Sweltering Suns

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Sweltering Suns

Sorcery

Sweltering Suns deals 3 damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Sweltering Suns Discussion

dbpunk on Early look at Core 2020

1 week ago

That mythic is incredibly powerful. Even just getting two or three of those emblems online is powerful, but a elemental safe Anger of the Gods / Sweltering Suns / Slagstorm and a Burn from Within too is amazing.

_BaaL_ on Opus Thief

1 week ago

Hey there, Really liked your deck, and I tried it yesterday, it seems quite a good pick for my meta here.

I just wonder: have you thought about incuding any sweeper that deals with 3 toughness!? It's quite relevant, dealing with Thrasios, Triton Hero , with our own Gilded Drake , Rashmi, Eternities Crafter , Vial Smasher the Fierce etc. I was thinking on Anger of the Gods , or Sweltering Suns because it can be cicled. O know it can be hard to cast double red, but still we have plenty rainbow lands.. and plenty rocks as well. I ran Mox Opal over Fellwar Stone and it did fine.

Silverdrake on Abzan Drift - Midrange

2 weeks ago

I agree that a sweeper would generally fill the role better, I was just envisioning it as a way to delay 'go-wide' decks that had cycling. A much better option would be Sweltering Suns , but obviously you can't support it in the colors. Between the lifegain on rhino and knight though, you may not even need an answer like that at all.

Oh well, just a thought! The archetype isn't really set in stone so it may be worth testing, or it may be totally worthless. That's for you to decide.

Whatever you decide to do, good luck and have fun!

Silverdrake on Izzet Modern

2 weeks ago

Stormchaser Mage , Pteramander , and Enigma Drake could all find a home in this deck. You're also pretty low on both removal and counterspells for a deck that wants to be 'control'. Flame Slash and Lava Coil are decent removal options that won't break the bank. 6-8 targetted removal spells will be what you want to shoot for. 1-2 of something that can deal with a whole board of guys is a good idea too, like Sweltering Suns or Anger of the Gods . Spell Snare , Logic Knot , and Cryptic Command are some of the most popular counterspells that you're missing. Remand , Counterflux , Disallow , and Supreme Will are all less popular options that still get the job done, and can save you from shelling out $120 for a set of cryptics. Feel free to mix and match counters, but be sure you're getting a good mix of ones that are powerful early game and ones that are powerful late game. Try to shoot for 6-10 counterspells, your sweet spot will be somewhere in there. As for cuts, Ral Zarek , Clout of the Dominus , Frostburn Weird , and Void Snare will all probably struggle to pull their weight in the deck.

Whatever you decide to do, good luck and have fun!

QKey on Mogis 1V1

3 weeks ago

Hey, the deck looks nice! I wonder: Why are you not running Blood Moon ? You are running Price of Glory (a cool addition!) that is often not as effective as a Blood Moon .

I also would not run Yahenni's Expertise in your deck, i think something like Sweltering Suns could be better, because it hits a turn earlier, freeing turn 4 for playing Mogis.

TheMagicMafia on Hour of Grixis

1 month ago

Mana Issues

The mana's going to suck. You're running a completely 3-color deck hoping to play Cryptic Command s turn 4 and Nicol Bolas, Dragon-God turn 5.

I really like Nicol Bolas, Dragon-God and want to see him stay, so I suggest taking out some of the cards that really want a color that is not black, such as Cryptic Command , Vendilion Clique , and Sweltering Suns .

Style Issues

The counter spells and instant speed interaction like Vendilion Clique and Countersquall adds something to the deck, but shouldn't be the focus of it. Instead I think Nicol Bolas, Dragon-God would do best in a sort of Grixis-that-feels-like-Jund list that wants to make sure the coast is clear with removal and discard before slamming an unstoppable threat and winning.

Suggestions:

Note: I only want like one or two of these in alongside Bolas
  • Kalitas, Traitor of Ghet - great all around threat which works well with removal and gets better as the game goes on.
  • Liliana of the Veil - runs down your opponents' resources.
  • Gurmag Angler - "cheap" threat
  • Death's Shadow - most shadow decks are very aggressive, but as control decks run low on life generally, it may be a fine way to close out the game while freeing up the rest of your mana for removal or card draw. Would require some relatively major changes to the deck though.

Senomar on Duel commander Commander Atarka, World Render

2 months ago

Hey my friend, nice deck ! I see what you're trying to do : the one turn kill :)

However to make this work in the format you should consider way more ramp. Especially turn 1 ramp ( Wild Growth , Utopia Sprawl , Green Sun's Zenith + Dryad Arbor , all the elves and a Skullclamp to cycle them...). For the turn 2 ramp spells you missed the best one which is Sakura-Tribe Elder . Then put in some cheap wraths ( Anger of the Gods , Sweltering Suns ...).

The format is pretty fast. 90% of aggro decks could kill turn 4 to 6.

In order to get this stuff I heavily suggest you to replace most of your high mana enchantments Gratuitous Violence , Aggravated Assault , Asceticism , Crucible of Fire ... And stabilize your kill cards around 5 to 8 (you already have a big card to cast all along the game which is your commander!)

Don't get me wrong, your deck is sweet. Just sayin it isn't fast enough to do something in the format.

Have a nice day

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Sweltering Suns occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.0%