Creature — Vampire Beserker
Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Printings View all
|Commander 2019 (C19)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Anje's Ravager Discussion
2 months ago
2 months ago
Tapped out has the following cards making my deck not Legacy legal. Every other source I can find including Gatherer all agree that these cards are legal in Legacy, Vintage, and Commander.
3 months ago
Mabye you need some more anthem cards to pump up your little dudes. But it depends a bit of your play style. Here are some more of good cards for Edgar aggro decks.
This is what i would change:
Drana, Liberator of Malakir for Grasp of Fate. Grasp is a very good card but 3 Mana is very heavy for "just" 3 permanents. I rather take a early "anthem" effect before your other creatures deals or get damage (a bit like Edgar second ability).
Anje's Ravager for Necropotence. Necropotence is a absoulte broken card but it has the same problem as Grasp of Fate. It refresh your hand every turn, but you play a aggro deck, you don't really need a full hand every turn. Necropotence is a very good combo fishing card, and with 3 black pips isn't that easy. Anje's Ravager works very well in my deck, because your hand is like 2-4 cards nearly all the time, what is more than enough. ;-)
Throne of the God-Pharaoh for Smothering Tithe. Smothering Tithe is one of the best white cards in EDH, but with a lower CMC you will sit on a lot of treasures or a stax effects rather to kill your opponents. Throne to double your damage in nearly each of your turns for only 2 mana.
But that's just my opinion. Have a nice day :-) Feel free, mabye you finde some inspirations 99 problems but Edgar ain't one (Edgar-Commander)
3 months ago
4 months ago
Hey, you can do a lot with a $60 budget for upgrades. For non madness, do you still want to play the Worldgorger combo? Again this combo will be at least $20 of the $60 budget. Without the combo you could make plenty of other upgrades for $20, but the combo makes your deck much more competitive.
For multicolored decks I always start with allocating enough of the budget for the manabase, to add some playable lands. I figure I need to have a good manabase otherwise what's the point in making the deck if I can't consistently cast cards. For your deck I would start with adding these lands:
- Graven Cairns
- Dragonskull Summit
- Smoldering Marsh
- Foreboding Ruins
- Tainted Peak
- Emergence Zone
- Jund Panorama
- Opal Palace
- Canyon Slough
- Temple of Malice
If playing non madness, still play some madness cards that become better when you discard them with Anje. There's really reason to not take some advantage of playable madness cards with Anje as Commander.
- Avacyn's Judgment
- Bloodhall Priest: only if playing Worldgorger.
- Anje's Ravager
- Muck Drubb: especially if you choose to play Worldgorger.
- Psychotic Episode: especially if you choose to play Worldgorger.
- Big Game Hunter
- Asylum Visitor
- Fiery Temper
- Dark Withering
- Archfiend of Spite
- Call to the Netherworld
Other advice I can give will be determined on if you want to play the Worldgorger combo. I'm basing it on the combo because your deck can look quite a bit different if not playing the combo.
6 months ago
Hi, i do play a discard deck too, and i can give you some advice from experience, Cards like Megrim or Liliana's caress are underperforming if you're not playing with wheels, since you're opponent are quickly going to play topdecking. I prefer cards like Quest for the Nihil Stone , Shrieking Affliction and Davriel, Rogue Shadowmage dealing a lot more damage if you are consistent with discard effect.
I really think targeted discard effect are kinda clunky, like Pilfering Imp you already gonna make everyone discard so fast that card selection isn't that important, and you'd better have some removal instead.
Also, i really think you should include some ramp into the deck, that allow you to play your hand and not suffer too much from the symetric discard effects and play your high curve spells early on (else you just gonna discard them) in the same way, i really like to include "free" spells like Snuff Out or Massacre . Ramping or Mana efficiency is really a key in multiplayer EDH and you're going to suffer a lot if you can't play faster.
I'm not a fan of Sanguine Bond exquisite blood combo in this type of decks, because the cards alone are pretty bad, but one card i'm really not enjoying on discard lists is living death. your deck is fill with some week creatures and you're never gonna get more value then your opponents with a living death. Targeted Reanimator spell can be good, like Reanimate , opponent discarding an ulamog turn 1 cause he's never gonna play him ? just take it for 1.
Thoose are just thought on how i like my discard commander decks, take what you need and what you think is fitting your playstyle !
7 months ago
A few relatively cheap options for the deck.
Possible 2 drop vampires Asylum Visitor Cordial Vampire Cruel Celebrant Falkenrath Exterminator Kalastria Highborn Legion Lieutenant Martyr of Dusk Oathsworn Vampire Ruthless Cullblade Stromkirk Condemned Vampire Interloper
7 months ago
+1! @Your post
Cut ... fluffy, weak removal, weak late game burn.
Bog Witch ... slow! Cut!
You might also go down to 34 lands and add a few more madness.