|Commander / EDH||Legal|
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|Saviors of Kamigawa||Rare|
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Promise of Bunrei
Whenever a creature you control is put into a graveyard from play, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens into play.
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Promise of Bunrei Discussion
12 hours ago
Thanks Silver__Core for your insights! It indeed seems like a solid choise. I havent updated the deck in MTGo yet and I'll try both cards when I have time. Promise of Bunrei sure looks promising after your demonstrations! How many copies would you consider, and would you cut Midnight Haunting for them ? I also don't see the need for being instant speed, as all of my other stuff is always played on my main phases and I never really have mana lingering around, unless I SB the counterspells in.
1 day ago
Hey PeeBee and thanks for your suggestions. I don't want to go much over 100$ and havent come across any need for target removal yet, so Fatal Push is out of the question. Not Forgotten however has proven to be really slow, so I'll probably replace it with Midnight Haunting! Promise of Bunrei is new to me and looks really nice, I might have to look into getting those in the future. Doomed Traveler is an important 1-drop as I want to start building board from turn 1, unless my opening has a IoK. Lantern Kami could replace the Traveler but the traveler is stickier.
1 day ago
I love spirit decks and this is an interesting take on one, so +1 from me. Have you considered: Midnight Haunting or Promise of Bunrei I think both of them would be an upgrade over Doomed Traveler and Not Forgotten.
I prefer Midnight Haunting as it can be used instant speed at the end of the turn, setting up for a big Devouring Greed on the next turn, however I feel you'd need more instants to become less obvious in your play style and may want to consider Fatal Push aswell.
2 weeks ago
Mitotic Slime comes to mind. Reef Worm is sorta like that, but in the wrong colors. Abzan Ascendancy/Golgari Germination/Gutter Grime/Requiem Angel are sorta close, Belfry Spirit turns the creature it haunts into a card like that, Brindle Shoat, Tuktuk the Explorer and Doomed Dissenter just get bigger. Liege of the Hollows gives everyone squirrels when it dies. Symbiotic Elf, Symbiotic Beast, and Symbiotic Wurm turn into insects. Chasm Skulker explodes into a pile of squid (wrong colors again tho). Maalfeld Twins breaks apart into 2 zombies, and Mausoleum Guard into 2 spirits. Promise of Bunrei makes one of your dudes explode into spirits. Sporogenesis is kind of a cool card that makes your guys explode into saprolings on death. Sprouting Thrinax is good. Wurmcoil Engine is a popular one.Goblin Marshal/Mogg War Marshal makes goblins when he ETBs and dies. Hallowed Spiritkeeper, Hangarback Walker, and Hooded Hydra all work. Jotun Owl Keeper in blue again. Mongrel Pack is another one, as is Murder Investigation. Theres a whole bunch of "Penumbra" cards from odyssey that all make a black clone of themselves when they die (e.g Penumbra Wurm). Ulvenwald Mysteries turns each dead guy into a clue that it then turns into a soldier.
If I were to make a commander deck around this idea, I would go with a Jund, not Abzan, sacrifice deck led by Sek'Kuar, Deathkeeper, or perhaps Shattergang Brothers. In addition to these you have a ton of guys that just make 1 token on death- Seed Guardian, Sifter of Skulls, Pawn of Ulamog, Tukatongue Thallid, Blisterpod, Myr Sire, etc.
3 weeks ago
Aristocrats is a fairly established archetype that does exactly what you are interested in -- sacrifice things for value. There are a number of different styles and color combinations you can run for this style of deck. But the ideas behind the deck are almost always the same: you want low drop recursive creatures or token generators (Tukatongue Thallid, Doomed Traveler, Blisterpod, Safehold Elite, Young Wolf, Voice of Resurgence, Bloodghast, Gravecrawler, Bloodsoaked Champion, Mogg War Marshal, Lingering Souls, Promise of Bunrei, and Abzan Ascendancy), sacrifice engines (Viscera Seer, Falkenrath Aristocrat, Cartel Aristocrat, Nantuko Husk, Bloodthrone Vampire, Ayli, Eternal Pilgrim, Butcher of the Horde), and ways to generate advantages off of the sacrifices (primarily Blood Artist, and Zulaport Cutthroat).
Some decks operate as an aggro deck, some operate as more of a midrange deck, and other still operate more along the lines of a combo deck. Depending on the style you want, and the color combination, I can give more direct advice. I just don't ant to type up a long list of tips and advice for a deck you don't want :P
1 month ago
So if you are going soldiers then you won't just have tokens so you understand, I assume you want to keep this budget so I will try to not suggest any expensive cards without offering a budget alternative.
For the purpose at hand let's build around Elspeth, Sun's Champion using a top down deck building approach. We want to capitalize from her emblem as much as possible as it likely wins the game but in doing that we also want to make a soldier tribal to some effect. Firstly let's address the token generation, the wider we go the more value we get from Elspeth's emblem, we therefore start with 4 copies of Raise the Alarm, cheap and effective at what it does. We also want 2-3 copies of Captain of the Watch to fit with the soldier theme. 4 copies of Precinct Captain is also advisable. Though less budget friendly I would say you want 2 copies of Brimaz, King of Oreskos there is no real alternative to him. At the one drop slot you get options: Soldier of the Pantheon, Thraben Inspector, Soulmender, Soul Warden, Soul's Attendant, and Champion of the Parish could all work and it comes down to preference. You also want a singular copy of Secure the Wastes though not soldiers it can create a ton of tokens, the same can be said for Promise of Bunrei. We also want payoffs to creating these tokens, Crusader of Odric has the potential to be very big in this type of deck. As far as utility goes, Preeminent Captain is great to cheat in expensive creatures, and dont get caught up in solely buffing your tokens, Honor of the Pure is your best bet even though it is a little pricey. Timely Reinforcements is another card to consider. As far as removal goes Path to Exile should be the card you work towards but until such time Oblivion Ring and Cast Out (I prefer the latter) can serve the purpose of removal. Your mana base only really needs plains but you could invest in a Nykthos, Shrine to Nyx if you really want to.
Those are some starting suggestions for taking the deck closer to soldier's, if you have any questions or want advice on where to take the deck past these suggestions of good cards that could work well I am always willing to help.
1 month ago
Sorry for the double comment but there is also Promise of Bunrei, seems it would work well with what you want to do.
2 months ago
Promise of Bunrei is promising for either chump blockers or sac fodder.
Soul Exchange is nice, even without a thrull. I know you're pushing the enchantments, but it's cheap animation.