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Creature — Wolf
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Young Wolf Discussion
2 days ago
Background: My favorite time of the year is Fall for various reasons, the biggest is the change of the leaves and scenery and the drop in temperature. Ever since I went off to college far south of where I grew up it's been summer all-year long and I can't ever escape it, so I miss my favorite season.
I want to build a casual 60-card deck with as many cards that depict the fall leaves or autumn forests as I can. (A little bit of snow is okay.) I want this to be a budget-friendly deck, though if you know of an expensive card I'd like it to be suggested so its at least on my radar.
Cards I have in mind are: Trip Noose , Ambush Viper , Autumnal Gloom Flip , Edge of Autumn, Lambholt Pacifist Flip , Woodland Patrol , and Young Wolf. If you know of any other cards that fit this theme please make a suggestion. Promos with alternative art that fit this theme are welcomed to be suggested as well, thank you. (Cards outside the color green may also be suggested as well.)
2 days ago
1 week ago
If I Sac'd my Young Wolf this turn it came back undying as a 2/2 I afterwards played Cloudfin Raptor, then I used Hunger of the Howlpack on Young Wolf does my Cloudfin Raptor get 3 +1/+1 because my Young Wolf got +3/+3 counters? Pretty much do all the counters go in separately one after the other?
1 week ago
3 weeks ago
Aristocrats is a fairly established archetype that does exactly what you are interested in -- sacrifice things for value. There are a number of different styles and color combinations you can run for this style of deck. But the ideas behind the deck are almost always the same: you want low drop recursive creatures or token generators (Tukatongue Thallid, Doomed Traveler, Blisterpod, Safehold Elite, Young Wolf, Voice of Resurgence, Bloodghast, Gravecrawler, Bloodsoaked Champion, Mogg War Marshal, Lingering Souls, Promise of Bunrei, and Abzan Ascendancy), sacrifice engines (Viscera Seer, Falkenrath Aristocrat, Cartel Aristocrat, Nantuko Husk, Bloodthrone Vampire, Ayli, Eternal Pilgrim, Butcher of the Horde), and ways to generate advantages off of the sacrifices (primarily Blood Artist, and Zulaport Cutthroat).
Some decks operate as an aggro deck, some operate as more of a midrange deck, and other still operate more along the lines of a combo deck. Depending on the style you want, and the color combination, I can give more direct advice. I just don't ant to type up a long list of tips and advice for a deck you don't want :P
3 weeks ago
Hey I hope you're still working on this! You commented on my deck and it took me a bit to get back as well. I know I +1'd a long ass time ago lol
Since you are going all creatures: you need to find ones that fulfil roles of noncreature spells.
Wood Elves, Farhaven Elf, Sakura-Tribe Elder, Coiling Oracle, maybe Ondu Giant. You have Solemn Simulacrum and Birds of Paradise which are fantastic. There's really expensive ramp too, like Bloom Tender and Lotus Cobra
I could not agree more with hintseeker's first point about drawing cards and utilizing colorless creatures. That's the meat n potatoes of the deck
I like Shaman of the Great Hunt; but not everybody does! It can chug along and turns all your creatures into pseudo-vampires. What's not to like? Thrasios, Triton Hero has a similar draw ability. Rashmi, Eternities Crafter is rad. Prime Speaker Zegana can be huge. Vizier of the Menagerie is a cool new card. Elvish Visionary and Wall of Blossoms just went back into my deck. I don't run Sages of the Anima since I'm running noncreature spells I want to draw, but it would be great in here once you've decided you've played enough lands. Filter them out for multiple creatures per draw. Oracle of Mul Daya is a thing too, and Magus of the Future
To put Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron into perspective; imagine the payoff of untapping all your lands after casting multiple creature spells and just keep going. Now bounce one of them with Shrieking Drake/Dream Stalker/Man-o'-War, cast again, keep going. With enough +1/+1 counters on animar: Temur Sabertooth can bounce them for infinite mana and infinite animar counters (Cloud of Faeries needs lands like Izzet Boilerworks/Gruul Turf/Simic Growth Chamber). Deadeye Navigator can also gain infinite mana via "Flicker" effect. Lastly, Tidespout Tyrant bouncing any two colorless and/or land-untapping creatures you control goes infinite. Whether it's eldrazi or morph doesn't matter. Ancestral Statue alone bounces itself into an infinite animar
Obviously I've given way too many suggestions. Choose what works for you and your budget. Also every playgroup/meta is different.
Cards I would take out: Ancient Silverback, Enclave Elite, Frontier Guide, Hanweir Lancer, AEther Membrane, Primal Clay, Young Wolf, etc. Instead of running something like Grazing Gladehart; invest in a Purphoros, God of the Forge mwahahaha
Above all, have fun! Cheers!
3 weeks ago
3 weeks ago
First off you want to play a number of Moonmist, you can't rely on your wolves flipping naturally. Secondly, Young Wolf and Village Messenger are the best one-drops available in werewolves and should be the one-drop of choice.
Basically, drop the Eldrazi werewolves and Spirit of the Hunt. Your mana dork can be Scorned Villager Flip, you may also want to look at Pyreheart Wolf for menace, and down the line Huntmaster of the Fells Flip.