|Commander / EDH||Legal|
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|Commander Anthology (CMT)||Rare|
|Commander 2013 (C13)||Rare|
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Angel of Finality
Creature — Angel
When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.
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|Have (15)||rebelteddybear , ironax , Lucretian , Bad_Dog , MythicMeadow , Vergil_Redgrail , darthnuchi , TheAlmostHero , Va1mar , DrLitebur , Reliva , pskinn01 , gosora , Spinalripper , mziter501|
|Want (2)||samuelianstorm , No1HanSolo|
Angel of Finality Discussion
3 weeks ago
1 month ago
Time for more testing and changes!
JuQ on Brago Flicker
2 months ago
Unquestioned Authority instead of Holy Mantle (when brago flickers it, you draw a card)
Stonecloaker or Angel of Finality instead of Disposal Mummy
Chart a Course instead of Vision Skeins or basically any other decent draw spell.
Counterspell instead of Dream Fracture
Return to Dust instead of Disenchant
Pull from Tomorrow instead of Inspiration
Concentrate instead of Weave Fate
Scrivener instead of Call to Mind (you have few sorceries anyway)
Ghostway and Eerie Interlude instead of Acrobatic Maneuver and Cloudshift flickering until end of turn will make you avoid board wipes without having to counter it.
Whispersilk Cloak instead of Unbender Tine what's so important to untap anyway?
Cathars' Crusade and/or Call for Unity as finishers.
Duplicant, Deadeye Harpooner, Fiend Hunter (if this one leaves the battlefield when his first ability is still on the stack, he won't give anything back) and /or Phyrexian Ingester as removal.
Venser, the Sojourner because it's just awesome with Brago: You -1 to make all your stuff inblockable, then Brago flickers it and you +2 to flicker something. Rinse and repeat.
2 months ago
You need a Felidar Guardian, its nuts with Birthing Pod and increases your odds of winning with Kiki-Jiki, Mirror Breaker. If you want graveyard hate, use Angel of Finality or Tormod's Crypt versus Scooze. I also think you don't need the Mana Echoes, you could probably use Ashnod's Altar instead to protect your creatures from exile removal, especially with you recursion and Ramp already included and goes infinite with your reveilark and karmic guide to make infinite mana, (unless you get your combo consistently).
2 months ago
Well, there are cards like Tormod's Crypt, Relic of Progenitus, and Angel of Finality that target specific things, in this case graveyards for the cards mentioned. I would figure Blood Moon is a card more to punish greedy mana bases that use very little to no basics in a 2+ color deck/ Urza Tron rather than actual hate due to its splashable relevancy, but if it is defined as a hate card, its a hate card. Also yes, Stony Silence and Mindbreak Trap would count. I was just asking if Acidic Slime in general is considered a hate card, while keeping in mind the abuse with the infinite combo mentioned to blow up all lands you don't control while further keeping in mind that the combo is a bit difficult to set up.
2 months ago
Allow me to provide context so you guys can better understand my question.
I know my Roon, Mayor of Value Town deck is a good stuff control deck, but I have a friend who constantly makes new decks and wants to test them out. But sometimes he can't make it to the cardshop and he has to settle for 1v1 to see what his decks need to work on. My Roon deck is made for 4 player EDH with its control aspect stemming from the toolbox which is the rest of the deck, Roon is for gaining me more value with my creatures to gain advantage or control the board, politics (such as blinking an opponents value creature for favors), and blanking blockers/attackers for extra control. The deck runs counterspells and also has some cards that serve multiple purposes but primarily serve to hate out Torpor Orb and Hushwing Gryff/Tocatli Honor Guard, a perfect example: Bant Charm.
My other two decks are Nekusar and Krenko so he chooses to face Roon since Roon is not as fast as Krenko, but not as vicious as Nekusar. Whenever he does play against Roon, no matter what deck he plays I find some way to stabilize the board and gain victory. My win cons can be: creating enough tokens with Trostani's Summoner/ Avenger of Zendikar sometimes paired with Cathars' Crusade, Meadowboon or Gavony Township, having a bunch of creatures and dropping Craterhoof Behemoth, or having an infinite combo with Reveillark, Karmic Guide, Ashnod's Altar and a creature that can draw me cards like Mulldrifter or Cloudblazer to get Minion Reflector to make an infinite army of creatures to win the game, or a creature that can remove things like Nevermaker, Trostani's Summoner or Hornet Queen to make an infinite army of creatures to swing with on my next turn, or using Acidic Slime to destroy pesky artifacts and enchantments or lands.
The most common occurrence is that I hose his creature based aggressive decks with Stonehorn Dignitary until I get a threat online or I draw into removal I can abuse, or he scoops. Nevermaker to stall his board when he can't draw more cards to lock him in place until I drop a threat, or he scoops. Or the previously mentioned infinite combo, recently and more specifically, destroying his lands in response to a board wipe that would reanimate him a threat to make him scoop (I mention this because if he didn't wipe the board I wouldn't have blown up his lands, thus I gave him the option to take back the wipe, he didn't, so I blew up his lands and he scooped). The way Roon wins in these scenarios isn't shocking since I'm only facing my friend instead of 3 opponents dividing up my resources to maintain defense while being relevant in a subtle fashion, and 1v1 speeds up the game of EDH tremendously.
After losing so hard to Roon under these conditions (8 times mind you) he is convinced that my Roon deck is a hate deck, or at least in 1v1, and will never 1v1 it again because I can stop his decks so easily (which is completely fair). I think the thought that my Roon deck is not a control deck but a hate deck is utterly preposterous since I don't have cards like Gaddock Teeg or Ethersworn Canonist or Aven Mindcensor making up a good chunk of the deck. The only real hate cards in the deck are Thought-Knot Seer, Angel of Finality, and Stonehorn Dignitary but their effects aren't passive and that I need to commit resources to them to keep using their abilities, and that Stonehorn is more considered control than hate in a 4 player game. But I think I need more opinions to further solidify what archetype my deck is.
My question to all of you is can you look at my EDH deck and tell me what my deck's archetype actually is?
3 months ago
I like this theme a lot.
Angel of Finality might give you some graveyard hate. Angel of Glory's Rise might help you recur your humans and even include a few more utility humans like Mangara of Corondor or Mageta the Lion. Angel of Serenity is often a spicy surprise. Bruna, the Fading Light, + Gisela, the Broken Blade, + Thalia's Lancers can be fun. Exquisite Archangel is kind of like a cheaper Platinum Angel or a back-up Resolute Archangel.
Since you are running a mono-colored deck, you might also be able to play fewer lands, which would free up some slots for more creatures, protection (e.g. Lapse of Certainty or Mana Tithe), or removal (e.g. Hallowed Moonlight or Rout). Banishing Light is another good O-Ring effect. Path to Exile might help. A few more rocks and some more card-draw (e.g. Inheritance) might help, too.
I hope some of these suggestions are useful.
4 months ago
Some Spirits you may want to consider.
If you go away from spirits you can have much more common blink targets like: Angel of Finality, Archaeomancer, Champion of Wits, Cloudgoat Ranger, Felidar Guardian, Flickerwisp, Reflector Mage, Fiend Hunter
If you need some ideas look up my deck from my profile