB) with human tribal, making it seem like a 5-color humans list, but it ran the set of Leonin Arbiter, and it ran green for Gaddock Teeg, so though it ran Champion of the Parish and enough humans to warrant Cavern of Souls, it wasn't straight human tribal.
All of these lists are playable in the current meta, and none of these are top tier, let alone in the top ten decks, in fact hatebears hasn't been in the top ten for a long time if ever. If you claim you don't think any originality can exist in these decks, you are dead wrong, and if you claim you don't want a deck in the meta, then hatebears is perfect for you. Okay?
1 month ago
Based on what I've seen, I'd recommend cutting:
Dusk : This kills 48% of the creatures in your own deck.
Battlegrace Angel : with all your tokens and other angels, you'll rarely have anyone attacking alone.
Confessor : in a lot of cases, this guy won't do much.
Graceblade Artisan : not enough auras to make this dude worth it
Herald of Dromoka : there's only two warriors in the deck, so he doesnt have much combo potential
Things I'd suggest adding:
If you want more suggestions, lemme know and I can provide them. IF you need to trim down more creatures, try looking for things that are outside the theme of your deck. For example, it seems your focus is many small white creatures, life gain, big flyers/angels, and +1/+1 counters, so it would make sense to start trimming down by removing things that don't fit with that theme.
Good luck and happy decking! -Toothy