Doomed Traveler

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Duel Decks: Blessed vs Cursed (DDQ) Common
Conspiracy (CNS) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
Innistrad (ISD) Common

Combos Browse all

Tokens

Doomed Traveler

Creature — Human Soldier

When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

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CN2

CNS

DDK

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Doomed Traveler Discussion

powerbottom on Flashy Spirits

2 days ago

Eidolon of Rhetoric could provide even more control of the field if you plan to use Call to the Kindred as your main way to cast creatures.

Angel of Condemnation Could make a very nice control creature that you can use on the enemies turn. It gives your multiple Exiles for a single card draw, as well as allowing you to flicker creatures if you don't have Kira, Great Glass-Spinner

In a black/white discard spirit deck I used Angel of Flight Alabaster and other effects to return cards from the graveyard. Not Forgotten could be a way to bring back important creatures like Kira, Great Glass-Spinner or Anafenza, Kin-Tree Spirit while also creating a 1/1.


Doomed Traveler, Spiritual Visit, and Beckon Apparition could be used for a couple 1/1 spirits for 1 cost, as your deck is 3+ drop heavy, you may get stalled out early game and end up without a single creature for 3 or 4 turns.


zephyr_chang on Dudes with Swords 3.0

1 week ago

I think other than Leonin Shikari (combat tricks with Equipment), Mirran Crusader (built in protection and evasion), and Puresteel Paladin (card advantage), you shouldn't be playing creatures that get a bonus only from equipping something (Auriok Glaivemaster, Auriok Steelshaper, Kor Duelist). My rationale is that they are going to be quite weak when played early, and that's not ideal. You need some resilient creatures in the first few turns, not creatures that become better on turn 4 when you equip something on them. Even if you cast them early, they are likely not attacking nor blocking anyway given they are basically vanilla 1/1s.

Therefore, some suggestions are Doomed Traveler (gives you an evasive spirit after dying), Sacred Cat (two lifelink bodies for a 1-drop), or Knight of the Holy Nimbus (tricky to get rid of), or Squadron Hawk (gives you more evasive bodies to hold the swords), or Auriok Champion (protection from more than one colour, goes well with the swords too). These guys will probably be better early-mid game.

I would also cut Quest for the Holy Relic entirely - it is a terrible top deck, objectively quite slow even if you manage to play it on turn 1, especially since your deck doesn't run that many creatures in the first place. And since that is the case, you may as well cut Argentum Armor, and play another sword or something like a Batterskull instead? Also, you can double up on Swords - Sword of Fire and Ice and Sword of Light and Shadow are objectively the best two swords and you can play two of each if you want.

I'd also suggest playing Gideon, Ally of Zendikar over Elspeth, Knight-Errant. He is more popular in midrange white decks ever since he was printed. I think his abilities are more relevant here. He can even animate himself and equip something if it comes to that.

Generally, I think 21 Lands, 4 Sorcery, 4 Instant, 2 Planeswalker, 6-7 Equipment, 22-23 creatures will work. Having only 19 creatures is quite risky, especially if you play against removal heavy decks like control (removal into Snapcaster buyback and/or boardwipes), Jund/Junk, etc.

Oloro_Magic on Aryan race will reign supreme

2 weeks ago

By running Dispatch you are hurting yourself even if it is a placeholder instead use Banishing Light, Cast Out, or Declaration in Stone as those don't require a ton of artifacts to be useful. In terms of the creatures I would remove everything but Champion of the Parish, Boros Elite, Thalia's Lieutenant, Hanweir Militia Captain  Flip, Glory-Bound Initiate, and Knight of the White Orchid. everything else is really surplus to requirements and can be replaced by better cards that synergize better with your deck and agro plan, for example Thalia, Heretic Cathar is not agro she is control.

Personally I would run 4x Boros Elite, 4x Champion of the Parish, 4x Thalia's Lieutenant, 4x Hanweir Militia Captain  Flip, 3x Glory-Bound Initiate, and 2x Knight of the White Orchid. The rest can be filled out be other creatures that work with the deck like Bygone Bishop, Student of Warfare, Gisela, the Broken Blade, Doomed Traveler, Frontline Medic, and maybe even a couple eldrazi.

