Sickening Dreams

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Premium Deck Series: Graveborn (GRV) Uncommon
Torment (TOR) Uncommon

Combos Browse all

Sickening Dreams

Sorcery

As an additional cost to play Sickening Dreams, discard X cards.

Sickening Dreams deals X damage to each creature and each player.

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Sickening Dreams Discussion

mmcgeach on Control Zur

1 month ago

@VelvetVendetta The two combos I run, while they look slow, are actually terrific. I just added a section on "win conditions" to address this.

Basically, the two win conditions I have really overperformed. I thought they'd be weak, and I spent time looking for other wincons, but I now think you don't need them. Having less dead cards (like redundant or tertiary wincons) also makes the whole deck better, by increasing the amount of interaction and business the deck packs. I mean, what are we at here, 3 total dead cards? That's insane.

But, I think the fastest wincons I've seen are Demonic Consultation + Laboratory Maniac, at 2 cards and 4 total mana is pretty good, and it's pretty hard to disrupt. That also has overlap and synergy with Doomsday. I also like Ad Nauseam + Phyrexian Unlife / Angel's Grace, although there again you probably want to use Lab Man for the actual win (although people have suggested Sickening Dreams and even Repay in Kind, but that seems horrible.) I don't think you want to go with infinite mana combos like Dramatic Reversal and Isochron Scepter or Lion's Eye Diamond and Auriok Salvagers. I'm not sure. The other interesting wincon in Zur is the artifact-storm one with Hurkyl's Recall, Helm of Awakening, and Aetherflux Reservoir. But, that's pretty hard to assemble.

Not sure what's best.

Sgtpopnfreash on Grixis Granny

3 months ago

Sickening Dreams is terrible without white for Angel's Grace and Silence and its not even that great then.

ninexpad on EDH Maralen Combo

3 months ago

Try to play some Mana Rocks to speed things up for a turn 4 kill. Best Options are Jeweled Amulet, Everflowing Chalice and Lotus Petal but I am also playing some CMC 2 ones as they don't hurt too much. For cashing in Maralen for even more mana to go off I recommend Culling the Weak.
To get another shot if things go wrong Elixir of Immortality is a good inclusion.
Optimal Line:
Turn 1: Swamp
Turn 2: Swamp + Any Manarock
Turn 3: Swamp + Maralen of the Mornsong and pray she survives
Turn 4: Swamp + search Ad Nauseam draw your deck use Lotus Petal to kick off Culling the Weak or Dark Ritual (I run both as I personally go for Skirge Familiar + Torment of Hailfire as my finisher). Now just kill everyone with the Dark Sphere + Sickening Dreams combo

Nice addition: In order to protect my Maralen I sometimes go one turn later and use Supernatural Stamina to back her up against kill-spells

JeskaiM4n on Time Sieve

3 months ago

Well that landbase could be much much better.

This deck has ton of cards that are not great and there are other cards that are just better.

Foresee, Painful Lesson, Sickening Dreams, Mistvein Borderpost, Failed Inspection and Dispel are all such cards, to be honest i would not play any of those.

Then what to add, well Thopter Foundry combo that i mentioned is very obvious include.

Then other cards that this deck could use, bit depending on your budget:

There are few very good artifact synergy cards, some are very pricy i know.

Good draws!

Sleazebag on $15 and Still Gonna Beat My Friends

4 months ago

Gimmick high land decks will always be the cheapest decks around, but Maralen of the Mornsong is a terrible option.

Unless your opponents are mentally handicapped, they just tutor for a removal spell and kill Maralen, or their own combo piece and win. The deck does nothing, because it GIVES the solution to your opponents.

If you insist on trying this deck out, swap the commander with Sidisi, Undead Vizier. It will slow you down one additional turn, but it won't serve your own head on a silver platter with Maralen's terrible ability.

There's also way better Ad Nauseam combo's, like Ad Nauseam, drawing your entire deck, casting Dark Sphere, then casting Sickening Dreams for 40, dealing 20 to yourself and killing everyone else.

Edit: Hell, add one Dark Ritual to the decklist and the combo will actually be the same speed as the one you posted. You can cast Sidisi on turn 5, then on turn 6 you Ad Nauseam your entire deck, draw Dark Ritual, and use those 3 mana to win.

ItsDreamyWeather on

5 months ago

I have been running Mind Rot and Sickening Dreams to put Haakon in the graveyard, but I have recently been considering switching over to Buried Alive. That sounds like the card you're looking for.

Homelessguy on swamp nausea

5 months ago

First of all I want to say just wow.

I run a deck using her as a commander but my wincon is Sickening Dreams with Dark Sphere but this this just blows mine out of the water.

I mean I'm going to get one chance at mine but you've set yours up to work so much meaner.

I will suggest running Defense Grid Dark Ritual Cabal Ritual and Lotus Bloomwith Amulet of Vigor Plus Boseiju, Who Shelters All.

Yes that's more life you lose using ad nauseam but it lets you play a turn faster using the Mana ramp and using the creature's ability to ditch land for Mana helps you put down defense grid to make it harder for your opponents to counter you kill spell.

As I sometimes have opponents who have played the debt before and will use the Commander's ability just to go get a counter.

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