Dakmor Salvage

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters Uncommon
Duel Decks: Izzet vs. Golgari Uncommon
Future Sight Uncommon

Combos Browse all

Dakmor Salvage

Land

Dakmor Salvage enters the battlefield tapped.

: Add to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

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Dakmor Salvage Discussion

Winterblast on ALL IS SACRIFICE EDH

4 days ago

I play the gitrog monster myself, so here are some suggestions based on my personal choices...you can play fewer lands, you don't need to draw a lot. Actually you only need the commander and something that lets you discard for free amd Dakmor Salvage. I would therefore play all the available creatures with cmc 1 and 2 that let you discard.

In my own deck I usually win by pulling off the dredge combo and generating infinite mana with Lion's Eye Diamond. With Kozilek the deck can be shuffled and you can continue milling until you have everything you want. For example Dread Return on Psychosis Crawler means you kill all opponents in the process of dredging and drawing through your deck repeatedly.

I think you can cut dome of the creature removal because you will always be faster than any aggro deck and there are only few creatures that prevent your combo amd thus need to be removed. I use Archfiend of Ifnir instead of damnation for example and I use mass discard like Delirium Skeins and Chain of Smog because gitrog Monster doesn't care about discarding everything.

ChaosJester on Baby 8 rack

5 days ago

I love this! Especially the Dakmor Salvage in combination with Raven's Crime. Definitely +1! Maybe you can look over my deck for any suggestions? I tried to use the 8Rack on a different way with Darwin's Natural Selection Of Your Cards v. 2.0

Gennten on ALL IS SACRIFICE EDH

1 week ago

I'm not very familiar with The Gitrog Frog's strategy, however I know netting the most card and board advantage is crucial part of winning. Looking at the best primer I can find for the general, there are many improvements you can make with this deck. Putrid Imp goes best with Dakmor Salvage while Gitrog is on the field for an infinite mill and library reshuffling. If you have Dark Ritual, you can float infinite black mana and channel that into a win condition.

Moving on, I believe your curve could be fixed and your CMC avg. could be lower. There are cards I'd add in place of the ones you currently have. For instance: Dark Confidant, Sylvan Library, a lot of mana dorks like Fyndhorn Elves, Elvish Mystic, Llanowar Elves, Birds of Paradise, Deathrite Shaman, Arbor Elf, and Elves of Deep Shadow. Ramping into Gitrog is good. Sylvan Scrying gets you Salvage. Play more tutors to increase the consistency of your deck. There's a lot more I could recommend than what I can type, so I'll leave a link to the Gitrog primer.

Leifis on Everybody Loves Hypnotoad - The Gitrog [[Primer]]

2 weeks ago

Hey friend,

Is it legal/possible to use Collective Brutality in place of Exsanguinate when utilizing the Dakmor Salvage/Skirge Familiar combo with The Great Toad? I noticed that card and thought it could potentially double up for Exsanguinate but I am unsure about how the interaction/stack/timings would work. Thought? Advice?

Moby_Copperfield on Welcome to Jundland

2 weeks ago

And there is also digging cards such as Commune with the Gods, Commune with Nature, Benefaction of Rhonas, Enshrined Memories, Gather the Pack, Grapple with the Past, Pulse of Murasa, Read the Bones, Seek the Wilds and Evolutionary Leap. Not optimal, but maybe more in budget?

Commune with the Gods and Benefaction of Rhonas also find enchantments (e.g Manabond)

There is also the token generator Crawling Sensation. The dredge land Dakmor Salvage for filling the graveyard.

Too many options!

QuantumMechanic on Be"hand"ing

3 weeks ago

Alright, thank you so much for your input! Heh, exactly the kind of thing I'm looking for. I'll definitely cut Dakmor Salvage, then, and replace them with swamps. As far as Harsh Scrutiny and Duress go, I'll think on that one; Harsh Scrutiny is in there to remove any big threats they could play, but I can definitely understand the value of Duress as well. I've taken The Rack on and off this list a few times already, partially because of its cost, partially because other cards do its job somewhat already, haha. I'll be sure to check those decks out, thanks for notifying me of that! Well, thanks again for your suggestions!

SteelSentry on Be"hand"ing

3 weeks ago

Dredge doesn't really do anything for you, so I would cut Dakmor Salvage. The curve is low enough that losing a land to Necrogen Mists or Smallpox isn't the end of the world, and dredging for a tap land is pretty bad. Harsh Scrutiny could probably be switched out for Duress, but that depends on your meta I guess. The Rack is also very good in this deck, if expensive.

This list is very similar to a common deck type called 8-Rack, so I would look at other 8-Rack lists here on tappedout as well.

SynergyBuild on

3 weeks ago

I am going to start by first saying massive props for trying 5-color, second off, you need to fix that mana base, it is better than some that I have seen, but Hissing Quagmire, Shambling Vent, and Wandering Fumarole are useless. The chance of you not only getting them out but then getting the two specific colors that you need to use them is beyond the scope of an actual modern game, and with burn, even if you do get them out, it will just mean that you lost a land. To replace it, use Scry lands, Fast Lands, Shock lands, Buddy Lands, Reveal lands, etc.

Now onto the deck. You have to focus on a single win condition, I see you want to use Tasigur, the Golden Fang, but if your goal is to try and make a 4/5 come out turn 2, and use creature beatdown, I would think mono-green ramp is much better, and I will list a little idea below:

Turn 1: Forest, tap for G then drop Elvish Mystic, Fyndhorn Elves, or Llanowar ElvesTurn 2: Forest, tap both for GG and tap the mana dork for a third G, drop Leatherback Baloth

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If the goal is a dredge deck, use an actual dredge deck, and base it around something more fun, with lands like Dakmor Salvage, and maybe Golgari Thug.

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What I actually think is that this is a deck that has no purpose, with weird cards like Yahenni's Expertise with the only mainboard 3-drops being Anger of the Gods, Lingering Souls, and Kolaghan's Command as the most efficient things you can pull out.

This deck at it's current state doesn't seem to work. It won't work. It is interesting, and nothing else from what I have seen.

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