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Said on Modern Fun Combo...


I don't think this is a combo.

February 26, 2020 7:46 p.m.

Said on Permafrost...


Here's an idea: add red for Icefall to kill their lands, and make it impossible for them to target your Frost Titan and Icefall Regent.

Then, you could get access to more removal with Frostwielder, Glacial Ray, and maybe Frostling.

February 23, 2020 9:15 p.m.

Said on Rank the Guild ......


MindAblaze You got them all, but, I don't think you adequately explained the Rube Goldbergness of the Borborygmos Enraged combo: You Goryo's Vengeance a Griselbrand, then funnel all your life through it to draw cards (hopefully finding a Nourishing Shoal or two along the way), then exile a Simian Spirit Guide and discard a Borborygmos Enraged to pay for a Lightning Axe (to your own Griselbrand if necessary), and exile another 2 Spirit Guides to pay for a Manamorphose to pay for another Goryo's Vengeance on the Borborygmos Enraged you just discarded, then activate his ability enough times to kill the opponent.

This combo still goes 5-0 sometimes.

February 22, 2020 11:57 p.m.

I don't know, I'd say it's like standing in front of a vending machine with a letter from the IRS saying you owe them one dollar. If you have a dollar, you have to pay. Only if you are absolutely destitute would they accept nonpayment.

If you only have one dollar, you might as well shove it into the vending machine so the IRS doesn't get it.

February 22, 2020 5:19 p.m.

Said on Clues and Conquest...


I always thought clue tokens would go well with Whirler Rogue or Lodestone Myr. And with all that blinking, casting a Confront the Unknown targeting a Precursor Golem could result in an insane amount of power on the battlefield. Even without any extra golems from blinking, one becomes a 4/4, one a 5/5, and one a 6/6, and you get three clue tokens.

February 22, 2020 2:45 p.m.


February 22, 2020 1:39 p.m.

Said on Tap my own ......


My first thought was Masako the Humorless, but that card isn't in pioneer. Then, I thought about all kinds of fun modern cards that would be fun, but aren't in pioneer.

I would probably cut Oak Street Innkeeper, since their ability doesn't stack, and only protects from targeted sorcery-speed removal, which I think is generally uncommon.

Something like Rallying Roar would let you use all your abilities twice in a turn, so I think you need more untap effects. Maybe instead of Sky Skiff, use Mobile Garrison?

If you could make some room for Blessed Alliance or Collective Effort, you could get some much-needed interaction with the opponent.

Since you have 12 Springleaf Drum-like effects on your creatures and lands, you could run offcolor cards like Jace, Colossal Mind-Mage. I'm not sure that Jace would be the best offcolor card to run, but it's worth realizing that you can. At worst, you can throw it away with your Reckless Racer.

I don't know, I'm just brainstorming.

February 22, 2020 12:35 p.m.

Said on Silent Forever...


I was brainstorming, and I think the best solution (in addition to the Force of Negation you already have in the sideboard) would be to add one or two Commandeer, because Teferi is so important to your strategy, too. Free spells are difficult to play around. You could then start the lock using their own Teferi. It also has uses against Tron decks, so it won't be completely dead in the sideboard.

There is silver lining to the spells being cast off the scepter: you can pay kicker costs, so Prohibit and Into the Roil might be worth considering. Prohibit can be a harder counter than Mana Leak and Into the Roil can be a card draw engine in a way Echoing Truth can't.

February 22, 2020 12:33 p.m.

Said on Rank the Guild ......


Of all of them, Borborygmos Enraged is probably the closest to playable in Modern.

I agree Obzedat, Ghost Council isn't as good as Ghost Council of Orzhova.

February 21, 2020 7:12 p.m.

Said on Silent Forever...


BlackDeegs The word "play" has a specific meaning: "If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining." Since the original printing, they have clarified Isochron Scepter's ability.

