Fault Line deals X damage to each creature without flying and each player.
Printings View all
|Urza's Saga (USG)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Fault Line occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Fault Line Discussion
1 month ago
In addition to running Iroas, God of Victory and all the above cards you also run Starstorm, Fault Line, and Magmaquake and cast them after you attacked and while you are still in combat to create a one sided board wipe
6 months ago
8 months ago
I also suggest considering the following cards: Fault Line, Sulfurous Blast, Volcanic Fallout, Acidic Soil, Breath of Darigaaz, Cave-In, Cerebral Eruption, Earthquake, Flamebreak, Kaboom!, Molten Disaster, and Steam Blast.
11 months ago
Flying: Angel of Jubilation, Aurelia, the Warleader, Angelic Field Marshal, Tyrant's Familiar, Angelic Skirmisher, Firemane Avenger, Odric, Lunarch Marshal, Nobilis of War, Tyrant's Familiar, Victory's Herald.
Trample: Archetype of Aggression.
Haste & Double Strike: Aurelia, the Warleader, Captain Lannery Storm, Odric, Lunarch Marshal, Hero of Oxid Ridge, Ogre Battledriver, Assemble the Legion, Berserkers' Onslaught, Boros Charm True Conviction.
Taking advantage of the 2nd ability: Sword of the Animist, Lightmine Field, Powerstone Minefield, and Pyrohemia, and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.
I missed this stuff too: Agrus Kos, Wojek Veteran, Hero of Oxid Ridge, and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.
As you can see it works when I remove the changes you said you had to do scotchtapedsleeve
1 year ago
If it's random dorks going infinite you can tech in cards like Pyroclasm or Volcanic Fallout a majority of your creatures will dodge the wipe, and there are other cards like Magmaquake or Fault Line for the instant speed removal.
1 year ago
LordTsukune, thank you! This deck is my pride and joy so it's awesome seeing it be appreciated.
If you like that combo then don't sleep on Atherflux Reservoir + Children of Korlis which often is enough to get there for less mana investment. Also Tainted Sigil is in the mail and will be added soon and will be a instant win against 3 opponents as well with the Reservoir (Pay 50, dome one and then gain 100 life from Sigil). Both cards work really well with cards like Necropotence, Fault Line and Treasonous Ogre and just the overall deck strategy.
I also saw that you're cutting Wurmcoil Engine and I can respect that, it's definitely not weak but also nothing crazy in the deck, I'll probably put Bruse, Tarl into the deck instead. If you want more tokens then Kalitas, Traitor of Ghet and Elenda, the Dusk Rose might be nice inclusions.
Hope the deck will treat you well!
1 year ago
Changed some ideas as formulated above:
Mana Geyser out, Coldsteel Heart in. This will help get Neheb out faster, Mana Geyser does not contribute to this and functions mostly as a redundant mana boost to fuel X spells. Neheb already does this perfectly fine. Also, I am not feeling comfortable with only 34 lands.
1 year ago
Holy crap this is awesome! I have always love Zirilan of the Claw, but never really looked at him due to his drawback. +1 from me.
Here are some suggestions: Fault Line is an upgrade over Earthquake IMO. Scourge of Kher Ridges could also be a solid inclusion. Mirage Mirror is just a better Mirror of the Forebears. You also might want something like Buried Ruin just in case you lose Sundial or the Stylus.