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Search your library for a card and put that card into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add to your mana pool.
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Dark Petition Discussion
3 days ago
This is a great list. If you need another tutor perhaps Dark Petition would be good and not too pricey.
Really solid list overall.
3 days ago
This is pretty cool. Take my upvote. Netherborn phalanx is very interesting as a tutor, but have you considered Dark Petition in its place? It costs a little more, but with 20 instants or sorceries, it'll effectively cost you 2 mana most of the time while also being able to tutor for husk and gravecrawler. And you can even cast something else right after it.
4 days ago
Long week at work! I'd say the most important cards are Unburial Rites and Jin-Gitaxias, Core Augur. After that, Dark Deal, Increasing Confusion and Traumatize seem pretty important, though I'd also say, that anything powerful enough to shift a lot of cards from your library to your graveyard seems pretty vital.
I suggest 4xUnburial Rites, 4xJin-Gitaxias, Core Augur, 4xDark Deal, 4xIncreasing Confusion, and 2xTraumatize. That's 18 cards, many at a very high CMC. Along with 24 lands (and I think you should include 1xReliquary Tower in that 24), that's 42 cards. With the remaining 18 slots, I'd suggest sticking to 1 CMC spells as much as possible. Blackmail & Duress will be very helpful. I think Dark Petition might be the exception there, as it will make the deck more consistent at the cost of being 1 turn slower. If you feel like you've got to include any other cards over 2 CMC, I suggest only adding 1x. No matter how great the synergy might seem, if it's not part of the main wincon, it's likely to be a dead card in your hand, or at best only slow down opponents. And while it's nice to slow opponents down, it's always better to have the advantage, forcing a win, than it is preventing opponents from putting the final nail in your coffin.
This is all based on the idea that you want to cheat Jin out of your graveyard. I think you have nearly a whole other deck in Taxes-type cards. I suggest you shift those "choose" cards into a new deck, this time without Jin or any graveyard shenanigans.
1 week ago
I feel like Kess, dissident mage would just be a better commander for this deck overall. If you're going for Storm as a win condition, you'd benefit from a lot of 1 or 2 mana draw spells such as: - Ponder - Opt - Frantic Search (3 mana, but it pays for itself) - Gitaxian Probe - Faithless Looting - Impulse - Serum Visions - Thought Scour
Cards that make instant/sorcery cards cheaper such as: - Baral, Chief of Compliance - primal amulet - Jace's Sanctum - Nightscape Familiar - Sapphire Medallion, Ruby Medallion, and Jet Medallion - Arcane Melee (This one does benefit all players, not just you)
Instants and Sorceries that give you mana, or cards that pay for themselves: - Dark Ritual - Cabal Ritual - Dark Petition - Seething Song - Desperate Ritual - Pyretic Ritual - Priest of Urabrask - Rewind - Unwind
Cards that copy your instants and sorceries: - Thousand-Year Storm - Swarm Intelligence - Dual Casting - Increasing Vengeance - Doublecast - The Mirari Conjecture (Also recurs instants/sorceries from your graveyard, which, while is nice, isn't really that helpful as Kess (if you make her your commander) can just cast them from your graveyard anyway).
Some cards that are just very good in Kess decks should you switch to her: - Increasing Vengeance - Increasing Ambition - Entomb - Forbidden Alchemy - Intuition - Jace, Vryn's Prodigy Flip - Mizzix's Mastery - Past in Flames
1 week ago
kamarupa How many lands do I need to splash in mana for blue and white? The only card I'm going tp play for blue mana is traumatize since I'm going to play Jin-Gitaxias, Core Augur from the grave. So this far it is 8 lands for spending it on two cards. However, I still think splashing in some white could be a good idea.
Like I mentioned before, the card Tithe Drinker could be an idea or something similar with extort. I guess there could be some cards that I can use to gain life from the taxing of my opponent.
Also, you may have noticed I added Dark Petition to the deck.
