|Commander / EDH||Legal|
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Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
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Test of Endurance Discussion
4 days ago
scottrox666: Thanks, I’m trying my best!
Approach of the Second Sun is rough in this deck for two main reasons. The first is that it’s really expensive. While we do run ramp cards, we are not very effective at ramping up in the grand scheme. It is easily castable off of Serra's Sanctum, but if we have a boardstate with 7 Enchantments in play, it’s probably a game winning boardstate anyway.
But by all means, brew! I am not any authority, and have not played many Commander games! I just like to think about things in theory. There are several fun ways you could include “win the game” cards in a deck like this. A life gain package with cards like Essence Warden and Soul Warden can enable wins off of several cards in Bant, like Felidar Sovereign and Test of Endurance. Even Celestial Convergence can immediately win you the game if you have a Solemnity in play!
Approach is a really cool card though. I’m probably going to brew a Yennet, Cryptic Sovereign deck next, and that will no doubt run Approach!
6 days ago
I love this deck, i am playing a slower white black version with a lot of life draining cards such as Drana's Emissary and Kalastria Healer I am also using Talus Paladin for more life gain in addition to Ondu Cleric I think you should add Test of Endurance
1 week ago
Have you considered Aetherflux Reservoir or other cards that really weaponize the lifegain from Oloro?
What do you think?
3 weeks ago
3 weeks ago
Both Felidar Soverign and Test of Endurance use an 'intervening if' clause. When the trigger condition is met (your upkeep starting), if the clause is met, it is put on the stack, if the clause is not met (having too little life), it is not put on the stack. When the ability resolves, it checks the clause again, if your life total is too low at this point, the ability will do nothing.
TL;DR - Test of Endurance requires you to have 50 life when your upkeep starts, you can't gain life in your upkeep to make it trigger.
3 weeks ago
8/25/2015: Felidar Sovereign's triggered ability checks to see if you have 40 or more life as your upkeep begins. If you don't, the ability won't trigger at all. If you do, the ability will check again as it tries to resolve. If you don't have 40 or more life at that time, the ability won't do anything.
So at the start of your opponent's upkeep, Test of Endurance wouldn't see 50 life yet, so the ability wouldn't trigger at all, even though the lifegain trigger would subsequently bump him up to 50.