Render Silent

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

Joker4242 on Aldaan

6 months ago

Here are a few defender cards I thought of later on, in case you are interested. I would be interested to see you put the deck together. If you put it together on this website you can test it out!

List:
Overgrown Battlement
Axebane Guardian
Vent Sentinel
Blight Pile
Also, just some cards to help you from removal because that will be how your opponent's will try to get past your defenses.
Make a Stand
Blinding Fog
Dovin's Veto
Render Silent
Best removal for Defender cards
Slaughter the Strong

DemonDragonJ on All Will Be One

6 months ago

I have replaced Render Silent with Mutational Advantage, since the latter card better suits this deck, which also helped with the balance of colors in the deck, as well.

DemonDragonJ on All Will Be One

6 months ago

Last_Laugh, I appreciate your suggestions, but most of those cards do not suit my playing style, although perhaps Mutational Advantage would be a good replacement for Fuel for the Cause or possibly Render Silent, since that card does not directly contribute to the theme of this deck.

wallisface on Azorius Aggro-Control deck

8 months ago

Some thoughts:

  • Last time you started a thread about a deck, it was described as you wanting to make a deck more competitive, but when those suggestions came through you decided you'd rather the deck be casual than strong. Is this the same scenario, or are you legitimately looking for advice on making a strong control deck.

  • Azorius Conrtol already exists as a well-defined meta archetype, consistently hovering between 1-5% of the meta. There is an established deck list here

  • The kind of deck your describing (being aggressive while also controlling the board state) is basically what the current Murktide Regent lists do - deck here. I think it is going to be very hard to justify playing white over red in such an archetype, because red brings most of the aggression, but it's probably still achievable with some concessions.

Some thoughts on your current list specifically:

  • For the deck to work, you need to be running the minimum amount of creatures possible - between 12-15. Running more than this makes it too hard to control the board, and running less than this puts you at risk of not being able to threaten damage.

  • All the creatures you run need to be able to quickly close-out the game on their own. If you check the Murktide list linked above, you'll notice all of those creatures are able to dish out extreme pressure. So far, NONE of your creatures are even remotely threatening. You want to be playing creatures that can end the game fast and can do everything they need to by-themselves. You should really be playing cards like Murktide Regent, Ledger Shredder, Tishana's Tidebinder and Solitude/Subtlety instead of these extremely weak creatures.

  • Any number of Academy Ruins is excessive when you have no real reason to want to recur any of these artifacts.

  • 3 mana countermagic is always bad - there's no reason to run Render Silent especially when you still have room to play another Counterspell instead.

  • Assemble the Players is a terrible card and shouldn't be here.

  • you need waay more wawys to powerfully interact with cards that the opponent resolves - Oppressive Rays is too weak for this. You need cards like Prismatic Ending and Leyline Binding.

  • You are severely lacking in efficient draw. I would expect Preordain instead of Peek at a bare minimum.

Azoth2099 on [Rafiq of the Plenty] EDH

10 months ago

chubthrasher Yeah it's honestly busted lol. Angel's Grace & Trickbind are also pretty solid! Also I noticed you're running Render Silent, how do you feel about Dovin's Veto & Permission Denied?

Icbrgr on

1 year ago

I think 3 board wipes just feels right in control builds... but im also swarmed with aggro decks in my meta so if you feel that you can go lower than go for it! Im personally a big fan of Censor in general and Render Silent as a 3 mv slot pick but i see your Lotus Field dilemma. all in all i think this looks pretty good.

Icbrgr on

1 year ago

@TheoryCrafter Honestly I never thought of or knew about the interaction between Darksteel Citadel and Cleansing Wildfire; that sounds neat! I really like the Render Silent suggestion too.... but Ionize is actually really tempting too because of the lack of demand in its cost.

Thank you!

TheoryCrafter on

1 year ago

Have you considered just putting a full playset of Cleansing Wildfire into the deck? Combine this with Darksteel Citadel, the card draw and the ramp would be more effective than just the cycling lands. Especially since many of your spells and abilities have a mana cost of 4 or higher.

Other counterspells you may want to consider for this deck are Ionize and Render Silent.

I hope this helps. Happy Hunting!

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