Doomed Traveler

Doomed Traveler

Creature — Human Soldier

When Doomed Traveler is put into the graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

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Printings View all

Set Rarity
Battlebond (BBD) Common
Iconic Masters (IMA) Common
Archenemy: Nicol Bolas (E01) Common
Conspiracy: Take the Crown (CN2) Common
Duel Decks: Blessed vs. Cursed (DDQ) Common
Conspiracy (CNS) Common
Duel Decks: Sorin vs. Tibalt (DDK) Common
Innistrad (ISD) Common

Combos Browse all



Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Doomed Traveler occurrence in decks from the last year


All decks: 0.05%

Commander / EDH:

All decks: 0.01%

Doomed Traveler Discussion

Raging_Squiggle on Checking variable power and toughness ...

2 weeks ago

Before the Doomed Traveler’s trigger goes on the stack, SBA’s are checked and see that Crusader of Odric has 0 toughness, so he dies. Then SBA’s are checked again and see that Ballynock Cohort now has 0 toughness and it dies as well. Then SBA’s are checked again, seeing nothing else, the game then puts the waiting trigger on the stack.

ClockworkSwordfish on Checking variable power and toughness ...

2 weeks ago

I guess I am just a little unclear on how often and with what timing some state-based actions are checked.

Let's say my opponent has a Crusader of Odric, a Ballynock Cohort, a Doomed Traveler and a couple of soldier tokens. Rightly enough, I play Infest. The question is, what's left after the dust settles?

I'm aware that:

-Crusader of Odric survives as long as at least two other creatures do.

-Ballynock Cohort will survive so long as one other creature does.

-Doomed Traveler won't survive, but will spawn a creature to replace itself upon dying.

This would all be pretty clear-cut if not for the Traveler, basically. Will the token come back in time to save the Cohort, and thus the Crusader? Or will they die from having 0 toughness before the token can save them?

Flash_Andretti on Kaalia Dab's to Win! | cEDH Primer

1 month ago

Laronve great question friend! So the first thing about Rebirth is that it is not a dead card and can be used outside of combos. If you are familiar with the Razakats strategy that became famous from Shaper, you'll notice Doomed Traveler was the card of choice in the Orzovh package. After much testing, if you go full aggro, red is better than white, while white is more midrange. Even then we didn't like being on Grim Initiate either. This is where Rebirth comes in. It gives razaketh 3 tutors instead on 1; yes you can do it with only Dockside, but sometimes it pays to layer your deck out a lil bit more for the sake of redundancy.

For the Dockside Reclamation line, you make use of Children of Korlis & Entomb to keep your life at bay while netting mana. You sac the dockside to Razaketh for Korlis, Entomb or Wheel of Fortune (if an opponent has Smothering Tithe), Silence, so 14 life will be used between him and Reclamation. You Entomb for Korlis and cast it, sac it to gain back your life and repeat until you feel you have enough mana you use Searing Touch to burn the table.

All of these cards can be used in other combos as well or even as 1 time uses, which is good for any deck.

multimedia on Teysa Death and Tokens

3 months ago

Hey, you've optimized well for your first Commander deck. Can take it even further though to reduce the avg. CMC which is high at 3.4. Get this into 2.5 or less territory.

Cards to consider adding:

Cards to consider cutting:

  • Scoured Barrens
  • Field of Souls
  • Burnished Hart
  • Ashen Rider
  • Twilight Drover
  • Open the Graves
  • Pious Evangel
  • Smothering Abomination
  • Martial Coup

Without having a way to consistently get Rider into your graveyard and more reanimation Rider is too much mana. Hart is too slow of ramp and it doesn't trigger Teysa when it sacs itself. Coup, Open, Field, Drover, Abomination and Evangel are too slow and there's better five, four, three drops here.

Good luck with your deck.

Kogarashi on Teysa karlov and strionic resonator

4 months ago

Each one would only get you one trigger.

When Doomed Traveler dies, its ability triggers. Because a creature dying triggered the ability, Teysa Karlov 's ability causes that ability to trigger a second time. Copying the triggered ability with Strionic Resonator isn't causing any additional triggering, just duplicating the triggered ability, so it won't implicate Teysa's ability again.

Basically the way Teysa and Resonator are worded, they are each worth +1 copy of the triggered ability.

Monomanamaniac on Teysa karlov and strionic resonator

4 months ago

If I have Teysa Karlov and Strionic Resonator in play and a Doomed Traveler in play and the traveler dies, can I use the resonator to copy the ability, allowing teysa to copy both triggers, or would each one only get me 1 trigger

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