Caller of the Claw
Creature — Elf
When Caller of the Claw enters the battlefield, put a 2/2 green Bear creature token into play for each nontoken creature put into your graveyard from play this turn.
Printings View all
|Commander 2015 (C15)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Caller of the Claw Discussion
3 weeks ago
Nesting Dragon is some sweet tech! Never seen that before, and I do enjoy land stuff. Even without the land focus, I love the idea of passive double sac fodder from it.
Here’s a cEDH Sek’kuar I’ve been working on. Got some whittling down to do. It’s focused on a handful of different combos to get tons of death triggers in a turn and benefit (Caller of the Claw is sek’kuars girl!). It combos in multiple ways, and focuses on getting there with low cmc so it could perform at least a lower tier cEDH level... but we got some great cards in the last year to help with this! Like Liliana's Standard Bearer, and Gadrack. It deserves a slot in here, I think! Also, Village Rites As a way to keep things moving or to come out on top when someone goes to remove one of your creature.
4 months ago
Hi_diddly_ho_neighbor: Reyhan is definitely a one woman combo, I would even go as far as to say that she is probably an auto-include in most non-cEDH list. Geralf's Messenger has been in and out of my list and I'm honestly gonna test him out more and see if he makes the final cut. I get that Caller of the Claw's appeal is the flash but every time I had it in my hand I just felt like I could be drawing something that I can use immediately. Maybe I just need to test him out more.
4 months ago
I like your take on Tayam. I never considered that Reyhan, Last of the Abzan is a one women combo basically. I'll definitely have to find space for her in my list.
One comment on Caller of the Claw. Part of the reason it is so strong with Tayam is because it has flash. You can win out of nowhere pretty easily.
5 months ago
Weaponcraft Enthusiast and Promise of Bunrei (1 death trigger) go infinite with an Altar and Tayam. Caller of the Claw (2 death triggers) and Hallowed Spiritkeeper (2 other creatures in grave) will require more setup.
My list is similar to yours, tayam-is-on-my-side. Still trying to figure it out.
5 months ago
This is true. I looked at it wrong. That does make a difference. I could consider it over Caller of the Claw as a set it and forget it kind of card until it’s time.
I’ll test it. Thanks.
5 months ago
I’m not a big fan of Daarigaz. Too low impact for what this deck does. Yeah he’s a big body, but with all the sacrificing and tokens etb, I can often kill the board in one turn without Food Chain, and then if anyone is left Prossh finishes them off.
I like Garruk, Cursed Huntsman, but not for Garruk Wildspeaker. Wildspeaker ramps me every turn, jumping me from four to six, which is my sweet spot for casting Prossh the first time. If/when I can get Garruk out turn 2 (off a turn one Sol Ring) that means I cast Prossh turn three. Usually I want Purphoros and/or Impact Tremors our first, but the point is Wildspeaker is really strong. His minus provides fodder and blockers, and his ultimate (which is super easy to get to) ensures Prossh gets through.
Honestly, as much as her plus is useful and her ultimate is ridiculous, I evaluate planeswalkers for edh based on their first minus, and Vraska, Golgari Queen’s isn’t that good. It’s not terrible don’t get me wrong, but Vraska the Unseen’s ability to hit any permanent is really valuable. That being said her plus and her ultimate are basically useless to me...so I’ll think about a swap. Assassin's Trophy might be better...something to think about.
I tried Emrakul's Evangel out before, and the biggest thing for me is it specifies non-token. I have a high density of non-token creatures that I don’t really want to sacrifice, and while he doesn’t have to act until I’m ready for him, I just struggled to get the most out of him. I had more luck with Fresh Meat and even Caller of the Claw (which has the same non-token problem.) I’ll think about him again though.
I appreciate the feedback. I like seeing how people think about what I’ve put together. It makes me really think about why any individual card is here, and what the deck actually needs, so thank you. That being said this deck at the moment is actually taken apart. All my multicolor commander decks except The Mad King of Tristram live in my cube box for me to put together on the fly. That way I don’t have to have ten Misty Rainforests or Craterhoof Behemoths or whatever. I have them all sleeved the same and I can just build whatever deck I want in the moment. Also, the dragon is too strong and unfun for my playgroup, so he sits in the box more often than not so I can mess around with Yarok, Atla Palani and whatever else peaks my fancy that week. That and with COVID I haven’t played in a few weeks...but I definitely appreciate the feedback.
I’m going to get away from the landfall build the next time I put this together. I’m thinking goblins with Krenko, Mob Boss...we’ll see how it goes. There’s two goblintop deck tutors for him now so that should be fun.
1 year ago
Here's a bunch of cool token makers I think would be cool.
1 year ago
Intriguing! Just want to ask a few questions about the enchantments ( Faces of the Past , Intruder Alarm ) since I'm not sure I completely grasp 100% how it elfball infinites. I think only Thornbite Staff completely works 100% of the time since it doesn't discriminate and doesn't care what type of creature dies, only if something does die; Vannifar's ability doesn't matter and we can do whatever we want, including a Lab Man win if Pod 2 is Elvish Visionary and Pod 4 is Symbiotic Elf . My understanding is:
- Faces of the Past : works until the second round of Pods, then you Pod Elvish Soultiller to reset the Elves like normal, untap Vannifar... but then what? If you were to pod Woodland Bellower (which came as a result of Podding the Soultiller), you wouldn't untap Vannifar since she isn't a Beast, and you wouldn't be able to find anything since there is no CMC 7 cost things here. How would the combo continue?
(I thought about it for a while when I was writing this and there is indeed an infinite as long as the Pod 2 is ALWAYS Dwynen's Elite as the Elf token can be sacrificed after Soultiller to restart the chain, then ending with a Pod into Caller of the Claw for infinite Beasts, but we need Concordant Crossroads out to win right then and there and lose to Cyclonic Rift , Propaganda and friends, etc... thoughts?)
- Intruder Alarm : Same logic; works until the second round of Pods, you Pod the Soultiller and reset the Elves, but since there is no other 6 cmc creature here, nothing would ETB and untap Vannifar. Aside from manually summoning a creature (ramp from Wood Elves as the Pod 3 in the chain is good) or using one of the untap abilities from stuff like Quirion Ranger and Kiora's Follower etc, is there a way to make the combo self sustaining with Intruder Alarm ?
If I'm also missing something here please let me know!