Fortified Village

Fortified Village

Land

As this enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, this enters the battlefield tapped.

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Fortified Village Discussion

LinkOpensChest_wav on Karametra Budget Enchantments

1 month ago

Some suggestions based on enchantments I run in my Selesnya enchantment deck:

Ancestral Mask

Felidar Umbra

Hum of the Radix (slows down artifact decks)

Kithkin Armor

Spirit Mantle

Sterling Grove (protects your enchantments, and also works as a tutor)

Eidolon of Blossoms

Also, Fortified Village is really cheap right now and so is Sungrass Prairie

multimedia on Atla’s Eggs

2 months ago

Hey, nice version, but the manabase hasn't been as upgraded as much as the rest of the deck, you forgot Command Tower.

Because you have Avacyn, Angel of Hope and Ulamog, the Ceaseless Hunger do you really need lots of other big creatures? Most creature board wipes are good with Eggs because even if Atla will die to the wipe she will trigger for each Egg that also dies. All your opponents creatures die and you're left with a battlefield of creatures from Eggs. Avacyn and Ulamog have indestructible making them survive board wipes that destroy or do damage.

Vanquish the Horde and Blasphemous Act are powerful creature board wipes in multiplayer Commander because they care about the number of all creatures from all players on the battlefield. Wrath of God and Day of Judgment are the traditional four mana ones and Austere Command is very versatile. Fanatical Devotion is a nice budget sac outlet for Eggs since it can protect Atla from most board wipes.


Consider more ramps sources especially two drop or less ramp that's not creatures can help with Atla?

The manabase here has a few good lands (Mesa, Orchard, Glade, Shrine, Panorama), but most are subpar for much lower budget decks. Temple of the False God is a not a good land; my advice is cut it from all your decks even decks with green which have land ramp. Needing five lands just for Temple to be able to make mana isn't worth it. The Life lands such as Blossoming Sands, etc. are lackluster since 1 life gain is not worth the land always ETB tapped. If you're on a budget for lands then consider these for upgrades?


Some cards to consider cutting:

Good luck with your deck.

multimedia on The old bois

4 months ago

Hey, there's not much to say yet as this is just a list of cards you want to play, nice Swordtooth. Most of what you have so far on the low budget is good, but Decree of Savagery is not playable and Sun-Crested Pterodon, Elfhame Palace, Stone Quarry are really lackluster.

Do you own Gishath? I don't see him here, but I do see Atla. If you don't own Gishath then he's really not worth getting for $20 if you're on such a low budget. Atla is a fine Commander for Dinos and you have her. For $20 you could get many budget cards that are good with Atla rather than just Gishath.

Atla and Gishath will play very differently. Gishath is more straight forward, ramp and Dinos. Atla is more complex since you want ramp, sac outlets for Eggs and Dinos. Marauding Raptor is a combo Dino with Atla to kill an Egg right when it ETB. It also triggers enrage when a Dino ETB.


Some budget Dinos to consider adding:

Some budget cards that have good interactions with Atla and/or Dinos or are ramp:

Some budget land upgrades to consider:

Good luck with your deck.

multimedia on Tuvasa Enchantress

4 months ago

Hey, for a first Commander deck very nice budget version of Tuvasa.

Robe of Stars is from new Aura of Courage Commander precon and it's powerful repeatable protection for Tuvasa and all auras that are attached to her. Mantle of the Ancients is also in that precon and it's a way to reanimate all your auras while also pumping Tuvasa. Open the Armory is a budget aura tutor or it can could get Robe. Moon-Blessed Cleric is a budget enchantment tutor from Adventures of Forgotten Realms.

Setessan Champion is an upgrade for an enchantress. Alpha Authority can protect Tuvasa from opponents targeting with hexproof, but still lets you target her to keep enchanting her and it also gives menace which combined with how big Tuvasa can get is good evasion for her. Favor of the Overbeing gives flying evasion and vigilance letting Tuvasa be an attacker as well as a blocker. Seal of Primordium is an upgrade for Reclamation Sage since it's an enchantment that you can sac right away or at instant speed later.


Consider some budget manabase improvements? The manabase looks neglected compared to the rest of your deck. 26 basic lands is a lot for three colors and except for Command Tower all the other dual lands here ETB tapped. Some lands to consider adding in place of some basic lands, Tranquil Expanse, Woodland Stream and Meandering River:

The Tango lands and Reveal lands have interaction with basic lands to ETB untapped. Could also consider cutting a few lands in place of some more ramp/color fixing that has interaction with Tuvasa. Wild Growth, Abundant Growth and Wolfwillow Haven.

