Universal Automaton

Universal Automaton

Artifact Creature — Shapeshifter

Changeling (This card is every creature type.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Universal Automaton Discussion

BruhYouFarted on Overlooked But Awesome Cards For …

2 days ago

Recently, I have been scrounging the Gatherer for new sweet Pauper cards, which has been successful. The catch is, these might not fit into decks in the mainstream or decks built around these would be pretty janky. If anyone could make a list out of any of these, I applaud you. Anyway:

Kobold Taskmaster : Sitting at a steep 30 cents, Kobold Taskmaster gives all Kobolds a boost. In case you haven't noticed, Kobold Tron is legal. ( Crookshank Kobolds , Kobolds of Kher Keep , and Crimson Kobolds ) Kobold Taskmaster can also just provide a boost to Changelings, like Universal Automaton and Changeling Outcast , or just give your board some bones on the meat with Shields of Velis Vel . A playable deck though; that is for you, the victim of my madness, to decide.

Glyph of Doom , Glyph of Destruction , and Glyph of Life : All of these are in here because of a combo with Wall of Glare . Either block all their guys and gain a ton of life, or wipe out all their attackers. If you combine Doom and Life, you can get a one-sided board wipe if you play your cards right.

Mob Justice : This 2 mana spell can absolutely wipe someone out. With the help of creatures from Kuldotha Rebirth , The Kobolds, and others like Hordeling Outburst , Nest Invader , Sprout Swarm , Triplicate Spirits , etc. You could then finish the game with Raid Bombardment , Massive Raid , or Impact Tremors .

Hopefully you enjoyed my list! I still have some cards down my sleeve, but I would like to hear your overlooked cards for Pauper as a comment. I really want to do a part 2, so one will surly coming. Cya.

Tarnoduds on Treasure Dwarves

2 months ago

Hey there! Thanks for the insights on my list! Here, I'll give some of my own:

-I understand what you mean when you point out that I should have Seven Dwarves on my list simply for the low CMC. But have you thought about using those slots for 1 CMC dwarves? On this deck, 2CMC 2/2's are worst than 1 CMC 1/1's simply because you can curve'em into Magda on T2 and start generating treasures. I'm only trying to remove the seven dwarves from list because I consistently get a 1 drop dwarf on T1 into Magda T2 into a 3 drop (or a 1 drop + a 2 drop) on T3. This way you can often enough get 5+ treasures by T4 (If no one removes Magda, ofc).

-Your list seems to have a lot of payoffs both for Dragons and Artifacts/Equipments. Thats not bad, but you must remember: Magda's abillity is quite strong when you can pop it early. In my experience, if I pop it by T4-5 with the correct tutor I will snowball the game really fast and win the game with 3-4 more activations tops (normally I'll have 1 available per turn by then). My point beeing, with 10-12 payoffs you should be more than ready to kick it off. I, personally, prefered the artifact road since I can play dwarf tribal with a few dragons to bring some value. But if you want to play heavy on two tribes, thats also fine!

What I'd suggest to you is to try at least a few of those 1CMC dwarves and try to take away a few of the payoffs for a smoother mana curve.

A few good 1 drops to look for: Universal Automaton , Dwarven Grunt , Dwarven Trader , Dwarven Scorcher , Bloodfire Dwarf , Dwarven Armorer , Enslaved Dwarf and Liberated Dwarf . Honestly they're all better than Seven Dwarves , even if you manage to have more than one in the board, since you dont care for their size but for how many activations each managed to get from your commander.

If you go for dragons, I'd suggest Utvara Hellkite and Lathliss, Dragon Queen . You can get SO MUCH VALUE with those guys it's not funny.

arquistar on Discounted Flying Cats

2 months ago

Interesting deck, but I think you need to address your mana curve. You've got some big splashy spells that may not do enough if you do get the mana to cast them.

Creatures-wise I'd cut: Arbiter of the Ideal, Delver of Secrets, Inniaz, the Gale Force, Platinum Angel, Sphinx Mindbreaker, Sphinx of Uthuun, and Sphinx's Disciple. They all don't seem to do enough for their mana, except for Inniaz but I think that's an illegal card in your build as it has a hybrid mana symbol.

