Teferi's Puzzle Box

Teferi's Puzzle Box

Artifact

At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.

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Trade

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Visions (VIS) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Teferi's Puzzle Box Discussion

TriusMalarky on Snakes need wheels, they don’t have feet *Primer*

1 week ago

Why weren't they good? Hard to connect, too slow to be worthwhile? I'm working on assembling my Xyris at the moment and I'm trying to see what angles I should jump on.

On the same note, is Teferi's Puzzle Box too slow? I see Anvil in your list, but I feel like Box is, although twice as much mana, able to create many more snakes. Is it worth it?

Also, are more budget cards(for now until I can afford the bigger stuff) like Druids' Repository and Song of Freyalise good enough to be functional?

sparklepants on windmill

2 weeks ago

thanks Peoni for the input. I have to say that i like these reccomendations. Wheel of Fate is something I have to pick up. I'm going to say no to the ping effects or Teferi's Puzzle Box since they don't contribute to milling. You bring up a great point about rip and cage. I know I have a Grafdigger's Cage but I might be using it in another deck for now. I'll see if I can find any similar effects like those to help out, I should at least have a Tormod's Crypt lying around somewhere. I forgot about Kami!! I'll definetly look into Howling Mine too.

Caerwyn on Nekusar the Nightmare

2 weeks ago

You should cut Day's Undoing--because it ends the turn, Nekusar's damage triggers will not occur.

I would also recommend cutting Dictate of Kruphix, Font of Mythos, Howling Mine, Seizan, Perverter of Truth, and Kami of the Crescent Moon. These incidental, small draw effects are more likely to help your opponents by giving them the answers they need than they are to win you the game given how little "damage" they deal (with most of them providing no damage without outside support).

Forced Fruition is particularly bad--in my experience, Forced Fruition generally means an opponent casts a spell, draws 7 cards, finds their removal/board wipe, casts removal/board wipe, draws another 7 cards and then happily combos off with Forced Fruition no longer being in the picture. Basically this reads "Any player may pay 14 life; if they do, they find all their combo pieces and win the game."

If you want to make this more competitive, consider Glistening Oil and Phyresis, as both can make Nekusar extremely lethal, particularly alongside wheels or Teferi's Puzzle Box.

Underworld Breach allows you to get double use out of your wheel effects.

Spiteful Visions damages you, but, since you'll be dealing extra damage just to opponents from your other cards, your opponents will still be drained a bit faster than you will.

Hope some of this helps!

Peoni on windmill

2 weeks ago

Some cards that you might like: Brallin, Skyshark Rider  Flip, Shabraz, the Skyshark, Rielle, the Everwise, The Locust God, Psychosis Crawler, Burning Inquiry, Molten Psyche, Narset, Parter of Veils, Alms Collector, a Niv-Mizzet of your choice perhaps, Fevered Visions, Magus of the Jar, Wheel of Fate, Teferi's Puzzle Box, Winds of Change and I'll stop myself there lol.

Something you could do that might be cool would be to run a lot of cards like Dictate of Kruphix, Kami of the Crescent Moon, and Howling Mine to boost everybody's draw (might make them consider not killing you lol). That would rip the rug out from under everybody and make your wheels that much more impactful. Make them discard 12 cards instead of 6 or 7! Plus you're getting them closer to drawing on an empty deck.

To add to your fort cards I would recommend perhaps Silent Arbiter since you aren't trying to swing out anyway and it fits your Pariah combo quite well, and Crawlspace.

As far as card draw goes, my favorites are targeted X spells like Blue Sun's Zenith and Stroke of Genius as they could always be upgraded to kill tools with an infinite source of mana i.e. Dramatic Reversal + Isochron Scepter and I just like them a lot. If you decided to pursue group draw you could also experiment with stuff like Prosperity, Minds Aglow, and Fascination (you said you like options right?). Along with this I would add to your ability to win off of self mill with Thassa's Oracle and Jace, Wielder of Mysteries so that Lab Man has some friends.

I know you're running some recursion yourself but this deck has the potential to seriously fuel opposing decks with heavy graveyard interaction as their motif, for obvious reasons lol. Since you have have access to white you could always try Rest in Peace for the complete shutdown, and then maybe a Grafdigger's Cage just as another piece of graveyard hate. Alternatively, you might prefer cards with one time effects like Relic of Progenitus and Scavenger Grounds.. or you could mix and match! Up to you.

FINALLY, (yes I know, we're finally at the end) I would honestly just replace many of the dual lands you have that come in tapped with basics. I just personally don't enjoy having my lands come in tapped while everyone else gets ahead, and I really feel like basics are actually better than tapped lands even if they don't have the versatility or effects. Of course shocks and duals and fetches would always be nice, but we're trying to stay in budget so I'd just stick to the basics.

I know it's long but I just really enjoy researching cards and learning about different strats so I usually get carried away. I tried to stick with recommendations that stay under $10 but a few over the limit might've slipped through. I like your deck, hope this helped! :^)

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