Good luck with your deck.

multimedia on obuun advenced

5 months ago

Hey, welcome to TappedOut.

Your deck doesn't have a Commander. To make Obuun, Mul Daya Ancestor the Commander then go into the deck editor. In the text list of cards find Obuun, Mul Daya Ancestor and add the CMDR tag at the end.

Obuun, Mul Daya Ancestor *CMDR*

Save and Obuun will appear in Commander category with a card image.


On a budget well done so far, nice Jeweled Lotus. Command Tower and Arcane Signet are two budget staples for Commander to consider adding. Since Obuun can put +1/+1 counters on himself to make himself a threat to do Commander damage then having more sources of evasion helps. Garruk's Uprising is a great budget card that gives all creatures you control trample as well as can be a repeatable draw source whenever a 4 or more power creature you control ETB including creating a creature token such as from Omnath, Locus of Rage.

For $5 Moraug, Fury of Akoum is a really good landfall effect for extra attacks. Druid Class starts with the static effect of gaining 1 life each time a land you control ETB. It has two other levels; level 2 is if you pay three mana you get the effect of being able to play an additional land. This effect is static, it stays as long as you control the Class. Level 3 for five mana you make a land into a potentially high power/toughness creature and you also get to keep the other Level effects. With the classes you don't lose the previous effects when you level up.

You're playing the Guildgates for Circuitous Route, but other than the interaction with Route Guildgates are not good lands since even on a budget there's better options. You could replace the Guildgates with Glade and Vista and replace Route with Skyshroud Claim which can search for Glade and Vista and put them potentially onto the battlefield untapped.


Some upgrades to consider:

If interested I offer more advice. Good luck with your deck.

multimedia on Cedh Atla Dragon Shuffle

5 months ago

Hey, your deck looks good, except the manabase, it looks neglected.

My suggestions are how to improve the manabase on a budget. Some upgrades to consider:

By adding Glade, Vista and Meadow then Farseek could replace Rampant Growth as a land ramp spell upgrade since Farseek can search for a dual land to help color fixing. Glade and Vista will also make Skyshroud Claim better.

Good luck with your deck.

multimedia on Enchantments Go Brrrr

5 months ago

Hey, nice casual budget version of Tuvasa. You have overall good card sense on a budget, but the manabase looks neglected compared to the rest of the deck.

Vanishing and new Robe of Stars can be powerful repeatable protection for Tuvasa since phasing also affects all auras or equipment attached to Tuvasa including Vanishing or Robe. Phasing saves Tuvasa and everything attached to her from removal and this kind of protection is really good against board wipes. The wipe will affect all players, but you save Tuvasa and all auras attached to her which all return at your next untap step to attack with a huge Tuvasa where as your opponents may not have creatures.

Whip Silk is a unique aura because it can return itself to your hand from the battlefield for only one mana even at instant speed. This interaction is excellent with enchantresses to draw, having a one drop enchantment to repeatedly cast. Pair Whip with Sigarda's Aid which lets you cast auras at instant speed and Tuvasa can trigger to draw once on each player's turn. Pair Whip with Sanctum Weaver and an enchantress to make Whip a draw engine depending on how much green mana Weaver can make.

Ethereal Armor and Ancestral Mask can help to make Tuvasa huge. The first strike from Ethereal makes Tuvasa literally unblockable and Mask counts all enchantments on the battlefield including opponents. Favor of the Overbeing gives Tuvasa +2/+2 and two good abilities for two mana: flying evasion and vigilance to use her as a big blocker.

Pair Sterling Grove and new Moon-Blessed Cleric with Sun Titan for repeatable enchantment tutors. Titan is versatile repeatable reanimation since he can reanimate Tuvasa or tons of other 3 CMC or less permanents.


Some budget land upgrades to consider:

I offer more advice including cuts to consider. Good luck with your deck.

nathanielhebert on

8 months ago

The efficient land cards are what make this set more expensive, but the sturdy defender deck can afford to slow things down with cheaper mana alternatives. On the plus side, the guild-gates at our disposal look like we're building up more walls, and the scry from the various Temple of Mystery 's helps to put the combo pieces we need into our hands.

A slimmer version:

1x Botanical Sanctum , 3x Temple of Mystery

1x Fortified Village , 3x Temple of Plenty

1x Glacial Fortress , 2x Temple of Enlightenment

1x Hallowed Fountain , 3x Azorius Guildgate

1x Wooded Bastion , 3x Selesnya Guildgate

1x Island 1x Forest

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