Increasing Confusion


Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback XU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Increasing Confusion Discussion

denijsx90 on MILLionaire

2 weeks ago

What's your plan to deal with a 64/64 Primordial Hydra ?

How about a control deck that keeps taking out Mindcrank and/or Consuming Aberration ?

What if their deck WANTS to throw their cards into the grave as all reanimater decks do?

My advice is to add counters like Psychic Strike or some removal, like Dismember or Hero's Downfall

Nobody is going to tell you that combos suck. They don't. But this one is VERY fragile. Duskmantle Guildmage is basically useless unless you have Mindcrank out. And Consuming Aberration is completely worthless against a Fog Bank

Late game though, say turn 5, your hand is totally empty and you have to pray your next card is useful. That doesn't help when trying to perpetuate or create strategy. Invest in draw cards. Dream Fracture is a counter and a cantrip all in one. Thought Scour and Visions of Beyond are also great options.

Some other great mill cards are Mind Funeral Glimpse the Unthinkable Haunting Echoes Mirko Vosk, Mind Drinker and Increasing Confusion

This is a good attempt at a mill deck, you've got a strong start. But you have some room for improvement. Mill is sorta my thing. Please feel free to check out some of my decks for ideas. Arkham and Feast of The Mind are good places to start.

kiy251 on Mill

2 weeks ago

Traumatize and Increasing Confusion are way to slow.

Glimpse the Unthinkable should be in the main deck, it's one of the most efficient mill spells. Breaking is also not bad.

Archive Trap stupidly strong mill card, also use Ghost Quarter to activate this and get rid of their best land.

Polluted Delta and Watery Grave must haves in U/B decks.

Hedron Crab great blocker, makes them mill on land drops, pretty efficient

Remand stalls them for a turn and lets you draw from it, it's pretty good.

Mesmeric Orb can get a lot of work done.

Shelldock Isle could be good

Liliana Vess I don't like her in these type of decks. She might be alright though, I'm not sure.

Hopefully I was helpful. :)

Mdrief on Epic Mill Time

3 weeks ago

cool deck you cold add Grand Architect + Pili-Pala to create infinite mana, this would then work in conjunction with Increasing Confusion to mill them out in one go. If you really want to kick em while their down you can use Blue Sun's Zenith instead of Increasing Confusion to win on the turn turn you do it because you will technically win the next turn if you use Increasing Confusion . Come check out my decks to please and leave comment, thanks +1 upvote from me.

jlewis013n on Mill Mill RiderOnTheStorm

4 weeks ago

@nathobbs69 I like Increasing Confusion . Most people under appreciate this card. The best way to use it is to cast it for 1 blue mana to send it to your graveyard and then cast it from there.

There's no better feeling than casting it for 10+ mana from the graveyard!

Pupp3tMast3r on Mind Taking! EDH Multiplayer Mill

1 month ago

Whetwheel ? I plan on using it in my EDH mill deck once I finish it. Increasing Confusion as well. +1 from me.

NuBByThuMB on Geralf, Innistrad Psycho

1 month ago

Rooftop Storm ? Skaab Ruinator ?

My best suggestion is to convert this into a Grimgrin, Corpse-Born deck so you can run both Geralf and Ghoulcaller Gisa while keeping your option to play all of these zombies intact, (and giving you access to much more powerful synergy in a second color).

This deck has large potential to take your mill theme much further. Adding some cheap infinite mana combos/ mana generation engines gives you access to some explosive milling spells. Filigree Sages + Gilded Lotus + Training Grounds gives you access to infinite blue mana. Adding in Karn, Silver Golem + Voltaic Construct in place of the Sages and Training Grounds will turn your lotus into an infinite mana battery of any color. Options also exist with Cabal Coffers + Magus of the Coffers + Urborg, Tomb of Yawgmoth to produce large amounts of black mana useful for X spells such as Mind Grind , Increasing Confusion , Diabolic Revelation , Mind Spring etc.

Should you decide to run Mono-Blue, cards such as Frozen AEther and Dissipation Field are shoe-ins as they offer not only large disruption to many different potential game-enders but also targets for countermagic/removal that might otherwise be spent on your win-conditions. Think about incorporating Altar of the Brood over Jace's Erasure , it's strictly better.

Hinder + Tunnel Vision Spell Crumple and Junktroller also work here as combo pieces to go off.

Duskmantle Guildmage and Bloodchief Ascension work in conjunction with Mindcrank should you decide to go black as well.

There are plenty more Zombie Lords and bonuses available to you than some of the subpar one's you're currently listing. Obelisk of Urd , Adaptive Automaton , Door of Destinies and Coat of Arms are all viable options that are much stronger than your Hall of Triumph could ever hope to be. Price

Low Avg High Foil
$0.21 $1.04 $5.0 $2.1

Cardhoarder (MTGO) Price

Normal Foil
0.05 TIX 0.3 TIX
Color(s) Blue
Cost XU
Converted cost 1
Avg. draft pick 1.36
Avg. cube pick 9.84


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Dark Ascension Rare


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