Careful Study


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey Common

Combos Browse all

Careful Study


Draw two cards, then discard two cards.

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Careful Study Discussion

Ashmed on Talrand and His Minions of Flying Doom

1 week ago

thatrhetoricguy, I can't say that it has ever occurred to me to mill myself with the Runechanter's Pike. Not sure if it is a strategy I will adopt if I am honest.

hoardofnotions I have considered them all. I may try and find space for a Dig Through Time and may reconsider Careful Study but I am not a huge fan of the others. I might test them sometime and see if my opinion has changed though!

Domineering Will is funny to use as people don't expect it. It's also useful as a political tool as you can give another opponent creatures to help defend themselves.

Mirror Match is similar in amusement to Domineering Will, especially if the attacking player is running an ETB effect deck! It does cost a lot, however it has saved me a few times.

Delta-117 I did think about Kindred Discovery when it was spoiled, I think I may test it out, however I very rarely struggle to draw cards in this deck and I'm not sure what I would take out for this.

hoardofnotions on Talrand and His Minions of Flying Doom

1 week ago

Treasure Cruise, Dig Through Time seem great! might be worth running more looting type cards like Mental Note and Careful Study to help fuel them

How has Domineering Will worked for you? Is it a triple kill spell alot of the time?

How has Mirror Match worked for you?

I saw what you said about Gravitational Shift and i think it could use some reconsideration. It slows down your opponents creatures and you'll generally have more flying dudes that benefit. I do like favorable winds, so maybe you only have room to run one?

DillsDells on The Locust God Combo

1 month ago

I'm also working on locust god and just a few observations from my playtesting.

The Locust God + Skullclamp + Thornbite Staff + Brass Squire is a strictly worse version of Ashnod's Altar + Skullclamp + The Locust God that is more complicated to set up when Clamp altar will draw your deck and net you infinite colorless mana, at this point Braingeyser, laborotory maniac, Throne of the God-Pharaoh, Rolling Earthquake or Goblin Bombardment all become win on the spot cards(situational excluding multiplayer which would be restricted to throne, lab, quake or Purphoros.)Outside of this single combo interaction both Thornbite Staff and Brass Squire are pretty bad in the list and are not doing much on their own, pair that with well placed removal on even Skullclamp and these draws become DEAD.

However Ashnod's altar is inherently good in this deck due to the amount of mana you can pump out of it , potentially playing locust god into brainstorm and curve right into kozilek.

Also I noticed almost no countermagic in your list. If you are going to play a combo based strategy cards like Force of Will, Mana Drain, and Pact of Negation are amazing options for tap out protection against other blue decks. Dream Fracture is another solid option.

Personally I feel Psychosis Crawler to be a bit of a dud in this list, it is very expensive and unless your already going off and screams "Deal with me before I kill you all" If your on a 2 turn set up Purphoros is a much safer play with fewer outs to dealing with him and a faster clock, 20 tokens gets a table win, 14 in 1v1. Skullclamp makes this happen with 7-10 mana. Energy Tap can pull 6 colorless off Locust god for a single blue. Where I'm going with this is cards that function well by themselves that ALSO enable those explosive plays will help to add consistency to your list.

I may sugest cutting the Thornbite+Squire and testing Basalt Monolith+Rings of Brighthearth. A well known infinite mana combo but also works really well in this deck with cards like fetch lands, Arcanis the Omnipotent becomes Ancestral Recall x2 for 2, Merfolk Looter/JVP and Isochron Scepter to name a few. Basalt+any sol land/card by itself fuels a T2 Locust God and helps cast cards like Enter the Infinite or Omniscience quickly

Cards like Mana Vault, Basalt Monolith, and Grim Monolith all get really insane with Goblin Welder.... who triggers Rings of Brighthearth to allow for double welding. If you add in some draw spells with discard like Careful Study Faithless Looting and Frantic Search your seeing more cards, netting more insects than most cantrips i.e. Ponder, Serum Visions, or Preordain, you can pitch things like Darksteel Citadel or ingot respond to removal and weld out your combo pieces or refresh your monolith/Vault

One Final note, I didn't Se Chasm Skulker you may look into him. he acts as kind of a Locust God piggy bank storing a second wave of tokens that can refresh a board after wrath effects or double the amount of mana you can generate via Altars, and at the very least its a creature that just gets absurdly large if unanswered.

Overall though glad to see others brewin' locust, he is a blast to play and I wish you the best of luck with your deck! Feel free to pm me if you'd like to talk more about the list I'm always looking for people to bounce ideas and suggestions off of.

enniopec on Cycle

1 month ago

@Tydeorum , thanks for your input! The Scatters are in the sideboards, so that's easily interchangeable. After playtesting a little, I'l be implementing some changes, and I'll probably put in some more reanimation targets and another Careful Study over Think Twice.

MindAblaze on Sidisi Updates with HOU

1 month ago


I'm working on making some updates to this deck with the new set, since nothing juicy has really come from many of the sets since SOI block.

I'm looking at Eternalize, particularly the Naga with a Careful Study stapled to it.

Anyway, see what you think and if my deck needs/wants some of those changes.

Centre for Disease Control

Commander / EDH MindAblaze

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LeaPlath on It's a Mad World (U/G Madness)

1 month ago

Brainstorm lets you see so much more of your deck though. There is a reason every blue deck runs Brainstorm and fetches. It is the reason the format flows. Careful Study sets stuff up, but you have 9 other cards that do it better and provide less card disadvantage. Running Brainstorm would also let you cut down to things like 1 Wonder and ensure you have a better chance of seeing your sideboard cards.

And without Force of Will, you just lose to all the fast combo decks. Force of Will is card disadvantage, as you trade 2 of your cards for one of theirs. But if they kill you turn 1, 2 or whatever through Daze, they have invalidated every card in your hand anyway.

tacolover25 on It's a Mad World (U/G Madness)

1 month ago

While I agree that Brainstorm is better than Careful Study in most cases, it is not here. Careful Study does a lot of great things for me in this deck. Force of Will is a great card but if I'm exiling cards from my hand rather than discarding them to madness or make my creatures bigger I will have less discard fuel. I want cards in the graveyard not exiled. Thank you for your suggestions.

LeaPlath on It's a Mad World (U/G Madness)

1 month ago

Brainstorm gives you access to so much more of your deck, where as Unsummon buys you what, a single turn? I also don't think Careful Study is so hot compared to Brainstorm.

Also Force of Will.

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