Please login to comment
I'm not sure how good of an idea it is, but Deadlock Trap might be worth considering, because it can shut down those pesky planeswalkers. I think in Modern Gonti's Machinations can reliably generate energy on your turn by playing shocklands, and on the opponent's turn by cracking fetchlands.
February 13, 2019 4:22 p.m.
SCORE: 3 | 6 COMMENTS | 514 VIEWS | IN 1 FOLDER
Commander / EDH
26 VIEWS | IN 1 FOLDER
SCORE: 1 | 2 COMMENTS | 194 VIEWS | IN 2 FOLDERS
SCORE: 15 | 11 COMMENTS | 1049 VIEWS | IN 10 FOLDERS
SCORE: 6 | 2 COMMENTS | 871 VIEWS
SCORE: 4 | 560 VIEWS | IN 1 FOLDER
SCORE: 3 | 5 COMMENTS | 383 VIEWS | IN 1 FOLDER
|Avg. deck rating||6.00|
|Favorite formats||Modern, Casual|
|Good Card Suggestions||40|
|Venues||Mad Hatter's House of Games|
|Last activity||3 days|