Render Silent

Render Silent


Counter target spell. Its controller can't cast spells this turn.

Latest Decks as Commander

Render Silent Discussion

Flooremoji on Control freak

2 weeks ago

Alright, first off, welcome to modern!

Asumming you are going for the most powerful list you can make with a decent budget?

If you aren't going semi-budget (and maybe even if you are), I'd certainly add some better lands for fixing mana.

After a quick look at your list, here are a few obervations:

You have no cheap removal, and all your countermagic starts at three mana. This can be too slow on the draw to put up much of a fight. (Consider cheaper efficient removal and counterspells, such as Path to Exile , Force of Negation maybe even Solitude )

You are playing some spells that are rather inefficient at their job ( Azorius Charm , Muddle the Mixture , Render Silent , Sphinx's Revelation , Send to Sleep , Narset Transcendent , and Silence . I understand the appeal of the scepter lock, but it's honestly rather bad against most decks in modern. I'd probably play Scepter by itself without Silence just as value, but it's slow and not very flexible still.) With this is mind, here are some more suggestions:

Negate is worse Dovin's Veto in U/W control

You are missing the one of the best counterspells in modern right now, Archmage's Charm . This is easily a four of do to it's flexibility and power. Cryptic Command is not far behind either, and I would probably utilize it over Narset Transcendent .

Narset, Parter of Veils is decent if you expect slower metas.

Short on time here, so I'm going to link a solid U/W control list for you to look at.

This one has a bit of a focus on the miracle mechanic, so there are a few cards you probably wouldn't play in a non miracle list. (Still a very solid deck though, and if you want to have fun with it you can add a Riptide Laboratory :P )

nlabelle on Atraxa(infect)

2 months ago


Budget -2 Plains +2 Forest +1 Gemstone Mine -1 Temple of Silence -1 Zagoth Crystal +1 Astral Cornucopia -1 Gyre Sage +1 Fynn, the Fangbearer -1 (3 total) more Plains for a Blight Mamba . I think we are good w/ 38 lands.

Non-Budget Not sure what to cut in this section, but if yo' wallet is feelin' like a pimp, go on brush yo' shoulders off. Vorinclex, Monstrous Raider Once you add the fetches + shocks, Become Immense becomes...immensely better. Usually will cast for G.

Personal Choices - Prairie Stream - Sunken Hollow + Vivid Grove + Vivid Creek Prairie and sunken will come into play tapped most of the time anyway, so might as well make rainbow colors and get some counters back on them late game.
-1 Render Silent (casting cost is prohibitive). +1 Fuel for the Cause -1 Fathom Mage +1 Steady Progress . Fathom Mage seems iffy for card draw. Steady progress feels more stable, instant speed, and proliferates. -1 Despark +1 Inexorable Tide . Ups your CMC aka mana value by a bit, but I'd rather go the proactive than reactive game plan. -1 Lazav, the Multifarious . He will appear as one of your infecty boiz from the yard, but at that point you're already behind, and he has no forms of evasion. Maybe +1 Sword of Truth and Justice instead. (It's slow) -1 Supreme Verdict (prohibitive casting cost, you're probably the one with the most valuable creatures). +1 Contentious Plan for more draw and more dirty HIV. -1 Phyrexian Juggernaut . Too slow, probably a dead card in your hand, chances of it not getting blocked are small. I imagine best-case scenario is that it goes unblocked and you pump it, but 'bout Roalesk, Apex Hybrid . Ain't nobody gonna attack you when they get proliferate juices on their shirt.

But wait, do you want to make the deck WORSE? Contagion Engine + Magistrate's Scepter . Take all the turns. 7 mana + a boardstate is a steep setup, but do you want to be a winner, or a JANK-ASS BISS?

I'm not really sure if these are good or not. So this section is useless. Strionic Resonator . Seems kinda win-more. But meh. Idk.

Let's f* with Hop -1 Generous Gift +1 Teferi's Protection . I am a terrible human being.

I most definitely could be wrong in this section. -1 Ancient Tomb . You'll take a heavy amount of damage, and your color requirements are strong. I'd replace with +1 Inkmoth Nexus

Aight baby gurl, bedtime. May your infectious love for infect cause infectious hate upon you. Love, Jake Stremers

nlabelle on Atraxa(infect)

2 months ago

This whatcha boi be thinkin' to improve dat' dirty poison build. CMDR next to Atraxa (on the input section) will make her appear as the commander rather than as a creature.

Non-Budget Show

Personal Choices Show

But wait, do you want to make the deck WORSE? Show

I'm not really sure if these are good or not. So this section is useless. Show

Let's f* with Hop Show

I most definitely could be wrong in this section. Show

Aight baby gurl, bedtime. May your infectious love for infect cause infectious hate upon you. Love, Jake Stremers

RinceRaven on fck my playgroup

2 months ago

Hey, looking at your list I have a bunch of opinions. I'mma drop those for later reference. This comment will be a mess, I'm sorry, I'm not gonna write a cohesive essay with a proper layout.

TL;DR: More boardwipes , less pillowfort , less creatures , +1 or 2 wincons .

