Champion of the Parish

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs. Cursed (DDQ) Rare
Innistrad (ISD) Rare

Combos Browse all

Champion of the Parish

Creature — Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

Champion of the Parish Discussion

krieksken on Jund post horizons (work in progress)

1 day ago

MoonHollow124 Force of Despair is contending with Damnation for the sideboard slot, it is true that it punishes humans and other aggressive go wide decks if they have a big turn 2/3 that you really need to answer. In this regard it might be better then Damnation for that single turn, but Jund still tries disrupt the hand enough with our discard so that big turn can not happen or happens later on. Also we run alot of very effective removal spells in Lightning Bolt , Fatal Push and Abrupt Decay with notable mentions of Kolaghan's Command and Maelstrom Pulse .

Both Wrenn and Six and Liliana, the Last Hope are very good at killing of their small creatures without being in direct danger of being removed themselves, Wrenn on turn 2 killing Champion of the Parish is great value and leaves Wrenn at a comfortable 2 loyalty going into their turn 2 (on the play). On the draw these planeswalker arent as effective and only Liliana of the Veil is guaranteed to remove 1 creature to then most likely die on their next turn.

Against humans or other decks that run Thalia, Guardian of Thraben it might be too late to cast either a single removal on Thalia to follow up next turn with Anger of the Gods or Damnation , but playtesting will have to be the deciding factor here.

For now I have a sideboard slot that is easily switched out in the form of Reap the Past as I am convinced this card will do little yet I do want to give the card some play before I decide. I could very well run the Force instead of this card and give myself 3 sideboard wipe options against go wide decks

But it is more likely that Reap the Past will be switched with more graveyard disruption, leaving Force to contend with Damnation.

Silverdrake on White/Green Humans

2 weeks ago

Looks like fun! I assume you're operating on a budget?

Consider some cheap dual lands like Blossoming Sands or Selesnya Guildgate to help make sure you have the colors you need when you need them. A step up from those without spending too much money would be Sunpetal Grove , Canopy Vista , and/or Fortified Village . If you wanted to go nuts you could look at Windswept Heath , Temple Garden , and Cavern of Souls .

Maybe look into Blossoming Defense or Heroic Intervention to replace Woodcutter's Grit , Strength of Arms , and/or Cloudshift .

The front side of Mayor of Avabruck  Flip buffs your dudes, and the back side provides you with more bodies when you need them. Champion of the Parish is of course nuts in a deck like this, but it is a little expensive.

There's plenty of other changes you could make to make the deck stronger, but that's where I would start. Whatever you decide to do, good luck and have fun!

DrkNinja on Tajic, Legion's Edgelord [Artillery Aggro, Primer]

3 weeks ago

Lets start with your CMC. In order for an aggro deck to be fast, the mana curve for the deck needs to be incredibly low to the ground. With that in mind here are some creatures that are all sub-three CMC:

You do also need some cards to add support which you have a few of but these three are pretty hefty; Iroas, God of Victory , Purphoros, God of the Forge and Hero of Bladehold .

You are also gonna need to give your creatures haste, and one of my favorite cards does just that for next to nothing; Mass Hysteria .

Here are a few cards I also think would be really good support, or are staples in this archetype:

I know your goal isn't to nessecarily win via commander damage but these two cards I find are helpful and threaten any opponent usually... Sword of Feast and Famine and Sword of Fire and Ice

Lastly... I know you said you avoided it intentionally but... I think it was a mistake... You need more ramp. The more ramp you have the faster you can play dudes the faster you can kill someone. So Mana Crypt , Sol Ring , Boros Signet , Chrome Mox , etc. I think you should play at least 5 ramp artifacts to really help you get that overwhelming force, because on T4 you now have to live in fear of WoGs

Ok that's all... he said after posting a page long comment... Sorry. <3 If you need help with cuts anything above 4 cmc should be the first things to go with the exception of Cathar's. get your CMC as close to 2 as you can.

