Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
|Want (2)||danleniumfalcon , LoudZoo|
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|Commander / EDH||Legal|
Test of Endurance occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Test of Endurance Discussion
1 month ago
Hey man, your Friendly Neighbourhood Deckbuilder here. as you requested ill be helping you with your lifegain deck today. some cards i would remove and reasons as to why.
Accursed Witch Flip -for what she does (which is meh at best) she costs too much mana. too slow. Night Market Lookout bad card Opaline Unicorn way better mana rocks out there Xathrid Gorgon slow for what it wants to do. much better cards in these colours with the same cmc. Paradise Mantle dont really need it Final Reward way too expensive for what it does Pharika's Cure really weak for a hard 2B Tribute to Hunger giving your opponent a choice is most times bad. token decks exist. Unholy Hunger 5 cmc to kill one creature and a requirement to hit the incidental life gain? oof. Fate Forgotten my recommendations will render obsolete Fated Retribution better replacement recommended Visara the Dreadful Seer's Lantern meh Elbrus, the Binding Blade Flip Shimmering Grotto you can stand to cut a land of two Swamp see above Vampire Envoy can do better Desecration Demon its fine but not necessary Reya Dawnbringer lets face it, great ability, but with 9 mana i hope youre doing more than waiting until your next turn for a big play... with 9 mana you wanna try to win games.
here is what i have for you my friend
Heliod's Intervention one of the better cards in white recently, this deck loves the options here. Felidar Sovereign win con Merciless Eviction probably the best boardwipe these colours can ask for Fumigate amazing wrath Suture Priest great at any point in the game Utter End fantastic removal at a fair cost Talisman of Hierarchy decent rock Gray Merchant of Asphodel life gain synonymous Erebos, God of the Dead too good not to run Vona, Butcher of Magan so much better than visara K'rrik, Son of Yawgmoth best black card next to his dad Athreos, God of Passage incredibly good to keep wearing out your opponents. much better costed than reya Torment of Hailfire good game. Bolas's Citadel so beyond powerful when your life could be 300... Tainted Sigil very impressive when partnered with a big life drain spell (...if you havent already won) Bloodchief Ascension a game winner if not dealt with Test of Endurance win con Black Market gotta pump those x spells up!! Beacon of Immortality very cheeky with tainted remedy. dont use against me dawg.
1 month ago
1 month ago
I am trending away from global enchantments in favor of repeated life gain or creature generation in this batch of edits. I made sweeping edits in several categories:
- Defensive Auras
- Offensive Auras
- Vanilla Creatures
Swapped out generic flyers (Armored Pegasus, Concordia Pegasus, Loyal Pegasus, Mistral Charger, Stormfront Pegasus, Wingsteed Rider) for ones with more ability or utility (Pegasus Charger, Plated Pegasus, Eiganjo Free-Riders).
- Defense and Removal
- Life Gain
Replaced 3 less efficient or reliable life gain sources (Soldier of the Pantheon, Righteous Cause, Honden of Cleansing Fire) with better ones (Soul's Attendant, Auriok Champion, Pious Evangel / Wayward Disciple, Linden, the Steadfast Queen, Answered Prayers).
2 months ago
Looks like a good start! +1
Hope this helps!
3 months ago
If you are running Felidar Soverign than you will also want to run Test of Endurance. Aetherflux Resivoir is a great card that can gain you a ton and help shoot down opponents. Check out all of the Ajani planswalker cards if you can afford them but especially Ajani, Strength of the Pride. Ajani's Welcome, Auriok Champion, Daxos, Blessed by the Sun, Healer of the Pride, Impassioned Orator, and Pious Evangel Flip can all be extra copies of Soul Warden. You have a lot of untapped potential in the landbase (pun intended) and it wouldn't hurt to replace some of those Plains with other cards that you can get extra value from. Drifting Meadow, Desert of the True, and Secluded Steppe can all replace themselves for a card if you draw them late game. Myriad Landscape can help ramp you, and Rogue's Passage is a great way of getting extra damage through. Idyllic Grange can get you one extra counter, Castle Ardenvale and Westvale Abbey Flip can both pump out creatures if you lacking some, and lastly Buried Ruin and Emeria, The Sky Ruin can get back cards from the graveyard. The deck looks fun to play and functions pretty well. Let me know if you want to suggest more cards, these were just a few off the top of my head!
3 months ago
Really nice deck. I have a some card suggestions that fit the theme: Aetherflux Reservoir as an easy to get off win-con, Test of Endurance another finisher, Fumigate as a board-wipe that gives some life, Well of Lost Dreams some nice card draw, and Crested Sunmare for some strong token generation with your lifegain.
3 months ago
As for cards like Approach of the Second Sun and Test of Endurance, that are win more cards. They may work their way into the sideboard for card swaps against certain groups, but probably not into the main.
The Fumigate is a nice wrath, but I am reducing the total number of Wrath's as they more then often just take up a spot in your hand. May be a good swap for one of the others in a deck, but the cmc is high compared to other wrath's that do more. I may consider it in the future and will add it to the maybe board.
The only real reason I don't have Ancient Tomb in the deck is mostly due to the color intensive cards in the deck, though I might be putting it back in in the future with the new changes to the deck. Again thanks for the great suggestions!