Ricochet Trap

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Worldwake (WWK) Uncommon

Combos Browse all

Ricochet Trap

Instant — Trap

If an opponent cast a blue spell this turn, you may pay {{R}} rather than pay Ricochet Trap's mana cost.

Change the target of target spell with a single target.

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Ricochet Trap Discussion

Polybius on Food Chain Prossh [[Budget Primer]]

2 weeks ago

WestonPerini/Hipparchos:

There wasn't anything in Battlebond that fits in this build unfortunately. I'm at that point now where the only things I can justify adding are big money upgrades (Ancient Tomb, Mana Crypt, Gaea's Cradle, Taiga, etc.).

Squee, the Immortal is the newest addition and he's a blast to use! I've also put more emphasis on counter magic with the addition of cards like Ricochet Trap. I play against a ton of blue decks so these spells save my ass a lot.

Daedalus19876 on Prossh Blistering Combo

2 months ago

I'd go with City of Solitude, Defense Grid, and Tainted Pact over Autumn's Veil, Ricochet Trap, and Asceticism (though you'd have to change your Snow-Covered Forest to a regular Forest to make Tainted Pact work).

Preemptive protection and another tutor will help you more than conditional responses, in my experience - plus, Tainted Pacting for Food Chain often puts Squee or Eternal Scourge in exile automatically, making it "tutor" for both at once.

Kaleo42 on Waiting for Godo - cEDH primer

4 months ago

Apologies for the delay, I had to write this twice.One time mana sources make a lot of sense since you do need 11 mana to play your commander and equip all in the same turn.Basalt Monolith, Grim Monolith, Lion's Eye Diamond, Mana Vault, Pyretic Ritual, Desperate Ritual, Seething Song, Lotus Bloom, Lotus Petal, Treasonous Ogre, Vessel of Volatility, Simian Spirit Guide

Rite of Flame is too weak and Mana Seism may be a bit too deep.

Good RocksChrome Mox, Mox Diamond, Mana Crypt, Mox Opal, Sol Ring, Coalition Relic, Gilded Lotus, Thran Dynamo, Everflowing Chalice, Mind Stone, Fellwar Stone, Metalworker

Ok rocks to cut if you need more slots.Worn Powerstone, Jeweled Amulet, Fractured Powerstone

EquipmentHammer of Nazahn, Helm of the Host, Lightning Greaves all good but how do you feel about Sword of Feast and Famine + Aggravated Assault backup strategy? Sword of the Animist is a good equipment for this strategy as well but depending on the table may not be fast enough.

Draw and tutorsSensei's Divining Top, Daretti, Scrap Savant, Tormenting Voice, Wheel of Fortune, Imperial Recruiter,

I do not like Gamble without reliable graveyard interaction and I generally dont like Winds of Change especially if your opponents have any graveyard interactions.

Love the counter package, no Dualcaster Mage?Fork, Burnout, Pyroblast, Red Elemental Blast, Reverberate, Ricochet Trap, Glorious End, and of course Possibility Storm. Not a big fan of Veilstone Amulet in cedh but the makeup of your local meta will make or break this card. Active Volcano is probably too much.

Extra turns can be a big surprise win for this strategy. Love them. Final Fortune, Last Chance, Warrior's Oath

Artifact hate seems good but missing Vandalblast. By Force, Shattering Spree, Trash for Treasure.

Moon effects are strong but another meta call. Blood Moon and Magus of the Moon

Maybe too many colorless lands? I think you could cut one land overall but I understand you want to hit each land drop. Ancient Tomb, Buried Ruin, Cavern of Souls, City of Traitors, Command Beacon, Crystal Vein, Dwarven Ruins, Gemstone Caverns, 25xMountain, Sandstone Needle, Scorched Ruins, Sequestered Stash

Equipment assists seem good for faster hands but kind fragile. Brass Squire and Magnetic Theft

Dire Fleet Daredevil is a good card.Goblin Welder, Slobad, Goblin Tinkerer, and Welding Jar are all good.

Kuldotha Forgemaster is a good way to tutor the equipment into play.

Sphere of Resistance is a fantastic protection card but can make it easier for others to combo if you leave it out.

DKO2335 on BIG BAD BOTS: Esper ColossPost

4 months ago

Excuse the massive lack of description, I usually keep ideas on private. Your essentially looking to turn 2-3 cascade into restore balance with 0 lands effectively getting a one sided Armageddon and Wrath of God. Turn 4 dropping a free colossus or a planeswalker your opponent has no way to deal with.

Ricochet Trap for counter. Wispmare for stony silence. Krosan Grip / Oblivion Ring for chalices etc.

Modern_Master42 on CoCo Ball Breaker

5 months ago

Birds of Paradise, Dryad Arbor, Vengevine and Simian Spirit Guide could be nice for the main deck. for sideboard I agree with adding Ancient Grudge and Scavenging Ooze. I'd also try Ricochet Trap, Dismember, and Stone Rain. I'm not sure if it would be to expensive but you could try Tireless Tracker in the main deck.

Modern_Master42 on Help beat Control Modern

6 months ago

Try things like Ricochet Trap that mess up their counterspells

SobekisaRedGod on Zada Goblins and Tokens

6 months ago

I don't see any reason not to include Mirrorwing Dragon as extra redundancy in case your commander is locked out which is otherwise a huge problem for the strategy. Ricochet Trap looks like a fun sideboard card at least. If you want super extra redundancy then try Radiate to hyper boost your army. In any mono colored deck, you need Caged Sun. Otherwise, pretty good. Minus Boggart Brute :)

Midn8 on List of Modern Sideboard Staples

7 months ago

What about Guttural Response and Ricochet Trap in red decks to combat counterspells?

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