Leonin Arbiter

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Scars of Mirrodin (SOM) Rare

Combos Browse all

Leonin Arbiter

Creature — Cat Cleric

Players can't search libraries. Any player may pay {{2}} for that player to ignore this effect until end of turn.

Leonin Arbiter Discussion

Osbert on Chulane's Hatebear Academy

2 weeks ago

Have you heard of Whitemane Lion ? With Chulane it's a 2 mana repeatable instant speed growth spiral. On a similar note Stonecloaker does a similar thing however it also eats cards from graves at instant speed. If you're feeling spiky you can combine these cards with Aluren to draw your entire library and drop every land into play. It shouldn't be hard to win from there with Laboratory Maniac , Jace, Wielder of Mysteries , or even Altar of the Brood . Just remember Chulane's ability is mandatory so you'll have to remove him before you go for the win or you might draw yourself to death.

There are a few hate cards I'm surprised you haven't included like Gaddock Teeg , Remorseful Cleric , Containment Priest , Leonin Arbiter , Linvala, Keeper of Silence , Rest in Peace , Archon of Valor's Reach , and Aura Shards . The newer Ranger-Captain of Eos pulls his weight as well by grabbing dorks and accessory creatures like Giant Killer while having the ability to entirely shut down non-creature spells which is great for comboing out that turn or just preventing a board wipe from an opponent on their turn.

Simple tax effects as well give you lots of time to set up Chulane and start slamming creatures down for some great value. Cards like Aura of Silence , Thalia, Guardian of Thraben , Vryn Wingmare , Thorn of Amethyst , Suppression Field , Kataki, War's Wage , Energy Flux , etc.

I think flash is the greatest strength a creature based deck can have so I suggest trying out Vivien, Champion of the Wilds , Vedalken Orrery , Leyline of Anticipation , or Yeva, Nature's Herald to go alongside your Teferi.

Lastly you should include Eternal Witness as some grave recursion and you can abuse the body via bonce or Sun Titan.

abbatromebone on 10-Gid

4 weeks ago
  • Settle is nice with kaya but if you are only running one the odds aren't to amazing you will have both out. I would also note that having more than 2 copies of a planes walker isn't great. Drawing the 3rd or 4th copy in a match is annoying being its most likely a dead card. I would consider just pulling some copies out and putting in more cards to react to my opponents board or have ways to protect my stuff.
  • Also being you are running only 4 fetches Leonin Arbiter might not be bad.
  • I will say when I build competive decks I usually only run 3 basics usually. Its what I see in other decks as well so that is also something to consider.
  • As for RIP I would probably board out Lingering souls. When playing against dredge that Rest in Peace resolving will win you the game on turn 2. If they get removal for it it slows them down which is what your deck wants.
  • Worship Is also a card that can just win games.But you would want more ways to get creatures.
  • Collective Brutality there are two kinds of decks that play this card: Decks with high amounts of card advantage, and decks that have synergies with graveyards. Your deck is neither. It doesn't make a big Tarmogoyf . You also dont have lots of card draw so the card is less powerful.
  • Liliana of the Veil is another planeswalker that can help with removal. Its plus one is a downside when fighting blue card draw so it would be a card to board out.
  • Elspeth, Sun's Champion can help as well
  • Tidehollow Sculler is amazing in your colors.
  • Deploy the Gatewatch if you can last to turn 6 often feels amazing.
  • Those are just some more thoughts. I hope I have been helpful

dingusdingo on Haïti chérie

1 month ago

I'm assuming this is a budgetless list, so my first question is why no Mox Opal ? Oversight or intentional?

Next, how do you handle resolved creatures? You have three spells capable of removing a critter off the board, in Chain of Vapor Cyclonic Rift and Toxic Deluge , but that's about it from what I can see. Why don't you run Ensnaring Bridge Humility Damnation or similar? I understand you want to be proactive with counterspells but there's no way you can lock the other 3 players with 1 for 1 trades while you're also building your board. Also consider that bouncing THEN countering a spell is 2-for-1'ing yourself when you could just Swords to Plowshares it. Literally every deck features a creature as the commander so its not like you won't have targets except the unbelievably rare pod of 4 PW commanders.

