Arclight Phoenix

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Mythic Rare

Combos Browse all

Arclight Phoenix

Creature — Phoenix

Flying, haste

At the beginning of combat on your turn, if you've cast three or more instant and sorceries this turn, return Arclight Phoenix from your graveyard to the battlefield.

Browse Alters

Arclight Phoenix Discussion

ToolmasterOfBrainerd on I need help making a ...

1 day ago

Hydroid Krasis could actually be good. If you play Unbound Flourishing on turn 3 and Krasis on turn 4, then the x=2 becomes x=4, so for 4 mana you get a 4/4, draw 2 cards, and gain 2 life. That's pretty good. A 4/4 flying creature blocks Mantis Rider and Arclight Phoenix .

Deck link:



Tzefick on New Alara

5 days ago

Again I have to emphasize that without something tangible to compare to, I don't know what makes your Soulbond idea work better than the idea of Caretaker. Please provide some tangible ideas of how you would make this mechanic and put it on some creatures.


"First-off, it’s too similar to old Naya."

  • Well... you do actually want to make it feel like it came from Naya, don't you?

"But more importantly, it doubles down on what made Naya the least popular shard- that is, that “power 5 or greater” is really tough to secure because most creatures in that range cost four or more mana, which basically disqualifies it from most competitive environments. It’s just too slow to be functional."

  • Are you seriously saying that 4+ CMC is non competitive? In what format? Modern, Vintage and Legacy? Sure in most settings hard casting a 4 CMC dumb Beast is likely not something you want to do in those formats, but are we really designing cards for the sole purpose that they should appear in competitive eternal formats? In Standard? No way is that too slow.

I strolled through War of the Spark standard decks on MTGtop8.com. We have a group of Esper Midrange who utilizes fringe amount of Hostage Taker , a bit more uses Elite Guardmage and all uses Teferi, Hero of Dominaria . That's a midrange deck with no efficient ramp access.

We have Gruul Aggro, featuring cards like Nullhide Ferox , Rekindling Phoenix and Skarrgan Hellkite . They also have a selection of ramp creatures.

Even Red Deck Wins have 4 CMC cards, although for a slightly different reason, Chandra, Fire Artisan and Experimental Frenzy .

And these are just the most present aggro decks and only one of whom utilizes mana ramp. If I go to UR aggro (next in line) they have Arclight Phoenix (although they may not actually cast it) and Crackling Drake

So I think it's wrong to say that 4 CMC cards are non-competitive.

It's also quite possible to make cards with the Caretaker idea that is definitely going to see play in eternal formats. It's just a matter of pushing the cards far enough.


Additionally the border for Naya's threshold doesn't necessarily need to be at 5. It could be at 4 instead to push the mechanic as a baseline a bit more.

But as you said yourself; "Not only that, but both the power # and whether it’s “greater than X” or “less than X” makes it very broad design space, and gives me a lot of good knobs to work with. It’s also the furthest thing I can think of from a parasitic mechanic (which one could argue old Naya’s “power 5 or greater was, given nearly all of the decent power 5+ creatures below 4-5 mana were from Naya at the time, and kinda still today- most are either flip cards or have a serious downside)."

The Power X or greater/lesser than X does grant a certain amount of design space.


I also fail to see how a shifted Soulbond that forces a particular pairing (you said yourself you wanted it to be restrictive pairing) is a better transcending mechanic outside block than a mechanic that have you play lower CMC creatures that can bounce themselves to gain a powerful effect when you play a higher CMC creature.

Thematically, Caretaker plays into the same space as Exploit, except it's the other way around where you first play the mechanic and THEN the enabler, and you only lose tempo and not resources like you do with Exploit - which was a liked mechanic on the Storm Scale.

Based on MTGTop8.com's historic data, the only Soulbond cards who ever made it to competitive eternal formats (here Modern, Legacy, Vintage) are: Deadeye Navigator and Silverblade Paladin . Deadeye is used in 1 Legacy deck back in 2013, and ended up in rank 5-8 out of 8. Silverblade has occurred a few more time, 4 in Modern (3 of whom back in 2012 - 1 year after Modern launch) and 4 in Legacy (mostly in Death & Taxes decks).

Now these data are all taken from one source, granted, but Soulbond as a mechanic doesn't seem like it has shown much competitive potential or at least result. One of the present cards is a combo component. The other is a Double Strike enabler on a body. Double Strike is an incredibly powerful keyword, especially when you can grant it to any creature. The best alternative is Battle Mastery for a permanent Double Strike ability.

I don't think I'm stretching the truth when I say that Deadeye Navigator and especially Silverblade Paladin were both pushed cards.

