Diregraf Colossus

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all

Tokens

Diregraf Colossus

Creature — Zombie Giant

Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.

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Diregraf Colossus Discussion

vyieort on Mono-Black Zombie 1.5

2 weeks ago

Saljen, A couple more questions.

Why not keep Dark Salvation in? Would it be beneficial to put Diregraf Colossus in?

ScrubNation on Rotten Meat Grinder

2 weeks ago

Even if Diregraf Colossus comes out small it contstantly produces zombies for you for each creature you put out. Whats the main goal of your deck? If you play it in combination with Lord of the Undead and it comes back later in the game itll be huge. The Blood Scrivener doesnt really seem fitting if youre looking to use it for its ability instead of losing it in a trade

man1ac on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 weeks ago

I cant agree more regarding Black Market! I cant even remember a game in which it was that useful or made my game!And I have to say that Diregraf Colossus seems underperforming too. I never get much Token out of him. Played early game (T2-T4) he wont get many Counters. Even with a Buried Alive I choose in 9 out of 10 times Grave Titan, Sheoldred, the Whispering One and Noosegraf Mob. So only on of them helps the Colossus.

Chopwood on Rotten Meat Grinder

2 weeks ago

I have one Dark Salvation already, maybe I can up it to 2x,but I'm sceptical of sorcery speed removal. I had Diregraf Colossus earlier, but in general I find it too slow?

ScrubNation on Rotten Meat Grinder

2 weeks ago

Diregraf Colossus. Dark Salvation,


We are Legion, for we are many

Modern ScrubNation

SCORE: 16 | 27 COMMENTS | 3537 VIEWS | IN 7 FOLDERS


mikeintosh on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 weeks ago

Hey, Ive been testing the deck quite a bit and came up with a final version of mine I think. Basically I decided to go for the combo as a main wincon. The deck is able to pull off a win without it simply by drain, attacking and attrition but I usually resolve one of my combos and use all the zombies and general just to stall a bit and draw my cards. So combos I play are:

1) Rooftop Storm + Gravecrawler + Altar of Dementia - infinite mill

2) Gravecrawler + Phyrexian Altar + Diregraf Captain/Altar of the Brood/Diregraf Colossus - infinite mill/life loss/zombie tokens

3) Rooftop Storm + Havengul Lich + sac outlet (reccuring Gary/Marauder/Sidisi)

4) Mindcrank + Duskmantle Guildmage - infinite mill

5) Mindcrank + Bloodchief Ascension - infinite mill if Ascension is active

6) Notion Thief + Windfall/Whispering Madness - draw ton of cards and discard all opponents

7) Cabal Coffers + Urborg, Tomb of Yawgmoth + Torment of Hailfire - huge drain

Some other good synergies I use:

1) Corpse Harvester + Arcane Adaptation

2) Cyclonic Rift + Windfall/Whispering Madness

3) Lord of the Undead + Arcane Adaptation

I also tend to play more counterspells (6) and board wipes (3 + O-Stone) as my main goal is to combo out.

Some other cards I really like in the deck:

1) Yawgmoth's Will - Useful is your non-creature combo piece gets destroyed

2) Snapcaster Mage - Crazy good with reanimation

3) Hostage Taker and Aura Thief - one of few ways how to get rid of/steal some enchantments and artifacts

4) Necropotence - much better than Phyrexian Arena in the deck

5) Muddle the Mixture - Both counter and tutor for a combo piece.

munky702 on Zombie Massacre

3 weeks ago

Also, no Diregraf Colossus or Noosegraf Mob? Liliana's Mastery could also help with the lords.. Buffing the cheap out of all your creatures. And Noosegraf mob would still stay out as a 3/3 but start off as an 8/8.

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