Glimmervoid

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Glimmervoid

Land

At end of turn, if you control no artifacts, sacrifice Glimmervoid.

: Gain one mana of any colour.

MrSilk on TIME PRISON - Infinite turns control

3 months ago

CptnHndsm Thanks for the upvote and comment!

Truth be told I dont need a whole lot of colored mana in this deck, there's really only three cards that would need a single colored mana. Everything else is purely colorless.. So I kinda figured I could keep in other good colorless land like Karn's Bastion, Darksteel Citadel and Glimmervoid

This deck doesnt have much in the way of counterspells or protecting the combo, but once you get the combo off once, you've basically already won the game so the deck works as fast as it can to get enough charge counters and digging down into the deck with Ancient Stirrings and Emry, Lurker of the Loch

You can reliably get your opponent stuck in the Time Prison by turn 4 or 5 with this list.

Thanks again for the comment! I spent tons of time building and testing this deck!

DreadKhan on Tempered Steel/Starlight Spectacular

4 months ago

Glad those might work, in Magic it's a truism that all things equal, drawing more cards solves problems. You can protect stuff, or you can just go for a replacement, and the nice thing is if you don't have anything to protect and draw protection it sucks, drawing extra card draw is probably not a bad thing.

One thing you can do is pull Islands for Prairie Streams, these can tap for either and have reasonable odds of entering untapped by mid/late game. I'm not sure how many Basics you need to make them work, and I think your Glacial Fortresses are better (but you can only run x4), I think you could test swapping two Islands for Streams. Just realized that Stream also enables your Fortress since it has basic typing! Their is also Glimmervoid and Spire of Industry, both require artifacts to be out but can generate mana, though neither will turn on Glacial Fortress fwiw.

Maccano1 on Urza's Artifact Buddies

11 months ago

2ND ROUND OF CHANGES:

REMOVED: Temple of Deceit, Temple of Enlightenment, Temple of Silence, Tempered Steel, Liquimetal Torque, Scholar of New Horizons, Thopter Shop, Sphinx's Revelation, Bident of Thassa, Alela, Artful Provocateur, Etched Champion, Armix, Filigree Thrasher, Myr Battlesphere, Filigree Attendant, Vedalken Humiliator, Tawnos, Solemn Survivor, Losheel, Clockwork Scholar, Marionette Master, Teshar, Ancestor's Apostle, Ethersworn Adjudicator, Indomitable Archangel

ADDED: Glimmervoid, Power Depot, Forsaken Monument, Mind Stone, Darksteel Ingot, Hedron Archive, Dance of the Mance, Thoughtcast, Thirst for Knowledge, Master Transmuter, Lodestone Golem, Research Thief, Treasure Keeper, Mycosynth Golem, Myr Retriever, Sculpting Steel, Mechtitan Core, Mystic Forge, Dispeller's Capsule, Dispatch, Burnished Hart

COMMENTS: Deck feels powerful, but one dimensional in that it's just trying to pump out big dumb creatures asap; kinda cool. I've played 3-4 times with the current iteration and I'm looking to speed the deck up a little bit; lands coming in tapped, not quite enough draw, and too many non-artifact creatures being the two major areas of focus. I've actually reduced the amount of creatures with this round of changes so I need to check that this is OK.

Lands probably need more work, still too many tapped lands by far. Scholar of New horisons is fine, just doesn't fit in the deck, same with Tawnos (who likely needs his own deck, but I have done a few cool things with him). Tempered Steel, Indomitably Archangel and Ethersworn Adjudicator were hard cuts. But I've added removal, ramp in so I want to see if that's better. Tempered Steel with the thopters was particularly good and may get added in.

wallisface on Thopters!

1 year ago

Also just something else i’ve noticed, Sword of the Meek won’t work with Tempered Steel or Chief of the Foundry, as the buffs will mean the creature is no longer a 1/1.

Keeping that in mind, here’s an example list incorporating my suggestions:

DemonDragonJ on Metal Militia

1 year ago

I have replaced with Cloudpost and Glimmerpost with Razortide Bridge and Glimmervoid, since those cards are far better suited for this deck; not having the abundant mana from the loci is sad, but there have been too many times when I required colored mana and did not have it, so I am certain that that replacement has improved this deck.

DemonDragonJ on Do I Need Eight Loci …

1 year ago

I cannot believe that I completely forgot about Glimmervoid, so I have put that in my deck, in addition to Razortide Bridge.

jethstriker on Do I Need Eight Loci …

1 year ago

If you're building a Post deck, your threats should be huge colorless spells. If you want rainbow colored sources, in addition to the Stars and Spheres already mentioned, I think Glimmervoid is better in your deck than the Lantern, since you're already playing the Artifact Lands.

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