Are you aware in that you have a wincon with Angel's Grace + Ad Nauseam + Silence + Brainstorm + Windfall + Yawgmoth's Will ? I don't see the line listed despite being a built in backup if both labman + Jace are exiled. I see Yawgill + Grace listed but it doesn't look like you realize you can force 99+ draws to win.

Have you considered running tutor hate in tandem with Scheming Symmetry ? Aven Mindcensor or Leonin Arbiter break parity and are worth running even without Symmetry. I understand this is meant to be a bear-lite build but with how many wheels (free draws for opponents) you're running, turning off tutors may save your bacon. Also works well with Wishclaw which you seem to enjoy (its a Grim Tutor for first activation but being reusable for cheap unconditional tutor is fantastic so I have mixed feelings)

Have you considered miracle cards for Aminatous +1? Having the ability to always get them for the miracle cost is pretty rad. Banishing Stroke Devastation Tide Temporal Mastery Terminus . The timewalk one should be worth a consideration for sure. Miracle cards also make great surprise plays with EOT Vampiric Tutor or Mystical Tutor

Have you played against a discard stax deck like Nath or a mana denial stax deck yet? Your low amount of removal is leading me to believe that a resolved Trinisphere or Oppression makes this deck cry big sad tears.

Why would I choose Aminatou as the commander over Zur for a similar build? Zur can consistently grab Waste Not to kickstart wheel lines or value grinders like Necropotence Rhystic Study . I like the Aminatou interaction with Wishclaw but I don't think that single interaction in your 99 can justify the choice when Zur is going to give you 100% consistency. I normally see Aminatou decks run stax pieces that it can break parity on by blinking your own permanents ( Static Orb shutting the game down but you blink a tapped Mana Vault to get far ahead, blinking a 1 counter Tangle Wire to reset it, untapping your Ancient Tomb while Winter Orb is out, etc.etc.). You could certainly run strong hate cards like Winter Orb without turning off your combo lines. Cost enhancers like Trinisphere or Sphere of Resistance might prove unwise though.

Extremely interesting build, curious to see where it goes. Cheers

dingusdingo on Tana / Tymna, Draft Two

2 months ago

Alright, the single most glaring issue here is that you're running Razaketh but you don't have a Razaketh package to win. Normally in competitive decks, Razaketh is used to instantly assemble a combo to win after coming into play, off of the neat tools Life and Lion's Eye Diamond . While its a fantastic combo, LED is some serious $$$, and Razaketh is going to enter and potato for you here. I'd cut it

Second, you're suffering from trying to run too many things. There's simply no reason to have Ghave + Raza + Hulk + saffi/titan + kiki combo. Blood Pod is primarily a stax deck, so its much better to hit your stride on controlling the table than try to race the other (faster) combo decks. It will also free up a lot of slots. You should slim it down to just kiki combo, and up stax pieces. Look at Root Maze and other cards that come down on turn 1/2 and will slow extremely fast decks. Manglehorn is 3 CMC but its stax stapled to removal so its extremely worth considering. You also need to up your hatebear count, because currently you aren't really slowing the combo decks like you need to, just disrupting their mana. Look at Leonin Arbiter Eidolon of Rhetoric Spirit of the Labyrinth Glowrider and ofc both Thalias.

Third, anything over 3 CMC you should cast a real critical eye towards. You're trying to hit the board fast and strangle other players out before they get a strong board presence. Having expensive CMC cards is a double whammy, you aren't playing them early, and if it was different card you COULD be playing that card instead. I'm really looking at Doubling Season Ghoulcaller Ghisa Chainer, Nightmare Adept

Next, cut out utility dorks you don't need. Goodbye Soul Warden Magus of the Wheel Loyal Retainers . If you want life run Serra Ascendant instead. You shouldn't be trying to refill your opponents hands while you're staxing them out with Magus (plus its costing you 5 mana you COULD be doing something else). Loyal Retainers is slow and a meme outside combos, run Life in its place if you are looking for more resurrection effects.

