Dakmor Salvage


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Duel Decks: Izzet vs. Golgari (DDJ) Uncommon
Future Sight (FUT) Uncommon

Combos Browse all

Dakmor Salvage


Dakmor Salvage enters the battlefield tapped.

: Add to your mana pool.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

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Dakmor Salvage Discussion

JoosetheMuice on Lazav, The Multiwin

30 minutes ago

I would say add:

Negate or Swan Song (probably the later, 1 mana to save lazav in a pinch is a big deal) Snuff Out as well for that free kill when tapped out. Fact or Fiction is a draw spell I like here as is Pull from Tomorrow

Stinkweed Imp Nightmare Void Dakmor Salvage all have dredge, which could serve you pretty well.

I also like Platinum Angel and Krav, the Unredeemed

I'd Cut:

Abyssal Persecutor for the angel, Laboratory Maniac not sure what it does in this deck, is it just to combo with Mirror-Mad Phantasm? if so cut them both. Yuriko, the Tiger's Shadow.

A couple other things I don't love are Thief of Sanity, Phyrexian Soulgorger and Dream Eater

IAmTheWraith on das mimeoplasma

1 day ago

So I think you could use some dredge with things like Golgari Grave-Troll, Dakmor Salvage and the like. Grave-Troll also makes a nice reanimation target with The Mimeoplasm. Sidisi, Brood Tyrant is really good self-mill, along with the infinite mill combo of Basalt Monolith + Mesmeric Orb to make infinite zombos. Counters are definitely missing here, OG Counterspell is a good option, Swan Song, and Dispel are very good defensive counterspells that are pretty cheap $ wise.

Hope this helps!

Aiding on Lands Are Permanents Too! Lord Windgrace Combo

6 days ago

One thing I would like to point out is the The Gitrog Monster Dakmor Salvage loop does a couple things..

If you have 8+ cards in your hand with the frog on the battlefield and have a shuffler effect in your deck in the form of Gaea's Blessing or Kozilek the Butcher, you can sculpt the perfect 7 card hand by discarding salvage, dredge, returning salvage to hand and maybe putting a "draw a card" trigger from the frog on the stack. Continue you this loop because you must discard to 7 before your turn ends, and with your draw triggers, you can pick the perfect 7 and discard the rest. Kozilek makes it so you cannot mill yourself out, as long as you can discard the Kozilek.

Also, Seismic Assault effects are not infinite in your deck because you have no shuffling effects. You can only dredge if you have the 2 cards in your library, so at MOST, your deck does 100 damage (with a more reasonable amount being in the 70ish range).

I do love the deck though! It is super sweet!

ksuKaliber on Competitive Dredge Modern

1 week ago

MB Changes:

-2 Dakmor Salvage or -1 Dakmor Salvage and -1 Blackcleave Cliffs
-2 Ghost Quarter
-2 Insolent Neonate
-2 Thoughtseize
-1 Assassin's Trophy
-1 Lightning Axe or -1 Golgari Thug
+4 Shriekhorn
+1 Narcomoeba
+1 Life from the Loam
+4 Creeping Chill

SB Changes:

-1 Ghost Quarter/Lightning Axe/Tormod's Crypt
+1 Nature's Claim
-2 Something
+2 Thoughtseize
-1 Something, maybe Ancient Grudge or Lightning Axe
+1 Assassin's Trophy (If so desired, not necessary due to number of removal and LD cards already present)

Game 1 is a sprint for Dredge, don't put ankle weights on and dilute your deck with SB cards in game 1. You're a linear aggro deck that acts like a combo deck, you don't want to react, you want to end the game before the opponent can win or react. The cards you actually lose to in MB right now are generally cards that are difficult to hedge against with Thoughtseize. Things like Terminus are never in the hand, Ugin, the Spirit Dragon only needs to resolve after being hit with Ancient Stirrings, and other boardwipes you can play through due to recursion. You should be going wide enough that most creatures/cards don't bother you with board presence. After G1, sure, side in your Thoughtseizes and removal such as Assassin's Trophy, because then you're not hedging a select amount of cards, you're answering the SB hate cards that are sure to come.
And 23 lands is about 3-4 too many, every list I've seen in the past week since the resurgence of Dredge due to the printing of Creeping Chill has run 19, and the Ghost Quarters seem out of place MB anyway (Also, the past week is relevant. Dredge has seen as many/more results in the past week than the past month. Even before that, the max I saw was 21 lands). Your deck needs to be gas and running that many lands isn't good for what is essentially an aggro deck. Life from the Loam is what fills your hand with lands to pitch to Conflagrate, running too many is going to cost you speed and consistency of hitting your Dredgers.

SynergyBuild on All Bow Before the True Queen

3 weeks ago

Yes, with a discard outlet and Dakmor Salvage, along with an eldrazi like Kozilek, Butcher of Truth and Lotus Petal, you can loop your deck infinite times Mapk.

Remember though, this requires a lot of cards that this deck doesn't run, and so isn't specifically useful. Remember that the commander of this deck really is Vraska, from a deckbuilding standpoint.

Mapk on All Bow Before the True Queen

3 weeks ago

I find your lack of Dakmor Salvage disturbing...

ParadoxRift on Budget 8-Rack

1 month ago

I played 8 rack for a couple of years and the deck is both quite budget friendly and a bunch of fun! I found that running 7-8 "racks" made the deck the most consistent (as the name 8-rack implies), so I would recommend putting in 3-4 Shrieking Affliction. Playing 24 lands with 4 Raven's Crime also adds a lot of consistency (it's actually a really good card), especially when running a couple of Dakmor Salvage for recursion.

In my experience, effects that trigger when an opponent discards a card are risky to run, because the aim of the deck is usually to get your opponent empty handed ASAP and they are difficult to trigger after that. If you want to play Liliana's Caress I would say play it with in a red/black deck focused around that sort of effect with cards like Burning Inquiry, Reforge the Soul and Waste Not (see this deck: https://www.channelfireball.com/articles/waste-not-storm-combo/).

Some sideboard options to consider: Throne of Geth against Chalice of the Void on 1 - this is something we see a bit of at the moment in legacy. Throne can sacrifice itself to add a counter to chalice and let you resolve your spells again. Asylum Visitor gives you card draw against decks that can't easily refill their hand and a creature to sideboard in to beat down through Leyline of Sanctity.

Finally, a few of the brewier pieces I used to run were Smallpox and Rotting Rats. Smallpox is something that doesn't hurt us as much as most decks and can mana screw people as well as kill a creature. It's good with Lingering Souls if you have enough ways to discard the souls, so you don't have to play white. Rotting Rats does a bit of a Liliana of the Veil impression by making multiple discard triggers go off, and the unearth can't be countered. APPLE01DOJ above mentioned Necrogen Mists which might actually be better than the rats.

Anyway good to see the deck still has some interest, have fun making opponents sad ;)

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