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Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
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Possibility Storm Discussion
1 week ago
I'm really glad I got a chance to look at this deck! I've been considering building a chaotic-evil deck myself with Vial Smasher and a partner. I have a few chaotic elements in my Arjun and Yidris decks which I could live without if I consolidated them all into one deck devoted to chaos.
Possibility Storm, Eye of the Storm, Warp World. You already have a number of the other chaos cards I could think of. Maybe Teferi's Puzzle Box too since most people don't like getting a new hand every turn.
1 week ago
If you like degenerate combos, the first two I listed have a really weird interaction with Teferi, Mage of Zhalfir that results in that you can use knowledge pool and eye of the storm but when an opponent has their spell exiled due to the triggered ability, they are not allowed to cast any of the spells (including the one that just got exiled). I can explain how it works in more detail if you want but figured i'd mention it.
Perplexing Chimera makes things weird
It's not so much as chaos or group hug, but giving away Illusions of Grandeur and forcing them to deal with the leaves play trigger is something i've seen zedru decks do.
1 week ago
Nothing incites more chaos in EDH more than Possibility Storm and Chaos Warp. To hasten spell slinging on all sides, throw in Arcane Melee. Also, try some copy like Insidious Will, Uyo, Silent Prophet or Echo Mage. Hope these help!
1 week ago
How do you feel about Dragonlord Atarka?? She's great for a card that just comes in and wrecks a few weenies, or gets rid of a pesky planeswalker.
As far as other suggestions: Scourge of Kher Ridges is a great board wipe on a 6/6. Skyline Despot is great for drawing an extra card. (and I love bringing monarch into edh). Possibility Storm is an absolutely hilarious card, and ruins decks that need some sort of plan to function well. Thunderbreak Regent is good for protecting the rest of your dragons, just through fear of getting smacked. Hoarding Dragon is good for grabbing all the artifacts you're running. and the last one, Gratuitous Violence combos super well with Warstorm Surge and Crucible of Fire to just turn any one of your dragons into an etb maelstrom of death.
1 week ago
How many cards can you think of that are mean to "mean" players? I want to build a deck that forces opponents to win in "fair ways", and I'd love help finding cards for a deck like this!
Using MagicalHacker - List of All Anti-Tutor Cards, MagicalHacker - List of All Gold-Hate Cards, MagicalHacker - List of All Anti-Infinite Cards, and MagicalHacker - List of All Anti-Control Cards, I found these cards (organized by color):
Based on those cards, I think I'm going to build a gruul deck using Ruric Thar, the Unbowed as the commander or a cheap commander that can help ramp me into my cards (Radha, Heir to Keld). Some questions:
- Are there any other cards for gruul that you think would fit this theme?
- Are there any reasons to choose something other than gruul?
- If gruul is the best for this, what gruul commander should I use, and why?
2 weeks ago
n0bunga: Thanks for the fast response! Here are my thoughts on those:
Archetype of Finality was an attempt to make sure Alesha (and the reanimation target) survives combat. Did you not find it useful enough in that role?
I see your point on Azorius Justiciar.
I have Stonehorn Dignitary in here already, but I thought it might be handy to have Blinding Angel for redundancy (and since it has evasion, it might stick around to keep one player locked down while I use my recursion on something else).
Awwwww, I like Dauthi Mindripper to make Alesha into ": Target opponent discards three cards."
Kor Cartographer was there to grab Shocks, and the Flagstones/Crucible/Stack combo is WAY too much money if I plan to build this IRL.
I also see your point on Noosegraf Mob. Getting ten power for 2 mana is pretty sweet though...
Netherborn Phalanx is too conditional, I guess...
I can't afford Fulminator Mage. For now, Goblin Grenadiers will have to take that slot. There is frequently someone with no creatures in my meta, though, so I think he'll go through a reasonable amount of time.
Oppression is so viciously fun, though. And I don't plan to cast many spells, since much of my deck works by recursion from the GY...
2 weeks ago
Okay, let's get at 'er. Let's weed out the ones that offer the least amount of misery and perhaps contemplate more hate:
Let's cut the non-staxArchetype of Finality - deathtouch is nice, and I thought of this in my alesha build but ultiamtely it's not going to be something you buried alive or entomb for.
Azorius Justiciar - similar reasons as above.
Dauthi Mindripper - discard is nice, but we can get meaner
Kor Cartographer - ramp is fine, but we've mana rocks for this, and and I'll be perfectly honest I was never in need of it. If you want to go that route, Flagstones of Trokair, Crucible of Worlds and Smokestack can help recur that.
Noosegraf Mob - not feeling this, you've the ability to create 5 zombies as sac fodder, which I totally get, but I feel we can do more, or that your other creatures do more outside of token gen.
Netherborn Phalanx - contingent on others always having a creature. I'd rather you board in Reveillark to complete the Karmic Kombo.
Vampire Hexmage - unless you're planning on going Dark Depths, I'm not too keen on this dude.
Rotting Rats, Delirium Skeins, Oppression - I like the idea of these. Their detriment is your benefit, but Wild Guess helps you in that you choose when you discard, and you draw from that. Nahiri, the Harbinger could also benefit greatly here. She's card advantage and filtering, removal and a useless ultimate we don't care for.
Possibility Storm - Why's this here?
2 weeks ago
Portcullis to keep creatures at bay. The dorks from Rishadan are great for lowering the number of permanents and since you have red to go with your white and blue: Possibility Storm + Rule of Law for no more spells cast from hand ya big dragon.