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Sacrifice an artifact: Add (2) to your mana pool.
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Krark-Clan Ironworks Discussion
2 hours ago
Thoughts on Darksteel Citadel? There's a bunch of ramp cards unique to artifacts too, I thought I should mention them. Etherium Sculptor, Foundry Inspector, Mycosynth Golem, Inspiring Statuary, Blinkmoth Urn, Krark-Clan Ironworks, Chief Engineer, etc. There's also Kuldotha Forgemaster, a damn good tutor. Thoughts on Argivian Restoration versus your Scarecrone? Clock of Omens versus your Unwinding Clock? It's arguably less useful but it has more control, especially in equipment decks and such.
Hope this helps
1 week ago
I heard of this type of deck before, but I just don't like the idea of having some cards fully dependent on Krark-Clan Ironworks, especially when its 4 mana. I simply decided to try a different approach to the deck, and its going well. I only have one problem with it right now, I keep drawing lotus bloom and when you do that its a dead draw (Not to mention you have -1 Lotus Bloom in your deck now. I just don't like the idea seeing people playing the deck on youtube and play-testing with others deck. This may not be your opinion, but I usually go this route building decks. Thanks for the feedback, and I may try this for a different version of Eggs. Thanks!
1 week ago
I'd definitely, like OVER 9000!!!!!!% (Obligatory DBZ joke) recommend taking out the following:
Hellkite Tyrant - I used to play him and he was Bribery'd out of my deck and I was smacked in the face with him. Not fun. Definitely would change him out for like Pia's Revolution as you seem to have a lot more artifact saccing. See Arcbound Ravager and Phyrexia's Core and I mean hell at that point you may want to find something else to ditch for Krark-Clan Ironworks.
List seems solid. +1!
2 weeks ago
Thanks flapjackwars for the suggestions. Let's discuss the ideas. Let me start by saying that this deck was built for a multi-player chaos environment. Speed isn't so much of a concern in my usual meta game. This deck was built more for endurance. At least that was the idea I was trying for.
Scrap Trawler and Pia's Revolution are in the deck to work in situation where someone has played Declaration of Naught naming my Commander. Yep, that has happened. So, in my view, I have 3 cards in my deck that recur artifacts for me instead of just one.
I've played Extruder in an artifact based deck before. It's ok. I thought about it for this deck. I guess I'm still on the fence about this one. I have the Bosh, Iron Golem, Krark-Clan Ironworks, Viscera Seer, Throne of Geth, and Trading Post for sacrifice outlets. Not sure if that is enough or the route I want to go with this deck. Ashnod's Altar is a good choice that I'm going swap out the Ironworks for. It does provide a wider range of sacrifice options.
In the maybe board I had before I posted this deck, I had the some of the cards you mentioned.
I cut the Time Sieve, which is a great card, because I felt that it painted too much of a target on me in table politics. It may still end up in the deck at some point. Not sure on this one. Tough choice for now. I'll probably have to play the deck some more to really get a feel for it.
I cut the Trinket Mage, Trophy Mage, and Treasure Mage because I didn't want this deck to really be about tutoring. Another reason I cut the tutor creatures was that I felt that they didn't syngerize with the +1 counters theme. I can't use them as Modular targets. They don't help as much once they are on the field except as blockers. And I can't recur them like I can with the other artifacts. Thopter Engineer suffers from some of the same problems. I like the 'artifacts gain haste' aspect, but I have Exava, Rakdos Blood Witch to provide haste. Exava gets seen by Marchesa where the Engineer does not. Pia and Kiran Nalaar, and Pia Nalaar are good cards but I just felt that they didn't syngerize as well as some of my other choices. They have the same sort of down sides that the tutor creatures do.
I didn't use the Sol Ring because I didn't think that I needed that kind of mana acceleration. Also, once I cut the Trinket Mage I didn't have a way of tutoring for it early enough in the game for it to be useful.
Marionette Master felt to mana costly for what it gave me when i first read it. Reading it again, it might fit. I'll have to think about that one for a while.
Treasure Keeper, Phyrexian Metamorph are really good cards that I overlooked. I am swapping the Cogwork Assembler for Phyrexian Metamorph based on your suggestions since it cost too much mana to make the copies with the Assembler. The Treasure Keeper is another card I'll need to think about for a bit. I like the free cast aspect. I'm not so fond of the reveal my deck to opponents aspect. Tough call.
I need to go through the new cards in Amonkhet to see what can fit into my EDH/Commander decks.
3 weeks ago
3 weeks ago
I feel like Sweatworks Brawler should be a full set sideboard with more ensoul, while I love the improvise/retract interaction, some Accorder's Shield or similar feels a lot smoother, with a backup efficient beatdown for game two when the leyline sides in. Four Enraged Giant or perhaps Whir of Invention into Krark-Clan Ironworks/Sly Requisitioner feels interesting there, but also like it would disrupt the flow of the deck. Honestly, it felt really good casting those brawlers, so going all in with Lodestone Golem and T4 creatures living end style is a real posibility.Good luck!
3 weeks ago
Other janky cards you could abuse
Auriok Salvagers with CMC0 mana sources
1) Necropotence into your combo pieces
2) Ad Nauseam into your combo pieces
3) Lim-Dul's Vault into your combo pieces
3 weeks ago
I'm gonna go on a little "card vomit" here, so if I apologize if I repeat anything I didn't see that's already in your deck. Unwinding Clock, Darksteel Forge, Kuldotha Forgemaster, Silas Renn, Seeker Adept, Arcum Dagsson, Filigree Angel, Master Transmuter, Indomitable Archangel, Leonin Abunas, Muzzio, Visionary Architect, Steel Overseer, Tezzeret the Seeker , Tezzeret, Agent of Bolas, Inventors' Fair, Time Sieve (goes great with Thopter Assembly, cough, cough, infinite turns), Krark-Clan Ironworks, Ethersworn Canonist, Marionette Master, Metalworker, Mirrorworks, Academy Ruins, Glimmervoid, Sculpting Steel, Phyrexian Metamorph, Tezzeret the Schemer, Tezzeret, Master of Metal, and Tempered Steel are all nice cards for any artifact deck.
Well, that's all I really have to say for the moment. Hope this wall of text I just typed helped, and good luck with your first EDH deck.