Big Game Hunter

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Planar Chaos (PLC) Uncommon

Combos Browse all

Big Game Hunter

Creature — Human Rebel Assassin

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness Black (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)

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Big Game Hunter Discussion

ElderCheese on Meren's Gravediggers

4 days ago

Big Game Hunter and Bone Shredder are solid options I have struggled with bone shredder as its a more expensive Shriekmaw with the same restrictions. My meta plays a lot of black which makes cards that cannot hit black creatures and issue. Big game hunter is nice but I'm still on the fence with what remove for him. The other cards are to be frank to costly for this deck. This deck needs to hit the ground running as fast as it can before it falls behind. Having a six cost card in hand at the start of the game can hurt. Finding two or more... a game ender for me. I need to get the stax elements right before I decide if things like the Noxious Gearhulk can go in.

ClockworkSwordfish on Meren's Gravediggers

6 days ago

I can't help but notice that you don't really have any creatures who can perform spot removal! Forcing sacrifices and giving all of your opponent's creatures -X/-X is all well and good, but sometimes you'll want a way to pick off a problem creature on demand. Good options to consider include Big Game Hunter, Bone Shredder, Shadowborn Demon, Noxious Gearhulk and Duplicant.

theindigoeffect on I'm looking for evasive creatures ...

3 weeks ago

I realize that Eldrazi can fill the aforementioned role, thanks to the annihilator mechanic, but their mana curve tends to be too steep for the mana base I have in mind.

Also, while Big Game Hunter can be abused by cards like Strionic Resonator and Deadeye Navigator, I'm looking for cards relatively low in cmc that can repeatedly kill creatures, without help from any other card.

Thanks in advance!

Mardu_Maniac on Weenies Who Smile At Death

1 month ago

gdm1989 thanks for the suggestions!

Corpse Dance could work, but it involves exiling one of my creatures, which doesn't work too well for synergy

Merciless Executioner is sort of a different Nekrataal or Big Game Hunter, so I might not include it

Soul Collector is a 3 power, so no inclusions there

Sorceress Queen is just a 1/1 body, I can't see any way how it could be good in the deck.

Stuffy Doll could be an include, I'd have to see what to take out for it, and Wall of Souls is the same thing

Thanks for your suggestions!

ImtheRealBear on BG +1/+1 Counters

1 month ago

Varolz, the Scar-Striped is really good so play another copy and you'd be fine cutting Mournwillow Dreg Mangler and Big Game Hunter, especially since you have 6 instant speed removal.

Kezvin on In Madness, We Trust

1 month ago

Not a vamp, but Big Game Hunter is a decent card, especially in a deck that can reliably discard it.

clayperce on Weenies Who Smile At Death

2 months ago

Thanks Argy!

ACDAMAN,
First, congrats on your 1st built-from-scratch EDH deck! Too cool!!!

I've actually never built a reanimator/toolbox style deck, so I'm not sure my inputs are going to be much help! Nevertheless, I'll take a shot ...

I always try to think about what the Commander would want, and give comments accordingly ...

  • Seems like Alesha really wants to be able to attack without fear. You've already got Palisade Giant (which is great for that), but cards like Reconnaissance, Maze of Ith (unfortunately kind of pricey), and Fanatical Devotion might be worth the slots too. By the way, you can use Reconnaissance at the End of Combat step even if Alesha (or whoever) connected for combat damage, untapping her for a Vigilance effect. Another approach would be Unblockable effects, It may not be as good, since Alesha isn't much of a Voltron Commander, but cards like Rogue's Passage, Trailblazer's Boots, Whispersilk Cloak, and Spirit Mantle might be worth the slots.
  • I think she would also really enjoy punishing decks with high-power Creatures, and would appreciate cards like Dusk / Dawn and Big Game Hunter.
  • Figuring out what to pull out is always SUPER-difficult, so when it comes to a choice, I'll always go with what I think the Commander would prefer. Sunforger for example, is generally a GREAT card. But I imagine Alesha looking at it, and going "It doesn't get Creatures into my Graveyard or help me pull them out ... why do I want this?" Along those lines, I would not pull any Creatures for the Sorceries/Enchantments/Artifacts I mentioned above. And when deciding between Creatures, I think she would definitely lean towards those with Sac' or ETB effects. I'm not sure what she'd think about Combat Celebrant by the way. She'd be irritated the power is too high for her to reanimate, but she'd love the extra attack step ... you know Alesha better WAY than me, so you may already know how she'd feel about it :-)

A few other resources:

Good luck (and good skill!) with the brew!

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