Vryn Wingmare : taxing yes, but also taxes like 70% of your spells which I just can't see being worth it. At that stage, maybe run Sphere of Resistance . At least that hurts opposing creature decks too.

I don't love cards like Ghostly Prison because even though it does stop a bunch of random damage and everything it still won't stop the Voltron coming your way if they want to. On top of that your Magus of the Tabernacle will be an issue with your high creature count. So I'd consider getting rid of Baird, Steward of Argive and friends.

You only have three boardwipes, you're better off running more of those than pillowfort effects in my opinion. Consider Cleansing Nova , Rout , Time Wipe , Divine Reckoning . I like the last two a lot for this deck. Also where's your Cyclonic Rift do you not have more copies?

I'm very double on Isperia, Supreme Judge as a card. It's only 4 mana here which might make it good enough, but you're relying on opponents doing something which is usually not where you want to be. Mangara, the Diplomat in contrast, at least has muliple triggered abilities which does get triggered a lot, although with your taxing probably still a bad include, especially for it's $ cost. In the same wake I think Fatespinner , even though annoying for sure, gives opponents more options than you would like.

Nitpick, but Brainstorm becomes considerably worse if you don't have a bunch of fetches or other shuffle effects. Same goes for Mox Opal and your low artifact count. Though that one might still be good enough, albeit a little inconsistent with the current artifact count.

For counterspells, consider Memory Lapse or maybe even Essence Scatter or False Summoning . Also get Swan Song back in, a 1 mana counterspell that doesn't have a pay x out is probably still worth it's spot. Maaaybe on a super tight 100, but it's not like you're at that stage right now. And get rid of Render Silent three mana isn't worth it for the added silence in my opinion. Just keep the cheapest counterspells so you yourself can be more efficient with your own mana.

For ramp: Your commander is 4 mana, and getting him out is really good for you. Your ramp, for this reason, should be cmc 2 and below if possible. On top of that, due to Augustin's cost reducing abilities, you prefer your ramp to generate colored mana. So imo get rid of Azorius Locket and Azorius Cluestone . Instead look towards Coldsteel Heart and Talisman of Progress , maybe even a Sapphire Medallion , Pearl Medallion , Wayfarer's Bauble , Knight of the White Orchid . Or maybe Mind Stone , Walking Atlas , Everflowing Chalice . Maybe don't fix colors but at least curve out augustin. Finally please at least play Commander's Sphere over the Cluestone .

Also, please for the sake of our group, play an additional wincon. Right now you have Expropriate , Approach of the Second Sun and Smothering Tithe + Stasis lock. I know control decks don't traditionally run too many wincons, but keeping a lock on the board long enough is difficult and we won't usually feel like sitting through you trying to contain us for that long. Also where's Dramatic Reversal to go with your Isochron Scepter ?

A card like Lightning Greaves might just be worth it considering how much Augustin will be hated.

depthcharge2 on The Immortal King: The Fable of Oloro [cEDH]

3 months ago

This deck is great but you should use Render Silent and Absorb .

TheVectornaut on Render Silent

6 months ago

Upon re-reading the question, I think I see where the confusion is coming from. When Render Silent says "counter target spell" that means YOU are choosing the spell to target that RS will counter. It does not mean that you are choosing a spell that itself is targeting something. Most Magic cards are phrased in a similar way when they target something. Catapult Master exiles a creature YOU target, not a creature that is targeting something itself. Font of Ire deals damage to a player YOU target, not a player that's targeting something else. The wording is "target x". For the alternative, look for wording similar to "that targets x" like in Battlewise Hoplite's heroic ability, Reparations, or the aforementioned Confound. This will let you know the card cares what other things are targeting.

TheVectornaut on Render Silent

6 months ago

When cast, creatures are spells too.

"302.1. A player who has priority may cast a creature card from their hand during a main phase of their turn when the stack is empty. Casting a creature as a spell uses the stack. (See rule 601, 'Casting Spells.')"

Therefore, an effect that counters any spell (such as Render Silent) can counter creature spells. There are some ways to get creatures onto the battlefield (or "summon" them if that's the terminology you prefer) without casting them. One way is to cheat them in from the hand using something like Through the Breach or Elvish Piper. Another is returning them from the graveyard with something like Hell's Caretaker or Reya Dawnbringer. All of these creature "summon" effects can't be countered by Render Silent, although the cards themselves can be. In practice, that means a Through the Breach could be countered by RS but if Reya Dawnbringer has already resolved, her triggered ability can't be. The important thing is that these cards don't use the word "cast" as that would imply the creature is being played as a spell. Something like Skaab Ruinator would still be counter-able since it is still being cast, even if not from the hand.

It's also worth noting that instants and sorceries don't have to target anything to get countered. A Vengeance and a Wrath of God are equal in the eyes of most counterspells. Only a more narrow counter like Confound cares about what the other spell targets.

Wbg1415 on Render Silent

6 months ago

Render Silent

Card states "Counter target spell. Its controller can't cast spells this turn."

Does this counter a creature summon from mana or just a spell that "targets" a spell like and instabt or sorcery?

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