Artifacts I'd cut: Gilded Lotus, Spellbook, Trailblazer's Boots, and Seat of the Synod. The Lotus is a little too expensive for it's payoff, the Spellbook doesn't do enough even for a free spell, the Trailblazers are too little payoff as almost all of your creatures fly and you shouldn't need to try to get through, and without a lot of artifact synergy I'd cut the artifact land or turn it in to an island if you feel like you have the right amount of lands.

What to add: I'd look for more Sphinxes that cost 1-4 mana, Universal Automaton and other changelings are good. I'd also add some cheaper mana rocks such as Coldsteel Heart , Mind Stone , Thran Dynamo , and Arcane Signet . Cards with delve are also your friend as your opponents are loading up your graveyard - Treasure Cruise and Dig Through Time . Or get an Elixir of Immortality to help reset if your grave gets a little too big.

azja on Yuriko: the 忍者 code | Commander

4 months ago

Hey! Your decklist looks great, it has all of the essential parts down pat (cheap/evasive creatures, powerful ninjas and lots of topdeck manipulation). You could definitely play it as-is, even if it's been a while! But I also want to mention some ideas that I have for potential cuts/additions:

  1. Bitterblossom : Earliest it can create a creature is turn 3, personally I found this too slow. I prefer to play an additional enabler instead, such as Ornithopter or Mausoleum Wanderer .

  2. Deep-Sea Kraken : Very unlikely to hard cast, and you can probably win the game before removing all its suspend counters. Instead, you could play Blinkmoth Infusion or Draco , which are equally uncastable, but deal more damage.

  3. Ink-Eyes, Servant of Oni : Definitely one of the coolest ninjas, but just too slow in my opinion. Some ninjas you could replace it with are Throat Slitter , Fallen Shinobi , or Mist-Syndicate Naga .

  4. Conspiracy and Xenograft : I played these for a long time, but ended up cutting them in favour of more extra turn spells, which are more consistent for closing out the game. My favourites to play in Yuriko are Temporal Mastery which can easily be a Time Walk , and Temporal Trespass which can be cast for UUU, but deals 11 damage.

  5. Bolas's Citadel : A bit of a nonbo in Yuriko decks, which generally want to play super-efficient, high cmc spells. I don't have a direct replacement in mind, but I'll include more suggestions at the end.

  6. Massacre and Toxic Deluge : Yuriko needs creatures on the board more than most decks, so I generally don't play boardwipes that destroy creatures. I prefer to play something like Evacuation or Devastation Tide so I don't lose them permanently.

  7. Teferi's Veil : I'm kinda unsure how this synergizes with Yuriko. Could you let me know if I'm missing something? I'm not super familiar with phasing.

Miscellaneous Suggestions:

  1. Universal Automaton : A very simple, yet effective ninja

  2. Deadly Rollick and Fierce Guardianship : Free removal/counterspell as long as you control Yuriko!

  3. Scheming Symmetry : Can win the game before your opponent draws the card they tutored for. Best paired with Blinkmoth Infusion and Draco if you decide to include them.

  4. Curtains' Call and Coastal Breach : I love the undaunted mechanic in Yuriko decks. Heavy hitters that you can cast for cheap.

  5. Force of Negation : Does a reasonable Force of Will impression to get your opponents who think you're all out of answers.

  6. Mox Amber : Acts as Mox Sapphire / Mox Jet as long as you control Yuriko.

  7. Sea Gate Restoration  Flip and Agadeem's Awakening  Flip: Although their abilities are not too relevant, lands that also deal damage with Yuriko are very powerful.

Sorry this got so long, I hope all of my points made sense! Feel free to let me know what you think! Thanks again for the kind words about my primer!

VampRamped on [For Sale] The Rich Get Richer

4 months ago

I think the deck is very good but I see the potential for it to be that little bit better by honing in a little more on what you want your deck identity to be, Allow me to explain.

