Gather the Townsfolk

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs Cursed Common
Dark Ascension Common
Promo Set Common

Combos Browse all

Tokens

Gather the Townsfolk

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.

Fateful hour — If you have 5 or less life, put five of those tokens onto the battlefield instead.

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Gather the Townsfolk Discussion

HerculesMorse on Peeps Amassing

5 hours ago

Yeah I was thinking of Sideboarding Aegis of the Gods, however currently everyone in my Meta has some dickery which targets me the player. I was thinking that since this deck is so aggressive their shenanigans won't really have a chance to kick in (especially Milling), but cheap stuff like Thoughtseize can get rid of a Lord or CotP early on making me sad.

If I swapped AotG out I'd put in Gather the Townsfolk.

azurekamimura on populate/ token deck

8 hours ago

Nice deck Man !!

I suggest:

4-3 Intangible Virtue for power.

1-2 Westvale Abbey  Flip because its nice hahahah.

1x Sigarda, Heron's Grace for tokens.

2-3 Midnight Haunting good token generator.

2-3 Raise the Alarm or Gather the Townsfolk best drop 2 token generators.

Do you like plants ? think about Avenger of Zendikarand Khalni Garden.

Check out my deck Gw Eldrangels for some ideia hehe

Thatcardartist7 on Spell slingin' soul sisters

18 hours ago

I do in fact need more removal. My issue is finding good spots within the deck to fit removal. I see where you're coming from. Unfortunately, going for a more budget build, Monastery Mentor was dropped, even though he was in the original build. Spectral Procession is dropped due to triple white devotion. Technically I could pay 2 instead of a white, but at raises the initial CMC anyway, Gather the Townsfolk beats it through all standards of mine. It also allows me to run of of 2 lands (which has happened) without a severe consequence. I don't want to splash another color for several reasons. First being budget and landbase, next being room in the deck. One of the only decks I've made where I believe I have almost perfected the amount of removal as well as what to sideboard would be my deck The Last Revel (budget edition) where I spent hours getting everything pretty close. As for Gods Willing I simply still can't find room in the deck for any protection spells, regardless of their importance. Putting 2 more copies of Sram's Expertise costs me far too much mana. As for your suggestion on damage rather than token gen with my spells, I understand the potential, though most of the worthwhile burn spells are far to expensive. Though I appreciate all of the advice landstalker10

Oloro_Magic on White Tokens

5 days ago

Hi PunkApostle the reason I use Gather the Townsfolk over Raise the Alarm is because both Champion of the Parish and Thalia's Lieutenant both benefit from the former but not the latter. Timely Reinforcements sounds like a great card for games that go longer than I want them to. Thanks.

PunkApostle on White Tokens

5 days ago

Any reason you have you Gather the Townsfolk over Raise the Alarm

also Timely Reinforcements would be a great sideboard card for you

HerculesMorse on Human Control

5 days ago

Thanks for replying. I slept on this problem and now I'm preferring Serum over MA (at the moment) simply because, currently in my Meta, most games see me getting out only relatively few creatures. I think if I fielded Gather the Townsfolk more than this would be different.

Having said that, on a whim I included Thraben Inspector in my deck and, although I haven't played a game with her in it the deck yet, I like how it looks (I ordered the cards for this deck last night shift). Plus Remand should help with card draw too.

Still may field Serum Visions for a change one day if I buy 3 or 4.

cabbagemaster on Token Madness

1 week ago

Great looking deck!

For suggestions I'd recommend Impact Tremors. It's a really low costing enchantment and pings them whenever a creature enters the battlefield, paired with Assemble the Legion and you've got a very potent combo.

Next I'd recommend some removal, as most decks should try and have some. Path to Exile while not very budget is a very good spot removal card.

To the tune of more tokens, Raise the Alarm which is great at instant speed, Gather the Townsfolk and Timely Reinforcements can really help.

I'd personally cut Inspired Charge just because with all the token buffs you have, it won't help very much, maybe replace it with Boros Charm which has a large amount of utility.

Thinking of more removal, Lightning Helix and Lightning Bolt work very well.

You may want to think of having some land fixing, and while the shocks and fetches for Boros colors are super expensive, their are some cheaper alternatives. Battlefield Forge, Temple of Triumph, Wind-Scarred Crag, and Clifftop Retreat are quite easy to come by.

You also may want to think of sideboard cards. Disenchant is very good artifact and enchantment removal, Timely Reinforcements can really help against faster decks, Sowing Salt eliminates Tron, and Thalia, Guardian of Thraben is great against more creature heavy decks.

Overall, this deck seems pretty solid as is.

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