|Commander / EDH||Legal|
Printings View all
Combos Browse all
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
Price & Acquistion Set Price Alerts
1 month ago
Equipoise, Orim's Chant, Light of Day, Abeyance, Crusade, Disenchant, Swords to Plowshares(good for indestructible creatures), Bygone Bishop, Howling Mine, Dawn Charm, Illumination, Mana Tithe, Order of the Sacred Torch, Rebuff the Wicked, Sunlance
any circle of protection to start, not all great but are at least cheap to get.
3 months ago
This decks manabase makes green mana, but it isnt playing green cards. Would recommend Become Immense and Berserk at least. Other cards Im supprised arent here include Delver of Secrets Flip, Mutagenic Growth, Apostle's Blessing, and Temur Battle Rage
4 months ago
Love the deck. I am really partial to this style of play. It acknowledges that there are multiple players, and not all are your enemy at any specific point, especially if you play correctly. +1.
For some additional card ideas, you could check out my Queen Marchesa: Politics, Aikido, and Control deck. I have tried a lot of the cards in your list. In white, I would suggest that you consider Mana Tithe and Lapse of Certainty. Counterspells in white can really come out of nowhere. It goes well with Dawn Charm and Teferi's Protection . Also, it is worthwhile to consider cards like Silence, Abeyance, and Orim's Chant. They can be very powerful control elements that can allow you to dictate how turns play out. I would also consider Sun Droplet. It is a low CMC artifact that comes down early, and in multiplayer, it can buffer a lot of early attacks, even if it just decreases the total damage done without eliminating it. If you have the funds, Forcefield fits this category as well. When people are deciding between a decreased effect attack onn you versus a full effect attack on someone else, they frequently attack elsewhere. This is basically a 2 for 1 for you. And finally, check out Worship. It combines really well with your Near-Death Experience for a much easier to accomplish wincon and Pillow Fort all wrapped up in one.
Again, love the deck, and I can't wait to see where you take it. I may have to try out a mono-White Aikido as well. This looks great. I just might go with Michiko Konda, Truth Seeker instead.
5 months ago
5 months ago
Thanks, dlamars, I had Silence in the deck when it was in its first iteration. I used to have a board wipe aspect to it, and a one drop that stopped all enemies was better then. I'll definitely think about adding in Abeyance for the draw power. Thanks for your recommendation!
6 months ago
Hey there, I think you could probably replace Silence with Abeyance. It's really an all around upgrade and as a cantrip it doesn't hurt as much in mono white. They are also on the reserved list and cheap, for now.
6 months ago
A: No. Morph is static ability and turning face-up is special action.
Q2: Is there any card that can stop/prevent morph to be turned face-up?
A: Yes. Cards like Humility removes morph ability to turn face-up.Turning morph face-up is special action which includes 3 parts.
- You show what the cost is for turning face-up.
- You pay the cost to turn morph face-up.
- You turn the morph face-up.
When at first step you are checking the cost, Humility removes it and you can't pay the cost for turning morph face-up.
2003 the Magic Rules Team adressed this problem
- If Humility is in play, it's not possible to turn face-down creatures face up using the morph ability. Humility removes the morph cost when it removes the morph ability, and so it prevents you from doing this.
6 months ago
Responding to morph being turned face-up is impossible, because it does not use stack (special action). Can cards like Abeyance or Orim's Chant prevent morph to be turned face-up if it has resolved and after it has resolved opponent tries to turn morph? Is there any card that can stop/prevent morph to be turned face-up?