Abeyance

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Abeyance

Instant

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.

Draw a card.

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Abeyance Discussion

BMHKain on Descisions... Descisions... New Gates... or ...

3 months ago

Well after my denial w/ Boros, I actually have one other plan in mind...

Should I make a Gate Deck, or what? Just asking to be sure...

Selphiron on Help with non-combo Selvala, Explorer ...

3 months ago

Hi,

(tl;dr at the bottom) so my bestest friends gave me a copy of Vorinclex, Voice of Hunger (they must be kind of masochistic), Marwyn, the Nurturer, Seedborn Muse and Selvala, Heart of the Wilds.
But the problem is, I don't know which 3 cards I should take out of my Selvala, Explorer Returned deck. Please see the description in the link for how the deck works. My meta is quite casual, but not very janky. The games usually end after turn 10, we have almost no combo decks.

First of all: Do you think, that I shouldn't take any of those 4 cards into my deck?

I was thinking of Primordial Sage, because I don't cast every creature I put into play and I have Soul of the Harvest and my Commander. I don't really have card draw problems. So maybe I could cut it for Vorinclex.

The second card I was thinking of taking out is Frontline Medic. I never used the second ability (counter target spell with X, unless opponent pays additional 3). And it must attack with at least two other creatures. The two other creatures part isn't the problem most of the times, but that it has to attack is sometimes a problem. I only have two haste enabler and usually I don't attack anyway. When I attack, I do it to close the game or to finish someone off. And if I do, I rarely need it. And I have Rune-Tail, Kitsune Ascendant and other ways of making my creatures indestructible.

The third card I was thinking of taking out is Fyndhorn Elder. I know it is a good card, but I think that Marwyn, the Nurturer is a better replacement.

And I can't decide, whether I should exchange Dragonlord Dromoka with Grand Abolisher. I don't really need the flying part of Dromoka and the lifegain is sweet but the main reason I have it in my deck is to prevent things like AEtherize, when I go for the kill. I have Abeyance for the same reason. I usually finish the game with Triumph of the Hordes and Overwhelming Stampede. So I need 10-11 mana with Dromoka and 6-7 mana with Grand Abolisher.

Oh and I would be thankful for general advice like "this card would be better than this card". My budget is rather tight though (I don't like to spend more than 10$ on a card).

Other cards I was thinking of taking out:
Shield of the Oversoul, Indrik Umbra, Beastmaster Ascension, Lys Alana Huntmaster.

Thanks in advance for your help =)

tl;dr: I want to put Vorinclex, Voice of Hunger, Marwyn, the Nurturer, Seedborn Muse and Selvala, Heart of the Wilds into this Deck but I don't know what cards to take out.

DofaLord on Licia, the Sanguine Storm

4 months ago

Don't feel obligated to respond, this is kind of unreasonable and unrelated.

Do you believe that this deck can work on a hardcore budget?(under $100) I initially thought that most of its 'core' cards aren't super expensive, and i was interested in building this. after looking at the more costly cards, it looks like most of the extra money is in tutors and the manabase - do you think it can be done? or does the combo need those cheap cards so badly? This is what I have so far:

Yawgmoth's Will -> Recoup --- Fork -> Mana Geyser --- Entomb -> Demonic Collusion --- Sensei's Divining Top -> Crystal Ball This one is sketchy --- Demonic Tutor -> Tainted Pact --- Vampiric Tutor -> Diabolic Tutor --- Serra Ascendant -> Sphinx-Bone Wand --- Phyrexian Arena -> Ambition's Cost ---- Austere Command -> Planar Cleansing --- Necropotence -> Painful Truths --- Cloud Key -> primal amulet --- Lotus Petal -> Pentad Prism --- Tithe -> Terrarion --- Abeyance -> Niveous Wisps ---

SufferFromEDHD on Azor says no

5 months ago

Interesting list. I could see Abeyance, Orim's Chant and/or Silence fitting in here somewhere.

Loonmoon18 on Kor/Leonin Equipment (Please Help)

7 months ago

Equipoise, Orim's Chant, Light of Day, Abeyance, Crusade, Disenchant, Swords to Plowshares(good for indestructible creatures), Bygone Bishop, Howling Mine, Dawn Charm, Illumination, Mana Tithe, Order of the Sacred Torch, Rebuff the Wicked, Sunlance

any circle of protection to start, not all great but are at least cheap to get.

themistocles333 on Highlander 4 Colour Spells

10 months ago

This decks manabase makes green mana, but it isnt playing green cards. Would recommend Become Immense and Berserk at least. Other cards Im supprised arent here include Delver of Secrets  Flip, Mutagenic Growth, Apostle's Blessing, and Temur Battle Rage

Cuts I would suggest include Lat-Nam's Legacy, Abeyance and Docent of Perfection  Flip

precociousapprentice on Konda's Yojimbo Learns Aikido

11 months ago

Love the deck. I am really partial to this style of play. It acknowledges that there are multiple players, and not all are your enemy at any specific point, especially if you play correctly. +1.

For some additional card ideas, you could check out my Queen Marchesa: Politics, Aikido, and Control deck. I have tried a lot of the cards in your list. In white, I would suggest that you consider Mana Tithe and Lapse of Certainty. Counterspells in white can really come out of nowhere. It goes well with Dawn Charm and Teferi's Protection . Also, it is worthwhile to consider cards like Silence, Abeyance, and Orim's Chant. They can be very powerful control elements that can allow you to dictate how turns play out. I would also consider Sun Droplet. It is a low CMC artifact that comes down early, and in multiplayer, it can buffer a lot of early attacks, even if it just decreases the total damage done without eliminating it. If you have the funds, Forcefield fits this category as well. When people are deciding between a decreased effect attack onn you versus a full effect attack on someone else, they frequently attack elsewhere. This is basically a 2 for 1 for you. And finally, check out Worship. It combines really well with your Near-Death Experience for a much easier to accomplish wincon and Pillow Fort all wrapped up in one.

Again, love the deck, and I can't wait to see where you take it. I may have to try out a mono-White Aikido as well. This looks great. I just might go with Michiko Konda, Truth Seeker instead.

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