Thalia's Lancers

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon Rare

Combos Browse all

Thalia's Lancers

Creature — Human Knight

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

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Thalia's Lancers Discussion

drohack on Kaalia call of Brisela

2 days ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). It appears I've slightly reversed it and have a "9 by 7" ratio. Some cards also overlap, but I put them in their main use case category.

After looking at the list though I only have 7 categories of cards which means I could look to add a new category by removing some of the weaker cards in each of the existing categories.

Target Protection (10)

Removal (8)

Tutor (9)

Draw (10)

Revive (8)

Utility (9)

Meld (6)

Mana (5 + 35 - 1)

Oloro_Magic on Boros Aggro - Competitive Humans & Tokens

1 week ago

So I have a love hate relationship with Thalia's Lancers, on one side it's a 4/4 first strike with an upside for 5, on the other hand it costs 5. Honestly I don't think you need Aurelia, the Warleader to win as you can accumulate some huge creatures with the human theme. I played the combo a long time ago as it seemed like great value but as time went on I found I never really wanted it in hand as it seemed like a bad play but that is just me.

Also with it being you would have to cut another high cost spell, likely Purphoros, God of the Forge to protect your curve which isn't ideal at all.

I'm going to spend tonight testing this deck against a whole bunch of modern decks, a few are personal decks and others are staples of the modern format, once I'm done I'll be sure to leave a full report on how the deck performed!

FadingLight on Boros Aggro - Competitive Humans & Tokens

1 week ago

Oloro_Magic how do you think Thalia's Lancers will do to fetch Aurelia?

hwagner on gw humans

3 weeks ago

I would play Gather the Townsfolk over Raise the Alarm.

Also I'm not sure on your budget but Other suggestions include removing Sigarda, Heron's Grace, Heron's Grace Champion, Surrak, the Hunt Caller, Odric, Lunarch Marshal, Thalia's Lancers, Doomed Traveler, and Consul's Lieutenant.

I would replace those cards with 4x Avacyn's Pilgrim, 4x Mayor of Avabruck  Flip, 3x Thalia, Guardian of Thraben and 3x Thalia, Heretic Cathar.

Also Path to Exile is an upgrade over Condemn.

You should replace the Repel the Abominable and Collective Efforts with 4x Collected Company. Once again I am unsure of your budget.

Manabase wise you should play Windswept Heath, Temple Garden, Razorverge Thicket, the full 4 Fortified Village.

Let me know what your budget is and I can help furthur!

sylvannos on GW Humans

3 weeks ago

The first thing that needs to be done is cutting out some of the creatures with high mana costs and still die to Lightning Bolt. A creature has to do something amazing in order to justify costing more than 1 mana and having under 3 toughness. Dark Confidant, Arcbound Ravager, and Vendilion Clique fit these criteria. Odric, Lunarch Marshal, Consul's Lieutenant, and Heron's Grace Champion do not. Getting your creatures to survive to the combat phase when they get hit by Lightning Bolt and Fatal Push is a serious issue.

I'd also move away from anything costing more than 3 mana unless it flat-out ends the game when you play it. Surrak, the Hunt Caller sort of fits this criteria, because he's going to come down and give himself haste right away, allowing you to push in for those last few points of damage. I'm not convinced the same is true for Thalia's Lancers or Sigarda, Heron's Grace (although Sigarda, Heron's Grace is probably a prime candidate for the sideboard).

You're also an aggro deck. You can't afford to lose time because your land on turn 1 came into play tapped. Play basics over Evolving Wilds and Blossoming Sands. Sunpetal Grove and Canopy Vista are other good budget options. Windswept Heath, Temple Garden, Flagstones of Trokair, and Horizon Canopy are powerhouses if you're not on a budget. Lands going into the graveyard also means Knight of the Reliquary is viable.

Gavony Township should be played in your list in multiples. 2 would probably be good. You want to see them each game but you don't have any mana dorks (namely, Noble Hierarch) to allow you to play more than 2.

You should also be playing Honor of the Pure. All of your creatures are white and this puts them over the edge. Combined with Gavony Township, you shouldn't need Collective Effort. These two in combination are cheaper and make your team more consistently large.

That leaves us with the rest of your creatures. Doomed Traveler and Thraben Inspector are kind of "meh" because they don't get damage going fast the way Goblin Guide or Wild Nacatl do.

So what are the replacement options for all of this?

Thalia, Guardian of Thraben is one of the first things you'll want to include. Her taxing effect makes sure your opponents are off tempo in casting their removal or win conditions. Storm basically can't win so long as Thalia, Guardian of Thraben is on the table.

Mirran Crusader is a powerhouse. Immune to Abrupt Decay, Fatal Push, eats Tarmogoyfs, etc. Probably the scariest thing you can do is follow up a turn 2 Honor of the Pure with a Mirran Crusader. If your meta doesn't have a whole lot of green or black, Blade Splicer is another good option for your 3-drop slot.

Hero of Bladehold will quickly end the game and is a a great card to play at the top of your curve. Ranger of Eos is another option. Either card will quickly flood the board and benefit from Honor of the Pure/Gavony Township.

