Increasing Confusion

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Rare

Combos Browse all

Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback {{X}}{{U}} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Increasing Confusion Discussion

Mortarpod_Blues on UW Petitioner Self Mill...Reanimator Combo?

3 days ago

In no particular order, I've got some suggestions you might have a look at. Some cards are just to round out the deck and give you a little more defensive capability, and others are to fully lean-into the self-mill theme you've got going. In particular, you might want to put in more blink effects so you can tap your Petitioners more than once per turn/round.

Still a super freaking cool concept! It turns what the card was MEANT to do on its head, and makes it that much more potent (it's easier to mill just one person-- yourself-- than it is to try and handle all your opponents at once instead).

Conjurer's Closet

Mistmeadow Witch

Venser, the Sojourner

Kefnet's Monument

Thought Vessel

Halimar Depths

Dissipation Field

Nephalia Smuggler

Genesis Chamber

Helm of the Host

Umbral Mantle

Sensei's Divining Top

Perpetual Timepiece

Elixir of Immortality

Thrumming Stone

Beguiler of Wills

Deadeye Navigator

Flickerform

Sudden Disappearance

Lavinia of the Tenth

Felidar Guardian

Deputy of Acquittals

Azor's Elocutors

Traumatize

Paradox Engine

Fraying Sanity

Drowned Secrets

Illusionist's Bracers

Masako the Humorless

Hedron Crab

Jace's Archivist

Sphinx of the Chimes

Teferi's Protection

Rite of Replication

Increasing Confusion

Clone Legion

Startled Awake  Flip

Rings of Brighthearth

Basalt Monolith

Kindred Discovery

Mycosynth Lattice

Unwinding Clock

CBBA on Milldrotha (Muldrotha-Commander)

1 month ago

Hi allanwlevy,

I change the two Eldrazis for the infinit mana combo Deadeye Navigator + Peregrine Drake . What would you excange for Increasing Confusion (becouse this card is very good with infinity mana).

triproberts12 on Artifact / Blue - Commander

1 month ago

Since you're on a budget, a couple great infinite mana combos you can put in to pump out tons of mana are Grand Architect + Pili-Pala and Isochron Scepter + Dramatic Reversal . With both those two, and the Master Transmuter + Gilded Lotus + Thran Dynamo combo you're already running, you can put in Blue Sun's Zenith , Increasing Confusion , Capsize and other spells for win cons. Whir of Invention would be another good include. I also recommend heading to the budget tab on the top right for this commander on EDHREC. If you're trying not to spend any more money, that will help you find places to shave the price a bit.

aef823 on Confuson fuuu-

1 month ago

Darth_Savage Yeah, this is probably my last time fixing this up idk.

I've decided to use Drake Familiar and also added Reality Acid for some synergy, so now I have 8 enchantment removals, if needed, alongside a combo that removes permanents twice.

I've also removed Crucible of Worlds fetching for it takes too long, and the payoff is the ability to use a land from the graveyard, with absolutely no way to properly use it, I've also replaced Ratchet Bomb with Trepanation Blade and Codex Shredder, there's no point in more permanent removal, especially if it's slow.

Plus, that means milling someone to death is now feasible, and I can remove Increasing Confusion for self-milling reasons and Golgari Thug for fetching creatures.

So now, I guess it's a good enough toolbox deck. Probably.

aef823 on Confuson fuuu-

1 month ago

Darth_Savage a while back I had Rolling Temblor while having Young Pyromancer be replaced by Vault Skirge for an early game foothold/forcing a removal. While also having Increasing Confusion instead of Startled Awake  Flip so I can start fetching from the graveyard and gaining free removals via Golgari Thug and Vengeful Pharaoh

The problem is that the current meta involves Eidolon of the Great Revel or Phyrexian Obliterator, hence the 4CMC sorceries while having outright removal and not creature damage, I can use it whenever I want, and I don't need to sacrifice permanents.

However, just like you said I need early game removal, so I had a compromise via Sun Droplet and Ratchet Bomb.

My current problem right now is my other old form of removal- using dredge via Golgari Thug/Stinkweed Imp and Vengeful Pharaoh no longer works as well, since I can't mill myself, but again, like you said I need an evasive creature for Dowsing Dagger  Flip, therefore Persistent Nightmare comes close.

dryhamm on Turbo Mill

2 months ago

Increasing Confusion is a must include in a mill deck because it scales well with progression and can be cast twice (the second time for double effect), making it a good finisher.

Mindcrank is good to have as a way to keep your options open if you might beat them to death with creatures, but also might mill them out first. If you run it, then make sure to also run at least 1 Duskmantle Guildmage since he combos with it to mill a full deck.

Similarly, Traumatize pairs quite nicely with the Fraying Sanity you already have. I'd definitely include 1 or 2 of them.

Spell_Slam on Merry Lich-mas

2 months ago

Good start!

More cards you should consider to make cards like Quiet Speculation more viable: Increasing Ambition, Increasing Confusion and Deep Analysis

Here are a few other suggestions I think would work well with your deck: Academy Elite, Pieces of the Puzzle, Possessed Skaab and The Mirari Conjecture.

In terms of what to cut, Crab Umbra does protect your commander from a board wipe and lets you untap, but it doesn't help with Dralnu's painful downside and there are more efficient ways to untap your commander. Corrupted Conscience also seems a bit random in your deck, since it doesn't really synergize with anything, though it's still a powerful card. Unwind seems like the weakest and narrowest of your counters, of which you already plenty. Nightveil Sprite is a great card in 60-card constructed, but might fall short in a multi-player, 100-card format.

Great deck! I do not look forward to playing against you...

Gabichu on Confuson fuuu-

2 months ago

I don't really see the point of Rhonas the Indomitable in this deck? You have only 10 other creatures and none of them have the 4 power required.

Sarkhan Unbroken is just there for the card and the mana? I'm sure you can find a better card that does the same with better effects or mana cost...

Tracker's Instincts. Why? You only have 11 creatures!!

The flashback costs are extremely expensive and I see what you mean by using Increasing Confusion and Artful Dodge but that's weird because I only see two Increasing Confusion's...

Have you looked at any other decks with the same ideas as this (monocolored or two colored or three colored) to get some card suggestions? I think that would be a good idea because there are a lot of cards that confuse me.

I'm new to this whole feedback thing so take this with a grain of salt but I'm just confused as to how your deck works if its based around a few things that are either really mana-expensive, contradictory with other cards or not focused on enough in your deck.

If this is a flashback deck then I would consider looking at other flashback decks for ideas. That's what this looks like to me. Good luck!

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Increasing Confusion occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.01%

U/B (Dimir): 0.18%