|Commander / EDH||Legal|
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Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
1 week ago
Psychotic Fury is great for this with your sunforger package. Card draw is hard to come by in boros and in my opinion useful cantrips are key to keeping tempo.
2 months ago
I'm not sure what you're doing with Orim's Chant and Silence. They're cute, but you've got no practical reason to have them. You gain a little tempo but at the cost of severe card advantage it's not worth it. If you're worried about counterspells try Abeyance instead.
Also you've got that toy that ends your turn. As far as I can tell the only practical use for that is to cheat your Final Fortune effects. So what will happen more often than not is it will be a dead card sitting there waiting for a marginal play at best.
As with the chants, unless you can recurse those effects with an Isochron Scepter or something to that effect they're just not worth it. And the infrastructure you'd need to add to make that reliable would make the deck unreliable.
Also. You've got some reanimation type stuff but I see no way to stuff your graveyard a la Buried Alive or Entomb . without some way of cheating the biggie mcfatties into play you're just going to sit there a while. And without board control, you could be dead by the time they hit.
Need better mana ramp.
9 months ago
Well after my denial w/ Boros, I actually have one other plan in mind...
Should I make a Gate Deck, or what? Just asking to be sure...
9 months ago
(tl;dr at the bottom) so my bestest friends gave me a copy of Vorinclex, Voice of Hunger (they must be kind of masochistic), Marwyn, the Nurturer, Seedborn Muse and Selvala, Heart of the Wilds.
But the problem is, I don't know which 3 cards I should take out of my Selvala, Explorer Returned deck. Please see the description in the link for how the deck works. My meta is quite casual, but not very janky. The games usually end after turn 10, we have almost no combo decks.
First of all: Do you think, that I shouldn't take any of those 4 cards into my deck?
I was thinking of Primordial Sage, because I don't cast every creature I put into play and I have Soul of the Harvest and my Commander. I don't really have card draw problems. So maybe I could cut it for Vorinclex.
The second card I was thinking of taking out is Frontline Medic. I never used the second ability (counter target spell with X, unless opponent pays additional 3). And it must attack with at least two other creatures. The two other creatures part isn't the problem most of the times, but that it has to attack is sometimes a problem. I only have two haste enabler and usually I don't attack anyway. When I attack, I do it to close the game or to finish someone off. And if I do, I rarely need it. And I have Rune-Tail, Kitsune Ascendant and other ways of making my creatures indestructible.
And I can't decide, whether I should exchange Dragonlord Dromoka with Grand Abolisher. I don't really need the flying part of Dromoka and the lifegain is sweet but the main reason I have it in my deck is to prevent things like AEtherize, when I go for the kill. I have Abeyance for the same reason. I usually finish the game with Triumph of the Hordes and Overwhelming Stampede. So I need 10-11 mana with Dromoka and 6-7 mana with Grand Abolisher.
Oh and I would be thankful for general advice like "this card would be better than this card". My budget is rather tight though (I don't like to spend more than 10$ on a card).
Thanks in advance for your help =)
tl;dr: I want to put Vorinclex, Voice of Hunger, Marwyn, the Nurturer, Seedborn Muse and Selvala, Heart of the Wilds into this Deck but I don't know what cards to take out.
10 months ago
Don't feel obligated to respond, this is kind of unreasonable and unrelated.
Do you believe that this deck can work on a hardcore budget?(under $100) I initially thought that most of its 'core' cards aren't super expensive, and i was interested in building this. after looking at the more costly cards, it looks like most of the extra money is in tutors and the manabase - do you think it can be done? or does the combo need those cheap cards so badly? This is what I have so far:
Yawgmoth's Will -> Recoup --- Fork -> Mana Geyser --- Entomb -> Demonic Collusion --- Sensei's Divining Top -> Crystal Ball This one is sketchy --- Demonic Tutor -> Tainted Pact --- Vampiric Tutor -> Diabolic Tutor --- Serra Ascendant -> Sphinx-Bone Wand --- Phyrexian Arena -> Ambition's Cost ---- Austere Command -> Planar Cleansing --- Necropotence -> Painful Truths --- Cloud Key -> primal amulet --- Lotus Petal -> Pentad Prism --- Tithe -> Terrarion --- Abeyance -> Niveous Wisps ---
11 months ago
1 year ago
Equipoise, Orim's Chant, Light of Day, Abeyance, Crusade, Disenchant, Swords to Plowshares(good for indestructible creatures), Bygone Bishop, Howling Mine, Dawn Charm, Illumination, Mana Tithe, Order of the Sacred Torch, Rebuff the Wicked, Sunlance
any circle of protection to start, not all great but are at least cheap to get.
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