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At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
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Solitary Confinement Discussion
5 hours ago
I like this list have you thought about adding Solitary Confinement to combo with necro? Also Winter Orb,Eidolon of Rhetoric, Rule of Law, Arcane Laboratory, and Stasis might be good additions as well.
2 weeks ago
I understand that you already went over Femeref Enchantress in the comments, but I want to make a case for just because I have loved using it.
I wouldn't classify it as protection in a normal sense, unlike a card like Greater Auramancy, but it does deter casting a Disenchant, that otherwise might have been cast. The card I believe has other uses.
It, at least in my variation of the deck, is part of the Replenish Package I run.
Vessel of Nascency, Seal of Cleansing, Seal of Primordium, Aura of Silence, Solitary Confinement, Gaea's Touch, Sterling Grove, Font of Fertility, and Seal of Doom all allow for value when being sacrificed with a Femeref Enchantress. You run 3 of those.
With Cast Out and Commune with the Gods to help fill up my yard with enchantments, Replenish-styled effects, can bring them all back, just to have them be sacrificed. I have drawn 10+ cards in one turn with Femeref Enchantress in that method.
I use Seal of Cleansing/Seal of Primordium/Aura of Silence a lot of times on my own enchantments, because if they are going to be Return to Dusted or since I run Starfield of Nyx/Opalescence for the synergy (Ay! My Name!) with Earthcraft, when an opponent Merciless Eviction and name creature thinking my board will be exiled, then I sacrifice my Seal of Cleansing targeting Opalescence and suddenly I have no creatures in reponse, it works out.
Otherwise, you don't need to run it. I just think a more replenish-based list would work well for gaining value.
Thats my whole thing about Femeref Enchantress
Onto ramp, Overgrowth works really well, I'd suggest you use it. Wild Growth, Utopia Sprawl, and Carpet of Flowers are must-haves in enchantress, seeing play in the most competitive and most casual lists.
Now onto card draw Sylvan Library is a must-have. Imagine if Sensei's Divining Top decided it was its own man, and was going to trigger when it wanted too, but as a cost it was going to cost an extra . Sound's bad right, less control and more mana? Well its in the big world, and it is going to draw all them cards! Suddenly you are drawing 2, 3 cards a turn, and sure, it costs some life, but yes!
If you'd rather have it's child, Mirri's Guile is a great addition too. Both of these cards see play in the real legacy enchantress.
Mana Bloom is good at fixing, and since it bounces back to hand, you can keep recasting it, getting more enchantress triggers, along with triggers on Sigil of the Empty Throne, Celestial Ancient, Blessed Spirits, Doomwake Giant, Thoughtrender Lamia, Agent of Erebos, and Blightcaster
Last but not least, this seems like an aggro deck, which is strange for enchantress, I'd suggest Parallax Wave/Opalescence combo (Starfield of Nyx works as well), Squirrel Nest combo with Earthcraft, and Altar of the Brood for an instant win with either.
Solitary Confinement, Ghostly Prison, and a higher removal count (Banishing Light, Journey to Nowhere, Seal Away, etc.) along with ways of slowing down your aggressive opponents (Authority of the Consuls/Blind Obedience) all lead to a much better set up, and Teferi's Protection/Heroic Intervention can be blowouts.
I'd also suggest you up your enchantment count to around 40~50, and run a lot more tutors. Vampiric Tutor, Imperial Seal, Idyllic Tutor, Eladamri's Call, Sylvan Tutor, Chord of Calling, Summoner's Pact, Grim Tutor, Recruiter of the Guard etc.
2 weeks ago
You can use Vizier of Remedies in the place of Melira, Sylvok Outcast. Vizier functions exactly like Melira in any persist combo, but also makes infinite mana with Devoted Druid. Druid also makes infinite mana with Cathars' Crusade and Ghave, so I'd actually recommend putting Druid back in the deck and replace Melira with Vizier unless you have a bunch of Infect decks in your meta for some reason.
Anyway, I'm a huge fan of Ghave. I've been playing the deck for over five years and it's probably my favorite since I've entered the format (it's not my strongest deck, just my favorite to play). My Ghave deck is here, so that you know from where my experience stems: Ghave: Baby Makin' and Alimony.
Illusionist's Bracers is a second copy of Doubling Season when attached to Ghave, as it'll cause him to produce double the tokens and double the counters. People tend to focus down Ghave once a doubler hits field, but a lot of people tend to ignore Illusionist's Bracers because it's more innocuous. You could find room for it by dropping Butcher of Malakir whom, while he is useful and can impact the board pretty well, has an absurdly high mana cost that is hard to support off of only 28 lands (my deck runs 35 + 15 ramp with an average mana cost of 2.68. Your deck is 28 lands + 10 ramp at 3.51, which I don't find to be enough to support 7cmc cards).
