Flood of Recollection


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Flood of Recollection


Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

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Recent Decks

Flood of Recollection Discussion

HillyerGames on Howling Mine + Mind Funeral

2 weeks ago

cdkime , I cant agree more with wat you pointed out. Its a funny thing playing a true mill game. Gotta slow play sometimes up to 4 mana then lay on the surprise fray ,Mind Sculpt, Tome Scour, and end the match in that turn or the next. Nothings better tho than getting 2 Fray on board and they dont pay attention..lol. I I can cast a free Archive Trap , Then Flood of Recollection to cast it again free, and maybe a spare Tome Scour also.. Thats there library gone couple times over. But.. I think 2 color mill can be fun also, imma try sometime.

APPLE01DOJ on Mono-Blue Secret Thing

3 weeks ago

Think Twice would be a good replacement for Flood of Recollection

APPLE01DOJ on Mono-Blue Secret Thing

3 weeks ago

Flood of Recollection really should be Snapcaster Mage or nothing at all.

I strongly recommend more land in the form of Faerie Conclave and Ghost Quarter/Field of Ruin.

More cantrips are really needed to support such a low mana base.

xyr0s on Mono-Blue Secret Thing

3 weeks ago

I think you need a few more creatures - about 11 or 12 total. The reason is, that you really want one on your opening hand, and you can't really be sure of that until you have 11 or 12 creatures. If you don't have a creature, you have to hold out, while waiting for one, and could easily have spent a lot of you cheaper cards waiting 3 or 4 turns... and then neither delver, nor TitI are any good.

My suggestions: Add 2 Nimble Obstructionist, and 2 Judge's Familiar. A Faerie Conclave wouldn't be bad either. To make room for them, you could drop the 2 Insidious Will (I know, they have a secondary function in being pitched to Disrupting Shoal, but still 4 mana is awfully much for a 17 land manabase, also when counting in cantrips), a Remand and a Flood of Recollection. I'm not so impressed with Remand in modern - spending 2 mana on sending a 1 cmc discard or removal spell back to hand just doesn't feel like a winning move, not even with the cantripping. And Flood of Recollection just isn't good. You spend 2 mana in your turn, to get a card back in hand. My guess is that you'll rarely have more than 4 lands in play, so playing it and keeping up mana for more than one counterspell is going to be a challenge. Most cards in modern cost 2 mana or less, so most opponents can drop one semi-important spell after your flood of recollection, and threaten to have one more... if you counter the first one, you're out of mana, and they play the next spell. If you let the first spell go, no more spells will follow. You could exchange one of them for an Isochron Scepter, I guess.

Have you considered Spreading Seas for mainboard? It does give a pretty solid tempo-advantage against a lot of possible opponents, and some are really wrecked by it (getting 1 or 2 extra turns against tron can be really important).

Curse of the Swine can be a pretty surprising card out of the sideboard. goodbye goyf, hello piglet. Single copy only.

Squelch is solid in monoblue sideboards. It takes all kinds of nastyness and makes it go away. Planeswalker activations, Oblivion Stone, fetchlands... it doesn't matter, and it even cantrips.

rothgar13 on Mono-Blue Secret Thing

3 weeks ago

Expensive spells like Insidious Will and Exhaustion are out of place in a deck with a 17-land manabase (and the former pales in comparison to good old Cryptic Command). Flood of Recollection is also a bit on the durdly side for my taste. If you want big spells, I'd consider running a few more lands, and considering Tempest Djinn as a backup threat.

Cde0 on Embracing the Madness: A Nekusar Primer

1 month ago

HowlingFoxGPH Thanks! I didn't know about that card. I like that you can cast Recoup from your graveyard if you need to wheel it away though. I'll have to think about Flood of Recollection.

Fantastic_Mr_King on Bugs N' Brains!

1 month ago

Thanks BlazingAbsol for the vote. I haven't had a chance to test out The Mirari Conjecture. I'll definitely try it out. Baral, Chief of Compliance might be ok. I'm not sure how well He'll do in this shell but I'm willing to explore.

I've been contemplating swapping out 1 Abrade for 1 Lightning Strike. I don't want to take out all my lightning strikes because they are game winning. There are a lot of games where my opponent gains life and I have to knock them down to 20 with lightning strike to finish them off with Fight with Fire. As for the Abrade By Force swap you may be right on the money.

Strategic Planning has been great to me. It makes my deck run so much smoother. I personally like it more than Opt for the card selection. I do have light graveyard interaction with Flood of Recollection. I still might switch it with Anticipate when the next set drops.

Nezahal, Primal Tide looks pretty sweet I'm going to find a spot for him.

HowlingFoxGPH on Embracing the Madness: A Nekusar Primer

2 months ago

Replace Recoup with Flood of Recollection. With same converted mana cost and your card won't be exiled too when you play it which is pretty neat.

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