|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
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Whenever a player plays a spell, Spellshock deals 2 damage to that player.
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1 month ago
Thanks for the upvote and the suggestions. I have played all of those cards in this deck.
Orzhov Advokist can be cool, but it always felt like things got out of control. People would build a crazy board state over time, but each player for whatever reason seemed to be reminded that I was there each turn, and they always seemed to go though a decision analysis each turn trying to decide if it was time to kill me with those creatures that I was helping them to build up or not. It is ok, but actually presenting opponents with the choice to attack me seemed to make them want to attack me. Ask, "Is it time yet?" enough, and you will be surprised how soon that comes. It didn't work like I wanted.
Spellshock and Kambal, Consul of Allocation suffer from the same problem as each other, one that I am hoping to overcome with Twilight Prophet. They are slow annoyances that don't just win the game that turn, or even in a few turns. I believe that the optimal offense happens in a turn or at most two. Spreading your offense over multiple turns builds animus that threatens to keep you from winning. This is also why I have not run Blind Obedience for some time. That is a great card, but can build that slow animus that kills your innocence, and can make you a target, but never really seems to win the game by itself. Twilight Prophet has a similar problem, but it draws cards, and this combos well with a pillow fort lockout at the end of the game. Hide behind a wall, dig for a wincon, keep a Solitary Confinement alive, and ping them down as you wait. The addition of card draw makes all the difference.
1 month ago
What do you think of Orzhov Advokist? It promotes a bigger board state, protects you, and turns into a threat of its own (though it can stop before it paints a target on your back). It also telegraphs opponents who plan to attack you, giving you ample time to retaliate.
By the way, this deck is awesome. +1
5 months ago
I use a deck similar to this and its absolutely brutal. People will take damage every time they exist. They will hate you for it, so multiplayer tends to put a massive planet sized target on youManabarbsPersonal SanctuaryEnlightened Tutor just to be safe
5 months ago
I'm debating on building a similar deck, but including symmetrical punisher effects like Manabarbs, Spellshock, Zo-Zu the Punisher, and Ankh of Mishra. But I think they may draw more hate than we can handle.
6 months ago
Ziembski thank for your suggestions. I like Marchesa's Decree i can replace Hissing Miasma with this but only one of those cards type ("being attacked life lose") is enough because they are important only vs aggro decks, but they are not vs control decks with only 15 creatures or vs voltron decks. Gonti's Machinations, Palace Siege and Subversion are very powerful cards but i play cards with "players can't gain life" so, for a card that could only lose life points (if i have Sulfuric Vortex in the battlefield for ex.) is not a good choice. I think that cards like Spellshock and Underworld Dreams are better vs decks that play many spell and that draws a lot of cards ( my meta have less aggro than control decks :) ). However which changes would you suggest?
6 months ago
Thx for comments, suggestion and upvote!
Primer - the idea of creating a more detailed description of the interactions and gameplay - Primer, has long been wandering in my head. Since English is not my native language it will require me a lot of free time which I do not have at that moment. Work and family on the first place, MTG and other my hobby on second. But someday in the not too distant future, I will find time to create it.
- Squee, Goblin Nabob - sure this one have potential but mostly it one creature drop for it stack badly with Eidolon of the Great Revel, Pyrostatic Pillar and Spellshock. Still if I decide to fit it in, what should I cut for it?
Thx again for all your suggestions!
Ankh of Mishra - was in deck on early stages but was cut. Zo-Zu the Punisher much better imho. 1st - devotion. 2nd - he is goblin. 3rd - being a creature is not a minus it is a plus, even with all burn board wipes.
7 months ago
Thank you for comment and suggestions!
Mana Geyser - mana never been too much problem for the deck, my playgroup is mostly three players so this one doesnt work well.
Warchief Giant - too high cmc and as I say before my palygroup is mostly three players.
Valakut, the Molten Pinnacle - nice land, several times was in maybeboard but it enters battlefield tapped and it is too much if you ask my oppinion.
Hanweir Garrison - was in deck before but was cut cuz too be really effective it needs haste and most time it was just one creature drop for .
7 months ago
I dont think ive seen a background on mobile before. Do you have an example so I can steal the code?
Also, saw a goofy ass deck on EDHREC. It abuses cards like Chronatog to skip your turn so triggers happen on everyone else's turn but not yours.
Thought this was hilarious and I might make take a swing at something similar.