Oloro_Magic on Aryan race will reign supreme

2 weeks ago

The list feels way to spread out, my advice would be to focus down on a few core cards as that way the deck can be much more consistent, Glory-Bound Initiate, Thalia's Lieutenant, and Champion of the Parish are a good starting point.

You will need another one drop of which Student of Warfare, Doomed Traveler, or Boros Elite would be good choices, I would cut all the equipment as a starting point and go from there. Humans tends to be BW for more interaction but the mono-white agro can work. I'd like to continue to help if you want so let me know any specific areas you want help on.

ShaharRyu on Rise of the Legion

3 weeks ago

Hey PlaneswalkerCasper. Thanks for your feedback on my deck. Regarding to your tips: Exchanging Doomed Traveler for Icatian Javelineers and Thraben Inspector is a very good idea. I was thinking about just 4 javelinerrs but 2 and 2 sounds just perfect. Ideally, Ballyrush Banneret should be in my opening hand. Turn 2 drop and if am lucky turn 3 as well, makes all of my 3 drops a 1 drop, besides the fact they are magnets to removal which could potentially get something more important from the board. I count them each as 1/2 a land so that am running as many creatures as possible and I could consider removing 1 for a Precinct Captain but more would affect my mana balance since Preeminent Captain can't cheat until turn 4. Fairgrounds Warden is very likely to receive removal and Stasis Snare might be a better option, although lower mana cost from the banneret or the ability to change targets by casting Cloudshift is very nice. Sunlance is a wonderful suggestion which I will happily include in the deck and although Honor of the Pure is amazing, right now am low on budget and a set is very expisve for me (yes, $8 is a pain when your local currency is 3 times less), but I consider running 1 Spear of Heliod as an alternative which also grants removal. Upping on Tormod's Crypt sounds nice and Hour of Reckoning sounds a lot of fun to play.

Once again thanks for your suggestions and I will keep this low-budget version updating for a while. Any more ideas or explanations as to why you would strongly reccomend your suggestions are welcomed. And just for the record, Cloudshift is much better than people consider. Give it a try for protection of removal, recasting Captain of the Watch or changing Fairgrounds Warden target.

PlaneswalkerCasper on Rise of the Legion

3 weeks ago

HiShaharRyu, your deck seem quite good for a budget build, although some things can be improved. Doomed Traveler is good if you have a removal-heavy meta at your LGS, but if not, I recommend swapping them for 2 Thraben Inspector and 2 Icatian Javelineers. Ballyrush Banneret is a great card, I can certainly see a couple of reasons to run it, but I think it might be better to swap them for 2 additional Precinct Captains and 2 Honor of the Pure since you're cheating creatures into play with Preeminent Captain. Your romoval package is also vulnerable to opposing removal since Fairgrounds Warden is a creature. Personally, if you don't want to buy the expensive 4 Path to Exile, try with a combination of Stasis Snare, Oblivion Ring (I know that it's in the sideboard) and Banishing Light. You might also try Sunlance as a sideboard removal instead of Oblivion Ring (if you move it to main). Brave the Elements is ok, Cloudshift not so much. I would replace all Cloudshifts and 2 Brave the Elements by following: 1 Raise the Alarm 1 Honor of the Pure and 2 Aerial Responders, witch go nicely with your Odric, Master Tactician. For sideboard, it's a well built budget version of a full blown modern hateboard. I could see the replacement of Tormod's Crypt for Relic of Progenitus. In fact, you're kind of light on greveyard hate, so I recommend running more of it (for eg. 3-4 Relic of Progenitus, cut what you think is right, although Condemn is the weakest card of them all). Plus, a 1 mass removal card such as Hour of Reckoning, witch is a great budget option.

Gooddaysir036 on PRAISE THE GOD OF PASSAGE!

4 weeks ago

Kllrs66, appreciate the comment! (:

Pieguy396, Doomed Traveler will definitely be added to the board, not sure why he wasn't there already, thanks for the view!!

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