Aluren

Aluren

Enchantment

Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.

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Printings View all

Set Rarity
Tempest Remastered (TPR) Rare
Tempest (TMP) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Aluren occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Aluren Discussion

Wiggyman on A Very Roundabout Way to do A Very Stupid Thing

1 week ago

Unlife: oh yeah, dunno how I forgot about that one.

beets: ooooh, I forgot those existed. That commander would mean I'd totally make the deck in paper if my playgroup allowed it, but there's one person who likely wouldn't allow it, sadly.

ilovemydoghisnameistuna: Yeah the competitive meter always seems to think my jank decks are more competitive than they really are, for some reason that's unknown to me. Regarding the cards: I'd love to put Coat of Arms in the deck, but it turns off Tetsuko making them unblockable, which was the entire point of the deck, so I think I'll pass on that one. As for Secret Salvage, it was originally in here until I realized that I needed to shave a couple effects like that, and it was the worst one. Aluren is definitely intriguing though, I'll check it out. Thanks for the comments!

fatalzintomyum on Empyrean Enlightenment

1 week ago

I must also add that anything I say really only has any coherance in referance to modern. In terms of other formats, this would find a home, perhaps, in legacy Aluren decks, as, once again, the deck has a little bit of extra mana, and would love the scry ability to piece together the combo. In vintage, I have no knowledge of the metagame. In terms of pioneer, this would probably splash green into azorius control, and in terms of standard, the sheer power of this card would make waves anyway.

Raging_Squiggle on Chulane, Somewhat Competitive

1 week ago

I would add in some redundancies to the bouncing creatures. Man-o'-War, Dream Stalker, Kor Skyfisher, and Stonecloaker (especially good cause flash and also grave hate). Cloud of Faeries also does good work when comboing with Aluren and a bounce source.

Speaking of bounce sources, more redundancies! Words of Wind and Overburden (This card is important as it combos out with Shrieking Drake and is generally a strong card. You won't care about bouncing lands cause chulane will put it right back into play).

Now what to do with all the mana in the world you could want and all the casting you could want? Well, Aetherflux Reservoir and Brain Freeze come to mind. Also, Words of Wind doubles as a win con by bouncing everyone out of the game entirely. Similarly, Words of Wilding can give you as many bears as you want to swing with. These Word cards will help save that mandatory draw from Chulane as your deck empties out. (And on the chance your playgroup allows some UnCards, Crow Storm is quite the funny win con)

How are you gonna get these cards quickly and consistently though? A couple more draw engines wouldn't hurt. Beast Whisperer and Guardian Project are both strong when playing a "I must cast all the creatures" deck. Abundance and Rhystic Study aren't too bad either.

But, how to protect your stuff when you cast it? Prowling Serpopard should be in here to protect your creatures. He's a cat, he protec. Also, Gaddock Teeg strongly hates on any spell slinger deck.

Depending on your budget, Earthcraft should be in here. Otherwise, its budget, (but not nearly as good cousin) Cryptolith Rite could work too.

TheManaForge on Satyrs Party Hard!

2 weeks ago

Looks like a really fun meme deck! If you really want to maximize Aggravated Assault, I'd just add a few mana dorks such as Paradise Druid,Birds of Paradise, Incubation Druid to keep you're mana pool up enough to get multiple combat steps. Nyxbloom Ancient can help general ramping as well and make Aggravated Assault go infinite. Ramping isn't super important since Aluren is mega busted for low cmc decks. But, its just a back up plan in case it get's hated out. Also, just making Shaman of Forgotten Ways formidable and then dropping all of your Satyrs with Alurenis hilarious.

Senomar on The goodest fish (3c foodchain)

2 weeks ago

What about adding the Cavern Harpy + Aluren + Ukkima, Stalking Shadow combo as a backup plan ?

epott on Satyrs Party Hard!

2 weeks ago

McToters, thank you for the support! Great idea with Tower Defense. I'll add that. Rampage of the Clans might be a bit too dangerous for me, considering how dependent most of the creatures are in this deck on getting buffed by artifacts and enchantments. Door of Destinies was considered when making this, so I'll add it to the maybe-board as an option. Same with Beastmaster Ascension as it is very powerful and likely to be in effect very early. The only reason I probably won't add it to the main deck is only because it didn't quite match the theme of the deck, which is a bit silly but this was designed for a bit more casual play. It is very powerful so if I find that the satyrs are too weak after a while, then it will be good to add.

And yes Aluren. At first I was very skeptical when it came to adding it, however, considering that most of the creatures are 3 or less cmc, AND all the satyrs get haste thanks to Gallia of the Endless Dance, I couldn't avoid putting it in.

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