|Commander / EDH||Legal|
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Tap: Add to your mana pool.
Tap: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.
Tarnished Citadel Discussion
6 days ago
With that mana base, your check lands are usually going to enter tapped, particularly in the critical early stages of the game. The odds that you (a) have a shock land on the field, and (b) the shock land is an appropriate type for your check land are not great.
Instead of running the 10 tri lands, consider some of the following:
Aether Hub - an inexpensive land that provides fast colour fixing in the early game (when hitting your colours matters most), and still provides mana in the later game.
Exotic Orchard - another budget land that, while a bit unpredictable, can usually be sufficient in a multiplayer game.
Gemstone Mine - colour fixing that sticks around a few turns.
Meteor Crater - your curve is a bit high, so you might want to forego this one, but I figured I would put it on your radar.
Reflecting Pool - another land that can usually get you the colours you need. Works particularly well if you have other rainbow lands.
Tarnished Citadel - emergency colour fixing for 3 life, with the option to simply tap for colourless if you do not have specific colour requirements.
3 weeks ago
You need ways to produce mana outside of esper if you want to cast spells that are't esper, like Cascading Cataracts . You already have Mana Confluence and City of Brass , which is good, but what about Tarnished Citadel ?
4 weeks ago
I'm currently short Arid Mesa , Botanical Sanctum , City of Brass , Gemstone Mine , Tarnished Citadel , Thran Quarry , and Volcanic Island . Volcanic Island aside, it's not too unaffordable but for the time being it's a bit hard for me to justify spending because I don't get many chances to play Animar. My LGS doesn't have a cEDH crowd and the combo speed of the deck, as it currently is, is already a bit much for the people who usually play there.
1 month ago
Hey NKNWNtt! Welcome to T/O!
To help with card draw you can definitely add in Skullclamp to help you use all your tokens and gain advantage with them. Secure the Wastes is also a good investment at any point of the game to make plenty of tokens.
Hope that helps!
1 month ago
Your biggest manabase problem is the number of lands you have that enter tapped or otherwise put you behind on mana (such as Bant Panorama ).
The ideal Muldrotha, the Gravetide manabase will be full of fetch lands, that can be recurred each turn with your commander. However, that can get a tad pricey. However, you have some other options. Even on a budget, there are a number of decent two-coloured lands, such as Sunken Hollow that will regularly enter the battlefield untapped. There are some relatively inexpensive lands such as Meteor Crater and Tarnished Citadel that will generally get you the mana you need, though there are some difficulties in doing so. Command Tower will also help you significantly.
If you want a full list of lands that is sorted and links to price, check out this decklist: All the lands in a sorted list.
1 month ago
Hey man, I still have your list bookmarked for occasional inspiration. I like the changes you've made!
That said, I just looked through again and saw you have a Caves of Koilos in there to ping yourself for damage. Unfortunately caves has W/B color identity and can't be used in a monowhite deck. I originally wanted to do the same, since I have several of those laying around wanting to be used.
Instead, I added in a Deserted Temple, since it can untap a land and give you another use - it's very strong with Ancient Tomb or Tarnished Citadel to spit out soldiers, and can also untap your Nykthos, Shrine to Nyx for some big mana.
Other possible swaps would be the copylands, Thespian's Stage or Vesuva. If you go this route, note that Emeria, The Sky Ruin, is NOT a legendary land and could be copied without having to sacrifice one due to the legend rule.
See here for an mtgsalvation thread on lands and color identity -- https://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/307370-rules-question-lands-and-color-identity .
2 months ago
LOL, yeah, I ask a lot, all at once. But damn really? That's interesting..same name, lots of similar cards...But ok.
Yeah, makes sense. Metallic Mimic does some work..indeed.
I like River Kelpie because he draws when other people do graveyard stuff. True, but in a heavy creature meta Clique is pretty good. Not Amazing!, but pretty good.
Yeahhhh, I would definitely give Vigean Graftmage another try. When he comes out people always anticipate what's gonna happen and then you see the "oh, ohhh, Ohhhhhhhh" face after they read it lol
Completely agree! Razaketh is great, it's one of the non-free sac outlets that I actually loved in this deck because the 2 life can matter...but yeah, 8 AND triple Black can be difficult. Or, you're just playing that and doing nothing else that turn which feels bad.
Thanks man, I appreciate that :)
I just checked out the list you posted and I like the changes you've made: Phantasmal Image - not a change, but clones are awesome and I might add him. Imperial Recruiter - tutors are always great. Chasm Skulker - I had it in my first build, cut it, and now I realize just having blockers in this deck is awesome because your life gets dangerously low sometimes. Chaos Warp - great in general Last One Standing - seems really good, cheaper boardwipe. Ever backfire though? Midnight Reaper - def have to try this out, I just put in Harvester of Souls after having it for a while and this seems like a cheaper version. Shifting Shadow - seems like a powerhouse if no one catches on and removes it lol I've wanted to add this for quite a while. Glen Elendra Archmage - awesome with Mikaeus lol I'm sure you know. Nicol Bolas, the Ravager Flip - I'm not a huge fan of that 7 mana cost to flip honestly, but, the effects do seem somewhat worth it. Sakashima the Impostor - I would have thought this is really good in Marchesa..no? Anger - I can understand that. I sometimes forget you need a mountain. Zealous Conscripts - I actually also took this out from my starting build. It didn't do much for me when people play small creatures and often just drew hate since people thought I ran the Kiki combo... Scourge of the Throne - I actually really like this card, but haven't played it much to have an opinion on it, but when I have, it hasn't done the amount of work I expected it too sadly. Consecrated Sphinx - seems great. I may test this out, I need more draw in my list. No Rune-Scarred Demon? - have you ever tested him out? I like the way it plays most times.
LANDS: I need a Hall of the Bandit Lord though, seems good.
Good on you for putting every fetch land though! I haven't invested That much money into my Marchesa landbase, but I should. Personally, personally, I don't think the OG duals are worth their cost in any deck lol - maybe when they were cheaper and I got a scrubland for my Teysa deck at $60, but now each being minimum $100?.. meh.. But I know everyone has different opinions on them.
Overall though, I really like the look of your list - it seems solid!
2 months ago
@enpc - paying life is still viable. EDH decks may run Tarnished Citadel, but largely due to the initial staring life of 40. Would you pay 6 life for the same effect in EDH?
The problem really does sound silly when said out loud - after all, any new format would suffer from this "problem". But consider cards that specificy an absolute life total, rather than a % difference or total change in life total; the difference between "if you have 30 or more life" and "if your life total is 10 or more than your starting life total" may not sound like much, but just look at the cash price of Serra Ascendant or Rune-Tail, Kitsune Ascendant. the better solotion would be to have a blanket statement for EDH that alters how life total dependant cards work. be it "less than half of their starting life", or "with at least 10 life lower than their starting life", the zendikar vampires would suddently be playable, while Sorin Markov would stop being an overwhelming powerhouse.
just my 2 cents, though
Tarnished Citadel occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
GWU (Bant): 0.06%
BUG (Sultai): 0.1%