Test of Endurance


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Judgment Rare

Combos Browse all

Test of Endurance


At the beginning of your upkeep, if you have 50 or more life, you win the game.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 3%

1.5 TIX $1.4 Foil


Test of Endurance Discussion

marcopollo on Odric, Who Flies with Angels

4 days ago

Endless Horizons, Marble Diamond, Knight of the White Orchid and Gift of Estates will help with the mana ramp.

True Conviction, and Test of Endurance would help with the lifegain win-con.

cdyrdr on Please Hold

5 days ago

Hey. Nice deck! If you're looking to expand your win conditions you could always add Test of Endurance and/or Felidar Sovereign.

Panas on Fort Treva

1 week ago

Well, there's always Felidar Sovereign, Test of Endurance and Celestial Convergence.

I wouldn't advice them though for as soon as they hit the table they make you prime target and can rarely stick around enough to actually matter.

ohdin on Zedruu just wants to love

3 weeks ago

Sideboarded Arcane Laboratory, Zur's Weirding, Test of Endurance, Laboratory Maniac and Power Sink for either slowing down the game or for their lack of usefulness.

I'm considering plopping War Priest of Thune for enchantment removal, but we'll see how the rest of the cards play.

Toxicat on Selesnya Angels & Friends Life Gain Party

1 month ago

A big deck with strong options.I would suggest:

Ender02 on Selesnyan Stampede

1 month ago

Thanks for the comments guys.

Test of Endurance used to be in the deck. It was cut at some point for other stuff. I liked having the extra win condition in there, but there were other things that I wanted to try out. Felidar Sovereign pretty much accomplishes the same effect as a creature instead of an Enchantment too. It might get put back in at some point.

Triumph of the Hordes is a good card, but I never liked the infect mechanic, especially in Commander. It is just too cheesy of a way to knock someone out in a game with 40 life. I try to avoid it whenever possible as do the people that I play with. It would work really well in the deck though is someone else wants to add it for their play group.

Minion Reflector combos nicely with several cards in the deck. Basically anything with an "enters the battlefield" effect can be exploited with that card. Nothing like playing an Avenger of Zendikar and getting another one for 2 mana, or similar things. Sure you don't get to keep the copy, but you get to keep the extra tokens generated or whatever from the ETB effect. Not to mention the fact that the copy you create gets haste so you can cast any creature and get a copy of it that can attack that turn for 2 mana. There aren't as many ETB effect cards in the deck as their used to be though, so it is something that may eventually get cycled out.

GaryofAshpodel on Selesnyan Stampede

1 month ago

Two great cards for this are Test of Endurance and Triumph of the Hordes.

Also, why Minion Reflector?

Hi_diddly_ho_neighbor on Angels & Demons

1 month ago

Angels and Demons are always cool tribes, however I feel your deck needs more ways to accelerate getting these big fatties into play.

First, with the high CMC of most of your creatures, I would recommend mana rocks to help ramp: Orzhov Signet, Commander's Sphere, Darksteel Ingot, Expedition Map, and Mind Stone and Hedron Archive (which double as card draw) are all great options and relatively cheap money wise.

Ways to cheat your big guys into play are also nice: Quicksilver Amulet and Planar Bridge are options

Gaining a ton of life is great, but in EDH there are still many ways to lose even with 100 life. However, if you use your life total as a resource/win-con, your deck can be so much more powerful. The aforementioned Exsanguinate and Debt to the Deathless are great, but there is also Test of Endurance, Bond of Agony, and Hatred to outright win the game. I second the inclusion of Phyrexian Arena, but Greed and Phyrexian Reclamation are additional ways to gain advantage with your life total.

Lastly (sorry for the long post), Magister of Worth and Archangel of Tithes could also be great additions. Blood Speaker, though not a demon, can tutor for demons and Ob Nixilis of the Black Oath can add to the life gain plan while making more demons. Norn's Annex can provide another Ghostly Prison effect, or you could run the less budget friendly No Mercy.


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