|Commander / EDH||Legal|
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|Tempest Remastered (TPR)||Rare|
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Any player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash.
2 days ago
@B-Rad77thanksbforbthe comments, it's been a labour of love. Whilst an Aluren would be sick, I honestly would struggle to make space in the deck for it lol. Also, especially in the meta here, low cost creature decks are a thing. Wouldn't want to help my opponents much lol. Also, I can run super aggro style in this deck, and again, the utility I currently have seems to hold out pretty well. Hibernation and Dormant were all ones I kind of thought about but ended up passing on. Will head on over to your deck and have a look see
1 week ago
Cyberseb: I just mean it doesn't end with a 2-3 card combo like all of my other decks; it wins via commander damage or regular beatdown or an overwhelming board position.
SynergyBuild is right in that I have a "fair" deck built specifically for playgroups that get upset if you win with a combo and then target you with a lot of hate and attention next round. Some people mind losing less if it's to a million Myr or a giant Eldrazi rather than infinite damage through Aluren bounce or something.
It also means that the deck is more variable, because my combo decks are very linear in that a lot of cards are redundant pieces to search for, protect, or execute the combo. The Kozilek deck doesn't have such a straightforward game plan - it's just ramp, draw, and see what big things you can play.
1 week ago
This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive
I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.
1 week ago
Thanks for the nice words about my favorite deck. Glad you appreciate the build. After taking a look at your build, I have a number of questions, and comments.
My deck is a midrange build. It is not necessarily meant to be the fastest, only the most consistent and flexible. The strength of the deck is to reliably have a solution in hand or deck.
Your build has a lot of the overlord staples, which is great - however if you're interested in something that's more "Spike" but still Sliver flavored, then Sliver Queen is your gal. Thing is, you'd need to build a very different deck and you won't be playing tribal slivers for the most part. Queen is a higher tier general whom you can more reliably combo off and win with. If that's what you're looking for, I can give you a number of card suggestions to help you on your way. Otherwise, i'll offer a critique of your deck as it's currently built:
Creatures - You're running 27, in my opinion you'd want to narrow it down to at most 25. Why? Because you need room for more interaction. For your deck to survive in any relatively competitive meta you need to be able to protect or slow down other players who will more than likely have faster options or higher tier generals than you. Cut suggestions would be Virulent , Syphon , Root *, and Essence Slivers. I leave an asterisk behind Root because you may want to keep that in depending on your meta.
Interaction - Speaking of interaction, I tend to lean more toward counterspells, but some good suggestions for you would be Countersquall , or from the latest set Dovin's Veto - which is more or less cut from the same cloth. Beast Within is also awesome for obvious reasons. I'm not saying you have to get the previously mentioned cards, they're merely suggestions. Heck, you could run an Expropriate if you were so inclined - so long as you run spells you like - and allow you to remove key pieces from your opponent's boards. Or more importantly, protect your own.
Individual cards - Aluren is a cool card, however much like Intruder Alarm this can be taken advantage of by your opponents. Personally, i'm more shrewd in my dealings with other players - assuming they always have some quick thinking which lets them thwart my plans. (I like that word...thwart). Personally, i'd cut it - replacing it with Skyshroud Claim . Claim lets you ramp, and fix your manabase as you can tutor for any forest in your deck. That means both Taiga and Savannah can hit the board, and you get the colors you need right away. Another suggestion could be Pir's Whim (more political, not quite as powerful - but fun). Harsh Mercy is a cute card. I tried play testing it and always got nowhere with it. Too many players in my playgroup ran tribal flavored decks. In it's place you have so many options ranging from Wrath of God to Engineered Explosives or even the off beat Blast Zone . In this slot, I think you have far better options. Oh, same for Wild Pair . I too, play tested this card and have always had a substandard time with it. Maybe you have better luck, but personally - i'd cut it like a bad habit. In it's place i'd run a mana rock like Mox Diamond - as it seems that budget isn't much of an issue for you. Speaking of rocks, why are you running Mox Amber ? Not that many Legendary permanents in the deck to speak of, I'd imagine you wouldn't be able to take advantage of it often. I'd recommend that get cut as well. Oh, and also sub out Aphetto Dredging for Yawgmoth's Will . YawgWill is just so much better. Casting creatures OR anything else in the graveyard directly to battlefield is such a luxury. And in late game usually means a win.
Those are just some of my thoughts and suggestions. Hopefully you've found some of them useful. Good luck fellow hive mate.
2 weeks ago
Hey Beebles, good question. It's a liability in my meta. Aluren and Animar, Soul of Elements gets gross too fast for me because they run similar flicker effect creatures. I've thought about trying it again now that I've ramped up the deck quite a bit. I'll try it again when I play next.
2 weeks ago
1 month ago
If you like casting stuff for free, there are lots of fun stuff you can do with Aluren . Its a bit pricey, but there are different ways you can go with it.
Aluren occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%