Sylvan Safekeeper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
Commander 2014 (C14) Rare
Judgment (JUD) Rare

Combos Browse all

Sylvan Safekeeper

Creature — Human Wizard

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Browse Alters

Sylvan Safekeeper Discussion

Ryanh12 on Livin' Life on the Dredge

1 day ago

I like this deck. Gitrog has a lot of potential and I personally would love to make a deck of my own.

I'm not sure of what decks are played in your meta or your budget, but here are some suggestions!

  1. Crucible of Worlds : Self-explanatory... a very consistent recursion outlet.
  2. Courser of Kruphix / Oracle of Mul Daya : This helps to cheat in lands from our library so we can draw the cards that we actually want each turn.
  3. Blighted Woodland : A budget fetch land (personally I'd run at least 5 fetches in this deck, but I know they can become quite expensive...).
  4. Bayou : Dual Land
  5. Dryad Arbor : This is such a versatile card because it serves as ramp, board presence, and is a sacrifice target (double triggers; creature + land) all while being a land. I like to search it out turn 1 with Green Sun's Zenith to get early acceleration in the game (plus, if it dies, you can just recur it!).
  6. Ulvenwald Hydra : This serves as a land tutor plus a big beater later in the game.
  7. Sylvan Safekeeper : Protection!
  8. Sylvan Library : Literally the best card advantage you can get in green.

Hope this helps! Let me know what you think.

Frank_Glascock on Meren of Clan Nel Toth: Dig up her Bones

5 days ago

Ripwater, thanks for the reply. I always look forward with much anticipation to your input.

Everytime I try to move away from Control_Train's list I end up putting back in his card's that I cut.

The creatures he is playing that I am not are Destructor Dragon , Massacre Girl and Silhana Wayfinder .

Those spots are occupied by Kokusho, the Evening Star , Mindslicer and Sheoldred, Whispering One .

Silhana Wayfinder is subpar. We have discussed my view that Destructor Dragon is overcosted. I agree with your theory that Massacre Girl would threaten Meren so I am hesitant to play her. I like having Kukusho and Sheoldred to help close out games. Am I wrong that Control_Train's list lacks any closers?

He has played Mindslicer in the past. The theory behind this card's inclusion is solid. We should be able to play top deck much better than our opponents by utilizing the graveyard. It is a nice inclusion for our Birthing Pod chain. How has it performed for you?

Is Sylvan Safekeeper a recent addition? I thought for sure you were not playing this card as of last week.

Pattern of Rebirth , Dismember , Mausoleum Secrets , Casualties of War , and Final Parting were replaced by Birthing Pod , Sylvan Library , Survival of the Fittest a Imperial Seal and Guardian Project in my list.

I only have reservations concerning Casulties of War. The three tutors (or tutor engines) I am playing have proven to be superior to his across all formats. Sylvan Library is a green staple, and is an extremely strong early turn play. You made a convincing argument in defense of Guardian Project. Dismember seems like the weakest of the removal spells.

I cut Sol Ring but it was like pulling teeth and may make way back into the deck. I tutor for Sylvan Safekeeper frequently and the deck tutors creatures easier than artifacts. Still, Lightning Greaves should be in my list. Safekeeper is the superior card in my opinion but this deck has to have Meren on board. Has Lightning Greaves been effective for you?

As a side note, it does not seem Control_Train reinserts cards he cuts. I wish I could say the same. I put Prowling Serpopard back into the deck. Chalk it up to an irrational fear of blue countermagic. No attempts at justification will be made for its inclusion.

Frank_Glascock on Meren’s Thousand-Eyed Army [Primer]

6 days ago

Control_Train, what is usually the first creature for which you tutor? Ripwater said he usually gets Sakura-Tribe Elder .

I go back and forth on Lightning Greaves . Is spot removal on Meren an issue in your meta and do you find Sylvan Safekeeper sufficient? I find myself tutoring for it first as my opponents hold up instant speed removal for Meren.

Frank_Glascock on Meren of Clan Nel Toth: Dig up her Bones

1 week ago

I find it very interesting that your first tutor is for Sakura-Tribe Elder . I have only played a couple of games with the deck. My first tutor is usually Spore Frog or Sylvan Safekeeper . It would seem your opponents would target Meren. How do you keep her on the board? Is your reasoning that you use Sakura-Tribe Elder to ramp so that you can just recast her?

