Render Silent

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Render Silent

Instant

Counter target spell. Its controller can't cast spells this turn.

Svinstvo on Ramos, Counters Engine

1 month ago

OK SO IMPORTANT NOTE:

I did a massive revision based on the help I received.

I discontinued the Sandbox test deck because it merged into this deck. I ditched the low synergy value cards and replaced them with some better ones you guys suggested.

I impulsively bought the Doubling Season where that card alone is now like 25% of the deck's price value. But it is still a budget deck.

Sideboard got massively reduced and containst still cards I have IRL and would work well in the deck but I couldn't fit them in.

Maybeboard is still what could potencially work in the deck as well but I do not have it IRL missing those mostly because they weren't available in my local card stores currently and I don't want to pay 0,5€ for a card and 10€ for a shipping of said card. From this cathegory I'm missing Render Silent which I replaced with some more basic counterspells, Master Biomancer which I replaced with Arwen, Weaver of Hope for now. I also plan getting Damning Verdict as it is a boardwipe that keeps my creatures safe thanks to the deck theme. Some of the ramp artifacts or the specific lands that have synergy with +1/+1 counter I will probably get eventually as well. The rest I'm not sure if it is worth getting or if I know what to replace to make the space for it.

Svinstvo on

1 month ago

Render Silent and Master Biomancer were not available os I couldn't buy them.

DreadKhan on Ramos, Counters Engine

1 month ago

After taking a look, I think I've found some cards that can have issues that you might want to switch out:

Re: Lands, Ancient Den is an artifact, which means it dies to stuff like Vandalblast or Austere Command, IMHO if you want any artifact lands you should look at Indestructible ones like your Bridge. There are also 'pain' lands, such as Adarkar Wastes or Brushland, but it's a complete cycle of 10 lands. Similarly I'd cut Public Thoroughfare and Temple of the False God, I sometimes run Temple but you really want more than 31 lands for it to work. I'd personally run closer to 36 lands in here, but your land count can vary based on your deck's average MV and how much ramp you run. If you run 36 lands you could keep Temple more safely, but I feel like it won't work all the time and it will feel really bad when it doesn't.

Re: Creatures, I don't think Esper Stormblade is a good fit in Commander (you'd want something like Baleful Strix IMHO), Fortress Kin-Guard feels meh, and I'm not sure if you have enough Modular creatures for Arcbound Overseer. Metastatic Evangel can be good if you've got a lot of counter synergy, and it's weirdly cheap for a card with that high of a ceiling. Evolution Witness similarly will play well with counter sources.

Re: Instants, Assert Authority seems awful, maybe just run Dispersal Shield? Cancel/Sinister Sabotage aren't very good cards, and they are mono-colour to boot, maybe try something like Absorb, Render Silent, or another counter that is 2 or 3 colours?

Re: Sorceries, Lingering Souls/Spectral Procession aren't great in Commander. Maybe Visions of Glory (it's only 4 mana to Flashback with your Commander) or if you've got some extra money Farmer Cotton is really good when I've used him.

The rest seems more reasonable for your budget/power level. Hope this helps!

SufferFromEDHD on [EDH] “You shall not pass!” {TurboFog}

2 months ago

Angelsong < Orim's Chant fogs ultimate form

Lull < Render Silent fog... for spells

Would this deck benefit from enchantment ramp like Utopia Sprawl/Fertile Ground instead of creatures like Lotus Cobra?

I see that Eternal Witness in the sideboard and kind of think it deserves a main board treatment. Holistic Wisdom? Definitely niche but something to chew on.

DemonDragonJ on Utopian Prosperity

3 months ago

I have replaced Cryptic Command *list*, Plasm Capture, and Render Silent with Brokers Charm, Disallow, and Pledge of Unity, which reduced this deck's average converted mana cost from 3.63 to 3.60, because I believe that they newer cards are a better match for the theme of this deck; I almost chose Archmage's Charm instead of Disallow, but that card's mana cost is too strict, so I chose the other card, instead.

Joker4242 on Aldaan

1 year ago

Here are a few defender cards I thought of later on, in case you are interested. I would be interested to see you put the deck together. If you put it together on this website you can test it out!

List:
Overgrown Battlement
Axebane Guardian
Vent Sentinel
Blight Pile
Also, just some cards to help you from removal because that will be how your opponent's will try to get past your defenses.
Make a Stand
Blinding Fog
Dovin's Veto
Render Silent
Best removal for Defender cards
Slaughter the Strong

DemonDragonJ on All Will Be One

1 year ago

I have replaced Render Silent with Mutational Advantage, since the latter card better suits this deck, which also helped with the balance of colors in the deck, as well.

DemonDragonJ on All Will Be One

1 year ago

Last_Laugh, I appreciate your suggestions, but most of those cards do not suit my playing style, although perhaps Mutational Advantage would be a good replacement for Fuel for the Cause or possibly Render Silent, since that card does not directly contribute to the theme of this deck.

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