Fourth, add more removal. If you add a creature based piece of removal like Caustic Caterpillar or Qasali Pridemage , all your creature tutors CAN double as removal.

TL;DR pull out expensive beater shiz and add more stax! This is a stax deck!

Nemesis on White Tiger Kingdom

2 months ago

If you're looking to make this decent in Modern you'll have to bring the cmc down a little bit. unfortunately, Raksha Golden Cub is too slow for modern, seeing as you won't be able to get its effect before turn 8 at the earliest. Here are my recommendations -

Cut:

Raksha Golden Cub - too expensive

Spirit of the Hearth - could be a sideboard card, still probably too expensive

Bond of Discipline - other cheaper options

Godsend - not useful without raksha

Ancestral Blade - not useful without raksha

Pride Guardian - Defender really goes against your plan here, and I feel like the only reason it's in the deck is because of the life gain

Cards to add:

Leonin Vanguard - gains life every turn for your pridemate, good if you have multiple creatures

Path to Exile - a modern removal staple

Brimaz is already in your maybe board, he's a monster

Sacred Cat - this coooould be an option, but it's pretty weak.

Leonin Arbiter - pairs nicely with path, slows many decks down.

Metallic Mimic - does this count or is this cheating?

Adaptive Automaton - same as above

Icbrgr on Cats Company

3 months ago

I think Leonin Arbiter is worth a SB slot to shut down fetch land users if your not sold on tutoring your own cats... otherwise seems legit +1

hungry000 on Oh Drat, It’s Cat Attack! (2.0)

3 months ago

For starters, I would drop all the noncreature spells you're currently playing. That gives you 8 cards to work with; 4 of those are Path to Exile (or if you still want to keep it kinda budget On Thin Ice ) and for the other 4 I'd play Metallic Mimic . When you have access to potentially 16 one-drops (all really good one-drops, at that) Mimic is pretty insane.

After that, I'd cut down 2 Regal Caracal and a land (or -3 Caracal and -2 lands) and finish the playsets of Loam Lion , Savannah Lions , and Pride Sovereign . Caracal is a super strong card, but with a really good lord like King of the Pride and equally good aggro 1-2 drops, you don't actually need it.

Another thing you could do if you cut all the Caracals is play a set of Aether Vial . You would be able to get away with 21 lands that way since the top end of your curve would be 3 cmc and you'd have Vial. To make it simple, the changes would be this: -3 Caracal , -3 Forest/Plains, +1 Loam Lion , +1 Pride Sovereign , +4 Aether Vial . Given the power of Aether Vial, this would be the most competitive way to make this deck in my humble opinion.

For late game card advantage, 4 Horizon Canopy will do the trick, especially after cutting Caracals and even more so with Vial. As for the rest of the mana base, it's relatively simple to upgrade: 4 Windswept Heath , 2-3 Temple Garden , some fast lands and maybe a check land, and voila!

A final tip: if you have the gall, you can cut a set of 1-drops to fit in a set of Leonin Arbiter . Not only is it on theme, but it is great against more competitive decks with fetches and works with Path to Exile and Ghost Quarter . Arbiter is especially good at instant speed with Aether Vial since you can flash it in in response to a fetch, so there's some more incentive to turn this into a Vial deck. Remember not to play fetches yourself, though.

Hope this helps!

plusARGON on Taxing Ponza

4 months ago

This looks like a fun deck! Leonin Arbiter doesn't play well with your fetches, though. You have a couple of choices here. You can leave them in, and switch to Inspiring Vantage and go up on Sunbaked Canyon ; or take them out and use something like Crucible of Worlds .

Also, since you're Red and White you might consider Ajani Vengeant .

ALSO, Pillage should probably be in this deck, at least the

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Leonin Arbiter occurrence in decks from the last year

Modern:

All decks: 0.09%

Commander / EDH:

All decks: 0.01%