Has your thoughts on Necrotic Ooze changed? You posted on May 15 on Control_Train's thread, "The other one that I've cut is Necrotic Ooze again, rarely pulled it's weight and often he turned into a sakura tribe elder... Not what I want to do for 4 mana."

I have tried to not add cards that either you or Control_Train are not playing. The logic being why not utilized two players who have games upon games to tune the deck. Keeping that in mind would you think it would be prudent to cut Pitiless Plunderer for Birthing Pod , and Victimize for Worldly Tutor ?

Now, having said that, I now am going to ask your opinion on cutting Mausoleum Secrets for Imperial Seal and Pernicious Deed , Maelstrom Pulse or Casualties of War for Massacre Wurm . The first cut I do not envision being controversial. Imperial Seal is a top deck, sorcery speed unconditional tutor. Mausoleum Secrets is instant speed but requires creatures in the graveyard and only gets a black card.

The second cut may get down voted by you. The deck already plays a top of spot removal and sweepers. Massacre Wurm is already on your radar and it makes another great etb effect at 6 mana for Birthing Pod .

Speaking of Birthing Pod, you only have one good etb creature at five mana in Sidisi, Undead Vizier .

Frank_Glascock on Meren of Clan Nel Toth: Dig up her Bones

1 week ago

Ripwater, I checked the deck. I am playing Sol Ring , Pitiless Plunderer , Fauna Shaman and Sylvan Safekeeper in place of Destructor Dragon , Garruk, Apex Predator , Vindictive Lich , and Necrotic Ooze . I guess I am most surprised you or Control_Train is not playing Sylvan Safekeeper. I can't see that ever getting cut.

Is Necrotic Ooze an autoinclude? I cut Awakening Zone for Pitiless Plunderer and Birthing Pod or Victimize . Control_Train is not playing either. What do you think about these cham

Ripwater on Meren of Clan Nel Toth: Dig up her Bones

1 week ago

Frank_Glascock Hey thanks for the kind words man! I mostly took Control_Train his shell and started working from there. Tuning it a bit down to my meta and the problems I deal with.

To answer your questions:

You are missing Pitiless Plunderer from Control_Train's four card combo of Chainer, Dementia Master , Izoni, Thousand-Eyed and Savra, Queen of the Golgari . This dovetails into my first question. How does this deck win? I'm in no way on the move to play a combo. Plus a 4 card combo in my opinion is maybe a bit janky to pull off. I don't have the feeling I miss the mana/ramp to include Pitiless Plunderer . Chainer, Izoni and Savra all stand on their own and perform a lot of work.

Would this deck benefit from an all star closer in green, Craterhoof Behemoth ? Short answer? No. Craterhoof Behemoth is a typical go wide card. Most of the time I have around 3-4 creatures on the board. Craterhoof would do nothing for my deck.

I really liked your inclusion of Mindslicer . I just pulled one from my box last night and was planning to put it into the deck. Sheoldred, Whispering One had been on my radar for a while. Well credits for that one go to you, my friend. ;-) I had it in my binder and when you mentioned it I looked at it and went why not! Let's at least give it a try. Sheoldred, Whispering One is an all star and I would always run it in any meren deck.

Do you find that you need three boardwipes, Damnation , Toxic Deluge , and Living Death ? This deck plays more removal than any I have seen in a while. I count 13 cards, with the addition of Casualties of War , that serve this function and that is excluding Sheoldred, Whispering One and the graveyard removal cards. For now I don't have the feeling I'm running too much removal. The goal of the deck is pretty much winning the grind. So wiping the board + destroying and removing stuff is the main goal of this deck. I need to playtest waaaay more to figure out if I run too much. To look closer at the cards you mentioned. If I need to cut Damnation would be the first one. I just always have the feeling it's a welcome card to draw. Toxic Deluge is brilliant and it's an early boardwipe to disrupt our opponents. Living Death serves more as a reanimation card, then it is a boardwipe. My creatures are most of the time in the graveyard. It's basically a win con on it's own.

Could I make an argument that Imperial Seal is superior to Final Parting ? Would you include both? What would you cut? Superior, absolutely. It's basically another Vampiric Tutor . Unfortunately I'm not made of money and I simply don't own that card. That being said, most of my games I got to play Final Parting. And with Meren out on the table I would rather draw into a Final Parting then a Imperial Seal . Playing Final Parting means I get one card to my hand (any) and one creature to the battlefield at the end of our turn. That's where the power comes in from this tutor! Next to this. Imperial Seal is sorcery speed. So if we have no draw engine, we need to wait an entire turn. But if you have one laying around, I would just playtest them both a bit. See wich one feels better.

