Ominous Seas

Ominous Seas

Enchantment

Whenever you draw a card put a foreshadow counter on Ominous Seas.

Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.

Cycling : (, discard this card: Draw a card.)

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Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Ominous Seas Discussion

nathanielhebert on $25 Quicken the Kraken

1 month ago

I've been swimming paces like Poseidon with this deck, and enjoying the flavoured removals with Whelming Wave and River's Rebuke . One thing I'm trying out is adding another ticking-time-bomb-kraken, Deep-Sea Kraken , which is a nice addition if found early, ideally tucking another monster in suspended animation on turn 3, just behind a bubbling Ominous Seas .

The "cheap" Cryptic Serpent are also a nice touch, which come in handy to repopulate the board quickly after the graveyard's been filled with the scrys for card draws. Kudos!

Minousmancer on Historic STOMPY Flash

1 month ago

My thought with Ominous Seas was maybe using MDFC lands. Such as Barkchannel Pathway  Flip and/or Savannah .

Simply because you could trigger them in two to four turns with those spells.

Like two or three off them in your deck could work wonders. Mainly since your deck isn't a a completely locked out combo deck.

Again, I love your deck. I

When I give advise... I read through the deck description. Then I read through the cards. Then... ...then I ad suggestions from my card knowledge. I am constantly trying to being informed how to this or that could help and I love the criticism because my heart is in Standard. I'm trying to work my aged decks into Modern.

Personally I'll never be able to play in Legacy. Can't afford it.

I'll always try to help everyone get a better deck.

(side note note, I i miss Ice Age and Innistrad)

Minousmancer on Historic STOMPY Flash

1 month ago

If you are going to run twenty instants, think about maybe running a couple Ominous Seas . And maybe a few Wings of the Cosmos .

smilodex on Jimmy's Jadzi | Game Knights #44

1 month ago

Jadzi is such a powerful commander! I think she has a lot of potential. You already play Ominous Seas , so you should also play Greater Good because these two cards together can draw you 8 cards as many times you want. After that you could play Journey to the Oracle , dumping all your lands onto your board and after that you can play some creatures and win with something like a Finale of Devastation .

TheVectornaut on Blue/Black Beginner Deck

2 months ago

I think this deck is really well-positioned to become a "draw-go" style control deck that plays instants and flash creatures on others' turns. Pteramander , Augur of Bolas , Brineborn Cutthroat , Threnody Singer , Vodalian Arcanist , Naiad of Hidden Coves , Wavebreak Hippocamp , Murmuring Mystic , and all of your instants (save for the likely too slow 4 mana ones) already fit in such an archetype to at least some extent. The horse fish is particularly insane as a card draw engine, and I'd try to get a playset of it if you can. Stacking them to draw even more cards with Nymris, Oona's Trickster , Baral, Chief of Compliance , Slitherwisp , etc. would also make Ominous Seas more viable, possibly even supplemented by draw payoffs like Chasm Skulker and Nadir Kraken .

Some other options that care about flash might be Cunning Nightbonder , Teferi, Mage of Zhalfir , Leyline of Anticipation , Torrential Gearhulk , and Mystical Teachings .

For more generally good instants, Counterspell , Mana Leak , Countersquall , Frantic Search , AEtherize , Vapor Snag , Rewind , Cryptic Command , Opt , and Brainstorm (if you're playing with the legacy banned list) are options of varying budgets and power levels for a control deck.

The first cards I'd cut would be anything with suspend or that applies keyword ability counters. I think some amount of counter manipulation would be needed to maximize the value from such cards (with Clockspinning , Jhoira's Timebug , Paradox Haze , and Nikara, Lair Scavenger being a few things that come to mind). Then, I'd cull any sorceries or creatures that would take up all your mana on your own turn for minimal impact. Dead Revels , Frost Lynx , Alirios, Enraptured , and so on.

Sorry it took me a while to submit this after seeing the deck get posted earlier this week. Let me know if you have any questions and good luck with your build!

Davie_Bones on Song of Dragons

2 months ago

ChrisHansonBiomancin, check out my other songs deck Song of Land Distractions. I tried using Ominous Seas and I felt like it is super slow. I have found that Midnight Clock is almost required when playing Song of Creation . I'm also running Yorion, Sky Nomad to help me have more cards in my deck so that I don't potentially deck out against mill. Lemme know what you think!

ChrisHansonBiomancin on BO1-Foretold Song of Creation

2 months ago

I've just been playtesting on arena the last couple days and the combo with Ominous Seas definitely does work. Actually getting a Song every game is a bit of an issue but i almost always win when i get it out, even if without krakens, just by sheer card advantage. Also sometimes you win without Song just because the Adventure creatures are really good lol. Song of Krakens is the deck.

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