Funkydiscogod Deckling

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Minion of the False God

Creature - Minion

Minion of the False God is all colors.

: Gain control of Minion of the False God, and it gains haste until end of turn. Any player may play this ability.

3/3


Make a card that utilizes the mechanic Manifest.

August 16, 2017 11:30 p.m.

Said on No Max Hand...

#2

Jace's Ingenuity is probably superior to Pore Over the Pages, but unlikely what you're looking for. You might want Confirm Suspicions, since it might result in more card draw? But, I would probably go with Scroll of Origins, since, if you get it down early, it'll keep the cards flowing through the rest of the game.

Also, Reliquary Tower, Venser's Journal, Minamo Scrollkeeper, and Graceful Adept also all have Spellbook-like abilities. The tower is probably the best to include.

It's unlikely they'll be very good here, but Descendant of Kiyomaro, and Kiyomaro, First to Stand are in your colors. What about Soramaro, First to Dream, Ivory Crane Netsuke and Empyrial Plate, or Kefnet the Mindful?

Also, I vote replace your Jace's Scrutiny and Expose Evil with Cowed by Wisdom.

August 15, 2017 12:24 p.m.

Said on Hornet Swarm...

#3

I know it's offcolor, but Phytohydra would also have some synergy (becoming a 14/14 after a Blasphemous Act, likely to an empty field), and you could fetch it out with Eldritch Evolution and a CMC 3 critter.

Also, Undergrowth Champion survives Blasphemous Act if it has a +1/+1 counter on it.

Volcano Hellion would also be worth considering.

And Brindle Shoat is not legal in Modern.

August 15, 2017 11:20 a.m.

This one can be unhinged?


Emrakul, the Asses Torn

Creature - Donkey Eldrazi

When you cast Emrakul, the Asses Torn, you win the game.

Protection from opponents.

Emrakul has Annihilator X, where X is the number of permanents the defending player controls.

As Emrakul enters the battlefield, choose an opponent. Emrakul's power and toughness are each equal to that player's life total.

* / *


Ah, even if it wasn't supposed to be unhinged, I actually don't think the Modern format would be impacted at all if they did print a card like that. I mean, it's not that much more powerful than Little Miss.

Let's see another un-set card.

August 15, 2017 9:51 a.m.

Ok, I think I have found the perfect sacrifice outlet for this deck: Evolutionary Leap. When powered by the green Zubera, you could pull out every creature in your library. The green one replaces every Zubera sacrificed that turn with a token critter who can also be sacrificed to get more Zubera. When powered by the blue one, you'll draw a card to replace every Zubera sacrificed, in addition to getting a guaranteed Zubera to replace it.

Imagine one of each Green and Blue, and sacrificing the tokens made by the green one. You'd draw 2 random cards, and put the next 4 Zubera from your library into your hand.

It occurs to me that your deck is missing any kind of removal. You could either put in any of the gold standards of removal (this would be my recommendation for a non-budget build), especially since you are mostly in those colors. Or, you could go with something themed more around your deck like Collateral Damage, Bone Splinters, Flesh Allergy, Angelic Purge, or Dusk / Dawn.

August 15, 2017 9:21 a.m.

Said on Sealed Fate...

#6

So...your plan is to give your opponent a deck that cannot win. Simple enough plan. But, then you try to win with their deck, and I think this is the fatal flaw: you cannot win with every deck the opponent might have.

Many combo decks require cards in hand, or in graveyard. One example, is Ad Nauseam combo where you'll draw cards out of ~your~ library, rather than the opponents' library (and you'll never be able to assemble the combo). Now, if you had some way to kill the opponent in your library, you would at least have a backup plan for when it's impossible to win.

You really don't want to ever go into a match knowing that there is exactly 0% chance you can win, because even under best conditions, their deck doesn't work from under Shared Fate, and you have no backup plan.

I think you should try to a another win condition to the deck.

August 13, 2017 6:23 p.m.

I always thought Bloodbond March would only really be worth it with cards like Squadron Hawk and Relentless Rats. I'm skeptical how efficient it'll be in this deck.

Also, Cryptolith Rite and Kodama's Reach are good, but you could probably change up the lands, and not need them. Ancient Ziggurat is one of the better ones for you, since it's only your Zubera that are colorful; the rest of your spells are only black and green.

Perhaps Cauldron of Souls or Cauldron Haze would work in this deck? Especially if you can get some effects like Spawning Pit that'll let you sacrifice creatures anytime, rather than the one-shot effects like Thunder-Thrash Elder. It would effectively double the number of Zubera sent to the graveyard in a turn; and you'll get them back anyway.

