Magus of the Tabernacle

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Rare

Combos Browse all

Magus of the Tabernacle

Creature — Human Wizard

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay (1)."

Magus of the Tabernacle Discussion

BelugaWhale217 on The EA Deck

2 weeks ago

Who hurt you? Also, maybe consider The Tabernacle at Pendrell Vale or Magus of the Tabernacle .

dbpunk on The Great Distortion

1 month ago

So I notice you're making stax in WU. Maybe Hokori, Dust Drinker , Magus of the Moat and Magus of the Tabernacle ? Also, since you're running Azorius, why not piss them off even more by adding in about 8 or so counter spells, like Render Silent , Cryptic Command (although this deck might be a bit mana starved for it) and other classics?

Arvail on Nahiri EDH

3 months ago

Mono white doesn't have many ways to draw cards. It's pretty standard for mono white to run more lands to compensate to ensure they can hit their big spells. I'd go with 36 or 37 lands. Weathered Wayfarer is great. Ancient Tomb is a must. Stuff like Mind Stone, Everflowing Chalice, etc. help. You want rocks that come in untapped and tap for mana with an upside at 2 CMC. If you're going to proxy, go with Mana Crypt as well. Scroll Rack is great, especially with Land Tax. Unexpectedly Absent is great.

Try to go up to 20 creatures. Cut your artifacts when necessary. Serra Ascendant, Linvala, Keeper of Silence, Ethersworn Canonist, Magus of the Tabernacle, Hushwing Gryff, Eight-and-a-Half-Tails, Elspeth, Knight-Errant, Ugin, the Spirit Dragon, Grasp of Fate, Spirit of the Labyrinth, Kinjalli's Sunwing, Eidolon of Rhetoric, Aura of Silence, Phyrexian Revoker, Tocatli Honor Guard, Alms Collector, Spelltithe Enforcer, Lodestone Golem, Michiko Konda, Truth Seeker, etc. You've got options.

bradore on The Knowledge Pool of Salty Tears

3 months ago

Really cool deck! Have you considered Sunder to slow your opponents down even more?

Clock of Omens can also generate you extra mana and allows you to tap Winter Orb/Static Orb on your upkeep to keep your lands from staying tapped.

I see you don't run many creatures, so you could go for creature lock-down with cards like Magus of the Tabernacle, Pendrell Mists (passive boardwipe with Winter Orb) ,Dream Tides, Overburden, World Queller, Spelltithe Enforcer, Ward of Bones, Portcullis and Crystal Shard I think are worth considering.

I play a blue/white superfriends deck that prevents anyone from playing creatures so I feel like some of my cards may compliment your deck xD http://tappedout.net/mtg-decks/grand-arbiter-and-friends/

WolverHam on GAAIV Shinanigans

4 months ago

Potential adds:

Armageddon like effects: Ravages of War, Fall of the Thran, Catastrophe, and Cleansing

Enchantments that help Prison/Defense: Lightmine Field, Karmic Justice, Monastery Siege, Web of Inertia, and Starfield of Nyx

Creatures that help manage resources: Magus of the Tabernacle, Magus of the Moat, Avacyn, Angel of Hope, and Iona, Shield of Emeria

Potential Finisher Creatures: Akroma, Angel of Wrath and Stormtide Leviathan

Instants: Dawn Charm, Rapid Hybridization, Pongify, Condemn, and Render Silent

Sorceries: Hallowed Burial and Terminus

Artifacts: Vedalken Orrery and Portcullis

DemonDragonJ on Guess the Green Magus!

6 months ago

In the Time Spiral block, three cycles of magi were printed: one cycle inspired by iconic lands (i.e., Magus of the Tabernacle), one cycle inspired by famous enchantments (i.e., Magus of the Moat), and one cycle inspired by famous artifacts (i.e., Magus of the Disk).

In the past several Commander sets, there have been magi inspired by iconic instants and sorceries: Magus of the Will, Magus of the Wheel, Magus of the Mind, and, most recently, Magus of the Balance.

That leaves only a green magus left, so I now wish to speculate on what that magus shall be, and, more specifically, after what green instant or sorcery it shall be modeled.

As with the first four, such a magus will likely be modeled after a card that is on the reserved list or otherwise has not been reprinted in a long time, and also one that is both iconic and powerful; therefore, both Desert Twister and Tooth and Nail, for example, are not likely candidates.

What does everyone else say about this? What green instant or sorcery shall be used as the model for the final magus of this cycle? I eagerly await your responses.

AwesomeOctopus on

6 months ago

Ok to start off, you can't run Bringer of the Blue Dawn or Bringer of the Black Dawn because of color identity, which considers mana symbols anywhere on rules text, not just casting cost.

I think you did a pretty good job for a first deck.

You seem to be running a combination of really good cards and out of place shitty cards. Unless there is some combo or synergy you have with them that I'm missing I think the following cards are garbage and should be cut:

Colfenor's Plans Binding Grasp Transcendence Etherwrought Page Celestial Dawn Words of Wind Reap Intellect Necrologia

is Darksteel Forge just to protect the commander? run Lightning Greaves instead, it's waaaaay cheaper to play.

because it's a sorcery and it goes to top of library rather than hand Cruel Tutor is almost strictly worse than Diabolic Tutor

If your opponents are going off way faster than you then you need to think about how to upset their early game with hate pieces. In combo heavy metas cards like Thalia, Guardian of Thraben, Vryn Wingmare and Glowrider slow your opponents down enough to let you gain control of the situation Kambal, Consul of Allocation also gains you life to stick around as they cast themselves to death. for creature heavy metas cards like Archfiend of Depravity, Ophiomancer, forced sac like Butcher of Malakir Dictate of Erebos and Magus of the Tabernacle can really fuck over a lot of decks. For pure control, stax is usually the best option in competitive EDH since relying on counterspells and spot removal to keep 3 other players in check isn't feasible. I also always recommend some graveyard hate in any deck Nihil Spellbomb Relic of Progenitus Grafdigger's Cage Rest in Peace Tormod's Crypt Crypt Incursion Silent Gravestone are all good and cheap to play. I also personally put Necropotence in every black deck, It's so good it honestly should be banned. other good general control cards are Force of Will Pact of Negation Mystic Confluence and Cryptic Command.

I'm not really clear on the win con. Something like a Blightsteel Colossus, any of the preators, or a x mana life drain like Debt to the Deathless, Exsanguinate, or Torment of Hailfire could kill of opponents once you've stabilized the game.

Boza on BMH's Biggest Hot Take: Magus' ...

7 months ago

I do not know much about CEDH, I play primarily normal commander. I would agree, some of these magi are good alternatives to the OG card. Particularly:

The magus representing Abyss, Blood Moon, Yawgmoth's Will are the only ones currently worth it, maybe the new Balance guy too, but I have not seen him much. The rest are meh to too expensive or slow.

Magus of the Tabernacle is 4 mana and can only be played in white decks, and is vulnerable to its own effect, compared to the colorless land which can come down turn 1. The only downside of the actual Tabernacle is the 4 digit price tag. Magus of the Mind is a good replacement or redundant copy to Mind's Desire but it has summoning sickness, so it cannot fire right away.

I agree the OG cards are too expensive. I for one do not like that Yawgmoth's Will is nearly triple digits. But they are also very specific, tailored to exactly one deck, so 99% of decks do not need these OG cards.

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