At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
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Solitary Confinement Discussion
11 hours ago
Cool deck :). Enchantments is super fun to playHere are some recommendations (maybe you want to include higher costing cards at some point)Nykthos, Shrine to Nyx, Temur Sabertooth -> can save the enchantresses and give you triggers for cathar's crusade, Solitary Confinement and Eternal Witness
1 day ago
Don't you want your opponent to be the monarch with Queen Marchesa? That way you get her tokens?
Overall I see this being effective. I really think you should consider the Assemble the Legion and Descent into Madness combo. Nothing like a prison deck making your opponents lose permanent and you keeping yours.
I also have a friend that likes Solitary Confinement along with draw engines. Being that you're going prison maybe consider that card too.
3 days ago
I've got both Thalias and Blind Obedience, as well.
I think generally, I've got a bit of a lower curve, so Gaddock Teeg would turn off less of the deck. I wouldn't know what to cut for the Cartouche. I run Madcap Skills, but not Angelic Destiny, Runes of the Deus, Holy Mantle, Gift of Immortality, or Ghostly Prison, preferring instead to run stuff like Snake Umbra, Keen Sense, Ancestral Mask, Blessing of the Nephilim, etc.
5 days ago
Nice deck! Oloro was also my first commander and the deck that I have worked on the most. A few suggestions:
Privileged Position's color identity is White/Green, so you may not run it in an Esper Commander deck.
Solitary Confinement is another Glacial Chasm, and can you give those one or two turns that you need to activate your infinite combo, or trigger Felidar Sovereign/Test of Endurance. Oloro and the aforementioned Well of Lost Dreams will keep your hand stocked so that you can keep the Confinement in play.
Venser's Journal is a pet card of mine for Oloro. It's not game-breaking, but it synergizes very well with the Well (pun intended) and gives a decent life boost every turn. Worth considering, but there are much better things to run.
Necropotence is begging for a spot here. Chances are you're already looking for one but if you're not, then do. Oloro will keep it from killing you, and if you NEED to draw into your wincon, paying half your life total is usually enough to hit it. The BBB mana cost is a little difficult to hit, but very worth it to keep your hand continuously stocked.
Overall, you have a very solid deck! +1
1 week ago
Solitary Confinement is the catch-all pillowfort combo card with Queen Marchesa, because you can't lose the Monarch whilst its around, and drawing on your end step lets you work around the drawback.
In addition, you do not need to run any other Monarchy cards because you should be able to consistently get the Monarchy back / recast your commander.
Further, Viridian Longbow allows you to shoot down any creature since your Commander and her tokens all have deathtouch.
Granted that deck curves at 3-4, and your commander is 4 to cast, you should probably play 2 cost mana rocks rather than 3 costs ones. So, that's Orzhov Signet, Boros Signet, Rakdos Signet, Talisman of Indulgence
2 weeks ago
Ride Down, Turn the Tables, Master Warcraft, Brutal Hordechief, and Deftblade Elite are great political tools and combat control cards. True Conviction might be better than rage reflection since they both cost 6 mana anyways. Solitary Confinement is easy to pay upkeep for if your the monarch. Dusk / Dawn could be great too even though it can kill the queen. Cheers.
2 weeks ago
Sometimes the game gets out of hand and you just need a reset button to take care of the scary things your opponents are doing. I usually like around 3 in my decks. (Winds of Rath is especially nice here)
Here are some specific cards:
Ethereal Armor can pump zur and let you go in for the kill.
Phyrexian Arena is decent draw
Crackdown: Stops many creature decks
Grasp of Fate: Removal
Eidolon of Rhetoric back up rule of law that can also block
2 weeks ago
Thanks for the input. Most often I win with Elspeth I think. But I've been playing this deck a lot recently and funnily enough I've won with commander damage quite often. It just gets to the point where I deplete everyone of resources and can do whatever. In our meta I've had no trouble keeping my walkers alive and ulting them. As for the suggestions... Land Tax Wouldn't really work that well because I run only 5 basic lands (3 normal 2 snow) to go as far as I want with Tainted Pact. I've tried Solitary Confinement but I didn't really like the additional protection it offered over sacrificing my draw step. And although I like Glacial Chasm it would probably kill me before I can win because its a slow and grindy deck without enough life gain to support it nor ways to remove time counters. Also it doesn't protect my walkers at all.