Then, if you can make a whole bunch of normal critter tokens (like the green zubera does), Shields of Velis Vel or Mirrorweave could deliver some interesting results.

I don't know, just brainstorming.

August 13, 2017 3:41 p.m.

I think Immortal Servitude X=2 wll work better than Return to the Ranks.

Also, why not have Iname, Death Aspect dump all the zubera into the yard?

August 13, 2017 2:58 a.m.

Said on Linebreaker Demons...

#9
August 13, 2017 2:48 a.m.

I don't have any new suggestions for you, but, I think revising the number of each card in your deck to improve its consistency.Here's my opinion:

-2 Mistblade Shinobi-1 Throat Slitter-3 Ornithopter-1 Jace, Unraveler of Secrets

+1 Spellstutter Sprite+2 Higure, the Still Wind+1 Walker of Secret Ways+1 Ninja of the Deep Hours+1 Skullsnatcher+1 Okiba-Gang Shinobi

Why? Because I think you have enough unblockable critters to get the ninjas out, I think it's better that you have more of a toolbox approach to it, running 4 Higure, and letting him fetch any ninja you needed, and running only 1 each of the other ninjas (except ninja of the deep hours, because that dude is tech).

August 13, 2017 2:35 a.m.

I remember an EDH game I played, where one guy hit an opponent with a Liege of the Tangle, made his lands into creatures, and then cast Soulblast to one-shot another player.

August 12, 2017 10:45 p.m.

I think if you have a Viridian Joiner or Gyre Sage, and any other critter that has untap as a cost, you can get infinite mana and infinite +1/+1 counters on your Experiment Kraj.

August 12, 2017 10:11 p.m.

Said on Look Mom, No ......

#13

Eleven Wastes?

I expected a "Look Ma, no Land" deck to have 0 lands, and some combination of Dread Return and Balustrade Spy to fetch Narcomoeba and Bridge from Below and whatever.

What a let down.

August 11, 2017 11:24 p.m.

This is probably just the lowest hanging fruit, but...


Path of the Gods

Legendary Enchantment Land

~ enters the battlefield tapped.

Constellation -- Whenever ~ or another enchantment enters the battlefield under your control, add one mana of any color to your mana pool.

: Add to your mana pool.


I don't think we've seen a land that has a ability. Is it even possible? Someone make one.

August 11, 2017 10:40 p.m.

I could see Wall of Reverence and Ageless Entity getting out of control. It would double in power every turn.

There's always the classic lifegain combo, or Spike Feeder and Sunbond or Archangel of Thune.

August 11, 2017 11:26 a.m.

Said on None...

#16

Hanweir Garrison is absolutely bonkers with Cathars' Crusade.

August 9, 2017 10:30 a.m.

This is Kamigawa and Zendikar. I had another idea, using Energy counters and Proliferate, for Kaladesh/New Phyrexia.


Skittering Swarm

Sorcery

Sweep - Return any number of Wastes you control to their owners' hand. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool."


Let's see some more mixes of mechanics and worlds.

August 8, 2017 2:50 p.m.

Final Act

Sorcery

Tap all lands you control. Target player takes two extra turns after this one. At the beginning of the end step of that second extra turn, that player loses the game. Exile Final Act.

As the Caesar gave the sign of death, the crowd seemed confused. "The match is nowhere near over," they thought. But, the gladiators understood.


This is probably overpowered. We can figure out a way to balance it later, it's meant to be a Glorious End, but, for your opponents.

Anyway, now, let's see a card with Vanishing or Suspend (or some other form of Time Counter manipulation) but with Fate Reforged flavor to it.

August 8, 2017 2:01 a.m.

Bramble Scatterer

Creature - Elemental

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Multikicker

When Bramble Scatterer enters the battlefield, create a 1/1 Saproling creature token for each time it was kicked.

2/2


Create something with cumulative upkeep.

August 7, 2017 5:42 p.m.

Your deck has no way to beat an opponent who begins the game with a Leyline of Sanctity in play, or who has a turn 1 Pithing Needle for your conduit.

Might I suggest Reverse the Sands in addition to Soul Conduit?

August 7, 2017 12:22 a.m.

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Modern Funkydiscogod

SCORE: 8 | 7 COMMENTS | 464 VIEWS | IN 4 FOLDERS

Finished Decks 6
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Playing since Mirrodin
Avg. deck rating 8.00
T/O Rank 46
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Favorite formats Modern, Casual
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Venues Mad Hatter's House of Games
Last activity 4 hours
Joined 7 months