Dusk Legion Zealot


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Rivals of Ixalan (RIX) Common

Combos Browse all

Dusk Legion Zealot

Creature — Vampire Soldier

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Price & Acquistion Set Price Alerts




Recent Decks

Dusk Legion Zealot Discussion

Pabs4444 on Abzan Midrange

10 hours ago

Why no black creatures like Dusk Legion Zealot, Ravenous Chupacabra, or Knight of Malice?

Mortiferus_Rosa on Aminatou

6 days ago

Im going to make these suggestions under the assumption that price is not an issue.

Card Suggestions

Cloudius on edgar markov

1 week ago

+1 for Edgar Markov, one of the most badass Vamp Boss around.

I'd recommend lowering the CMC of the deck to around 3 or less if able to hasten the pace at which your treats hit the board.


Some useful vampires you can consider:

Blood Seeker

Bloodthrone Vampire doubles up as a sac outlet, interacts well with Grave Pact, Dictate of Erebos and Butcher of Malakir (though this card's CMC is too high for my liking).

Dusk Legion Zealot and 1 life for 2 1/1 bodies and 1 card, pretty good deal.

Elenda, the Dusk Rose synergizes well with the self sacrifice theme should you run Grave Pact et al. ALso helps ensure you've some board presence should you be hit with a board wipe.

Falkenrath Noble cause I can't get enough of Blood Artist

Gatekeeper of Malakir for Diabolic Edict on a stick. Pretty good though the may be a strain on a triple color deck.

Gifted Aetherborn An uncommon with Deathtouch, Lifelink, with P/T of 2/3 for just , nuff said.

Legion Lieutenant Vampire Lord is sexy.

Vampire Hexmage a.k.a Planeswalker Nemesis!

Viscera Seer one of my all time favorite, Sac outlet and Scry in 1 card.

SmokeyBear15 on Let 'em Die [Primer: Shirei, Shizo's Caretaker]

1 week ago

Skyscanner and Desecrated Tomb look like important additions to an artifact/token theme Shirei deck. Skittering Surveyor seems handy too. If/when I come back to playing, that's definitely what this is going to turn into.

Going back to Ixalan also gives me Pitiless Plunderer (thanks shub!) Gleaming Barrier is also great mana and (non-creature) artifact token creation, Dusk Legion Zealot has great potential but it's risky if you use it too often.

I'm hoping for something good in mono-black with Undergrowth from Ravnica, but we'll wait and see.

multimedia on Black/White

2 weeks ago

Hey, you're welcome.

Vampires is good for your first Standard tribal deck and you've already narrowed down to two of the best cards for Vampires, good job. If I had to choose from one of the two five drops, I like Regal Bloodlord over Epicure of Blood. Bloodlord can be a flying token generating engine and he has flying. Other common and uncommon cards including Vamps to consider are: Dusk Legion Zealot, Adanto Vanguard, Martyr of Dusk, Queen's Commission and Unclaimed Territory.

For the manabase you've already added 4x Forsaken Sanctuary which is good, but also consider Territory? It's a $2 uncommon which is more pricey than most Standard uncommons, but with tribal decks it's a very good land especially when you have a two drop Legion Lieutenant who's casting cost is . Territory can really help because it can make one mana of either black or white for Vamp creatures or if you don't need colored mana it can make one colorless for example for Call to the Feast. Territory can also enter the battlefield (ETB) untapped; like a basic land you can tap Territory the same turn you play it to make mana.

A lower price (less than $1) rare to consider is Champion of Dusk. Champion is pretty powerful with a Vamp token strategy as well as life gain. He can draw you a lot of cards; he's one of the better five drop Vamp options because he's a payoff for playing Vamp tokens. Other higher price (more than $1) rares to consider are Radiant Destiny($3), Legion's Landing  Flip($4) and Isolated Chapel($3). Destiny is another anthem effect, like Legion Lieutenant it can also give Vamps +1/+1 if you have both Legion and Destiny in play at the same time then Vamps are getting +2/+2. Each time you add another Legion or Destiny to the battlefield Vamps get more pump (increase power/toughness).

Landing is a double faced card (DFC). Have you seen one of these cards yet? They're pretty neat. Both sides of the Magic card are different cards. The front side is an enchantment and then it can flip into a land. It's a good one drop for Vamps because it makes a Vamp token then if it ever flips into a land each turn you can make a Vamp token by paying three mana and tapping the land. Chapel is another black and white dual land; like Sanctuary it can also make one mana of either black or white. The reason it's a rare however is because it can ETB untapped if you control a Swamp or Plains, meaning a basic land Swamp or a basic land Plains.

Ignore the example creature base with Militia Bugler I provided in my last comment. That base can be good, but it's not a base you want to use if you want to play Vamps with Lieutenant. Bugler's ability can find a lot of potential different two drop Vamps including Lieutenant as well as Elenda, but he's not a Vamp and he can't find Feast or Commission. These spells are too important to the Vamp strategy. For instance if you play Bugler when he ETB you get his ability, but if you find a copy of Feast or Commission you have to put it on the bottom of your library meaning you will not draw that copy of the card for a long time, possibly not at all in the game. Reducing your chances of drawing and being able to play these spells that make Vamp tokens is going against the overall Vamp strategy.

