Gather the Townsfolk

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs Cursed (DDQ) Common
Dark Ascension (DKA) Common
Promo Set (000) Common

Combos Browse all

Tokens

Gather the Townsfolk

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.

Fateful hour — If you have 5 or less life, put five of those tokens onto the battlefield instead.

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Gather the Townsfolk Discussion

Shadowdarkraity on Selesnya deck (first deck)

9 hours ago

xyr0s

Kjartan

xaerusbladeI just want to say thank you for all of the responses I have been getting, they have been really helpful. So what I picked was an aggressive deck with tokens. I added most of my life gain cards to my sideboard, if not getting rid of them. I moved both of the Nyx-Fleece Ram to the sideboard, as well as Grazing Gladehart but I might just get rid of him. I also thought I could keep Nyx-Fleece Ram on the main board and use it to bulk up Ajani's Pridemate. I took a look at the "Little Kid GW" Deck and I saw a couple cards I really enjoyed, which also helped fix my mana curve, including 4 Watchwolf and 2 Narnam Renegade. I did pick more multi-color lands and also got some fetchlands including 3 Knight of the White Orchid. I did also add 2 Renegade Rallier for Revolt with Beast Within As well as using Knight of the White Orchid to get the land back. Now I would like more ways to get more land back, so I would like some more fetchland ideas if anyone else has any other, but I am still wondering if I should go the route of Landfall. That will also decide if I should keep Emeria Angel. I also got rid of Kemba, Kha Regent with the equipment. Now I did add 3 of the "Soul Sisters" I really like this as the life gain due to the fact that it is supposed to be a token deck and having that will help. Now I have a question about my planeswalkers and if I should keep both of them, none of them, or one, or replace them? A creature I have also been on the fence with is Lone Rider  Flip. My deck is really not so much into lifegain now so most of it is moved to the sideboard but idk if it is even necessary to do that. Now this deck was originally designed to be a token deck, with spells such as Selesnya Charm, Call of the Conclave, Gather the Townsfolk, and Retreat to Emeria. But idk if that would even be the beast strategy at this point. I think that I need to either pick Landfall or token but I would really like some help in that regard. What should I do with Qasali Pridemage? It seems kinda out of place. And I wanted to move him to my sideboard. But I do like the Removal

Now an idea I had come up when I found the Beast Within card. My idea was I could use it to get rid of a land, which in turn would activate Revolt. Then after that put down a land, or use a fethland to get the landfall which could, in turn, get me more creatures through, and other Retreat to Emeria. Idk how well that would work but its an idea that popped up in my head

Again I want to thank you all for the suggestions and I really appreciate it

Kjartan on Selesnya Deck (First Deck)

1 day ago

Long ass advice incoming:

[ [ island ] ]

(If you remove the spaces inbetween the brackets) > Island

1x Adventuring Gear 1x Ajani Goldmane 1x Ajani's Chosen 2x Ajani's Mantra, 1x Ajani's Pridemate 1x Ajani, Mentor of Heroes 1x Arctic Nishoba 1x Behemoth Sledge 1x Call of the Conclave 2x Emeria Angel 1x Felidar Sovereign 14x Forest 1x Gather the Townsfolk 2x Grazing Gladehart 1x Grove of the Guardian 1x Guardians' Pledge 1x Increasing Savagery 1x Jedit Ojanen of Efrava 1x Kemba, Kha Regent 1x Oath of Gideon 16x Plains 2x Precinct Captain 2x Pride Sovereign 1x Primal Bellow 2x Regal Caracal 1x Retreat to Emeria 1x Selesnya Charm 1x Staff of the Wild Magus 1x Terra Stomper1x Blossoming Sands

Just a hint if you come looking for help in the future :)


The first thing I would like to add is that you are playing way too much land. In a 60 card deck with a steap mana curve, you probably only want 24-25 lands. Now your deck is currently 64. That's not too bad, but if you could shave it down to 60 that'll be doing yourslef a sall favor. (Consistancy is just lovely.)


Secondly, I can spot a few cards that I either find too bad to play, imo, or doesn't really fit your strategy too well.

Ajani's Mantra and Staff of the Wild Magus fit's your strat reasonably well, but are both really bad overall cards, and they don't help you close out games.

Ajani's Chosen The card is perfectly reasoable as is right now, if not a little too clonky, but if you decide to take my advice on the Mantra's it's probably not playable afterwards.

Felidar Sovereign Awesome as it is, seems like a very unlikely wincondition for you. If you ever get to a point where it would win you the game, you are probably already winnning.

You have a couple more cards, that I'm a bit unhappy with, but are reasonable for the moment being.


Thirdly if you want to play a slower deck, you have to be able to interact.

If you can't answer the things your opponent does from time to time, you are going to lose to a lot of combo decks.


