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All permanents are enchantments in addition to their other types.
Enchanted Evening Discussion
1 week ago
Dropped the black splash to go bant. I think this does a much better job taking advantage of Enchanted Evening this way.
1 week ago
Hi all! I just started playing around with this prison-y constellation Enchanted Evening deck idea:
SCORE: 1 | 2 COMMENTS | 26 VIEWS
Not sure if this could actually keep up at all in modern, but seems potentially pretty fun to pilot. Mostly just shooting for something that could win a few rounds at fnm. The main things I'm looking for help with are:
- Balance of ramp and prison
- Getting enough answers into the main deck
- Better ways to handle non-targetted removal
- Perhaps a better wincon than Yavimaya Enchantress
Thanks in advance for any help!
2 weeks ago
First let me start by saying that if your goal is to win, I think you are missing value... You have 8 cards that require voting and 3 cards that affect your ability to change votes... I think that of those only 4 or 5 cards are worth their weight. I like the concept of the deck, I even built a version of politics matters deck called Politically Motivated. which is themed after House of Cards but it's in Mardu colors. I think you'd be better off cutting the cards that affect the voting outcome and play some pillow fort. Ghostly Prison , Propaganda , Collective Restraint , Glacial Chasm , and Sphere of Safety are all great cards for that purpose. I also think you should play a bit more counter magic, stuff like Arcane Denial so that you tell them no and give them a slap on the ass at the same time! Honestly some spells will resolve and destroy your boardstate so it's worth playing a few. I also think that Path to Exile , Swords to Plowshares , and Anguished Unmaking are pretty relevant to deal with cards that are indestructible.
Also here are some fun political cards I used that you may like.
- Deadly Designs
- Duelist's Heritage
- Orzhov Advokist
- Curse of Bloodletting
- Curse of Disturbance
- Curse of Misfortunes
- Curse of Opulence
- Curse of Shallow Graves
- Curse of Stalked Prey
- Curse of the Forsaken
- Curse of Thirst
- Curse of Vengeance
2 weeks ago
Sweet idea! The squirrel theme is amazing. +1
A suggestion for making your squirrels big in a jam, Mirror Entity . Other ideas: Beastmaster Ascension , Tribal Unity , Triumph of the Hordes , classic Overrun , maybe Kamahl, Fist of Krosa ? Other pumps if interested: Craterhoof Behemoth , Pathbreaker Ibex , Decimator of the Provinces , Siege Behemoth , Day of the Dragons could be super interesting as well. I would say stuff like Overrun and Dragons are probably the weakest here strictly going by the triple of one color needed to cast in a three color deck.
You could even run something like Nemesis Mask to try and swing through for damage as well.
2 weeks ago
Love me some Angus! +1
1 month ago
BUMP THE DAMN TORPEDOS!
Alright, an update. Finally found out how Felidar Guardian can be useful in a Superfriends CMDR Deck; Aminatou, the Fateshifter can use her -1 Loyalty ability to bounce another Walker that used a Loyalty ability prior, & if it can be copied, she can bounce Felidar Guardian , & as she enters the battlefield again, bounces Aminatou & comes back, all of those behaving as if they never knew their prior existence. Rinse, & repeat after every time another walker coming back into play uses just one Loyalty ability. FAR more value than one would think; & can help for all walkers this way, potentially allowing for infinite Loyalty Abilities. ALL WITHOUT The Chain Veil . Jank, but at least the Guardian can even be used w/ Saheeli Rai as a combo that has been known to even be banned in some formats. This is why Estrid, the Masked got booted from even 2-Star status as the only way she would help is w/ Enchanted Evening ; but that would have to reduce the assistance value for Walkers as it only applies to her. Felidar Guardian , however is Value Town when combined w/ Aminatou, the Fateshifter as endless blinking, & support for Saheeli Rai. These reasons, & more will show why as of now, Venser, the Sojourner will have a significantly lower score w/ the Walkers now available. Oh, & before I get off this topic, how does one make such a Primer in a way that seems more efficient? I see Primers have layers w/ sublayers. All in the Description. I don't suppose anyone can help w/ this kind of thing? I just need to put my categories in check.
On other things, I still need to cut quite a bit for an Orzhov deck, but I don't know the most powerful CMDR it can handle; Zur? 100% Loss rate; so it doesn't count. But what is this deck/color identity's most powerful opponent as a whole? Once I find a good weakness for that CMDR, I'll try & find what's available that can dispatch it. I just want to know the CMDR name I'm dealing as this deck's biggest challenge.
Oh, & if you don't mind, I'm planning to do some card creation; Mono-, & Planeswalker, but the abilities are not what you'd expect for ; I just wish this place had a CHAOS symbol I could use for this... You know, Planechase?
Over & out.
1 month ago
Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.
Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.
You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:
- Blind Obedience
- Ghostly Prison
- Collective Restraint
- Lightmine Field
- Karmic Justice
- Frozen AEther
- Stony Silence
- Energy Flux
These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.
Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.
For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/
Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.
Hope that helps! I'll probably add in more later on as it depends on the route you go for~
1 month ago
Enchanted Evening occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%