Sylvan Safekeeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2014 (C14) Rare
Judgment (JUD) Rare

Combos Browse all

Sylvan Safekeeper

Creature — Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

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Recent Decks

Sylvan Safekeeper Discussion

Pieguy396 on H: Avacyn, JVP, Vial Smasher, ...

1 week ago

Hey, all! I have a bunch of cards sitting in my binder not doing anybody much good, and I'd love to try and work out a few trades! My public TappedOut binder is sometimes a couple days behind when I update it, so here are some of the more exciting cards I have for trade:

And here are some of the cards I'm looking for:

And of course any fetchlands or shocklands you may have (I can give you a good deal on them if you do). I'm also totally open to offers or looking at other people's binders if you'd like. Thanks for reading, and have a great day!

DrkNinja on Gruul lands wins

1 week ago

These cards are absolutely NESSECARY in any omnath deck and will give you a HUGE advantage in any game.

These are cards that, I run in my deck because they all are apart of my gameplan to combo out and kill all of the players at the table, and I play in a 6 man pod.

And if you want to play test the combo version of the deck, or just do me a solid and upvote the deck, here it is


Zendikar's Omnipotent Rage

Commander / EDH DrkNinja

124 VIEWS | IN 1 FOLDER


marisaraer on Muldrotha

1 week ago

You definitely need to add some boardwipes, I only see the disk.

Maybe add these cards:

Panharmonicon if you go with an etb theme

Manglehorn make mana rocks come in tapped

Reclamation Sage etb removal

Merciless Executioner another Fleshbag Marauder

Eternal Witness expensive but on theme

Viscera Seer cheap, sac to scry not bad, especially if you want to reuse a creature for an etb effect

Satyr Wayfinder self mill

Sylvan Safekeeper SUPER good for protecting your big bois

Tatyova, Benthic Druid great if you're going for a landfall subtheme

Yavimaya Elder good for mana fixing

Coiling Oracle once you start playing from graveyard, essentially a draw spell

Hostage Taker

Meren of Clan Nel Toth with a sac theme, could be a good secret commander

Jarad, Golgari Lich Lord

Yahenni, Undying Partisan sac outlet

Wood Elves good ramp outlet once you start recurring

Archaeomancer good way to get back your non-permanents if you run self mill/wheels

Disciple of Bolas

Jace's Archivist

Hermit Druid self mill

Maybe take out these cards:

Baleful Strix not a lot of utility unless you just need flying blockers

Notion Thief it will certainly be in the graveyard at some point, but flash is what it makes it so good; also no guarantee you'll have Whispering Madness to cast with it; you have several tutors though so maybe you could get it off

Sheltering Ancient buffs your opponent's creatures if I understand correctly; you'll have to buff at least one creature to even attack with this

Shriekmaw a little too specific about removal

Rite of Belzenlok

Abrupt Decay cmc might be too low to use in some cases

Deruvid on lay down the land

2 weeks ago

Excellent list. I only have a few suggestions. I prefer Praetor's Counsel to The Great Aurora as a reset. With the extra land-drop cards you run, you'll accelerate your mana faster than drawing a new hand and putting lands down. Then again, sometimes you just need a full board reset, so the Aurora might work better for you since you're light on removal.

If you need more land-sac outlets other than Zuran Orb, Sylvan Safekeeper is great. It also combos nicely with Titania, Protector of Argoth.

Lastly, Scapeshift would be a great way to trigger your landfall abilities, and ramp up Multani (but it is a bit pricey).

Bonus: you may not need the extra mana, but I like to play mana doublers like Caged Sun, Vorinclex, Voice of Hunger, or Zendikar Resurgent.

elgosu1337 on marwyn?

1 month ago

I think one of the issues with Sylvan Safekeeper is that shroud prevents you from pumping Marwyn further. With Temur Sabertooth you can repeatedly bounce other creatures and replay them, which is handy with Quirion Ranger, Scryb Ranger, and Wirewood Symbiote to reset their abilities and untap Marwyn again. With Greater Good, you need haste to recast Marwyn and restart the storming.

Having more creatures allows you to make use of creature-based card draw like Primordial Sage and Soul of the Harvest. Rhonas's Monument makes most of those creatures mana-positive by reducing their costs and pumping Marwyn further. Another very efficient spell you could try is Berserk, although you need to go to combat for that. Nantuko Mentor might also work.

bosny on marwyn?

1 month ago

elgosu1337 Thanks for the input, much obliged! I went ahead and added some 1-drop elves, speeds things up a ton (not sure why I didn't do it sooner). Is Temur Sabertooth in case someone kills her? I'm not sure why I'd want her in my hand otherwise to be honest, and I've put Sylvan Safekeeper to protect her from targeted removal. Traverse the Outlands, Skullclamp, Grothama, All-Devouring and Traverse the Outlands all go in! I'm still hesitant about Greater Good, I feel like it's great if I have the mana floating but tricky if I'm digging and have a bunch of used pump spells... Thoughts? Also, my concern with creature pumps is that they cost more than they produce mana - the pump spells allow mana advantage, but again very open to hearing why you think they could be better! Take it easy

RoarMaster on Sac-able ramp for Muldrotha

1 month ago

Thanks all! :)

RazortoothMtg Ahh, thanks for the reminder on deranged assistant. I run him in my Lasav, but couldnt recall the name.

Font of Fertility is in there, as I said, Ive a pretty decent selection of both artifact and enchantment ramp effects going on. That is one of the reasons I was rather unsure of Burnished Hart, as I have 5 artifact ramp effects already included. But it is good, just feels too hampered by being colorless to be really efficient. Still, IDK on the Hart.

SteelSentry If I had some Sac outlets, I would probably run Veteran Explorer for sure, but my build so far has been almost exclusively self-sacrificing, and without a reliable way to get him dead, hes not quite worth it.

The ol Dreamscape artist... He just doesnt really hold up compared to other available ramp sources unfortunately. Sincehe requires a card in hand it is limited, and three additional mana as well kinda sucks. Plus he has to tap making him slow. He def fits the theme though, as he does discard and sac a land, which are both of little consequence when running muldrotha. A great suggestion, but I think just slightly to restrictive to be worth it.

enpc Thanks for pointing out Embodiment had a tap, I had just lumped it in with Diligent Farmhand and... now that I think of it, was there another? I was pretty sure there was, but now I cant recall. Hmmm... But yeah, Farmhand is better than the Elk for sure, thanks. Not just for curve, but because at worst its a cheaper chump blocker :P

Heart Warden is just so overcosted for the draw, and in a bad perm type. I could draw a card for free with an artifact cast, draw a card for 1 with an enchant, so paying 4 for a coveted creature cast slot just seems super inefficient.

Both far wanderings and primal growth have good synergy with Muldrotha, totally, but I was considering running a Primal Surge wincon with either Concordant Crossroads or Laboratory Maniac finishers. If the surge ends up getting dropped, they will probably both end up in there.

rob_shifflett I had the staff in my starting list, but 3 mana a turn to protect muldrotha was too costly, never mind having to use the artifact recast slot for it. When there is Neurok Stealthsuit, both Boots, Sylvan Safekeeper, and Siren Stormtamer at our disposal, the staff seems quite lusterless in comparison unfortunately.

Rusty_Shackleford I didnt link it, but I did mention in my OP that Sakura Elder was one of the "must have" rampers. Thanks though :)

Here is a pile of cards Im so far working with, if anyone is interested. Faaaaar from a deck, but in the works. Gravemind

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