Fourthly: Here are some cards I hink you should look into, priced around the 1$ mark, or less. (If you want that lifegain theme to stick)

Qasali Pridemage Realy powerful card, that happens to be a cat, and can sometimes "interact" with opposing gameplans.

More Ajani's Pridemate - It's a great finisher, if you have some lifegain.

Nyx-Fleece Ram, not the best card in the world, but a good replacement for Ajani's Mantra.

Condemn - Cheap creature removal.

Lone Rider  Flip - Only play this if you really into life gain.

Soul's Attendant / Soul Warden are wuite good with tokens, and Ajani's Pridemate

More Blossoming Sands, fixing mana gaining life.

Blessed Alliance - Everthing goo in this world.

Eidolon of Rhetoric - put this in your sideboard, you wont regret it.


You are more than welcome to ask me for advice if you need an experienced player for something :) and good luck.

Cereal_Killer on Story Deck - Westvale's Profane Piety

1 month ago

Cutting Anointed Procession and Gather the Townsfolk is a good choice.

Remember that you need to activate morbid ability killing a token and then tap two creatures and Skirsdag High Priest in order to put a 5/5. Are you sure it's a good idea since you have just 5 cards you could use to destroy tokens?

Mikaeus, the Lunarch has a very good ability and it's even true that it could become big if you have a Crypt Ghast on the field.

I also suggest you to add Anguished Unmaking, Fatal Push, Path to Exile or Utter End cause having no removals isn't such a great idea.

A good card could be Sorin, Lord of Innistrad due to his token spawn ability and the emblem you get or Sorin, Solemn Visitor due to the +1 +0 to all creatures and lifelink and the token spawn. But I'm not sure how he would fit in the flavor.

The same is true also for Bitterblossom. It's a strong card (don't be scared about the lose 1 on your upkeep) that keeps you spawning tokens. Unfortunately it spawns faeries, so it's not useful for the story.

If you are planning a mass token destruction think about some Blood Artist or Zulaport Cutthroat, but only if you are sure a lot of tokens will die.

LostAlgorithm on Story Deck - Westvale's Profane Piety

1 month ago

Alright! Updated again!

I like the Teysa, Orzhov Scion suggestion. I think it meshes in a lot of ways. I added in Skirsdag High Priest to leverage the sacrifice mechanic a bit more as well as the one from Altar's Reap. It should give me some larger tokens too, which is nice. It also gives me more Black creatures I can use with Teysa's second ability, giving even more tokens.

I decided to try taking Gather the Townsfolk out completely so that I could go full Raise the Alarm. Do you think this is a good idea? I can't see the Fateful Hour effect from Gather being one that's as useful to me as simply being able to spawn soldier tokens whenever I need them.

I also took out Anointed Procession. I like the effect, but I only had one in and I felt other cards would be better able to more consistently contribute in that 1 slot. Is this a good choice?

Duress is back to being Thoughtseize. I'm just nervous about having all the damage to self effects, but this might just be because I'm new still.

For Brimaz, King of Oreskos, I just don't like that he's a kitty cat, lol. I did feel my deck could use some more "religiousy" themes though, so I put in Mikaeus, the Lunarch, who I think should be able to benefit from all the mana the Crypt Ghasts should be creating. With all my tokens, he should be able to provide some nice buffs. Or, if I just need a big body, he can do that too.

I took Doomed Traveler and Spectral Procession down by 1 as well to fit in some of the above cards. Westvale Abbey  Flip went down by 1 as well, mostly because I think my tokens are overall becoming more of a threat even without the flip. I still like it as a possible route to go though.

I think that's about it as far as what changed. Let me know what you think!

Cereal_Killer on Story Deck - Westvale's Profane Piety

1 month ago

As you have chosen a female high priest character replacing Sangromancer is a great idea, but I'd prefer Teysa, Orzhov Scion to Teysa, Envoy of Ghosts due to less mana cost and a more helpful ability (You won't have probelms having tokens, especially now that you have considered Secure the Wastes).

I'd reduce Gather the Townsfolk and Spectral Procession up to 2x each and add 2x Raise the Alarm. It's a good card, that puts two token, as Gather the Townsfolk, but at instant speed, so whenever you want. You can even cut 2x Doomed Traveler if you really want the other two sorceries

I really suggest you to consider turning Duress into Thoughtseize. It makes you lose 2 life, but you can discard whatever you want (not lands obviously).

What about Brimaz, King of Oreskos? He fits very good in the deck and in the flavor, as he puts token when attacking or defending and he represents the sovereign of the city where this dark story happens and ignores Teysa, Orzhov Scion's plan to unbound Ormendahl, Profane Prince  Flip and turn the bright city into the reign of darkness.

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