Bag of Holding

Bag of Holding

Artifact

Whenever you discard a card, exile that card from your graveyard.

, : Draw a card, then discard a card.

, , Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

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Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Bag of Holding Discussion

bushido_man96 on A Gruuling Experience

1 week ago

Ok, Profet93, here we go on some card evaluation.

Bag of Holding : I've had this card actually do good work for me. Having the mana up to activate it usually isn't a problem, and it's easy to dump a bunch of lands in a turn, get the back, and dump them again. It's fun, and I like it, so I'll probably be keeping it. That, and getting as many effects to return chunks of discarded lands to my hand is good for this deck.

Grafted Exoskeleton : I could live without it. I thought that it would help provide another quick win condition towards the end of a game, but I think a better fit would be something like Illusionist's Bracers , which would double up the activations.

Horizon Spellbomb : Most likely was put in there as a low-budget option in the original list, and could probably be upgraded. It's low CMC, gets ammo into the hand, and can draw a card to replace itself. But it's easy to live without.

Wayfarer's Bauble : Budget ramp. Could be a Sol Ring , or something else. Open to suggestions, but it's good budget ramp.

Summer Bloom : This one stays. Running this many lands, it doesn't whiff.

Rites of Spring : Open to suggestions.

Mulch : It's ok. I usually hit at least 2 lands with it, but I admit I could replace it.

Beneath the Sands : Gets one land, or draws a card, so it's never dead. But it could be better. Open to suggestions.

I do have some thoughts on adding some more draw/ramp, but I'm staying budget here, so no Exploration , Burgeoning , Oracles or that other stupid expensive elf. I'm thinking along the lines of Mina and Denn, Wildborn , Font of Mythos , Llanowar Scout , Sakura-Tribe Scout , and things like this. I do believe I will splurge for a copy of Life from the Loam .

As for card draw spells, I want to shy away from sacrificing BoBo to get the effect, since his CMC is so high to start with. Return of the Wildspeaker will be good, but more is needed. May have to get another copy of Rishkar's Expertise , and also Keen Sense . I plan on adding Creeping Renaissance , too.

These are my thoughts so far, and I'm open to other suggestions, too. Thanks for all the help!

pokey, those are good points, and worth considering, but I don't know how much I'll net land cards through his damage trigger. Wheel effects might be worth considering, though, so thank you for those suggestions!

bushido_man96 on A Gruuling Experience

1 week ago

I have to disagree with your assessment of Bag of Holding . It can get back a ton of lands to use for another round of damage, not unlike Creeping Renaissance , which I plan to add.

I'll reflect on the other suggestions later on this evening.

ZendikariWol on austintayshus

1 week ago

I would argue that

Ugin, the Ineffable ’s ability is exactly as white as it needs to be; colorless.

Bag of Holding is looting- an effect usually reserved for artifacts, red, and blue.

The “Minority Report” sort of hand-detainment effects are undeniably black/white or blue/white in terms of flavor. You need to either be able to rationalize your way around the moral ambiguity or just not care.

austintayshus on austintayshus

1 week ago

ZendikariWol Well, again putting Ugin, the Ineffable 's +1 on another card would be a good start. It allows white to go wide and not get blown out from removal. I would def keep this effect to one-off cards, probably instants and sorceries. Maybe an enchantment or planeswalker or something if it came at an appropriately high cost.

More effects like Mentor of the Meek and Inspiring Commander, but I doubt WOTC will actually do that. They're definitely never going to print IC because they didn't even design it.

Bag of Holding has some good ideas as well. I think this could be turned into a white specific artifact/enchantment.

Alms Collector is also a fun idea. It's taxing and can draw you cards. Maybe a few more cards like that, preferably at lower costs.

This might be a bit controversial, but I think white could play around with discard a little bit too. Perhaps a card like Oblivion Ring that makes opponents exile a card from their hand under the ring instead of a permanent.

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