|Commander / EDH||Legal|
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|Premium Deck Series: Graveborn (GRV)||Common|
|Battle Royale Box Set (BRB)||Common|
|Urza's Saga (USG)||Common|
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Each player puts a creature card from his or her graveyard onto the battlefield.
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4 days ago
You have a lot of strategies going on in this deck. Tokens, counters, reanimating,and lifeloss . I would focus more on the reanimating/graveyard placement to compliment your commander by adding in Reanimate , Exhume , Animate Dead , Victimize . Buried Alive would help get creatures into your graveyard to. I would also add more artifact and enchantment destruction because slowing ramp down or destroying an Omniscience in time could win you the game.
4 days ago
You have a lot of strategies going on in this deck. Tokens, counters, reanimating,lifeless . I would focus more on the reanimating/graveyard placement to compliment your commander by adding in Reanimate , Exhume , Animate Dead , Victimize . Buried Alive would help get creatures into your graveyard to. I would also add more artifact and enchantment destruction because slowing ramp down or destroying an Omniscience in time could win you the game.
4 weeks ago
Since you're doing a reanimator theme you may want to consider:
4 weeks ago
You may want to consider some of the following cards:
4 weeks ago
A few points:
Please use paragraphs and space out your description so it is easier to read. I'm no Grammar Natzi and don't mind reading through spelling mistakes but a wall of text is rather hard to read continuously.
"Target standard bearer it will do just that returning it back to my hand but in my kaalia deck I have cards that can give standard bearer protection from blue meaning it can Target it all it want but I will not have to return it to my hand lol."
Unfortunately this is not how this interaction works. After Standard Bearer gains protection from blue it is no longer able to be targeted by blue sources and since it's text says "...that COULD target.." the player with Venser is no longer obligated to target it because they can't. Sure the Venser player can't touch your creatures this turn but nothing is stopping them from bouncing all your other noncreature permanents like all of your lands and artifacts preventing you from paying for Glory to protect your remaining creatures.
This may not be prevalent in your meta but in mine there is a lot of spot removal and almost none of it simply destroys the target unless the card itself has a major abusable upside or is versatile. I see a lot of Swords to Plowshares, Anguished Unmaking, Crush Contraband, Chaos Warp, Song of the Dryads, Reality Shift, etc. Also graveyard hate is ever so present in the forms of Nihil Spellbomb, Bojuka Bog, and Relic of Progenitus so keep this in mind while I give you my suggestions.
I like that you identified the decks weakness and strengths but I can see your deck has very little interaction which can sometimes lead to major problems. If you have more spot removal (like some listed above) that are versatile and can remove any problem card your deck will become that much more resilient.
If you want to set up for some game busting turns like dropping Avacyn, then cycling Decree of Annihilation you're going to need a few things to get there: a way to get Avacyn into play, enough mana to cast an Armageddon, and probably a way to prevent your opponent from interacting with you you.
I feel like a strong reanimator strategy usually follows strong Kaalia decks. Sure her combat trigger lets you drop them in but if an opponent doesn't let you have her you should have a backup plan. Reanimate Dead, Strands of Night, Exhume, and Necromancy all let you put huge creatures into play sometimes faster than Kaalia will let you if you have one in hand and Entomb.
Mana is pretty tight in Mardu colours making mana rocks your only solution, or is it? Many people overlook the rituals these colours have access to: Mana Geyser, Dark Ritual, and Cabal Ritual all gives an extra few mana when you really need it.
I see you have Grand Abolisher to protect your plays and prevent counter spells but there are also other options: Silence is a one off effect but can deny a player a turn or be used to protect one of your plays if played beforehand. Equipoise is new white tech I just discovered that really makes the playing field fair against one opponent. It's strength lies in your ability to choose what phases out, primarily to hit that blue player's untapped islands, maybe an annoying creature that is preventing you from playing or keeping Kaalia in play, etc.
1 month ago
Hey, very nice budget Commander deck, less than $100, impressive :)
Consider expanding on a reanimation plan as a back-up if Kaalia is stopped? Consider more ways to give Kaalia haste? Haste is pretty helpful because she's a huge target for your opponents. Keeping her alive for an entire cycle of your opponents turns until your next turn is not likely to happen. Greeves and Swiftfoot are great, but in my opinion they aren't enough haste enablers.
Cards within the budget to consider adding:
- Buried Alive: reprinted in Ultimate Masters (UMA), it's now $1
- Faithless Looting
- Animate Dead
- Dragon Tempest
- Mass Hysteria
Other cards to consider:
- Gamble: reprinted in UMA, it's now $3
- Sarkhan's Triumph: put a Dragon into your hand
- Mistveil Plains: reprinted in UMA, it's now $1. This land is busted with Sunforger put the spell you just cast with it back into your library and cast it again with Sunforger.
- Painful Truths: very good draw spell for three/four/five color decks.
Grand Abolisher is a nonbudget card you should consider adding because he can protect Kaalia or any other creature you cheat into play on your turn.
Good luck with your deck.
1 month ago
idk, your curve is so low... Maybe start with one of the souleaters or an Exhume, to see if it helps late-game? You got no ramp, so regardless, Epicure of Blood wouldn't see play until T5, so it may not even be worth it in this deck.
1 month ago
one strategy that works ok if you are the more aggro deck, is if you are on the draw turn one opening hand; Ulamog's Crusher Plains Barren Moor Exhume Tranquil Thicket Repopulate Secluded Steppe and draw anything like Edge of Autumn or something good like Miming Slime, go to your end step turn one discard Ulamog's crusher, turn 2 drop barren moor, turn 3 plains exhume, crusher!