Possibility Storm

Enchantment

Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.

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Possibility Storm Discussion

SteelSentry on Most hell like stack ever?

4 days ago

I used to be all on the chaos deck train, but I've started to shy away from any chaos cards that don't help the game plan (ex. Possibility Storm in Mishra, Thieves' Auction in Zo-Zu, etc). That being said, you can often have fun and crazy stacks even in "normal" games.

Ex. Last week, I was playing Sek'Kuar, Deathkeeper and there was a 4-color lands deck with The Gitrog Monster and Squandered Resources out. I was saccing things to Phyrexian Plaguelord to try and kill the frog, and we spent a good ten minutes each of us sacrificing permanents for value to get each other, and then he cast Second Sunrise and we did it all over again. It was a bit of a headache to work through how much value we could get, but at least 2 people at that table had fun with it.

TheDevicer on Most hell like stack ever?

4 days ago

Several years ago, I once put together Zedruu the Greathearted chaos and the game became hellish with just Possibility Storm out. I could never sit down at a table with the above cards in play. There's legitimately nothing I loathe more in the game than chaos decks.

Shane.Allen on Gisela Beatdown

1 week ago

I see this as less of an Aggro deck and more of a deck that is in it for the longer game, If you can go off the damage you can do is very strong and with Gisela you can use her second ability to take less damage in the late game. Later in games you'll always have a threat to drop so keeping the pressure on is really easy.

Some cards that may help or just make it lots of fun.

Quicksilver Amulet to help you get out more big drops faster and sooner.

Anya, Merciless Angel she really seems to fit the deck theme.

Possibility Storm because this deck really screams lets have fun with this card.

Kor Haven this is good support for your deck.

Darksteel Plate is good for really protecting your commander and other big angels.

goblinguiderevealpls on Looking for fun control edh ...

2 weeks ago

first off, two things

mizzix is a combo general, not control, and "control" and "fun" arent really the same thing, if by fun control you mean YOU have fun and nobody else does, then you're talking control!

there's a million options for good control commanders, but for edh multiplayer the most common and reliable control are stax builds, where you ramp out very fast into stuff like Smokestack, Winter Orb, Torpor Orb and Sphere of Resistance which then slows everyone down immensely with you being in the lead, problem is most of the good ramp that gets you very far ahead very fast to be able to handle the effects of such cards on your own board state are pricy.

my personal favorite control decks are Keranos, God of Storms and Meren of Clan Nel Toth,

keranos because it combines the above stax with Counterspells galore and the ability to cast Jokulhaups/Obliterate/Wildfire without keranos dying, and he just draws you into more lands and counters and bolts creatures

meren because she can easily ramp early by stacking Arbor Elf type cards and then playing stax or cards like Living Plane, Grave Pact or Contamination to not let opponents do much of anything while getting a free creature to sacrifice every turn, abusing stuff like Sidisi, Undead Vizier, Gray Merchant of Asphodel or Eternal Witness

stax is the cornerstone of edh control, but many other commanders do it well,

Sen Triplets//Oloro, Ageless Ascetic

Grand Arbiter Augustin IV

Derevi, Emperial Tactician

Hokori, Dust Drinker/Thalia, Guardian of Thraben

Baral, Chief of Compliance/Jace, Vryn's Prodigy  Flip

Titania, Protector of Argoth

the most fun but least competitive form of staxcontrol is chaos, where silly things occur and lots of dice rolls of chance, for these you want my favorite general, Nekusar, the Mindrazer, or other chaos generals like Norin the Wary

nekusar uses chaos to win in the form of mass draws via Teferi's Puzzle Box or Wheel of Fortune effects, which is like casting a bunch of global mulligans and can either win you games or feed your opponents based on what cards are drawn when you force draw

norin abuses cards like Genesis Chamber, Possibility Storm and Confusion in the Ranks that mess the game up while norim comes out turn 1 and starts flickering

theres plenty more but those are the most common i can think of

cp49 on Lets build Our Deck guys.

3 weeks ago

Possibility Storm, to turbo out our Storm Crow

SirFowler on VZ Yidris

3 weeks ago

A few cards you could add would be more cards with cascade like Etherium-Horn Sorcerer, Bloodbraid Elf, and/or Demonic Dread. Some fun interactions you could have would be cards like Possibility Storm, Eye of the Storm, and Swarm Intelligence. And to utilize the most out of storm, use more cards with flashback like Think Twice, Past in Flames, and/or Mizzix's Mastery. Also, cards that "put into play" don't really effect storm, so the synergy isn't necessarily the best. This deck just needs to be focused more if you're wanting to go the storm route.

Hope this was helpful. Let me know if you need any more help.

Rhadamanthus on Possibility Storm does what with ...

1 month ago

This doesn't work, for multiple reasons:

  1. If a spell (or ability) has targets, you have to choose a full set of legal targets in order to play it at all. Your opponent isn't allowed to cast Cancel without a target.
  2. Overload is an alternative cost, as is "without paying its mana cost". Only one alternative cost can be applied to a spell, meaning Overload can't be applied to a spell being cast by Possibility Storm's ability

entheogeneral on Possibility Storm does what with ...

1 month ago

So this guy CASTS Cancel (with no target) and Possibility Storm is out. He gets a Cyclonic Rift with it and tries to pay the Overload cost. I tell him he can't because it's not from his hand but he disagrees.

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