Outpost Siege


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all

Outpost Siege


As Outpost Siege enters the battlefield, choose Khans or Dragons.

  • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
  • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.

Outpost Siege Discussion

burferking on Mathas, Bitter Hugs

2 weeks ago

I like your deck! It has a similar flavor to my Grixis Twisted Group Hug (No Pain, No Gain!), where I can help with cards and effects, but at a cost. The idea was a Zedruu the Greathearted , but with black, black being my favorite Mtg color. I invite you to take a look at my deck and draw some inspiration from it. One of the principles of the deck is that I don't target destroy/exile/counterspell anything; "that wouldn't be nice, from a good guy that helps you, eh?". I personnally found that Illicit Auction and Pain's Reward are such fun cards and can hurt a player so bad at the same time ! You could also consider any cards with the Join Forces and Tempting Offer mechanics. If I do help someone, it is not everybody, like I originally would have like. So to be honest, I may rename my deck "Grixis Bitter Hugs" -because I think it is more accurate than "Grixis Twisted Group Hug"- if you don't mind. While commenting, I took time to update my deck's description, which was pretty much empty before lol

You could also add Anvil of Bogardan , Oracle's Vault , Outpost Siege , Vance's Blasting Cannons  Flip, Bloodgift Demon , Indulgent Tormentor , Well of Lost Dreams ... Phyrexian Arena is a must, Rhystic Study is a beast (but pricy $), Mystic Remora is great and you could add also Braid of Fire , comboing with Luminarch Ascension . For more lands, add Land Tax , Knight of the White Orchid , Weathered Wayfarer , Sword of the Animist , Thaumatic Compass  Flip, Journeyer's Kite ...

TheSimikBOat on Rakdos Group Slug/Control

3 weeks ago


37 cards to cut are a lot, but I thnk that i can help you to help something:

  • Phyrexian Reclamation : I think that you can cut this because it makes you pay life, and life is a very important resurce running symmetrical life-loss effects like Sulfuric Vortex or Havoc Festival , and already having things like Greed you really can cut this.

  • Lethal Vapors : I don't like it because it's very easy to deal with it, simply because it has an ability to let the opponents destroy it, and sometimes your opponents will be happy to skip a turn if you have things like Havoc Festival or Spiteful Visions .

  • Outpost Siege : I don't know if you play it for the khans or the dragons effect. The dragons effect is bad here, because you don't have enough creatures to abuse of it, and I think that you run enough card advantage engines, probably you don't need more.

  • Mana Crypt : This card has no sense in this deck, because it has an effect that makes you lose life during the game (really not each turn, but lose 3 lifes each, more or less, 2 turns is considerable), and if you want to take advantage of things like Sulfuric Vortex , playing this card is like stabbing yourself.

  • I think that you can go without some Targeted Removals, simply because you have a lot of cards that wipe the board (not only of creatures).

I hope that this helped you :)

griffstick on Aurelia's Angelic crusade

3 weeks ago

You need card draw big time. Consider Infiltration Lens , Farsight Mask , Knollspine Dragon , Wheel of Fate , Reforge the Soul , Geier Reach Sanitarium , Chandra, Flamecaller , Howling Mine , Dragon Mage , Skyline Despot , Mind's Eye , Outpost Siege , Stolen Strategy , and Vance's Blasting Cannons  Flip.

It's up to you to decide what's worth adding in. I would say you could use at least 5 of these card draw sources listed above in your deck

sexy_microwave on croissant au beurre

4 weeks ago

Thank you for the Suggestion Tenshi41.

I made room for more ramp that you suggest : Burnished Hart , Solemn Simulacrum , Wayfarer's Bauble , Myriad Landscape and Smothering Tithe .

Also the other card are great but for Outpost Siege , I fail to find what good about it.

Thank you

Tenshi41 on croissant au beurre

4 weeks ago

Looks like you have a very good start. Your creatures look and synergy around your commander. However, I see one major flaw of the deck. Its lacking in draw and ramp. Boros struggles with this but it is not impossible.

No Green Ramp: Burnished Hart , which you have. The ones you are missing Solemn Simulacrum , Wayfarer's Bauble , Myriad Landscape . Getting lands into the battlefield is very important and hard in non-green colors.

You are missing some of the best cards offered by Boros colors. Best Boros Cards: Return to Dust , Austere Command , Aura of Silence , Outpost Siege , Smothering Tithe , Sun Titan .

Overall, nice start. Boros are very fun colors with weaker cards but if you get enough synergy, it can be quite powerful. Good luck my fellow Boros Player.

xaarvaxus on Iroas god of attacking

1 month ago

I will second Sunforger . Great way to get Boros Charm on demand. I'd consider adding Unbreakable Formation for some redundancy of this effect as well as Archangel Avacyn  Flip.

Outpost Siege and/or Experimental Frenzy would add some 'new style' red card draw.

draaien on Ulrich's pups

1 month ago

Like the deck, personally I would add a bit more card draw as this deck seems like it can have problems trying to recover from a boardwipe. Cards like Outpost Siege , Beast Whisperer are classics at this points but even a card like Harmonize could help to get the momentum flowing again. Besides this maybe making room for a few more creatures might be nice as for a creature centric deck you aren't running an amazingly high amount. Some suggestions for cuts to make room for this: Spinning Wheel (expensive and you don't need the colour fixing+ you are in green so land ramp is easy to find), Infuriate (combat tricks are just not that great in commander). Lastly I see you are running some fight cards like Prey Upon maybe looking for this effect on a creature could be a way to up the creature count Thorn Mammoth is a good option. This stays true for other nessecary effects like ramp, etc.

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Outpost Siege occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.45%

Rakdos: 0.19%