At end of turn, if you control no artifacts, sacrifice Glimmervoid.
: Add one mana of any color to your mana pool.
Price & Acquistion Set Price Alerts
28 minutes ago
Your creatures look OK, Inferno Titan should be a Combustible Gearhulk or Skysovereign, Consul Flagship; Cataclysmic Gearhulk wouldn't hurt either. You're a little light on draw effects; Phyrexian Arena is good, as are a number of similar effects or even some walkers.
Stuff I think you're better without are Chrome Mox (it's a bad land); Mindcrank (you don't have enough redundency for it & it can really help graveyard decks); Wheel of Fortune (Teferi's Puzzle Box is better, creating a weird lock with Necropotence); Grim Monolith I'm not a fan of. Commander's Sphere is better because of color fixing + draw. If you think you really need the extra , try Ancient Tomb; Urrabrask I found to be pretty underperformed. Thalia was much better; Finally, Innocent Blood is a bad Smallpox, which is an amazing card that should not be overlooked or underestimated.
As always, these are just suggestions. Feel free to disregard or accept them as you feel you need to. O, I almost forgot to mention the allstar: Sword of Feast and Famine. Basically, it gives you an extra turn every turn. So, have fun with that.
3 days ago
I would HIGHLY discourage trying to play this deck without Opals and lands.
You NEED the opals to get the extra mana during the combo phase to cast the grapeshot not to mention opals are your most reliable way of casting Retract for . You can with paradise mantle but only once and only if your 2/2 stuck around for a turn.
The problem with Spire of Industry is I have to play an artifact before I can tap it for W which likely means I missed a draw. Sometimes that's not such a big deal but most of the time every draw matters. Adding to this is the fact that if you wanted any color you can just run Mana Confluence, City of Brass, or Glimmervoid (though GV suffers from the same problem that Spire does in that you have to play an artifact.)
6 days ago
I ran a meta analysis of 20 decks
(Normally I would run a larger sample size, but wanted a rough evaluation of the meta first since I'm unfamiliar)
4x Mox Opal
4x Signal Pest
4x Vault Skirge
12 x 4 = 48 out of 60 cards (80%)
2x or 3x Memnite
2x or 3x Galvanic Blast
2x or 3x Master of Etherium
+6 cards (low-end) + 48 = 54 cards (90%)
1x or 2x Etched Champion
1x or 2x Thoughtcast
+2 cards (low-end) + 54 = 56 cards (93%)
0x or 1x Island
0x or 1x Spellskite
0x or 1x Mountain
+3 cards (low-end) + 56 = 59 cards (98%)
The average deck is running 16 - 17 lands
Some of the cards are pricey, need to evaluate
You'll want your flavor on the deck too, I notice you have Broodstar, don't see him in the meta, I'm sure can make room for him.
1 week ago
I think it will be played as a budget alternative to Glimmervoid in lantern control decks and affinity, and that's about it. I doubt it will outright replace anything currently in the meta.
1 week ago
zimek22 thanks for your comment. I can respect your point of view on this, however, from my experience playing this deck I can say that Reverse Engineer not only functions in the deck, but also feels right as well (not clunky). Thoughtcast is also a great card, and perhaps better in some decks such as affinity, but in this deck where so many of the artifacts enter the battlefield and are dormant (crucible, ensnaring bridge, pith), it's not a huge problem having to tap down some of the components for the extra card draw.... and from my personal experience I also find there to be a huge difference between drawing two cards and drawing three, which to me is worth paying the extra .
Touching on your comments on Pithing Needle: I have playtested the deck with more copies and I do find it to be effective. I will eventually reformat the deck to accommodate this.
Lastly, Spire of Industry may be a painland, and therefore in some ways not as good as glimmervoid which is pain-free, but I find it to be of equal value for the deck simply because it's less vulnerable to post-sideboarding games when opponent's may bring in something like Shatterstorm, Creeping Corrosion, or even an early-game Ancient Grudge, which will effectively take Glimmervoid with it/them when it/they go(es). For a deck that's running 18 lands it's imperative to be at least somewhat cognizant of your vulnerability. That being said, I am running 4x Glimmervoid to 2x Spire of Industry. For someone who may want to brew this on a budge (who is reading) I would suggest to go with 4x Spire of Industry and 2x Blooming Marsh instead.
Thanks again for your input. I hope you can appreciate the variation regardless of its conventionalism or potential pitfalls. Cheers!
1 week ago
Elspeth, Knight-Errant with her Token Humans... Blasphemous is cheaper CMC, The Emblem would protect your Pariah and the Artifacts with Indestructability? side board? the deck looks good as it is, and this might slow things down, but thought i'd mention it.
Dual Casting help any? for Orni's and Creepies?
2 weeks ago
in response to what sgt_st0n3r said, that would not be the worst idea. if anything you could look into getting more competitive, Glimmervoid is great but expensive. there is a new card coming out in aether revolt that would be a great option for this deck. it is called industrial tower. that is for the lands for splashing for different colors. For sideboard you could consider running things like Dispatch or Galvanic Blast. of course with those you would need the ability to tap for different colors. hope this helps. great looking deck by the way.