Why are you and Control_Train playing only one fetchland? I love fetches and normally I stuff my deck full with them :). But in this deck I don't have the feeling I'm missing them too much. I have 5 decks and 3 of them run all the fetches they can. One is Omnath, Locus of Rage (dont think I need to explain). Queen Marchesa a control deck, so it's important I get my colors and shuffle effects. This deck is more, if I have green and black I'm good to go. The fetch is more there to go to my shock. If I had more lands that gave double color and that I could fetch I would run 1 more. In my opinion, 3+ color decks and decks that want their decks shuffled benefit more of fetches. It's a personal preference.

You only have 13 basic lands to be utilized by Earthcraft . Has that been consistently sufficient? Earthcraft I'm still in doubt on as well. I mentioned it at Control_Train as well. The card often feels a bit underused. But early game it helps to get my bigger dudes out faster. The card is not in there to be super abused since we often only have about 3-4 creatures on the field. So yeah you might be right on that. For now it stays in but it's on the shitlist.

I thought Control_Train's argument for the exclusion of Gaea's Cradle was not his strongest. Do you agree with what he said? I totally agree with his argument. I own one copy of Gaea's Cradle and I run it in Omnath, Locus of Rage where it does all the work and really keep the engine going. In meren we probably will have a cradle tapping for 2-3 lategame. And tbh we don't need the ramp. Cradle is a super nice card, but it's a bit of the same argument why I don't run Craterhoof Behemoth

You didn't follow Control_Train's lead and cut Dread Return or Soul of the Harvest . As we speak I have my deck in front of me ;) And those 2 are laying outside of the deck. Now just checking what to put back in. Solemn Simulacrum is on it's way into the deck I think. Since he ramps and draws cards, but as you just mentioned I only run 13 basics and with also 2 other creatures who do so he might not be the strongest pick. I also laid out my curve and Birthing Pod might be on its way back in. Phyrexian Obliterator might also going back in, since he is a nice target to recur at 4 mana for a 5/5. It also stops people from attacking you. If you have any other good suggestions I would love to hear them!

What would you cut if you added Sol Ring and Lightning Greaves ? Do you not have issues with Meren getting removed? If you really want to play a sol ring maybe Dread Return ? Honestly I never really had the feeling I missed not having a sol ring in a deck. Lightning Greaves is maybe a good addition. The thing is with Sylvan Safekeeper he is recurrable. Lightning Greaves will definately get destroyed. Or at least in my meta people love blowing up boots/greaves. If you really want to play it, I think Prowling Serpopard if you run it now?

Dark Confidant in theory seems very dangerous in a deck with as high as a mana cost as this one. Am I way off base? The thing what makes Dark Confidant so good and for example Dark Tutelage absolute trash, is the fact that it's a creature. He is the one example where you don't want him to stick around. Enchantments stick around, creatures don't. Early game he is a powerhouse and an awesome target to dump in a meatgrinder after a few turns!

Frank_Glascock on Meren of Clan Nel Toth: Dig up her Bones

1 week ago

I checked to see if you were running Steely Resolve in your Omnath deck. I saw it and your inspiration for the deck, VexenX. I was the one who recommended that card to him. Do you think Steely Resolve would work in this deck? Dark Confidant , Grim Haruspex , Liliana, Heretical Healer  Flip, Plaguecrafter and Sylvan Safekeeper are the other humans.

Naming Shaman protects Eternal Witness , Grim Haruspex , Izoni, Thousand-Eyed , Plaguecrafter , Reclamation Sage , Sakura-Tribe Elder , Savra, Queen of the Golgari , Underrealm Lich , and World Shaper .

Frank_Glascock on Meren’s Thousand-Eyed Army [Primer]

1 week ago

Control_Train, thanks for the response. Sol Ring , Lightning Greaves , and Imperial Seal seem like plausible additions. Am I correct that Sylvan Safekeeper is your only protection for Meren?

Has Prowling Serpopard pulled it's weight? I would think that countering Meren's creatures would not be a viable long term strategy as you can get them back with Meren.

Agent of Erebos and particularly Destructor Dragon seem like overcosted solutions given all the creature and spell removal you are playing.

How has Savra, Queen of the Golgari performed?

Final Parting seems overcosted for the effect. Has it been clearly a viable card at that cost?

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Sylvan Safekeeper occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Green: 0.26%

Golgari: 0.25%