Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Rare
Tempest (TMP) Rare

Combos Browse all



Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.

Price & Acquistion Set Price Alerts



Aluren Discussion

SynergyBuild on Recruiterless Aluren (Primer)

1 week ago

No mention of Spellseeker in this list, despite how many recruiter varients run it and Diabolic Intent to fetch Aluren to win. Just an interesting tid-bit, low synergy with the current varient, but Cabal Therapy with it is intriguing.

SaberTech on Ancestral Animar

2 weeks ago

I first started running Animar back when a friend wanted me to play with him in some small two-headed Giant EDH tournaments that a LGS had decided to run. I built Animar and an Azami, Lady of Scrolls deck as partner decks with a bunch of interconnecting combos and interactions. I had Weird Harvest either in the deck or as a sideboard option, I can't remember. The idea was that even if the opponents got to tutor for creatures as well it wouldn't matter because the Azami deck would grab cards like Vendilion Clique, Patron Wizard, Venser, Shaper Savant, and Voidmage Prodigy to interrupt whatever the opponents searched up and let Animar combo off.

On the whole though, I think that Weird Harvest is far too high risk for its potential payoff. I consider it to be about three times more risky than Aluren. And if you aren't also running Peregrine Drake I think that it is pretty much unplayable. If you had the Drake then in the mid-game there is a chance to cast Weird Harvest where X is 3, so 5 mana total, and fetch up two combo creatures and the Drake to untap a bunch of lands so that you could cast those creatures on the same turn. Without the Drake, you are likely to have to wait a turn after giving each of your opponents 3 cards. Even if you only cast the Harvest where X is 1, there are some very real fears regarding Flash Hulk that were voiced in the chat. The deal gets even worse for you if one of your opponents happens to have a counter or removal to stop the card you tutored for.

I can still picture times where the Harvest could pull your butt out of the fire, but when you would be able to cast it profitably would be so dependent on the board state that I wouldn't be willing to place any bets on how consistent it would be to run.

Someone in the chat explained the order for the Kiri combo. I remember seeing it used in some older lists that I found on Reddit but I think that having a 5CMC makes it a bit of a rough pick. It has applications for more budget builds but it would have been so much better if Kiri was 4CMC instead of 5.

lullerz on Animar ramp

1 month ago

Aluren is a little rich for me, but yes it makes sense.

I believe that creatures is the way to go and had been worrying that I was going too heavy on non-creatures - but for my play-style I was attempting to be more combo-y and less aggressive. Creature aggression and creature ramp is probably a better choice, but I was thinking of using a storm finisher like grapeshot, or alternatively turning a slew of lands to man-lands. I also like the idea of infinitely bouncing everything my opponents have or milling their libraries.

Pikobyte on Animar ramp

1 month ago

Had an Animar deck like this before. Over time it became much more straight forward. In the final form it killed mostly turn 4-5. sometimes turn 3.

Played my deck without any ramp spells. Creatures is the way to go here. Try to cut all instant/sorceries for creatures that can do the same. Also 34-35 lands should be enough.

Aluren is another allstar in here. Allowing you to flash things in for free. Even your commander from the command zone.

ToolmasterOfBrainerd on The Angry Insect (Grixis Delver)

1 month ago

I already have a full set of bloodghast signed by Sam Black and a set of altered faithless looting. And I got 2 grim lavamancer before they got too expensive for legacy. I feel comfortable that I can get vendilion clique for the same price next summer. It's seen so many reprints.

I'll pick up another Spirebluff Canal. It's not too expensive and I want to play another anyway.

I should probably look at Search for Azcanta  Flip for the mainboard of this deck again. It's a great way to flip Delver of Secrets, fuel delve threats, and pull ahead in the late game. My late game is already pretty good and it can't help flip Delver until turn 3, but it's still a really good card. I know a lot of Grixis players like it. It doesn't rotate out of standard for another year, so it's price probably won't change much, but standard cards are so volatile.

I could build UB Death's Shadow in legacy with what I own and store credit, except for the Underground Seas, which can just be basic lands instead. I could also get a good chunk of Die Pigs ($350 budget midrange). I've wanted to play a Boros or Mardu Nahiri deck for awhile.

I've also wanted to own an Aluren for a long time and I think the store sells them for $29. And a Sword of Feast and Famine in case I need it for legacy, and I could play it in EDH if I don't.

So many options. None of them perfect, but so many are tempting.

Rivenor on Master Strategist (prototype)

2 months ago

I would highly suggest adding the following as they work quite well with the low cost and low natural power of walls:

Sun Titan

Bishop of Rebirth


Austere Command

Bygone Bishop

Collected Company

Order of Whiteclay

Wave of Reckoning

Slaughter the Strong

no need to add every one but they come in very handy overall.

andypants040 on Arcades Wall Storm

2 months ago

Paradox Engine as another redundant piece for Aluren and Intruder Alarm?

Everyouthful on Arcades, the Strategist EDH Deck

2 months ago

The card draw is so insane from Consecrated Sphinx, I'd be sad to lose that. I try to run that card in most of my blue decks, but with the amount of built in card draw for this one, it may be overkill.

I think I had had in mind to use Eternal Witness with Cloudstone Curio and Aluren for mass recursion but getting both of those out at the same time is a long shot since I'm not running any artifact/enchantment tutors, and without that combo, I guess the card on its own is pretty weak. I was actually just trying to make room for Dusk / Dawn, so that makes sense as a more powerful recursion card. I probably don't need both in the deck.

I have the Dusk / Dawn, just need to pick up a copy of the Dragon Throne of Tarkir. Thanks again for the suggestions!

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