Energy Field

Energy Field

Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard, sacrifice Energy Field.

Browse Alters

Printings View all

Set Rarity
Mystery Booster (MYS1) Rare
Urza's Saga (USG) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Energy Field Discussion

Amoskeag on Cursed Energy Grindstone

1 week ago

Glad to be of help!

Interesting thought I had earlier was what if you used Isochron Scepter, then you have access to your utility spells while holding Energy Field in play, and multiple Scepters can be sweet. Snap is free when copied over and over with it which is pretty saucy.

(no creatures with Innocent Blood in the deck, tears of joy so good my friend) haha.

No matter what you end up doing have fun with your deck!

Kulibali on Cursed Energy Grindstone

1 week ago

Hey Amoskeag

thank you so much for this detailed reply, did not expect that !

First i have to say something to my intention of creating this deck. I just wanted a creatureless Deck which is a kind different and also an absolute asshole deck, mostly i play just creature decks..

Fraying Sanity is cool, will consider this. The Curse of the Bloody Tome is nice, sure, but mill should not be my only win condition, so i left it out.

Yes, Energy Field has its cons, but if i play a Grindstone in the first round, a Reliquary Tower and an Energy Field in turn 2 and a Land to activate the Grindstone, i will only tap Grindstone each round..

So then i will only play lands to cast the Curse of Fool's Wisdom if he could destroy my Energy Field or the Grindstone .

Rising Waters should also slow it down when the curse is on the battlefield, and when i have a few untapped lands, i can counter his spells with Rewind

your Talisman of Dominance i a must card, will change this, thanks!

yes, the mana base gives me headaches, want to play all the cards, but 18 land + 4 artifacts seems both, enough and to less.. maybe play some rounds to see if its okay?

yes, the "duals" should be in, just a budget question.

Amoskeag on Cursed Energy Grindstone

1 week ago

Hey! Mill is always a fun strategy, here are my thoughts for this "Cursed Mill" deck.

Fraying Sanity will make your mill effects much better, even when they "Whiff" on your Grindstone, and speaking of Grindstone, Painter's Servant is a really fun combo with it but BOY it's a pretty penny right now so let's forget about that. The other curse that flys to mind is Curse of the Bloody Tome, keep dumping that library into the yard!

Energy Field is for sure a neat card, but you have to basically stop playing the game to keep it in play, that's big sad energy when you want to stall out the game and pull ahead. Call me crazy but with a White or Green Splash, you could play Wheel of Sun and Moon enchanting yourself, preventing you from ever losing your Energy Field do to its ability! but that's something for version 2 of the deck I'd say.

And now that M21 is on its way you get some copies of Bruvac the Grandiloquent, it's totally made to improve your game plan!

Rewind is cool but you seem to have plenty of the "untap x lands" effect, Remand would give you the ability to stop a player's turn and draw you a card.

Since currently this is a 2 color deck, and you want mana rocks, drop the Star Compass and just use Talisman of Dominance if you don't have the basic land you need it's going to hinder your ability to play, Talisman pings you for colored mana (not the colorless note) but you'll be able to get exactly the mana you need without getting caught by luck of the draw.

Furthermore, your mana base is comparable to a burn deck's count, your going to be getting to 3 lands as a top-end consistently with proper shuffling. you have cards in the 4 and 6 mana range, you'll want to get to 21 or 22 lands so you are making your land drop every turn. Your mana base can also be made more consistent with a few two-color lands, I would recommend the Scry Lands as a starting point. Temple of Deceit would be the one you want. Also Castle Vantress. Other lands you can use to improve the consistency of your mana base include Drowned Catacomb, Choked Estuary, Underground River, and Watery Grave. Creeping Tar Pit serves an additional purpose of being a creature you can use to close out the game if the mill isn't working, also it's Unblockable yay!

Lanzo493 on Zur Stax

4 months ago

Stony Silence works great for stax. If you ever have issues being attacked, Web of Inertia can stop what Energy Field can’t, like annihilator triggers.

LordKunai on Tuvasa - An Enchanting Evening

10 months ago
Approach of the Second Sun + Omniscience or Dream Halls + card draw | Win

Earthcraft + squirrels nest | Infinite 1/1 Squirrels

Solemnity + Decree of Silence | Counter ALL opponents' spells

Solemnity + Dark Depths | Instant 20/20 flying, indestructible

Rest in Peace + Energy Field | Prevent ALL damage from opponents

Enchanted Evening + Aura Thief + Flash or ( Alchemist's Refuge or Leyline of Anticipation ) | Steal ALL permanents

Enchanted Evening + Calming Verse | Destroy ALL opponents' permanents

Enchanted Evening + Opalescence + Parallax Wave | Exile ALL opponents' permanents

Opalescence + Parallax Wave + Oblivion Ring or Detention Sphere | Exile all opponents' nonland permanents

Amyas on Zur the enchanted one

1 year ago

FelixMortem thanks for commenting Energy Field is in the deck.

I have been looking at Rest in Peace for awhile.

Web of Inertia is very neat I like cards that make people make a choice.

FelixMortem on Zur the enchanted one

1 year ago

So if you wanted Über Pillowfort you could run Rest in Peace and Energy Field (maybe throw in Web of Inertia if you want to turn off attack triggers) to make it so you can never die from an opponents' creatures

Blumentier on Zur the Prison Master

1 year ago

I tried it in the beginning, but i think Energy Field is just the better option and since you can tutor for it, you dont need to have multiple cards, that do nearly the same thing.

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