|Commander / EDH||Legal|
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|Shadows over Innistrad||Rare|
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Creature — Zombie Giant
Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
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Diregraf Colossus Discussion
20 hours ago
I've had this list kicking around a while Mono black deckbuilder's toolbox- glad to see someone is putting together a primer.
Heartless Summoning enables higher CMC play- especially with a full set of kalitas.
Devour Flesh is a decent sideboard card against burn when running creature aggro, and a good non-lifelink lifegain source.
Diregraf Colossus is a notable zombie card and decent beastick,
Everlasting Torment helps fight through lifegain and thrun.
Mimic Vat plays merry hell with regular tron, and has the added bonus of interacting with an opponents graveyard using a replacement effect- handy for those Kitchen Finks. Nantuko Husk sees fringe play in zombie builds.
Fulminator Mage is a three drop.
Memory Plunder is an insane answer to snapcaster/cryptic, and solid against anything that casts big spells (reversing a living end combo).
Panharmonicon deserves a mention for more midrange black, enabling some insane play on decks that survive casting it.
You should probably seperate out the x cost cards- Killing Wave/Damnable Pact/Profane Command aren't really meant to be cast for low values of x, and people looking for that slot are likely to miss them.
White splash is strong in vampire/control builds for access to Blood Baron of Vizkopa, Tithe Drinker, Sorin, Lord of Innistrad,Sorin, Solemn Visitor and the ubiquitus removal suite. Green also gives important access to Collected Company(where Temporal Extortion isn't good enough) and Lotleth Troll, a mainstay for gravecrawler shenanigans and etb stuff.
Anything else I can think of would be specific cards for specific decks. One thing that always shocks my opponents is the sheer versatility you can pack into a black fifteen card sideboard- something transformative to handle bad matchups (graveyard and tron) really does change the shape of your evening, although decklist knowledge will allow players to play around this when the decklists are available, at any other time you can absolutely change the shape of your game. 'side 15' is a real thing.
3 days ago
My sidisi deck plays the above with Gravecrawler for infinite mana, Returned Reveler for infinite mill and infinite zombies, Diregraf Captain for infinite damage and Diregraf Colossus for infinite zombies could add River Kelpie for infinite draw too.
Love my sidisi deck, and love that you're using the monolith. +1
4 days ago
Cryptbreaker and Diregraf Colossus would be good additions. Cryptbreaker gives you another discard outlet to help with your plan. Diregraf Colossus give you more defense over time since it turns all your zombie cards into zombies with an additional token. If you're willing to go more into blue, Stitchwing Skaab, Advanced Stitchwing, and Prized Amalgam would be worth looking at.
You're running 20 lands and 23 cards that cost 4 or more mana. With 20 lands, you have a 20 percent chance to get you're fifth land on time, so most of the time you are not hitting the fifth land and Secret Salvage until turn six.
6 days ago
Zombies is pretty fun, but often hard to play competitively. Some good zombie cards I would suggest are:
Cryptbreaker, Diregraf Captain, Diregraf Colossus, Gravecrawler, Prized Amalgam, Relentless Dead, and Unbreathing Horde. If you don't play with Gravecrawler and/or Relentless Dead, you may not need Prized Amalgam.
I know not all the cards are the cheapest, but many of them will be more reliable at filling the board with zombies than Army of the Damned will be (although it is such a fun card). Diregraf Colossus and Endless Ranks of the Dead are great at doing this.
6 days ago
Havengul Lich + Rooftop Storm + Ashnod's Altar = profit. infinite mana at the very least infinite tutoring with the Sidisi, Undead Vizier you have, infinite zombie tokens with Diregraf Colossus which you have.
Suppose it just depends whether you want to play a combo deck or a horde deck
1 week ago
You have some good cards and combos in there. But you might want to work on it to make it more efficient. Here are some of the best zombies for a fast styled deck you might want to look at.Gravecrawler Highborn Ghoul, Relentless Dead, Carrion Feeder, Nantuko Husk, Diregraf Ghoul, Shambling Ghoul, Geralf's Messenger, Lord of the Undead are just a few that maybe you haven't seen yet. All the zombies you have are good ones, but the only real problem I see with your deck design is you way too many high mana cost things that really slow down your deck, for example a fast easy combo to pull off in the first few turns is Cryptbreaker can discard Gravecrawler from your hand, generate a 2/2 token, then Diregraf Colossus comes along and it gets a bare minimum +1/+1 counter for Gravecrawler in the grave yard, then next turn cast Gravecrawler from the grave yard and generate a 2/2 token as you cast the crawler from the graveyard. I would recommend in short to focus on a few zombies and shore up what you need to play your deck out and win and then spread out for variety and versatility with your deck, the best ones to shore up on to have 4 of are Cryptbreaker, Grave Crawler and Diregraf Colossus which those can make and generate a LOT of zombies very quickly and work best with Endless Ranks of the Dead coming out. Hope this helps, nice deck!
1 week ago
Not really sure what you're going for here but in the comments 2 good cards to speed up and play off the whole infinite mana combo is Korlash, Heir to Blackblade and Lashwrithe. But it looks like your deck is suffering from a lack of synergy if I had to take a gander as to why it wouldn't play out well. Vampires, zombies, and demons are the best staples/tribal types to play out in black. Some good suggestions for those are
These are the best cards to add in generic styled black decks, there are better cards in each of those categories but those are a few of the best in general and don't need other mechanics to work well. I hope these help as this is your first deck!
1 week ago
For now i will let it as it is i think. But thanks for your suggestions and help. I think Diregraf Colossus would slow my deck down too much but it would be good because my opponent/s doesnt benefit of it and Phyrexian Arena is more resilient against being removed instead of Grim Haruspex.
Iam fine with my mana. Most of the times iam on 3-5 Lands in a Game and its totally fine.
I have to admit that i play it often in multiplayer games and therefore creatures are pretty fast gone. So far it makes and very good job sucking the blood out of my opponents. :D