Goblin Cratermaker

Goblin Cratermaker

Creature — Goblin Warrior

, Sacrifice Goblin Cratermaker: Choose one —

  • Goblin Cratermaker deals 2 damage to target creature.
  • Destroy target colorless nonland permanent.
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Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Legality

Format Legality
Brawl Legal
Commander / EDH Legal
Penny Dreadful Legal
Block Constructed Legal
Legacy Legal
Leviathan Legal
Magic Duels Legal
Pre-release Legal
Standard Legal
Modern Legal
Pioneer Legal
1v1 Commander Legal
Unformat Legal
Historic Legal
Tiny Leaders Legal
Highlander Legal
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Arena Legal
Casual Legal

Goblin Cratermaker occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Goblin Cratermaker Discussion

Flooremoji on Goblin Sideboard

1 week ago

4x Chalice of the Void

4x Relic of Progenitus

2x Damping Sphere

1x Goblin Cratermaker

1x Legion's End

1x Fulminator Mage

2x Boil

This was the sideboard of a semi-recent 5-0 goblin list. Maybe it will be useful to you.

pacolemere830530 on Krenko, Mob Boss Infinite Combos

1 month ago

Updated list with newer print cards:

Pashalik Mons replaces Boggart Shenanigans

Legion Warboss replaces Fanatical Firebrand

Castle Embereth comes in over a basic mountain;

Krenko, Tin Street Kingpin replaces Lightning Bolt

Added maybeboard goodies:

Treasure Nabber

Moggcatcher

Goblin Cratermaker

morgud on Big Red

1 month ago

Thanks for the suggestions!

At the moment I don't play a sideboard on this deck since it's more "for fun" deck. However, if I did I'd probably go with switching:

4x Zhalfirin Void for Blast Zone

4x Slagstorm for Ratchet Bomb

4x Simian Spirit Guide for Goblin Cratermaker

3x Magma Jet for Abrade

Also, good idea with Ghitu Encampment although I'd probably go with Blinkmoth Nexus, Inkmoth Nexus, or Mutavault since they tie up less mana.

TheBtB on Goblin´s poolparty and BBQ

2 months ago

Hello, a few suggestions from another Goblin player.

You could replace Hall of Triumph with Icon of Ancestry. Works the same for you since you have only goblins, and you can as well use it to search for creatures if needed.

I would replace Blaze with Kaervek's Torch since it's slightly more difficult to counter for control decks.

Stoke the Flames could be nice since you'd have lots of crea to cast it even when tapped out... can make nice surprises.

In terms of gobs themselves, I like Goblin Cratermaker because of its versatility (2/2 crea, can blast another crea or an artifcact).

What flavor of commander do you plan to use this deck for? EDH, 1V1, Duel?

One thing you need to think about as well is that Krenko will always be a primary target, so maybe you want to add some protection for him? Lightning Greaves can be nice, plus it gives haste so instant tokens.

psionictemplar on goblinsh

2 months ago
  1. Raid Bombardment could be swapped for Cavalcade of Calamity since almost all your creatures will be attacking for 1.

  2. I would also suggest removing a couple Coat of Arms in place of some additional lands. A five drop is probably going to be too hard to cast with only 17 lands. There's also the point that coat and raid bombardment also contradict each other gameplay wise.

  3. Rise of the Hobgoblins is in a similar situation needing several lands to be very impactful. Probably drop 2-3 of those in place of some other goblins. Goblin Cratermaker comes to mind since it can kill/destroy many things.

I guess the tl:dr would be to pick either a go fast plan with low cost spells/creatures that make use of your enchantments or go big with more lands and the coat of arms plan. Trying to do both will leave you doing both poorly.

Metropolis39 on ghoulies

2 months ago

some super cheap goblin cards to upgrade your deck are as follows; Goblin Cratermaker, Goblin Matron, Goblin Ringleader, Skirk Prospector, if you need more help let me know!

SaberTech on Ancestral Animar

5 months ago

I intend to get a copy to try, but I'm still trying to figure out in what situations it would be better to go for the Oracle instead of just going for Ballista.

The most likely scenario I can think of is if you or an opponent has Collector Ouphe (or Null Rod / Stony Silence) out at the time you are looking to combo off. Still, casting the Oracle will cost you UU once you draw it. For 1R you would be able to cast Goblin Cratermaker and activate it to kill an Ouphe and then win with Ballista + Painter's Servant + Animar. If you were running Reclamation Sage instead of the Oracle you would only need to pay G to kill a Null Rod or Stony Silence and it would give you another piece of interaction in your list that works with Barrin to net value. And in the end, going the Ballista route leaves you with more of a deck in the end than the Oracle would if you get interrupted.

What sort of situations are you envisioning where the Oracle would be better than Ballista as your win condition?

It would, admittedly, make for a more convenient backup win condition if something happened to your Ballista that left it unavailable. I'm not sure how often something like that happens. Working your way into a combo line with Barrin wouldn't be as easy as an Oracle line would, so I can see why having the Oracle for a bit of redundancy is appealing.

I guess I can't really argue against redundancy. I still run Kiki-Jiki combo in my list as a win condition that doesn't require Animar because I don't like being dependent on my Commander to net wins. Running Barrin now is making me reconsider the inclusion of Kiki but most of my turn 3 wins have been thanks to it, so there is that.

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