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Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback {{X}}{{U}} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Acquire Increasing Confusion

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Increasing Confusion Discussion

NorthernRaven on Cloning school.

4 days ago

Well.... Where is all the mill? ;(

Archive Trap and Sanity Grinding is the only thing that mills.....

Oh, and Increasing Confusion is bad :D I have tried it.....

Isn't this just a MUD deck? :D

jwe94 on Unforgivn_II

5 days ago

Hey Unforgivn_II I'm interested in your Garruk, Apex Predator , I have a Beacon of Unrest , Burn at the Stake , Divine Reckoning , Increasing Confusion , Time Stretch , Darksteel Colossus , Gifts Ungiven , Kami of the Crescent Moon , Knight of the Reliquary , and Treacherous Pit-Dweller and if you're interested I'd be willing to trade in most any combination you'd like for Garruk

Unforgivn_II on abdulbaqr

1 week ago

So, the other trade fell through, and you're next in line for Garruk. How does this trade sound?

My:
Garruk, Apex Predator - $23
Ratchet Bomb - $1 (Scars of Mirrodin)
2x Killing Wave - $.67 ea
Total: $25.34

Your:
Scroll Rack - $18 (Tempest, I presume?)
Eladamri's Call - $6
Increasing Confusion - $1.07
Counterlash - $.29
Total: $25.36

zandl on ISO: Paper

2 weeks ago

Increasing Confusion features paper, but that card is shockingly worth something.

Scimatth7 on Vengeant Self Mill

2 weeks ago

Well, it has changed a bit since my last post. The manabase has been shuffled up quite often.

As for the idea of using fetches, I actually think they would be quite bad in a deck like this. (Good for us, because damn they are pricy) Fetches actually tend to be dead cards for us, as it forces us to run even fewer "real" lands. In a deck where you can draw through your whole library in a long game, there's no reason to put in a search effect.

Now, the decklist:


Vengeant Maniac Playtest

Modern Scimatth7

SCORE: 0 | 0 COMMENTS | 1 VIEWS

Much more control-y, especially early game. You rely more on your spells themselves than the flashback bonuses early on.

Since in this version, I've currently cut 2 Secrets of the Dead and all of the Increasing Confusion , drawing through your whole deck is actually much more difficult. I don't have to count on Laboratory Maniac hitting the field as often.

Also, can I just point out that aside from the lands this deck only runs two rares? Laboratory Maniac and Devil's Play . That's crazy!

R.C. on 2014-07-06 update of Trauma 2.5 ...

3 weeks ago

If I had access/money for the cards, I would love to get a legit black-blue mill deck. Unfortunately that won't happen any time soon.

And believe me, I wish I had more Hedron Crab s.

The Ring of Evos Isle can give my guys hexproof and give some one like my Undead Alchemist a bigger boost. And I've beaten people down in life before their library emptied with combos like Aqueous Form and the Ring. Or Invisible Stalker /AEther Figment and the ring.

I had two Increasing Confusion s in my original version, but I took them out for the moment due to their usual high/best effective cost for a limited amount of damage. We'll see if they stay on the sideboard long.

Sebster21 on 2014-07-06 update of Trauma 2.5 ...

3 weeks ago

You should really consider making this a blue/ black mill deck. That way you can add cards like consuming abberation, Mind Funeral , Breaking / Entering , and Mirko Vosk, Mind Drinker

Ring of Evos Isle doesn't really fit with your theme.

Take a look at my deck, you are missing some really good ones like Tome Scour , Memory Sluice , Increasing Confusion , Mind Sculpt , Archive Trap - Ghost Quarter combo, Psychic Spiral , and Chronic Flooding

http://tappedout.net/mtg-decks/mill-mill-and-remill/

Doom_of_Valyria on Defender Mill

4 weeks ago

Why no Increasing Confusion ? Even if it's countered, you can flash it back same turn and just keep milling

TCGPlayer.com Price

Low Avg High Foil
$0.21 $1.05 $2.25 $2.2
Color(s) U
Cost XU
Converted cost 1
Avg. draft pick 2.14
Avg. cube pick 8.37

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Dark Ascension Rare