Outpost Siege

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all

Outpost Siege

Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.

  • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
  • Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to target creature or player.

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Outpost Siege Discussion

evannovak on Dragons Matter

13 hours ago

Remember, the "Curse" cards benefit your opponents too. They are an incentive to attack the cursed player. But the green and blue one seem to be perhaps too beneficial to your oppoenents. I would cut those, but keep the red one. We saw the benefit of that when we played 1v1. I don't like Into the Wilds here, and Outpost Siege seems like it should be stronger. I like the other colored Seige's here. If I had to cut another it would probably be the black one. The blue one is too good with defense and helping you get through your deck (even with the expense of card discard) and the green either produces you 4 mana per turn or helps clear the board of other creatures. Prismatic Omen is definitely a bomb, but at the price I wonder if upgrading some of your lands will give you more overall value for the deck. Yes, the card is absolutely everything you could need as far as assisting your mana, but it's an all or nothing solution with no in between (and by the time you find it it may be too late, there is only 1 in the 99).

Sorcery. Drop Fractured Identity for Harmonize. Drop Fearsome Awakening for Soul's Majesty. Dragonstorm while expensive to cast, looks like a fun card to play.

Artifact. Find something to drop for Lightning Greaves. Loxodon Warhammer will help you gain life and get damage through even if you happen to have a blocker.

ay.lobo on Purphoros, God of Tokens (Multiplayer EDH Primer)

3 days ago

Good morning, nakaosensei. Thanks for the props. I do like Narset decks, especially the colors you get to access. Being mono-red really can limit you or make you shine. Thanks for the recommends, I already have Outpost Siege and it works great for me. Vicious Shadows is a bit more expensive, but it looks pretty fun too.

greyninja on Any Suggestions for Mardu Draw ...

6 days ago

True yea and Chandra, Torch of Defiance has a similar ability to Outpost Siege

Jagd_Tallgeese on Power Devour Pounding Hour

6 days ago

Rapacious One creates spawn tokens for dealing combat damage, Skittering Invasion creates seven spawn and is colorless, so it won't mess with your mana fixing. Outpost Siege would be fitting to ping your opponents for all of the tokens being devoured. Dictate of Erebos or Grave Pact would synergize well with that strategy.

usaDiabetic on Neheb's Inferno

1 week ago

Sweet build, maybe Outpost Siege and Chandra, Torch of Defiance for pseudo card draw. Big problem with Neheb is running out of gas. There's a new card in Ixalan that does a similar effect but I don't think it's in the database yet, Vance's Blasting Cannons.

Also Hanweir Battlements is a great haste enabler.

usaDiabetic on i see visions in the flames

1 week ago

Outpost Siege could help with card draw, same with the new flip enchantment from Ixalan, Vance's Blasting Cannons.

RazortoothMtg on Ixalan Spoilers

1 week ago

I just loooove the art on Vance's Blasting Cannons. Too much it's pretty much a worse Outpost Siege for my EDH decks.

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