On the one hand, you run cards such as Vicious Conquistador , Pulse Tracker , Skymarcher Aspirant , Universal Automaton , Vampire Cutthroat , Vampire of the Dire Moon , these are all good cards in an Edgar Markov deck focused on trying to kill the table as fast as possible but with all the aristocrats you have, they are at best, 2 bodies for one mana. If you are trying to go for an aristocrats strategy Elenda, the Dusk Rose , Mavren Fein, Dusk Apostle , Bloodline Keeper  Flip, Living Death , and Patriarch's Bidding , Blade of the Bloodchief are all going to give you significantly more bang for your buck in an aristocrats strategy

On the other is your many many aristocrat's pieces which I know can be good in an aggressive strategy, but these aristocrat cards are harder to justify when you have plenty of vampires in your deck that say, "I'm not a very good card, but I can kill you really fast if I build momentum." I think aggressive choices can be very much so be justified if the card itself is a very high-quality card.

Also quick side note why is Sphere of Safety in your deck? seems very unnecessary considering your playing go, wide aristocrats, Edgar Markov

But yeah I like the deck especially the fact that you recognize that just because your playing Mardu doesn't mean 15% of your deck should be removal spells. I have my own list that you can check out at this link where yes I also do try to balance two strategies at once but I think that my deck makes it work since most of the cards in the deck are not only great in there intended role but pretty good at getting the other job done.

BrassLord on Budget Edgar Markov Deck

4 months ago

Howdy! Markov is an awesome aggressive deck to make on a budget!

I'm not sure your budget, but Armageddon is a really nice way to take advantage of your low curve and overwhelm your opponents with your tokens!

Another cool option for the deck could be any of the cheap changelings! They also synergize with "party matters" cards! Mirror Entity is a cheap card that can easily turn into a wincon, with an ability to pump up all of your creatures. Changeling Outcast and Universal Automaton are both extremely cheap vampires to trigger your commander's ability, and the new Bloodline Pretender seems extremely good, as it will go tall as you go wide as you cast your vampire creatures! Taurean Mauler is an oldie but a goodie too that can quickly get scary in a multiplayer game!

With any tribal deck, Door of Destinies or Coat of Arms gets bonkers very quickly. Anointed Procession also can stretch the value you get from your commander!

Investing in a Skullclamp is also really good, as it's a card draw source that can go into any token based deck you choose to make in the future and gives the deck more resilience against board wipes, as you can easily cast your cheap vampires.

In terms of cuts, probably Crashing Drawbridge and Child of Night . Both are a little underwhelming, as there are cheaper options if you're just wanting a cheap vampire. The cards that give trample also seem a little weak, but I can see them being good with the vampires that have deathtouch.

Tarnoduds on Magda budget EDH

4 months ago

Hey, try the old 1CMC dwarves... I'd bet they cost less than .79 and they would make your Magda more consistent, look for cards like Enslaved Dwarf , Liberated Dwarf , Dwarven Scorcher , Universal Automaton and other cards like that... they arent strong by themselves, but they surely help magda create more treasure faster, and they get a little bigger thanks to her lord abillity.

Also Hedron Archive is a better Sisay's Ring that most likely fits the budget!

Take a look at my list, maybe it can help you! Also, I'd love some feedback to make it better!


AD&D - Artifacts, Dwarves and Dragons

Commander / EDH Tarnoduds

SCORE: 2 | 2 COMMENTS | 50 VIEWS


Kurppa on Pauper Knights

6 months ago

Cool deck! i really like tribal decks, and knights have decent support in pauper.

however, there are some ipmrovements to make. i'd cut Knight of New Benalia, for a strictly better knight Daring Skyjek. or maybe a Benalish Cavalry, if you don't want a 3/1. also you might consider cutting thraben inspector for Changeling Outcast or maybe even a Universal Automaton if you a 1-drop knight.

also, you definitely need more interaction in the mainboard. maybe something like Disfigure, Mire's Grasp or Last Gasp, Unmake, Oblivion Ring, or even Grasp of Darkness (though that might be too hard to cast).Celestial Flare, Chainer's Edict, Diabolic Edict, and Pharika's Libation could also work. You could also add more Journey to Nowhere in the main, and move the Cast Down to the mainboard.

other than that a cool deck!

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