2 weeks ago
I am really excited to add Doom Whisperer to the deck because the surveil ability will synergize well with Demonlord Belzenlok's ability triggers individually. I have really contemplated running Buried Alive to combo with cards like Living Death, Patriarch's Bidding, Strands of Night, and Rise of the Dark Realms.
Based on the dozens of games I have played with this deck I found that the 4 big reanimator spells mentioned above are usually enough to swing the game into my favor (assuming you aren't playing someone who runs nothing but counter spells). Buried Alive is another way to tutor for strong demons that become easier to get onto the BF from the graveyard vs. hard casting the creatures individually despite the fact that this deck ramps very very well.
Final Parting is a great idea especially since I can tutor for a creature like Razaketh, the Foulblooded or even Gray Merchant of Asphodel along with a reanimation spell, which can be really devastating like you said. I am a big fan of Dark Petition since I almost always have "Spell Mastery", esssentially turning it into another Demonic Tutor. Basically what I am getting at is the following: I have no issue reanimating creatures with where my reanimator package is currently primarily because of all of the tutors.
2 weeks ago
Calyptic golgari is perhaps the best color pairing for spot removal. recently it got Windgrace's Judgement and Assassin's Trophy. these are great and versatile spot removal cards in your colors and when guilds releases the price of Assassin's Trophy will come down so even if it's a 5- 10$ card i would suggest picking one up before it's out of reach. Beast Within is also good in this deck especially against decks that are light on creatures. commander varies wildly from deck to deck so you never know what type of permanent will be a threat. i might even suggest Tectonic Edge or Dustbowl to get rid of utility lands or some of the flip lands from ixalan. while were talking utility lands ill also mention Bojuka Bog for that occasional grave deck you run into.
secondly, often bigger ramp spells seem appealing but if you want to get your commander down sooner i would suggest cmc 2 ramp spells like Rampant Growth Nature's Lore Three Visits and Farseek. these spells used in the early game will provide more value over more turns. most games are about over by turn 10 so ramping turn 5 or 6 is not really what you want.
lastly i don't know how you feel about tutors, iv'e heard some playgroups are against it, but Diabolic Tutor Dark Petition and Mastermind's Acquisition are cards that say pay an additional ~ 4 mana to cast any card in your deck, which is a powerful effect and in your budget.
1 month ago
Night's Whisper $1.58 is too much, Sign in Blood is $0.18 (and can target opponents), Read the Bones is $0.16 but I don't like the CMC3. Night's Whisper/Sign in Blood definitely the best. Brainstorm $0.70 is even better imo. Ponder is $2.30 so not a great option. Brainstorm/Sign in Blood best for budget. Altar's Reap don't like it either. Costly Plunder also not quite right.
Telling Time also not bad in budget $0.23 lets you scry one to bottom and replaces itself.
Dimir Signet $1.80 is so much. Talisman of Dominance $1.29 is better because it's CMC2. Also, Talisman of Indulgence $0.72. Fellwar Stone $1.25 but less predictable. I think the Signets are great, but $1.80 is tough.
Baleful Strix is $2.95 but pretty amazing, if you free up enough cash for him.
Displacement Wave slows you down too much I feel, it can give you a Thraximundar alone. You control it with , but it's not going to work in 1 hour format, outside of the 1 hour feel it's pretty weak anyway.
Shrieking Affliction is going to guarantee that 3x players are attacking you, and it's too slow to win you the game.
Can up you mana ramp with stuff like Mycosynth Wellspring $0.15,
Murder always a nice multi-purpose removal in this format.
Far // Away $0.24 can also be handy.
You're mana source distribution is quite good 24% / 24% / 37% .
Desecration Demon might be fun, he's only CMC4.
I think your fairly balanced too, maybe a little too heavy on Sorcery, sub 1 for an instant or another creature or artifact.
I wouldn't go counterspell (maybeboard has so many), won't work in this format effectively.