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Search your library for a card and put that card into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add to your mana pool.
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Dark Petition Discussion
1 week ago
@frezzreaper: Just a log in case you still care. Still no need for help currently; Trying to find ramp that doesn't need to target Basics as it is... Regarding Time Spiral, I even added Leyline of Anticipation + Vedalken Orrery for Mass Flash, & Day's Undoing as an instant speed alt. For something I can't even afford. From there, I also added some tutors, unless they really blow hard: Wargate, Dark Petition, Diabolic Revelation... I dunno if they're any good, but for other Ramp, Genesis Wave, Exploration, & Burgeoning is what I can think of. Other things I can think of are Farseek, Spoils of Victory, & Shard Convergence. Not too sure about your thoughts on Perilous Forays & Prismatic Omen, but I would like your thoughts. Quite a bad job at finding Draw Spells, I am. People usually use stuff like Phyrexian Arena, & Sylvan Library, but someone told me a gutsy, albeit smart decision to exclude both. That said, Rhystic Study stays though...
1: Cut some Walkers; & some support to lessen the load of Walkers. & Infinites.
2: Try & lessen the amount of infinite combos from the Walkers at least...
3: Wonder Why only 5 Wraths are really needed, as well as only 5 Draw (Should be more...), 10 Accelerants, & no amount of needed Tutors, all while getting to help at the current time.
5: Wonder if 10 ABU Duals, 10 Fetches, & 10 Shocks are needed, or if they don't even be needed at all, & what can replace them...
Sorry to say, so many Walkers alone have potential for such a thing as Wincons at the many. Though I'll see what I can cut though... ;) Later.
1 week ago
I suggest you add some graveyard hate in case your opponents have a way to recur back their cards (Living Death, Scrap Mastery, Sun Titan, etc.), like Crook of Condemnation, Relic of Progenitus, Nihil Spellbomb or Leyline of the Void (if you have the $$$). You already have Bojuka Bog, so nice choice :). I love the Whip of Erebos and Phyrexian Reclamation to get back my own creatures and some instants or sorceries put them back directly (one-time only though): Cauldron Dance, Torrent of Souls, Rise from the Grave. Beacon of Unrest is very nice and versatile. If you have the budget, Sheoldred, Whispering One is very effective and Goryo's Vengeance can be useful. Shallow Grave, Animate Dead and Necromancy are other options too. For mass-reanimation, use Rise of the Dark Realms, Liliana Vess or Liliana, Death Wielder. If you like the discard theme, pretty much all specters have an ability related to that, but of course they aren't of the tribes you want with your commander. Also, if you play black, I think tutors are a must, because they are the best in the game since only Beseech the Queen reveals the tutored card in black (well, I think so). So Demonic Tutor, Vampiric Tutor, Mastermind's Acquisition, Dark Petition, Diabolic Revelation, Increasing Ambition and the good old budget Diabolic Tutor are among options.
1 week ago
Dark Petition is a weak link. Sure it gives you mana back but you have to cast it on TURN 5 (probably turn 4, given ramp), and those are the turns you should be playing Tasigur so you'll probably be casting this on 6 or 7.
Decree of Pain is a really sad wrath. It's either being cast for eight mana or you're cycling it and the cycle is garbage. It's just wicked expensive, and by the time it could be cast, you probably don't need it anymore.
This deck runs very similarly to most Feldon of the Third Path decks, but red has a LOT more/better discard than sultai. All of your looting should be replaced with stuff like Satyr Wayfinder and Grisly Salvage, imo.
2 weeks ago
Hi there, I'm from the advertise your commander thread.
I used to have a Nin, the Pain Artist deck based on stealing and copying your opponents stuff. I always liked to win using your opponents cards, so its nice to see a deck with a similar theme.
I think your current build has a lot of room for optimization as there are many cards that have strictly or subjectively better counterparts. These are some suggestions for cards I would replace and what with:
Other cards that fit the theme of the deck: Clone, Stunt Double, Phyrexian Metamorph, Clever Impersonator, Roil Elemental, Vesuvan Doppelganger, Cackling Counterpart & Rite of Replication (Non budget: Bribery & Gilded Drake)
I would probably drop the flicker subtheme you currently have because you dont run a lot of creatures and go down a few lands (37 should be fine) in favor of more draw (Rhystic Study & Mystic Remora are nice). Also, one of the good things about black is the access to tutors. By adding tutors you increase the consistency of your deck, as they effectively serve as an extra copy of all the other cards in your deck. Lim-Dul's Vault, Beseech the Queen and Dark Petition are some good relatively cheap ones. (If you want to invest a bit of money in it, Demonic Tutor and Vampiric Tutor are great.)
I hope this helps and good luck with deckbuilding!
