Outpost Siege

Outpost Siege


As Outpost Siege enters the battlefield, choose Khans or Dragons.

  • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
  • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature, player or planeswalker.
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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all


Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Pioneer Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Outpost Siege Discussion

Massacar on zirda sunforger combo

1 day ago

Have you considered Illusionist's Bracers for this deck?

Also Valakut Exploration can be another means of card advantage like Outpost Siege.

DadHumanPraetor on "Menace" to Society

2 weeks ago

Outpost Siege is 4 mana and does nothing the turn its played, and it exiles lands 40% of the time. Ive tried the card and its just not good... Stolen Strategy is so much better. You get 3 cards so the odds are you actually get playable cards and not just exiling land drops that you need to make. 4 cards for 10 mana is a bad rate, 4 scrys for 2 mana is a good rate, modality matters in edh, and putting cards into hand is way more powerful than showing the table what you can cast for 1 turn. I am not a fan of impulsive card advantage unless its someone elses cards.

griffstick on "Menace" to Society

2 weeks ago

Its 10 mana for 4 cards. I'm not gonna try it. Tome of Legends would likely be better anyway even if Iroas isn't a creature. But if I attack 1 time with Iroas its 4 mana 2 cards. Assuming I've gotten it out before I've cast Iroas. I'm not big on either one. Maybe Ignite the Future. I like the Outpost Siege. I might try that in place of Reforge the Soul

DadHumanPraetor on "Menace" to Society

2 weeks ago

lil_cheez the last comment I wrote mentions that I removed Tome of Legends. Outpost Siege is pretty slow, I would rather run Stolen Strategy and exile ops cards. I run Grenzo, Havoc Raiser Robber of the Rich Chandra, Torch of Defiance but I would rather put cards in my hand so I run more on wheels than temporary card advantage. I also run The Immortal Sun although its admittedly a removal magnet. The thing I like about Mazemind Tome that its actual card draw, albeit expensive draw, but I am experimenting with it to see if its too slow or if its viable.

lil_cheez on "Menace" to Society

2 weeks ago

Just an insight here. I don't run Tome of Legends on my Iroas deck because there are games where Iroas don't attack much (I don't know if you guys have the same issue). Some games Iroas gets only to attack late game when I have enought devotion and damage doublers so it goes lethal in one opponent, so Tome of Legends felt a little underwhelming
Also Iroas is very resilient to removal, what means it will not be ETBing very often
I think the call for drawing cards in Iroas is to abuse his menace ability, so mostly equipments, but red's impulsive drawing and rummaging also help a lot (Outpost Siege is the closest red can get to Phyrexian Arena)

Spell_Slam on Chandra Tribal (Everyone's Here!)

1 month ago

The Chain Veil is not just for Liliana! You could make great use of it here.

Gamble is a pretty decent tutor. Most of the time.

Crawlspace seems pretty important for saving you and your Chandras from being overwhelmed. There's also Smoke that can be pretty effective.

Why play Twist Allegiance when you could play Insurrection for just 1 more mana and win the game?

Braid of Fire doesn't do very much for you. The mana disappears after your Upkeep phase, so you can only use it for instants and activated abilities. You have a few uses, but overall it seems pretty limited.

You could use a lot more board wipes. Earthquake, Breath of Darigaaz, Fault Line, Rolling Earthquake, Starstorm, Subterranean Tremors, Blasphemous Act... Take your pick! These also play well with damage doublers and Repercussion. I would take out some of your targeted removal for it. Even Lightning Bolt doesn't stack well in multiplayer.

There's definitely better card draw out there than Wild Guess. If you don't want to shill out for Wheel of Fortune, there are fine subsitutes out there. There's also Outpost Siege, Bedlam Reveler or if you want to stay cheap, there's also Light Up the Stage.

TypicalTimmy on The DeinoStinkus Deck!

1 month ago

Bro, you seriously have no idea how much I LOVE this idea! Vorthos decks PERSONALIZED FOR THEIR OWN CREATOR??

Omg yes. Since you started it, could you make a thread and maybe other users can build and showcase their own??

Legitimately going to start on mine right now! Omg omg omg there are so many raunchy options. Ahhh but it's gonna be Gruul, I can tell you that much RIGHT now. Probably Atarka, World Render.

Dude. Have you SEEN her??


jakeyuki12 on Red white goblins

1 month ago

Seeing that goblins really like you to just dump your whole hand on board, red's wheel effects (Wheel of Fortune, Reforge the Soul, Magus of the Wheel) or red's impulsive draw (Light Up the Stage, Ignite the Future, Outpost Siege) could work well.

Mentor of the Meek could work with all the small gobos, but it might also dilute your strategy.

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