Big Game Hunter

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Planar Chaos Uncommon

Combos Browse all

Big Game Hunter

Creature — Human Rebel Assassin

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness black (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)

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Big Game Hunter Discussion

toastySmorc on Societas Draconistrarum

2 weeks ago

Im building the exact same commander right now, so I have some recommendations that might interest you. 1) Coat of Arms over Door of Destinies, simply because CoA is an immediate field buff, while DoD needs some long term set up. 2) Big Game Hunter over Dark Withering. I feel like BGH is just more reliable. 3) Adaptive Automaton instead of Anowon, the Ruin Sage. AA gives an early buff to your board which is usually very good. Anowon is very slow, and just doesnt do enough. 4) Skullclamp and Ashnod's Altar. Just edh staples that allows you to make more out of your Call the Bloodline tokens, as well as to refill your hand from discarding.

CaptnShady on Shirei

3 weeks ago

What about Zulaport Cutthroat? Since your stuff is already dying like crazy, you can drain opponents too. Some other things to consider could be Hope of Ghirapur, Big Game Hunter or Grave Pact for extra disruption.

SpookyToe on The Scarab God, Grave Defiler

4 weeks ago

Rooftop Storm and Gravecrawler are essential for any zombie deck, especially in EDH as they go infinite with any sac outlet such as the Altar of Dementia that you run. I recommend cutting Venser, Shaper Savant and the Big Game Hunter as they don't really help your strategy of zombies. Endless Ranks of the Dead is also broken in any zombie deck.

IlPippero on Mono-B enters the battlefield

4 weeks ago

Thanks for the suggestions Funkydiscogod!Gatekeeper of Malakir feels great in this deck, I will surely try it. The same is true for Big Game HunterI played a lot a version of this deck using Skull Collector during the Mirroding - Kamigawa period, probably it works better than Cloudstone Curio in this deck; I'll have to play some games to compare the two.

Funkydiscogod on Mono-B enters the battlefield

4 weeks ago

I prefer Devour in Shadow over Victim of Night.

What about Gatekeeper of Malakir instead of Geth's Verdict? It's more mana expensive, but you can bounce it back.

Skull Collector might be a card to back up the Curio; allowing you to again get more ETB effects; but it does have the problem that if all other creatures get killed, he'll have to bounce himself. He gets bonus points because regeneration lets him survive many Modern removal spells.

It seems like Cloudstone Curio might have a combo with Priest of Urabrask, but that's a idea for another deck.

Since you have some self-discard, maybe Big Game Hunter instead of Nekrataal?

smackder on BUG Traverse. Suggestions Wanted

1 month ago

Hey guys, im pretty happy with this deck so far, would just like a few second opinions on the main and sideboards before i start buying cards, cheers.

Here's the link to the deck Delirium Insanity!

Here's the list atm if you don't like links haha:

StopShot on Alesha - Started From The Graveyard, Now We HUR!

1 month ago

I've been seeing a lot of Alesha decks due to that video. I've had my own for ages, so I can make a couple of recommendations to add more to this deck.

Lands: Geier Reach Sanitarium, good for putting creatures in the graveyard. Ash Barrens, I love this card, because it can color-fix for you and whatever color you choose you can have it enter the battlefield untapped meaning you can use it right away. Maze of Ith, Though it doesn't produce mana you can tap it to stop a big massive stompy creature from smashing into you or you can target your commander so once you've activated the attack trigger you can prevent any damage dealt to it if your opponents all have massive blockers.

Creatures: Big Game Hunter, Intrepid Hero since they remover creatures that are more massive than your commander. BGH works right away while IH given some time can become repeatable removal. Vulturous Aven can give you repeatable card draw. Grenzo, Havoc Raiser can cause shenanigans for your opponents forcing them to swing their massive stompy creatures at your other opponents causing forced trades or force their smaller important creatures into attacking into another opponent's massive blockers effectively killing it. He also provides some card value if you choose to exile cards instead. Balefire Liege also works in fiving your creatures a buff while messing with your opponent's life totals and increasing your own. Peacekeeper is also nice since it can keep your opponent's from attacking and is recurable.

Artifacts: Rakdos Signet, Orzhov Signet, Boros Signet, If you find yourself needing more ramp these can be very helpful. If you want another Goblin Bombardment I'd recommend Blasting Station, since most loops will return the creature after being sacrificed it will untap the Blasting Station so inifinite sacrifices are still possible with it. Noetic Scales Considering most of your creatures will be smaller than your opponents the scales will likely effect your opponents more causing them to bounce and recast their creatures, and it can remove potential blockers. So long as you have 3 or more cards in hand it will never backfire on you.

Enchantments: Animate Dead, Surprisingly you missed a combo. If Leonin Relic-Warder is in your graveyard and you have Goblin Bombardment on the battlefield you can use Animate Dead to bring back the Relic Warder. Relic Warder then exiles Animate Dead. Since Animate Dead leaves the battlefield a sacrifice trigger for the Leonin Relic Warder is put on the stack. While its on the stack and before the Leonin Relic Warder has been sacrificed you can instead sacrifice the relic warder with Goblin Bombardment dealing 1 damage to an opponent. Relic Warder leaves the battlefield returning Animate Dead back onto the battlefield from exile. You can then target the Leonin Relic Warder with it and repeat the process all over again. Dance of the Dead also works as an alternative to Animate Dead. Break Through the Line is utterly evil with Master of Cruelties since it can give him haste and you can give him unblockable before blockers are declared. Phyrexian Arena is also a helpful card since it can give you additional draws on each of your turns. Sinister Concoction allows you to discard a creature card while removing an opponent's creature.

Instants: Path to Exile is a handy creature removal spell. Vengeful Dreams is also a handy removal spell since it allows you to discard creature cards to exile your opponents attacking creatures. Lightning Axe can also allow you to discard a creature to remove a creature as well, but this time at any time. Anguished Unmaking, Chaos Warp, Both are handy permanent removal spells you can run in your colors. Abolish, this card can be a free-cost card if you have a Plains in hand since it can removal an opponents artifact or enchantment when they think you're tapped out. Argivian Find is also useful in case one of your opponents destroys one of your artifacts or enchantments you use in your combos you can return it back to your hand.

Sorceries: Buried Alive is a useful tutor that allows you to put any three of your creature cards from your library into your graveyard. Day of Judgment, Blasphemous Act, Chain Reaction, are all effective boardwipes you can use. Demonic Tutor is also a good tutor effect since it costs less than Diabolic Tutor. Gamble is another fun tutor spell to use and given your odds the more cards you have in hand the less chances it will force you to discard something important. Do or Die is another deliciously vicious card you can also use since it can cut your opponents boardstate in half.

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