Exhume

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Premium Deck Series: Graveborn Common
Battle Royale Box Set Common
Urza's Saga Common

Combos Browse all

Exhume

Sorcery

Each player puts a creature card from his or her graveyard onto the battlefield.

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Exhume Discussion

VesuvanDoppelbanger on Scion goes Meow

5 days ago

Dance of the Dead, Exhume, Resurrection, Reanimate would all be helpful to get your biggies in play.

I find Cryptic Gateway to be more effective than Dragon Arch.

Cool build, +1.

synonimous_ on Graveyard = hand

1 week ago

andylkell I didn't think of that! That's a great idea thanks! And yeah I was debating about Exhume is kinda weird considering my meta as it can cause big problems unless I can guarantee they won't have a good target. Thanks man!

andylkell on Graveyard = hand

1 week ago

It That Betrays is my personal favorite Entomb/Animate Dead target. If your opponents don't have an immediate answer, you pretty much lock someone out of the game because as soon as you start swinging, they have to sac lands and you get them as ramp. Exhume is another fairly inexpensive reanimation spell, especially if you get it after you cast entomb early where your opponents' graveyards are empty.

FUL on 4 Color Cascade Exhume

1 week ago

just thinking about something: you can try to substitute Scribe of the Mindful with Grazing Kelpie, so you can put back Exhume in your library and shuffle it with some fetch land. This should allow you to remove Scribe of the Mindful and Deny Reality and all the lands in favor of Captured Sunlight. you have to add , yes, but in this way you are sure that you will always find Exhume when you cast a cascade spell, because cascade triggers other cascade ability, if i'm right, and the Grazing Kelpie costs 4, so you're not going to cast it wiht Captured Sunlight.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

2 weeks ago

CHANGELOG 08/05/17

Additions:

Cuts:

Potential cuts (not removed, waiting your feedback):

Notes:

Goblin Tribal just didnt seem viable unless you draft AND CAST Krenko. The deck leans too hard on one card and is too all-in for the multiplayer format. Sorry Goblins!

I left in the GU liege in case we want to do tap control in Simic, but I think we should move away from that archetype. I think I am more into ramp (Rashmi etc.) or cheating (Show and Tell effects). Maybe Simic is just good enough that we dont really need to plan too much for it. I dunno.

Still torn about Azorius. Do you think we have enough control in the format as-is? Can we do creature control with blinks? I want to move away from walls and wraths if possible, but I also want control (in whatever form we decide to do it) to be viable. Its important to me that there is room for control players to have plenty of fun drafting and playing, but its also important to keep the pace of the game. I think where we are now is a good mix of aggro/midrange slugfest plus control elements that cut them down and build CA over time.

/N

Neotrup on Exhume

2 weeks ago

Small distinction: It's a legal target for Reanimate. It's a legal choice for Exhume, which does not target.

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