You already have a start with a deck list with 4x Legion Lieutenant, 4x Call to the Feast, 1x Elenda, the Dusk Rose which is good. I'll give you a base of cards to consider adding to these, but for now I'll leave out the higher priced rares. I'm not going to fill in the amount of each card (?x) I think you should play; I'll leave that up to you to decide :)

  • 4x Lieutenant
  • ?x Zealot
  • ?x Vanguard
  • ?x Martyr
  • 1x Elenda
  • ?x Champion or Bloodlord

  • 4x Feast
  • ?x Commission
  • ?x Seal
  • ?x Down
  • ?x Binding

  • 4x Sanctuary
  • ?x Territory
  • 1x Folly
  • 8x Swamp
  • 7x Plains

multimedia on Muldrotha Grind

3 weeks ago

Hey, there's a little more than a month left until Standard rotation (Oct. 5th). My advice is plan your deck now for post rotation. Get it ready for Guilds of Ravnica because both Golgari and Dimir (two guilds of the Sultai wedge) are in the set. Most likely there's going to be a new Golgari and a new Dimir dual lands as well as both guilds will have a lot of support in the set. This is great for Muldrotha.

In the deck description you mention the interaction between Muldrotha, Hostage and Reborn. You've already nailed a possibly competitive post rotation strategy with Muldrotha. Both Hostage and Reborn are going to be good cards post rotation especially Hostage, who's a powerful card who currently sees zero play. Explore, the mechanic from Ixalan survives rotation and it's very good with Muldrotha. Post rotation expanding on explore with Seekers' Squire and Jadelight Ranger seems strong especially Jadelight. Saga's can find a home with Muldrotha because they give an enchantment card type to cast from the graveyard and they self sacrifice.

A strategy with Journey to Eternity  Flip and Muldrotha has potential post rotation. Journey currently sees zero play, the reason is there's better graveyard strategies The Scarab God, God-Pharaoh's Gift and Liliana, Death's Majesty, but these three cards are rotating out of Standard. Journey survives and is good with ETB Explore creatures and graveyard strategies as well as creatures who have powerful ETB abilities such as Hostage and Ravenous.

The reason I like Journey with Muldrotha is it's as a back-up plan if Muldrotha is exiled. Atzal, Cave of Eternity can then be used to start reanimating creatures from the graveyard. Muldrotha can also allow casting Journey from the graveyard. One big problem with Journey is it's an Aura which means your prone to getting 2 for 1ed by opponent. Thrashing Brontodon can self sac this is good if it's enchanted with Journey.

Graveyard Marshal has potential with a Muldrotha strategy for post rotation. It likes creatures in the your graveyard. Marshal seems good with Explore as well as two drops Dusk Legion Zealot and Kitesail Freebooter. Zealot and Freebooter are good cards with a Muldrotha strategy as well as Journey because of their good ETB abilities as two drops.

My advice is if you want to play Muldrotha post rotation is get a playeset (4 of) of Hostage Taker because right now she's only $3, which is low. She'll increase in price post rotation.

Good luck with your deck.

BigBoyBeau on Hyper Markov

1 month ago

usaDiabetic I've updated the description. 30-35 lands is as trim as it can go, haha!

It is true that once there are more than 3 opponents this kind of strategy faces greater opposition. I've played most often with 1-4 opponents but 4, 5, or more opponents would be trouble!

To be fair to the deck, the card draw of Herald's Horn, Skullclamp, The Immortal Sun, Vanquisher's Banner, Asylum Visitor, Champion of Dusk, Dusk Legion Zealot, Forerunner of the Legion, Twilight Prophet, Dark Prophecy, Necropotence, Phyrexian Arena and reanimation of Victimize, Patriarch's Bidding, Living Death, Bloodline Necromancer help sustain after board wipes.

Enough creatures have excellent effects as well to benefit from being knocked out including Kheru Bloodsucker, Paladin of Atonement, Elenda, the Dusk Rose, Kalastria Highborn, Pawn of Ulamog, Voldaren Pariah  Flip, Bloodghast, Oathsworn Vampire, Viscera Seer, Blood Artist, and Falkenrath Noble.

And for disruption/removal there's New Blood, The Immortal Sun, Voldaren Pariah  Flip, Vampire Hexmage, Thief of Blood, Patron of the Vein, Captivating Vampire, Bloodhusk Ritualist, Gatekeeper of Malakir, Guul Draz Assassin, and Bishop of Binding.

I'm open to suggestion though. Any other removal options you might recommend?

lagotripha on Behold blessed perfection - Dimir Control

1 month ago

Phyrexian Rager's younger brother, Dusk Legion Zealot will really help you getting creatures onto the field for sacrifice effects if you want to go that route. Might be better in esper colours for Lingering Souls and tokens though.

Past that, I have a Mono black deckbuilder's toolbox list of stuff I see in mono black in modern- a lot might be fun. Remember that in an isolated meta its best to switch it up and try not to let anything get too stale, and B/x has a lot of tools for that.

With the horror tribal thing you could dip into the relevant changelings - Skeletal Changeling, Shapesharer etc. Remember that copying a transforming card doesn't let you transform it, but you still get the thing in the ice wrath effect 'on tap' whenever you cast an instant/sorcery. With thing, copying it with 'becomes a copy' rather than entering as a copy means it doesn't start with any ice counters, so instant asymetric evacuation, whenever you want. Could be pretty strong if you build for it with Renegade Doppelganger and the like.

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