PS. Dont forget to comment on the previously posted deck in the 'advertise your commander deck' thread. ;)
2 weeks ago
Decent deck but you seem to have an incorrect deck building mentality...the graveyard is a beautiful place that also exists as your hand away from your hand. cards like Memory's Journey or Noxious Revival have the potential for graveyard interaction with your opponent but Reclaim doesn't which make me think that you are using these cards to pull things out of your graveyard. In fact you would rather be dumping cards into your graveyard instead which is why Hermit Druid is ridiculous; cards like Reanimate Dead are very simple and easy to use cards that work well with it. you should consider putting in cards like Protean Hulk. It is regarded as one of the most broken cards in the game as it is a unpunishable wincon unlike cards like Doomsday. Sultai is the color where you mess around with your graveyard you have little to no ability to pull things straight out of it (cheat out) onto the battlefield, but you have a lot of cards that are anti synergistic with the colors you are playing with.
a couple of cards are going to be too mana intensive to use Grave Betrayal Future Sight Mikaeus, the Unhallowed Teferi, Mage of Zhalfir Duskmantle Guildmage. some of these have obvious combo potential but the thing is that they are way to expensive to ever play normally. you have to cheat it out with some graveyard shenanigans. it also makes your deck overall more resilient towards interaction because you can always bring the cards back.
you need to be running every single green mana dork that you can. They are basically the best source of mana acceleration there is. Mystic Remora Chain of Vapor Dark Ritual upgrade your 3cmc kill spells there are better 2 cmc versions. and run some more removal that stops your meta
and to be honest why the hell are you even trying to play control. You already have the most expensive cards that you need to start consistently comboing off at turns 4,5,6. You really don't need to bother because you can out race most decks given that you add in all of the 1 cmc mana dorks
why are you running:
Helm of Awakening : you aren't running storm and this deck doesn't seem to cast more than a couple of cards a turn. this is specifically a card that you need to win with the turn you play it.
Teferi, Mage of Zhalfir: why? its just expensive and annoying just run a counterspell or something
Villainous Wealth: is this just for memes? the likelihood that you hit an infinite combo piece is pretty small and you don't have a way to make infinite mana.
Seedborn Muse: is this just for value? mana so that you can interact? if so then just add interaction like a counterspell or something
Dig Through Time: how are you getting cards into your graveyard? this card needs self mill to be effective. you are better off running like ramp to just play your commander
3 weeks ago
Dont know what you are trying to do with the deck since you have several cards for others builds in here.Dont see a use for Bloodbond Vampire since you not gaining much life.Bloodhusk Ritualist for my deck wasnt that good. Kheru Bloodsucker not worth since you dont have my creatures for it.No reason for him at all unless its a fillerSkeletal Changeling.Chainer's Edict feel like there are better things that do this. Planar Bridge tutors are better. Not the best for how you have this deck built right nowBlighted Fen. Geier Reach Sanitarium dont use lol. Piranha Marsh use a Swamp. Not worth it Sorin's Thirst. Wound Reflection great card but not made for this deck.
better land drawMikokoro, Center of the Sea
artifact: Sword of the Animist
1 month ago
Well, when going for the CMDR kill, Mesmeric Orb is the card of dreams, where other cards aren't bad, like Vicious Rumors, they don't do enough to warrant me wanting their inclusion without the commander.
What should be kept is a lot of tutors, to fetch different cards, as well as a lot of ramp. Then a reasonably large hand disruption package, and finishing the deck off with some combos, and cards that do a ton to swing the board in your favor.
Unsure of your budget, and the power level you want, here are the cards I would add to increase the competitiveness of the deck:
(On a budget? Do nothing with the lands!)
Draw: Sign in Blood, Night's Whisper, Sensei's Divining Top, Scroll Rack, and Asylum Visitor (can top cards you don't want to discard), Library of Leng (tops cards you don't want to discard again... but in a different way), Necropotence
(On a budget? use control elements like Doom Blade, and removal in black instead of stax, some of the more budget stax is okay, but generally the more layered stax the better, so the less the worse each is. Removal is a good replacement.)
Vicious Rumors, Abyssal Nocturnus, Fell Specter, Guul Draz Specter, Herald of Anguish, Hypnotic Specter, Liliana's Reaver, Myojin of Night's Reach, Needle Specter, Scythe Specter, Sewer Nemesis, Stronghold Rats, Wei Night Raiders, Whispering Specter, Ghoulcaller's Bell, Darksteel Plate, Ordeal of Erebos, Raiders' Wake, Bontu's Last Reckoning, Anvil of Bogardan, Putrefaction, Painful Quandary, Megrim, Fraying Omnipotence, Rise of the Dark Realms, Torment of Hailfire, Liliana Vess.
Not sorry about the long comment ;)
1 month ago
I don't understand how something can be both "not oppressive at all", while simultaneously oppressing some of the most competitive Commanders and staples in cedh.
Hypotheticals like "dies to chain of vapor" aren't a sufficient rebuttal for or against General's power, or in this case, oppression. You could quite literally use that for every single General on this list. You may as well just say "lol dies2doomblade."
I think SynergyBuild scratched the surface of the list of Non-creature spells greater than , and Noncreature spells with in their cost. And even then it's a pretty good indicator of Gaddock's potential.
Taking a look at Kess Storm we have to assess, it shuts off 2/3 win conditions leaving LabMan as its only out - Mind's Desire and Aetherflux Reservoir, while also shutting down enablers like Ad Nauseam or Gush, tutors like Dark Petition, and Force of Will.
It also shuts off Paradox Engine which is also worth noting.
And when we consider all of that, we're comparing Kess - a Max-Power general vs Gaddock Teeg - one who is currently two tiers below Kess in "High Power". A fool would make the case that Mr. No should be considered for Max Power - I'm not that fool.
I am however contending that it's stronger than you're realizing, and perfectly viable for Tier 3: High Power, if not Tier 2, for the reasons stated above.