I do not think the Grave Titan + Nim Deathmantle loops are worthwhile. You'll always have access to Ghave (only limited by mana), and this combo requires 3 cards outside of your Commander to function (while Ghave is 2 cards from library + Commander). I actually think these cards could be removed to better implement strategies your deck already utilizes- for example, you could add in cheap tutors. Your deck basically relies on getting Earthcraft or Ashnod's Altar, for example, but Enlightened Tutor isn't in the deck. You also have a number of key creatures used for combos, and Eladamri's Call is quite cheap after its reprint. Notwithstanding, Squirrel Nest is just a far easier, quick and dirty combo to win with Earthcraft for infinite squirrel tokens, and only takes 2 non-Commander cards to make infinite tokens vs 3.
Random additional suggestions:
Pattern of Rebirth (under $5, makes it very easy to get Woodfall Primus, Vigor, or even Butcher, etc.)
Green Sun's Zenith (finds a substantial portion of your combo pieces. With Dryad Arbor in the mana base, it can even function a 1 mana ramp)
Random suggestions for removal:
Vigor. While he's good, he's kind of durdly protection and all he really says is, "Your creatures cannot be blocked" which Champion of Lambholt already does for half the mana cost.
Planar Portal. Waaaaaay too much mana. Diabolic Intent may be a single shot effect but it finds anything for 1/6th the mana cost, and Enlightened Tutor will probably find what you need anyway.
Overall: Increase your tutor/draw count so you can more easily assemble your bread and butter 3 card combos. Maybe add in a 2 card combo in Squirrel Nest + Earthcraft because why not, right? Swap Vizier over Melira unless your meta is full of infect because it still works with Persist creatures and would enable Devoted Druid + Vizier + Cathar's Crusade for infinite green mana, which you can then spend to make infinite tokens and make everything but Druid huge. Also, possibly swap Zulaport Cutthroat in over Blood Artist, because not targeting can be relevant.
3 weeks ago
1 month ago
Hey Hey. So much stuff.
Yeah, I don't know what else to say about Cartouche of Ambition. It's very good in a competitive metagame. I don't know too much about playing this deck against non-competitive lists, but I'm pretty sure you'd have to change a bunch of things, since some stuff just gets way worse (like Counterbalance).
Re: Battlebond. @chowkaze, I think if Inner Demon had been 3CMC we'd have had something. But otherwise, I haven't seen anything that's really good. There's some kind of warrior that's a bad Dark Confidant, right? I don't think it's good enough.
@crstisalie: Well, amulet of safekeeping is like the bad part of Solitary Confinement. I'm sometimes happy to have the "untargetable" clause of solitary confinement, but it doesn't do that much. It sometimes stops a discard spell or an edict effect (which aren't even good); the most likely thing is to stop someone from targetting you with Carpet of Flowers. But that's not worth a card on its own.
@Nicolascolau: Yeah, metamorphic alteration is a strong card, but it's probably not as good as Imprisoned in the Moon. There's probably some trickery that can go on tho, so like Copy Enchantment or Copy Artifact it might be sort of a fringe card that you could flex in.
1 month ago
SynergyBuild I can't really see why you would go "full retard" on me now? You can't deny that the cards in mention are resource denial, taxing and disruption effects, aka stax cards.
My prison cards are the most iconic prison effects there is, aka prison effects.
It's hard to comit fully to one of the two, since theres alot of build around when it comes to apure stax or prison cEDH deck. My decklist could arguably be pillow forting as well, but pillow forting would in my sense of the decktype be running No Mercy, Forcefield, Solitary Confinement and Fog effects, hindering people attacking you or making is super inefficient to the point of losing the exchange in every way.
Don't be stupid, have a grown up discussion instead of using invalid and nonsense arguments.
1 month ago
Pillow fort is indeed how zur decks are typically run and it looks like you have most of the typical cards.
1 month ago
Thanks for the comment, Pervavita! If my meta were more competitive, I would consider Stasis. The only problem with it is that it's a really annoying card and tends to paint a huge target on my forehead. My deck is oriented more toward diverting aggression away from me rather than completely locking down the table, and in general I don't like playing with or against decks that create a lock without a way to quickly end the game. Solitary Confinement does a better job of keeping me alive until I can draw into an answer to a threat. I appreciate the suggestion, though!