Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.
Flashback XU (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Price & Acquistion Set Price Alerts
|Cardhoarder (MTGO) Price||Normal||Foil|
|0.05 TIX||0.15 TIX|
Increasing Confusion Discussion
11 hours ago
2 days ago
Saw you mention on Reddit you were after more instants/sorceries. Some suggestions:
Some good control in the form of more counterspells wouldn't hurt:
- Force Spike
- Mana Leak
- Remand if you own one or are willing to drop $10 on an uncommon
- Dissipate, Dissolve, other 3-mana counters.
Also Hedron Crab
Seems like your deck is trying to be mill and fish at the same time though. If you wanna go mill, might be worth dropping most of the creatures that aren't milling or stopping you from dying. If you wanna go fish, forget about mill :)
2 days ago
Increasing Confusion is probably what I'll put in instead.
3 days ago
Psychic Strike? It mills AND counters! Also, I agree that one or two Traumatize should be here. Maybe a Trepanation Blade to both mill and hurt? Mind Grind as a late game finisher? Mind Funeral to get them to late game faster?
Increasing Confusion is useful because it can be played twice
Psychic Spiral refreshes your deck while milling
Archive Trap can be a useful sideboard card
Geth, Lord of the Vault gives you things while milling
Nemesis of Reason is a milling flyer
Oona, Queen of the Fae makes creatures while exile-milling
Szadek, Lord of Secrets has potential to mill a lot (but only if he can swing a couple of times, works best if you buff him)
Jace, Memory Adept is a solid mill at least ten
Telemin Performance can do some damage in the right situation (again, a sideboard card)
Visions of Beyond can easily be a draw three
Spelltwine can be useful to play a mill spell again, and one of your opponent's spells too
I kind of like mill too
3 days ago
Mesmeric Orb can be a bit YOLO, but it is also a super effective milling machine. I don;t know if you would be able to activate it between Upkeep and Draw phases (Since the orb would interfere) but Academy Ruins helps get your artifacts back if you are facing hate or lose a combo piece. I will hasten to warn that if any of your combos involve tapping you will have suicide potential.
Even Altar of the Brood on board when Palinchron/ Phantasmal Image goes off will mill infinitely potentially.
So long as you have enough mana, you can always Twincast a Traumatize or BSZ for double effect and at a bit of a discount. Still super pricey, but the Traumatize copied will kill 75% of a remaining library.
I am afraid that Soul Conduit won't fit into your game plan most of the time. It may seem good as a contingency, but, as a 6-drop, maybe another suggestion would fill its place a little better. Maybe a Spelltwine to replay a bomb spell, or Body Double to replay a creature combo piece. Phyrexian Metamorph is recurrable with Academy Ruins.
Is there a reason you don't run Rhystic Study? Does this deck not see a lot of multiplayer?
Since I don't know much about Mono U I won't make many more suggestions. I do however play a lot of mill EDH. I think this looks like a lot of fun, although I play less combo. Best of luck you! +1
1 week ago
Increasing Confusion is bad for a deck with only 20 lands. It's meant for decks that can produce a lot of mana. Breaking is better, if you want another mill card. I would suggest you replace 4x Increasing Confusion with 4x Remand or 4x Mana Leak. If you don't interrupt your opponent's game plan then you will get swarmed.
2 weeks ago
Fala ai rapaz!
Entao, pelo que eu estou vendo aqui, podemos alterar algumas coisas (de main para side) mas de resto, esta tudo tranquilo.
Entendi o combo do + , vale a pena. + sao cartas boas, mas nao sei quanto a quantidade, talvez, de fato, manter 4 de cada. Devastation Tide acho valido deixar 2, e 1 de side. Se o cara tem muitas criaturas, vc coloca mais uma, se nao, apenas 2 resolveriam. Porque voce "milla" o deck com outras cartas. Traumatize vale mais a pena, entao, deixaria as duas.
Fog Bank e uma carta que segura o game, mas vc tb tem a Sigiled Starfish que ajuda a filtrar o deck e tb e uma defesa, assim como a Wall of Frost. Hedron Crab e deveras importante para um deck de mill, quanto ao Jace's Phantasm ele seria forte, mas sera que existe algum encantamento que faca com que o cara descarte? Habilidade parecida com a do Raven Guild Master.
O Jace, Memory Adept e importante, mas nao sei se colocaria 4. Tem aquele outro Jace que vc usa no seu mono-blue, ele parece combar tb (pq vc compra carta).
Por fim, acho que 22 ilhas e um numero razoavel, talvez colocaria mais 1, mas nao sei.
2x Jace, Memory Adept (1 ou 2 de side)
1x Jace do seu deck azul
Totalizando 61 cartas
|Avg. draft pick||1.36|
|Avg. cube pick||9.84|
|Commander / EDH||Legal|
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