Catpocolypse on Gideon's Knights

1 month ago

I know that they aren't Knights, but you have enough Humans that Thalia's Lieutenant and Champion of the Parish might be worth looking at. Particularly, Thalia's Lieutenant simply because of the board wipe buff he would give to all your humans.

heckproof on Pact of the Hieromancer

1 month ago

@TheGreatKhanofMTG

So if it’s the creature package that’s giving you grief out of Humans, you could try playing tax cards of your own, such as Ghostly Prison or Thalia, Heretic Cathar . That might be too far from what you’re trying to do; I don’t know. Also, Tocatli Honor Guard does shut off Champion of the Parish and friends because those abilities are triggered by creatures entering the battlefield. It doesn’t hit Mantis Rider or Meddling Mage but that’s what your removal and tax effects are there for.

kamarupa on Cocaine

1 month ago

Thanks a bunch for the +1 and suggestions! Mikaeus, the Lunarch can enter for 2CMC, vs 3CMC for Mirror Entity . This is actually pretty important - I win with this deck with only two lands pretty often. Additionally, Mirror Entity acts as a mana-sink, which ties up mana. My goal with this deck has been to add counters and avoid pumps. Counters stick around, while pumps can be easily removed. Mirror Entity, acting as a lord, becomes a primary target. Without such a pump lord, there is no one key creature opponents can remove to knock down all my creatures. Also, I can include Mikaeus with other 1CMC creatures with Immortal Servitude , which, while Mikaeus dies instantly, will still trigger my Champion of the Parish s and any Thalia's Lieutenant s already on the battlefield. If I have a Metallic Mimic , Mikaeus can even stick after a Servitude. Also, Mikaeus is awesome with Thalia's Lieutenant , it allows Mikaeus to enter for 2CMC and tap the next turn to add counters. Also, as Mikaeus repeats, because he bestows counters, his effects continually build up over time. Kind of like the difference between owning a home (Mikaeus) and renting (Mirror Entity). The only problem with Mikaeus is that he's Legendary. If he wasn't, I'd run a full set.

I run Journey to Nowhere over Seal Away because in playtesting it was too common that creatures I wanted to remove weren't tapped. Keeping mana open to play Seal Away ended up just slowing me down. This deck wants to tap out pretty much every turn. Also, with Blessed Alliance , I already have an Instant speed removal spell and with the Alliance, I don't have to worry about Indestructible, Hexproof, or Vigilance.

Disasterpiece on Paper Tiger

1 month ago

I think that splashing with black might be the way to go since it would give me access to the flashback feature of Lingering Souls . I like the idea of Priest of Forgotten Gods but I don't think sacking tokens would be a good idea without a way to get them back. I was toying with the idea of using Furystoke Giant as another possible win-con where I turn all the tokens into Shock essentially. Use Cloudshift to bounce Furystoke Giant to recreate the effect, but this would mean going a different direction as far as color splashing but it would open the door to Impact Tremors . The Furystoke Giant was my main idea when I started putting this together but I started looking into as many token generating cards as possible and red sort of worked its way out of the deck. Honor of the Pure seems like a must have card in this build as well as Anointed Procession , I knew there was a card like this out there and that you'd know what it was! I agree that Champion of the Parish probably is not the best fit here, most of the tokens generated aren't specifically human, at least not enough to make it a game changer. What do you think of the Furystoke Giant combo, any cards you think would tie into the general concept?

kamarupa on Paper Tiger

2 months ago

How to deal with Ratchet Bomb or other boardwipes - that's a big issue. While Brave the Elements does great against targeted removal, something that will prevent global effects will be much more difficult in mono-white. Mana Tithe comes to mind, but isn't particularly reliable. Something like Blood Artist seems like it could be good. If you decide to splash black, Priest of Forgotten Gods might add a second dimension to this otherwise straightforward build. Of course, splashing blue for Negate , etc would work, too. and with green, you'd of course gain access to Heroic Intervention .

It's probably a good idea to have a solid one drop spell to get things rolling on T1, but I have doubts about Champion of the Parish in that slot. Doomed Traveler seems like a better fit, and Soul's Attendant or Soul Warden are sure-bets.

In terms of non-token creatures, Thalia's Lieutenant might also be worth considering, but only to pump any tokens you have in play. At 2CMC, I think it would be competing for mana with your 2-drop token spells. That said, the 4x pumps Intangible Virtue provide won't be reliable. Honor of the Pure , while offering less value in many ways than both Virtue and Lieutenant, is still probably better than the Lieutenant here.

Probably needs at least 2x more lands, if not 4x more to reliably get the mana to cast Elspeth, Sun's Champion . Otherwise, it will likely be a dead card most games. I also suggest reducing Elspeth to 1-2x.

Spells to consider: Impact Tremors , Anointed Procession , Mentor of the Meek

If you splash red for Impact Tremors, Chained to the Rocks might be worth considering.

I'd drop 1x Disenchant for 1x Oblivion Ring , or add at least 3x Oblivion Ring s to the sideboard. I also suggest adding Pithing Needle , Elixir of Immortality , Revoke Existence , Teyo, the Shieldmage , and Nevermore to the sideboard.

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Champion of the Parish occurrence in decks from the last year

Modern:

All decks: 0.12%