Search your library for a card and put that card into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add to your mana pool.
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Dark Petition Discussion
6 days ago
Dimir Signet or other on-color signets
This is the best I have off the top of my head. The multicolored ones add some things, too.
6 days ago
Suggestions for your mana base:
Bad Moon, Eternal Thirst, and Lashwrithe are fine cards but your creatures are already so huge, I don't think you need them. I would just add more ramp instead: Ashnod's Altar (also serves as a sacrifice outlet), Caged Sun, and Expedition Map (to find Cabal Coffers).
Suggestions for draw and card advantage:
It seems like a great win condition is the interaction between your Commander and Maralen of the Mornsong so I recommend more tutor and dark spells to get the combo out. Maybe switch out: Cremate, Sanguine Bond, Unholy Hunger, Abyssal Persecutor, Visions of Brutality, and Vile Requiem for Night's Whisper, Dark Petition, Behold the Beyond, Ambition's Cost, Beseech the Queen and Viscera Seer.
Suggestions for removal spells:
Several of your removal spells cost alot of mana. To the Slaughter, Reach of Shadows, In Garruk's Wake, Dregs of Sorrow, and Annihilate could be replaced with Diabolic Edict, Hero's Downfall, Killing Wave, Malicious Affliction, and Grave Pact.
1 week ago
I really like your ramp suite. Very efficient and color fixing focused which is important for casting Lazav. Your lands might need a touch more color fixing?
If you like, check out my multiplayer focused Lazav deck. Always looking for ideas myself!
1 week ago
I'm playing most of your cards in my decklist. But you're missing Murmuring Bosk. I would probably add Hissing Quagmire and Shambling Vent instead of Vivid Meadow, Terramorphic Expanse or Evolving Wilds. Fetchlands (Verdant Catacombs) would be best, but you can still use these for budget replacements. I would strongly recommend to add the shocklands (like Temple Garden), or at least some painlands (Caves of Koilos, etc.). Because you can use them the turn you play it.
As for the rest of the deck it's up to you. It looks good. Personally I prefer Dark Petition over Diabolic Tutor if you can get the mastery...
2 weeks ago
Sorry for the late response, I don't get notifications on my binder wall. That sounds like a good trade so far, would you include...
- Arid Mesa (40.00)
- Goblin Guide (17.00)
- Rift Bolt (2.00)
- Lava Spike (4.00)
- Dark Petition (1.50)
- Sever the Bloodline (0.50)
- Mizzium Mortars (0.50)
- Tombstalker (1.50)
for my Scalding Tarn (52.00) + other stuff from my binder?
3 weeks ago
4 weeks ago
trancer99: Thank you :-) Yeah in the end food chain sidisi is just a bad food chain Tazri. Now that does not make it a bad deck by any means as FC Tazri is amazing, there is just no reason to play Sidisi over Tazri besides novelty and suprise factor. My Paradox storm decks are almost a full turn faster on average. Yawgmoth's Engine is a legit turn 2-3 deck whereas food chain sidisi is a turn 3-4 deck. It is better in almost every possible way.
Losing the 4 cards you mentioned does not hurt the deck much at all as none of them are essential and all of them have budget replacements.
Candelabra of Tawnos Isn't even worth a spot in this list imo so replace it with literally anything.
These changes simply make the deck a bit slower and less consistent at times, but you will still have the ability to pull off turn 2-4 wins with great consistency as well as grind out slower wins. It is so much better than any other deck I have made. It also makes for a very competitive budget brew
1 month ago
I don't think the regular mill subtheme works super well; it's a really convoluted win con for EDH excepting infinite combos, and you don't have many cards that take advantage of the graveyards of other people. I think focusing on the infinite combo aspect harder will give you a more streamlined gameplan for sure, and the alternate win-con should probably be tokens with Oona.
To that end, here are some more great tutors to grab Navigator and your other pieces:
Plunge into Darkness <-- works amazingly with Oona tokens.
There are some better board control cards as well:
Faerie Macabre <-- for graveyard synergies, if those are prevelant
Mind Stone etc.
And some more combos/alt win con ideas:
Scion of Oona can let you swing for the win.
Capsize + infinite mana lets you bounce whatever you choose.
Not that all mill pieces aren't good; Altar of the Brood obviously mills out with infinite bounces, Sword of Body and Mind is just good value, Jace's Mindseeker can be nuts with other go-big decks, etc. But the cards that exist just to mill, like Keening Stone, Mirko Vosk, Szadek, Dimir Guildmage--cutting these for a more streamlined approach will help the deck function smoothly.
Of course, if you love the mill strategy, play what you love! But a better commander for that approach is probably Phenax himself.