Thalia, Heretic Cathar is absolute hell to try and deal with in Modern. A lot of people are playing fetches and shocks in their mana bases with only enough basics to dodge Ghost Quarter and Blood Moon. Combined with Thalia, Guardian of Thraben, your opponents' mana bases will be so strained they may never cast anything after turn 3.

Kytheon, Hero of Akros  Flip, Boros Elite, and Soldier of the Pantheon can fill out your 1-drop slots to speed up your deck.

For some utility, there's Saffi Eriksdotter, Eiganjo Castle, and Okina, Temple to the Grandfathers. These will help keep various elements of your deck alive.

Lastly, there's your maindeck hatecrap that comes from playing G/W Humans. Grand Abolisher, Ethersworn Canonist, True Believer, Imposing Sovereign, and Fiend Hunter will steal games out from under the right opponents.

All of this hinges on you playing Honor of the Pure or sticking with only humans. If you don't run Honor of the Pure, Experiment One, Mayor of Avabruck  Flip, and Noble Hierarch are powerful alternatives (you may want to still include some of these anyway, especially Experiment One).

You can also move away from humans and more into G/W Little Kid. You get more hatecrap (Leonin Arbiter, Qasali Pridemage, Scavenging Ooze, Voice of Resurgence, Aven Mindcensor, Gaddock Teeg), more beatsticks (Loxodon Smiter, Wilt-Leaf Liege, Brimaz, King of Oreskos, Thrun, the Last Troll), and mana dorks.

I'd be remiss if I didn't mention Collected Company. It can be a little underwhelming, however, unless your deck is filled with silver bullets and singletons. You're looking more to go wide and attack as fast as possible. It will completely change the dynamics of your deck and how you play it.

As TMBRLZ, however, you really haven't provided much information. It's hard to tell you specifically what to add or cut from your deck (like is Hero of Bladehold to expensive for your budget? Sword of Fire and Ice?) other than just by glancing over it.

What's your budget? Who will you be playing against? Do you want this deck to remain strictly G/W? Strictly humans? What's the local meta? Is it a bunch of Zooicide players or U/W/x Control players? Or is it 1 guy with a $2,000 Rock deck and a bunch of people with Standard decks? Is this something you want to play for the rest of your Magic career or are you only looking at something to jump into Modern with? Do you plan on playing Legacy or Vintage and this is a deck you'd like to use help ease into older formats?

None of these questions have really been answered and so we're kind of left giving vague card suggestions/descriptions, instead of something like "Cut 3 copies of X and replace them with 2 copies of Y and 1 copy of Z."

TheVectornaut on Life gain attempt 1

1 month ago

I don't think Gerrard Capashen is worth playing, especially if you're using Thalia's Lancers just to find him. I'd rather have some more ways to benefit from life-gain. Adding more Ajani's Pridemate or Sunbond will give you more board presence and make Wall of Reverence better. Add in some way to grant lifelink like Hopeful Eidolon, and the cycle gets pretty vicious. You might also consider dipping into black for drain cards like Vizkopa Guildmage and Sanguine Bond. It might be wise to try and fill the gap at 2 and 3 mana as well. Lone Rider  Flip is one card that could fit there.

BestBuds on Angels Grace

1 month ago

Combat Celebrant, Sun Titan, Boros Signet, Balefire Liege, Legion's Initiative, Thalia, Heretic Cathar, Firemane Avenger, Ogre Battledriver, Bruse Tarl, Boorish Herder, Mother of Runes, Thalia's Lancers, fun combo possibly Restoration Angel +Kiki-Jiki, Mirror Breaker, more later but these could possibly be worked into the deck, ill leave a list of cards to cut later

landofMordor on Sen Triplets or Breya Etherium ...

1 month ago

Hm. Under the radar suggestions for artifact synergy...I have an Oloro, Ageless Ascetic deck that I've geared toward artifacts (no pun intended) and here's what I've learned from piloting that deck:

Recursion is easily available in Black for any artifact creatures, such as Phyrexian Reclamation, Unburial Rites, etc. Artifacts are also good at recurring themselves, like through Scrap Trawler and Myr Retriever. So I wouldn't worry too much about recursion in Esper colors. Furthermore, you've got insane tutors in your colors, from Sphinx Summoner to Thalia's Lancers to Djeru, With Eyes Open...and since you're in the best flicker colors, you can use Conjurer's Closet, Ghostly Flicker, etc to re-use those abilities and other ETB abilities like Sharuum's or Filigree Angel.

I really love playing Chief Engineer and Inspiring Statuary for hidden little mana advantages. You could also go Thopter "tribal" with Sharding Sphinx, Thopter Spy Network, Efficient Construction, etc. All of that kinda lends itself to an "artifact aristocrat" deck of sorts, but other synergies just depend on how you want to build the deck. However, if you get a list put together, I'd be glad to take a look!

My comments lean away from combo, since that's not my playstyle, but you can also build using the aforementioned infinite combos.

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