This is important, because cards like Teferi, Time Raveler will shut down your scepter, as you will be unable to cast the copy, even if you activate the ability at sorcery speed, the copy you cast cast is part of the resolution of an ability, which is not sorcery speed.

And this brings up an issue: given how popular Teferi is, I think you might want a way to answer an opponent's Teferi, if they somehow resolve it. At least in the sideboard.

February 21, 2020 4:54 p.m.

Said on Silent Forever...


BlackDeegs The copies from Isochron Scepter are cast, and additional costs must still be paid. A Deprive on the scepter will require a land to be returned.

Consider Mission Briefing to let your scepter reuse your graveyard.

February 21, 2020 11:33 a.m.

Said on Into the Woods...


Needs a Starfield of Nyx or Opalescence to turn your enchantments into creatures for a ton of Kestia, the Cultivator triggers.

February 19, 2020 4:55 p.m.

If you need it to kill a Goblin Guide, the only ones I can find are Hail Storm and Unyaro Bees. There's also artifact-based removal, like Walking Ballista, Blazing Torch, Moonglove Extract, Dynavolt Tower (if you have other sources of energy), Sword of Fire and Ice.

Some even more absurd removal options, like Tower of Calamities, Meteorite, Skysovereign, Consul Flagship, Staff of Nin, Aladdin's Ring.

Your best bet is to splash another color for your removal.

February 17, 2020 8:12 a.m.

I think you need pump spells, and to just run somewhere between 10-16 good evasive or cheap infect critters.

I'd like to recommend Vector Asp, even though you have to pay for the infect, you still need something on the battlefield on turn 1.

Aphotic Wisps can make an attacker unblockable against many decks, kind of like how traditional infect decks use Distortion Strike.

Boon of Erebos or Unnatural Endurance can save creature from removal and give additional damage, essentially the role Vines of Vastwood and Blossoming Defense play in traditional infect decks.

Virulent Swipe and Vampire's Bite are probably the best one-mana pump spells black has. For 2-mana, there's Grotesque Mutation, but that's about all black has for spells that add 3 or more power.

You might also consider some equipment, like Bonesplitter or Adventuring Gear for additional turn-1 action.

February 16, 2020 5:31 p.m.

I imagine it has pretty good synergy with Emergency Powers. Mostly because it would be fun to watch the opponent try shuffle their library with one hand, but if they fail, the Farewell to Arms would immediately make them discard the 7 they just drew. Or, just cast Emergency Powers in response to the trigger from Farewell to Arms.

Either way, it's probably a fun way to mess with the opponent.

February 15, 2020 7:36 p.m.

Said on I am tired ......


Hallow is basically a "gain 6 life" when targeting a Lightning Bolt.

Worship is difficult for mono-red players to deal with, but isn't a problem for variants of burn that use Bump in the Night or other life loss effects.

I imagine if you can Bolt Bend a burn spell to target their own creature, the loss of the burn spell and the creature makes it a 2-for-1 that burn would have a hard time coming back from.

February 10, 2020 4:12 p.m.

Said on Spellslicer...


I agree. It gives red black and blue an answer to enchantments (and for black and blue, artifacts) that their color shouldn't otherwise have.

This card can just be thrown into any aggressive deck with no penalty: if the opponent has no artifacts or enchantments, then at worst, it's an overcosted Bonesplitter, and not completely dead the way Naturalize would be. But, best of all, it's a solid answer to itself: players will want to bring their own Spellslicers to destroy opponent's Spellslicers.

February 10, 2020 7:52 a.m.

Said on Chain of Command...


Sounds like a pain in the ass. Before every game, each player needs to sort their library into 4 different piles, and remember which card goes into which pile.

February 8, 2020 4:15 p.m.


Endless Swarm

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Arena Historic Zombie Hunt

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Shared Fate, now with 100% more win conditions!

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It turns out that it was a Leveler the whole time!

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Modern* Funkydiscogod


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