|Commander / EDH||Legal|
Printings View all
|Duel Decks: Sorin vs. Tibalt (DDK)||Uncommon|
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Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Price & Acquistion Set Price Alerts
5 days ago
Hey, so I've been play testing your list and I've noticed your cmc feels a little high. A couple observations:
I tried Karn Liberated and Ugin, the Spirit Dragon in my own list and drawing them early is harsh. Have you considered Codex Shredder in the possible situation where discarding them is necessary early on for daretti's +2? It's great for returning them to your hand when needed and throws a card in the yard each turn which can be nice. I replaced both with Unstable Obelisk(this is iffy since it doesn't help get daretti out early, I might put karn back in after testing) and All Is Dust(which I see you run anyway) since both can be easily recurred via daretti, Past in Flames or Recoup.
How is Clock of Omens feeling to you? It seems pretty situational and while it can be used for ramp I haven't found it to be effective most of the time.
Contagion Engine is awesome for a one sided board wipe, but I wonder if the slot wouldn't be better for a 2 mana rock allowing daretti to come out a turn early and start +2ing? The same could be said for Tormenting Voice substitutin Fellwar Stone and/or Thought Vessel(or one of the rituals).
Lastly I would say Mirrorworks and Mindslaver are great but situational.The mirror plays better the sooner it comes out but later on it can be kind of meh. Mindslaver is obviously just good with daretti but it does paint a target in 4-player, does it generally generate enough value for you to use it and still survive a potentially hostile table?
Anyways thanks for looking at my build and your suggestions. I hope mine help you out too!
6 days ago
2 weeks ago
2 weeks ago
I could see dropping the three more underwhelming storm cards, and the (correct me if im wrong) seemingly pointless flicker effects for better cantrips/counter producers/permanents that counter.
1 month ago
Thank you for the comment and suggestions, ibstudent2200!
So, first off, Darksteel Forge, Mycosynth Lattice and Nevinyrral's Disk are essentials to any Daretti, Scrap Savant deck. I'm going to break this stuff down further when I finally find the time to update the description and all that jazz, but basically I'll say each provides powerful effects on their own, in conjuncture with other cards, and yes, as a combination most of all. It basically works as a constant destruction lock. The combination isn't difficult to put together, considering the tutors and all the digging through the deck via drawing effects. So no, I would never consider removing any of those pieces. It's one of the main win-cons and the one I've probably used most to win. Just because a couple cards might not be good together in one situation doesn't mean they aren't worth inclusion if they provide a shit-ton more value in just about any other conceivable situation.
Past in Flames just took the place of Recoup because the latter doesn't hit instants. I'll have to play it enough to see if I like it anyway, because I did like Recoup. But, the way I see it, its flashback only costs one more mana, hits more targets, and provides me an easy outlet to doling out infinite damage with it + Comet Storm + my infinite mana combos. That's why I decided it's worth a shot.
However, Codex Shredder is an interesting suggestion, so thank you for that. I like that it could get me back Chandra, Flamecaller or Blood Moon. I'l have to keep that one in mind and potentially test it in the future.
1 month ago
Hey there, I'm not great with budget lists but I have a few cards to consider:
Mystic Speculation - always love drawing this card, so much value.
Increasing Vengeance - best spell doubler on a budget imo.
That's about all I can think of atm, hopefully it helps.
1 month ago
Past in Flames seems a little strange when you only have about 7 spells you would ever want to cast with it (Chaos Warp, All Is Dust, Wheel of Fortune, Blasphemous Act, Trash for Treasure, Gamble, and Scrap Mastery), and some of those are a little too expensive when you need to cast them on the same turn as Past in Flames. Personally, I'd rather play Codex Shredder and pay 1-2 more mana in exchange for being able to cast the card at a later time (and I'm not a fan of running Codex Shredder). Otherwise, Recoup covers everything but Chaos Warp and Comet Storm (which I would rarely want to cast off of Past in Flames).
1 month ago
Okay, so I have a possible card suggestion in regards to the "decking yourself" problem in the form of Words of War or also Words of Wind. Additional problem to this is I'm unable to begin guessing where you would make space for either one in addition to Laboratory Maniac (if you even found it worth it). Truthfully I'm more concerned about finding space for Leyline of Anticipation and/or Vedalken Orrery, but the above comments distracted me.
For the way you have your build set up, I'm personally curious how Breath of Fury is able to go infinite the way you describe when you have, as far as I can tell, no way to guarantee that the enchanted creature is getting damage in each time. I might also wonder if, in regards to Faithless Looting in particular, you might not be better off with more spell recursion effects like that of Mystic Retrieval or even Recoup? If nothing else, wouldn't Kozilek be able to be replaced by say Hostility or Guile in regards to the shuffle effect? "Butcher of Wallets" is just as apt a name for Kozilek in this instance.
Lastly, I noticed some people have suggested Curiosity, even though Ophidian Eye is better, to go with your Niv-Mizzet, the Firemind, but with Purphorous possibly being a creature at the same time that you have the your commander, he can wield the enchantment/s just as effectively as the dragon (I think). As a side note, cause I got curious and distracted again, Niv-Mizzet, Dracogenius + Illusionist's Bracers + The Locust God + Phyrexian Altar will win the game/clear the board. That also works if you had Mycosynth Lattice and Ashnod's Altar (or I guess Krark-Clan Ironworks at that point) instead of the bracer's and phyrexian altar.
Btw, I don't have it on the site yet, but I am trying to brew a more casual creature-centric locsut swarming deck. I'd love to get your opinion on it later if you're up to it by (estimated time who knows when).