Actually looking at it, Spellbreaker Behemoth has 5 entries in Modern but it dies there for him. Woolly Thoctar had 4 in Modern and 2 in Standard. So either the data is just not there for Alara Standard or they made more splashes in Modern than in Standard. Ah and Woolly made 41 entries in Extended (yeah, it was back in those days). I think Naya was kinda overshadowed by the Naya zoo archetype featuring Wild Nacatl .


As for Soulbond's entrance on the Storm scale, MaRo states that the mechanic is very popular but the design space is medium. The template for Soulbond is mostly in P/T upgrades, Evergreen Keywords and occassionally other abilities. Another hindrance is that both paired creatures gets the same effect.

They also say their data may be skewed toward more enfranchised players who are more likely to be competitive. In Standard Soulbond was used quite a lot, especially Wolfir Silverheart , beating Silverblade Paladin but sharing a lot of decks too under Aggro. However Wolfir shows up nowhere in competitive eternal formats.

They haven't made a Storm Scale article about Shards of Alara (or they have hidden it beyond the reach of Google) so where do you get your data on Naya's Power 5 being unpopular with the players? I'm genuinely curious.

The Storm Scale is also a strange way to measure popularity TBH. It kinda pitches the block's mechanics against each other, so if there's a mechanic that overshadows the rest, then you may get a skewed picture compared to considering the mechanics individually. Food for thought I guess.


In conclusion, I don't think a restrictive Soulbond is that much better of a mechanic than what you could do with Caretaker and "Gargantuan". I do however think there's a flavor break on using Soulbond - I don't see the soulbonding between a massive beast and their worshippers. Unless the beasts somehow got way more sentient and actually starts having empathy for their worshippers.

I think you yourself have a dislike of the Naya Power-5 mechanic, so a mechanic that goes somewhat close to what it was is something you dislike. Unless you provide some sauce on the unpopularity of Naya's Power-5, I don't think it's right to say it is disliked as a mechanic. It may not have been a competitively pushed mechanic, but that doesn't mean the mechanic is disliked.

redbird97 on Does this need a change?

1 week ago

Hey check out my deck Chandra's Unhappy Here's my question. Would Arclight Phoenix do anything for this deck? If so how many and what do I pull? Thanks and any upvotes appreciated. Rekindling Phoenix , Hazoret the Fervent and Chandra, Torch of Defiance will remain no matter what.

legendofa on U/W infect/control

1 week ago

Nuubi My personal system is to have a couple of hard competitive decks, and a good collection of brews to use between matches. I don't like netdecking, I have half a dozen or so personal builds in progress at any given time, but competitive Modern is pretty well-defined, and finding "the next big thing" is extremely difficult as soon as spoilers end--when the cards are being spoiled, people will proxy 'em up and start testing at home. The best bet is to find something that meshes with an existing line ( Arclight Phoenix added to Izzet Thing in the Ice  Flip decks, for example) and be the first to use that.

EpoH on Trying Izzet Again

1 week ago

Heebish both Thing in the Ice  Flip and Arclight Phoenix are way above my budget (at least on BRL prices), i was already thinking of Mutagenic Growth and probably can get my hands on a couple of them. Still pondering if Opt can fit in this deck. I might do a few proxies and experiment a bit more.

What do you mean by changing my land base? thanks for the feedback;

Funkydiscogod on New Alara

2 weeks ago

I disagree that Ferocious is not well-liked: it is overrepresented with modern staples: Temur Battle Rage , Stubborn Denial , Flamewake Phoenix (now obsoleted by Arclight Phoenix ) and I've seen Wild Slash in some budget sideboards.

Even if we dismiss the last two examples for being too rare, that means out of 20 total Ferocious cards printed, about 10% of all Ferocious cards are modern staples. Not even Infect can claim that kind of popularity, with arguably 5 cards, out of about 60 ( Inkmoth Nexus Glistener Elf Blighted Agent Viridian Corrupter and Carrion Call in some sideboards with control-heavy meta).

I'll agree that Formidable is not well liked, but only because there haven't been many cards printed with that ability.

TheSimikBOat on Dredge Phoenix

2 weeks ago

I think that Glimpse the Unthinkable is very important in this deck, because is the alternative to the normal Dredge Cards, and I add Maximize Altitude because I can cast it from my graveyard, and if I have it in my hand I can cast it 2 times in a single turn (and also discard a card like Bloodghast and others), that is great for Arclight Phoenix .

Probably I will cut 2 Opt (that is less important than Maximize Altitude ), to add 2 Seasoned Pyromancer , but If I see that is hard to cast Arclight Phoenix , I will have 1 Seasoned Pyromancer and 1 Opt .

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Arclight Phoenix occurrence in decks from the last year

Modern:

All decks: 0.22%

Standard:

All decks: 0.08%